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								/* $Id: fsm.h,v 1.3.2.2 2001/09/23 22:24:47 kai Exp $
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								 *
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								 * Finite state machine
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								 *
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								 * Author       Karsten Keil
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								 * Copyright    by Karsten Keil      <keil@isdn4linux.de>
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								 *              by Kai Germaschewski <kai.germaschewski@gmx.de>
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											2012-02-19 19:52:38 -08:00
										 
									 
								 
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								 *
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											2005-04-16 15:20:36 -07:00
										 
									 
								 
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								 * This software may be used and distributed according to the terms
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								 * of the GNU General Public License, incorporated herein by reference.
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								 *
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								 */
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								#ifndef __FSM_H__
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								#define __FSM_H__
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								#include <linux/timer.h>
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								struct FsmInst;
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								typedef void (*FSMFNPTR)(struct FsmInst *, int, void *);
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								struct Fsm {
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									FSMFNPTR *jumpmatrix;
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									int state_count, event_count;
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									char **strEvent, **strState;
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								};
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								struct FsmInst {
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									struct Fsm *fsm;
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									int state;
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									int debug;
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									void *userdata;
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									int userint;
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									void (*printdebug) (struct FsmInst *, char *, ...);
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								};
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								struct FsmNode {
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									int state, event;
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									void (*routine) (struct FsmInst *, int, void *);
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								};
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								struct FsmTimer {
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									struct FsmInst *fi;
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									struct timer_list tl;
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									int event;
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									void *arg;
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								};
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								int FsmNew(struct Fsm *fsm, struct FsmNode *fnlist, int fncount);
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								void FsmFree(struct Fsm *fsm);
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								int FsmEvent(struct FsmInst *fi, int event, void *arg);
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								void FsmChangeState(struct FsmInst *fi, int newstate);
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								void FsmInitTimer(struct FsmInst *fi, struct FsmTimer *ft);
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								int FsmAddTimer(struct FsmTimer *ft, int millisec, int event,
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										void *arg, int where);
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								void FsmRestartTimer(struct FsmTimer *ft, int millisec, int event,
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										     void *arg, int where);
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								void FsmDelTimer(struct FsmTimer *ft, int where);
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								#endif
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