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								#ifndef _dmasound_h_
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								/*
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								 *  linux/sound/oss/dmasound/dmasound.h
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								 *
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								 *
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								 *  Minor numbers for the sound driver.
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								 *
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								 *  Unfortunately Creative called the codec chip of SB as a DSP. For this
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								 *  reason the /dev/dsp is reserved for digitized audio use. There is a
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								 *  device for true DSP processors but it will be called something else.
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								 *  In v3.0 it's /dev/sndproc but this could be a temporary solution.
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								 */
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								#define _dmasound_h_
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								#include <linux/types.h>
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								#define SND_NDEVS	256	/* Number of supported devices */
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								#define SND_DEV_CTL	0	/* Control port /dev/mixer */
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								#define SND_DEV_SEQ	1	/* Sequencer output /dev/sequencer (FM
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												   synthesizer and MIDI output) */
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								#define SND_DEV_MIDIN	2	/* Raw midi access */
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								#define SND_DEV_DSP	3	/* Digitized voice /dev/dsp */
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								#define SND_DEV_AUDIO	4	/* Sparc compatible /dev/audio */
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								#define SND_DEV_DSP16	5	/* Like /dev/dsp but 16 bits/sample */
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								#define SND_DEV_STATUS	6	/* /dev/sndstat */
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								/* #7 not in use now. Was in 2.4. Free for use after v3.0. */
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								#define SND_DEV_SEQ2	8	/* /dev/sequencer, level 2 interface */
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								#define SND_DEV_SNDPROC 9	/* /dev/sndproc for programmable devices */
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								#define SND_DEV_PSS	SND_DEV_SNDPROC
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								/* switch on various prinks */
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								#define DEBUG_DMASOUND 1
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								#define MAX_AUDIO_DEV	5
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								#define MAX_MIXER_DEV	4
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								#define MAX_SYNTH_DEV	3
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								#define MAX_MIDI_DEV	6
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								#define MAX_TIMER_DEV	3
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								#define MAX_CATCH_RADIUS	10
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								#define le2be16(x)	(((x)<<8 & 0xff00) | ((x)>>8 & 0x00ff))
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								#define le2be16dbl(x)	(((x)<<8 & 0xff00ff00) | ((x)>>8 & 0x00ff00ff))
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								#define IOCTL_IN(arg, ret) \
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									do { int error = get_user(ret, (int __user *)(arg)); \
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										if (error) return error; \
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									} while (0)
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								#define IOCTL_OUT(arg, ret)	ioctl_return((int __user *)(arg), ret)
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								static inline int ioctl_return(int __user *addr, int value)
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								{
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									return value < 0 ? value : put_user(value, addr);
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								}
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								    /*
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								     *  Configuration
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								     */
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								#undef HAS_8BIT_TABLES
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								#if defined(CONFIG_DMASOUND_ATARI) || defined(CONFIG_DMASOUND_ATARI_MODULE) ||\
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								    defined(CONFIG_DMASOUND_PAULA) || defined(CONFIG_DMASOUND_PAULA_MODULE) ||\
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								    defined(CONFIG_DMASOUND_Q40) || defined(CONFIG_DMASOUND_Q40_MODULE)
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								#define HAS_8BIT_TABLES
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								#define MIN_BUFFERS	4
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								#define MIN_BUFSIZE	(1<<12)	/* in bytes (- where does this come from ?) */
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								#define MIN_FRAG_SIZE	8	/* not 100% sure about this */
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								#define MAX_BUFSIZE	(1<<17)	/* Limit for Amiga is 128 kb */
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								#define MAX_FRAG_SIZE	15	/* allow *4 for mono-8 => stereo-16 (for multi) */
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								#else /* is pmac and multi is off */
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								#define MIN_BUFFERS	2
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								#define MIN_BUFSIZE	(1<<8)	/* in bytes */
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								#define MIN_FRAG_SIZE	8
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								#define MAX_BUFSIZE	(1<<18)	/* this is somewhat arbitrary for pmac */
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								#define MAX_FRAG_SIZE	16	/* need to allow *4 for mono-8 => stereo-16 */
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								#endif
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								#define DEFAULT_N_BUFFERS 4
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								#define DEFAULT_BUFF_SIZE (1<<15)
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								    /*
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								     *  Initialization
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								     */
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								extern int dmasound_init(void);
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								#ifdef MODULE
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								extern void dmasound_deinit(void);
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								#else
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								#define dmasound_deinit()	do { } while (0)
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								#endif
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								/* description of the set-up applies to either hard or soft settings */
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								typedef struct {
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								    int format;		/* AFMT_* */
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								    int stereo;		/* 0 = mono, 1 = stereo */
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								    int size;		/* 8/16 bit*/
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								    int speed;		/* speed */
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								} SETTINGS;
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								    /*
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								     *  Machine definitions
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								     */
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								typedef struct {
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								    const char *name;
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								    const char *name2;
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								    struct module *owner;
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								    void *(*dma_alloc)(unsigned int, gfp_t);
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								    void (*dma_free)(void *, unsigned int);
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								    int (*irqinit)(void);
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								#ifdef MODULE
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								    void (*irqcleanup)(void);
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								#endif
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								    void (*init)(void);
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								    void (*silence)(void);
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								    int (*setFormat)(int);
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								    int (*setVolume)(int);
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								    int (*setBass)(int);
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								    int (*setTreble)(int);
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								    int (*setGain)(int);
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								    void (*play)(void);
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								    void (*record)(void);		/* optional */
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								    void (*mixer_init)(void);		/* optional */
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								    int (*mixer_ioctl)(u_int, u_long);	/* optional */
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								    int (*write_sq_setup)(void);	/* optional */
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								    int (*read_sq_setup)(void);		/* optional */
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								    int (*sq_open)(fmode_t);		/* optional */
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								    int (*state_info)(char *, size_t);	/* optional */
