187 lines
		
	
	
	
		
			4.9 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			187 lines
		
	
	
	
		
			4.9 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								 *  linux/arch/m32r/semaphore.c
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								 *    orig : i386 2.6.4
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								 *
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								 *  M32R semaphore implementation.
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								 *
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								 *	Copyright (c) 2002 - 2004 Hitoshi Yamamoto
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								 */
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								/*
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								 * i386 semaphore implementation.
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								 *
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								 * (C) Copyright 1999 Linus Torvalds
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								 *
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								 * Portions Copyright 1999 Red Hat, Inc.
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								 *
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								 *	This program is free software; you can redistribute it and/or
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								 *	modify it under the terms of the GNU General Public License
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								 *	as published by the Free Software Foundation; either version
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								 *	2 of the License, or (at your option) any later version.
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								 *
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								 * rw semaphores implemented November 1999 by Benjamin LaHaise <bcrl@kvack.org>
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								 */
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								#include <linux/config.h>
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								#include <linux/sched.h>
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								#include <linux/err.h>
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								#include <linux/init.h>
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								#include <asm/semaphore.h>
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								/*
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								 * Semaphores are implemented using a two-way counter:
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								 * The "count" variable is decremented for each process
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								 * that tries to acquire the semaphore, while the "sleeping"
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								 * variable is a count of such acquires.
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								 *
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								 * Notably, the inline "up()" and "down()" functions can
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								 * efficiently test if they need to do any extra work (up
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								 * needs to do something only if count was negative before
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								 * the increment operation.
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								 *
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								 * "sleeping" and the contention routine ordering is protected
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								 * by the spinlock in the semaphore's waitqueue head.
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								 *
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								 * Note that these functions are only called when there is
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								 * contention on the lock, and as such all this is the
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								 * "non-critical" part of the whole semaphore business. The
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								 * critical part is the inline stuff in <asm/semaphore.h>
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								 * where we want to avoid any extra jumps and calls.
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								 */
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								/*
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								 * Logic:
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								 *  - only on a boundary condition do we need to care. When we go
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								 *    from a negative count to a non-negative, we wake people up.
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								 *  - when we go from a non-negative count to a negative do we
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								 *    (a) synchronize with the "sleeper" count and (b) make sure
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								 *    that we're on the wakeup list before we synchronize so that
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								 *    we cannot lose wakeup events.
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								 */
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								asmlinkage void __up(struct semaphore *sem)
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								{
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									wake_up(&sem->wait);
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								}
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								asmlinkage void __sched __down(struct semaphore * sem)
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								{
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									struct task_struct *tsk = current;
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									DECLARE_WAITQUEUE(wait, tsk);
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									unsigned long flags;
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									tsk->state = TASK_UNINTERRUPTIBLE;
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									spin_lock_irqsave(&sem->wait.lock, flags);
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									add_wait_queue_exclusive_locked(&sem->wait, &wait);
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									sem->sleepers++;
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									for (;;) {
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										int sleepers = sem->sleepers;
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										/*
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										 * Add "everybody else" into it. They aren't
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										 * playing, because we own the spinlock in
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										 * the wait_queue_head.
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										 */
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										if (!atomic_add_negative(sleepers - 1, &sem->count)) {
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											sem->sleepers = 0;
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											break;
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										}
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										sem->sleepers = 1;	/* us - see -1 above */
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										spin_unlock_irqrestore(&sem->wait.lock, flags);
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										schedule();
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										spin_lock_irqsave(&sem->wait.lock, flags);
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										tsk->state = TASK_UNINTERRUPTIBLE;
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									}
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									remove_wait_queue_locked(&sem->wait, &wait);
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									wake_up_locked(&sem->wait);
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									spin_unlock_irqrestore(&sem->wait.lock, flags);
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									tsk->state = TASK_RUNNING;
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								}
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								asmlinkage int __sched __down_interruptible(struct semaphore * sem)
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								{
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									int retval = 0;
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									struct task_struct *tsk = current;
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									DECLARE_WAITQUEUE(wait, tsk);
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									unsigned long flags;
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									tsk->state = TASK_INTERRUPTIBLE;
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									spin_lock_irqsave(&sem->wait.lock, flags);
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									add_wait_queue_exclusive_locked(&sem->wait, &wait);
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									sem->sleepers++;
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									for (;;) {
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										int sleepers = sem->sleepers;
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										/*
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										 * With signals pending, this turns into
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										 * the trylock failure case - we won't be
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										 * sleeping, and we* can't get the lock as
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										 * it has contention. Just correct the count
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										 * and exit.
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										 */
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										if (signal_pending(current)) {
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											retval = -EINTR;
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											sem->sleepers = 0;
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											atomic_add(sleepers, &sem->count);
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											break;
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										}
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										/*
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										 * Add "everybody else" into it. They aren't
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										 * playing, because we own the spinlock in
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										 * wait_queue_head. The "-1" is because we're
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										 * still hoping to get the semaphore.
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										 */
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										if (!atomic_add_negative(sleepers - 1, &sem->count)) {
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											sem->sleepers = 0;
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											break;
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										}
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										sem->sleepers = 1;	/* us - see -1 above */
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										spin_unlock_irqrestore(&sem->wait.lock, flags);
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										schedule();
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										spin_lock_irqsave(&sem->wait.lock, flags);
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										tsk->state = TASK_INTERRUPTIBLE;
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									}
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									remove_wait_queue_locked(&sem->wait, &wait);
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									wake_up_locked(&sem->wait);
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									spin_unlock_irqrestore(&sem->wait.lock, flags);
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									tsk->state = TASK_RUNNING;
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									return retval;
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								}
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								/*
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								 * Trylock failed - make sure we correct for
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								 * having decremented the count.
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								 *
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								 * We could have done the trylock with a
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								 * single "cmpxchg" without failure cases,
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								 * but then it wouldn't work on a 386.
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								 */
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								asmlinkage int __down_trylock(struct semaphore * sem)
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								{
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									int sleepers;
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									unsigned long flags;
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									spin_lock_irqsave(&sem->wait.lock, flags);
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									sleepers = sem->sleepers + 1;
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									sem->sleepers = 0;
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									/*
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									 * Add "everybody else" and us into it. They aren't
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									 * playing, because we own the spinlock in the
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									 * wait_queue_head.
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									 */
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									if (!atomic_add_negative(sleepers, &sem->count)) {
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										wake_up_locked(&sem->wait);
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									}
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									spin_unlock_irqrestore(&sem->wait.lock, flags);
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									return 1;
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								}
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