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								    void (*abort_read)(void);		/* optional */
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								    int min_dsp_speed;
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								    int max_dsp_speed;
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								    int version ;
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								    int hardware_afmts ;		/* OSS says we only return h'ware info */
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													/* when queried via SNDCTL_DSP_GETFMTS */
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								    int capabilities ;		/* low-level reply to SNDCTL_DSP_GETCAPS */
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								    SETTINGS default_hard ;	/* open() or init() should set something valid */
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								    SETTINGS default_soft ;	/* you can make it look like old OSS, if you want to */
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								} MACHINE;
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								    /*
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								     *  Low level stuff
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								     */
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								typedef struct {
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								    ssize_t (*ct_ulaw)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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								    ssize_t (*ct_alaw)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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								    ssize_t (*ct_s8)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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								    ssize_t (*ct_u8)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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								    ssize_t (*ct_s16be)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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								    ssize_t (*ct_u16be)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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								    ssize_t (*ct_s16le)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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								    ssize_t (*ct_u16le)(const u_char __user *, size_t, u_char *, ssize_t *, ssize_t);
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								} TRANS;
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								struct sound_settings {
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								    MACHINE mach;	/* machine dependent things */
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								    SETTINGS hard;	/* hardware settings */
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								    SETTINGS soft;	/* software settings */
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								    SETTINGS dsp;	/* /dev/dsp default settings */
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								    TRANS *trans_write;	/* supported translations */
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								    int volume_left;	/* volume (range is machine dependent) */
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								    int volume_right;
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								    int bass;		/* tone (range is machine dependent) */
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								    int treble;
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								    int gain;
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								    int minDev;		/* minor device number currently open */
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								    spinlock_t lock;
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								};
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								extern struct sound_settings dmasound;
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								#ifdef HAS_8BIT_TABLES
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								extern char dmasound_ulaw2dma8[];
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								extern char dmasound_alaw2dma8[];
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								#endif
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								    /*
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								     *  Mid level stuff
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								     */
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								static inline int dmasound_set_volume(int volume)
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								{
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									return dmasound.mach.setVolume(volume);
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								}
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								static inline int dmasound_set_bass(int bass)
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								{
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									return dmasound.mach.setBass ? dmasound.mach.setBass(bass) : 50;
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								}
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								static inline int dmasound_set_treble(int treble)
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								{
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									return dmasound.mach.setTreble ? dmasound.mach.setTreble(treble) : 50;
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								}
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								static inline int dmasound_set_gain(int gain)
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								{
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									return dmasound.mach.setGain ? dmasound.mach.setGain(gain) : 100;
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								}
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								    /*
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								     * Sound queue stuff, the heart of the driver
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								     */
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								struct sound_queue {
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								    /* buffers allocated for this queue */
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								    int numBufs;		/* real limits on what the user can have */
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								    int bufSize;		/* in bytes */
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								    char **buffers;
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								    /* current parameters */
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								    int locked ;		/* params cannot be modified when != 0 */
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								    int user_frags ;		/* user requests this many */
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								    int user_frag_size ;	/* of this size */
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								    int max_count;		/* actual # fragments <= numBufs */
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								    int block_size;		/* internal block size in bytes */
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								    int max_active;		/* in-use fragments <= max_count */
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								    /* it shouldn't be necessary to declare any of these volatile */
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								    int front, rear, count;
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								    int rear_size;
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								    /*
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								     *	The use of the playing field depends on the hardware
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								     *
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								     *	Atari, PMac: The number of frames that are loaded/playing
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								     *
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								     *	Amiga: Bit 0 is set: a frame is loaded
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								     *	       Bit 1 is set: a frame is playing
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								     */
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								    int active;
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								    wait_queue_head_t action_queue, open_queue, sync_queue;
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											2008-11-01 18:19:49 +00:00
										 
									 
								 
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								    int non_blocking;
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											2005-04-16 15:20:36 -07:00
										 
									 
								 
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								    int busy, syncing, xruns, died;
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								};
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								#define SLEEP(queue)		interruptible_sleep_on_timeout(&queue, HZ)
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								#define WAKE_UP(queue)		(wake_up_interruptible(&queue))
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								extern struct sound_queue dmasound_write_sq;
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								#define write_sq	dmasound_write_sq
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								extern int dmasound_catchRadius;
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								#define catchRadius	dmasound_catchRadius
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								/* define the value to be put in the byte-swap reg in mac-io
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								   when we want it to swap for us.
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								*/
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								#define BS_VAL 1
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								#define SW_INPUT_VOLUME_SCALE	4
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								#define SW_INPUT_VOLUME_DEFAULT	(128 / SW_INPUT_VOLUME_SCALE)
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								extern int expand_read_bal;	/* Balance factor for reading */
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								extern uint software_input_volume; /* software implemented recording volume! */
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								#endif /* _dmasound_h_ */
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