412 lines
		
	
	
	
		
			13 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			412 lines
		
	
	
	
		
			13 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
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								/*
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								 * TCP Vegas congestion control
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								 *
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								 * This is based on the congestion detection/avoidance scheme described in
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								 *    Lawrence S. Brakmo and Larry L. Peterson.
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								 *    "TCP Vegas: End to end congestion avoidance on a global internet."
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								 *    IEEE Journal on Selected Areas in Communication, 13(8):1465--1480,
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								 *    October 1995. Available from:
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								 *	ftp://ftp.cs.arizona.edu/xkernel/Papers/jsac.ps
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								 *
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								 * See http://www.cs.arizona.edu/xkernel/ for their implementation.
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								 * The main aspects that distinguish this implementation from the
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								 * Arizona Vegas implementation are:
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								 *   o We do not change the loss detection or recovery mechanisms of
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								 *     Linux in any way. Linux already recovers from losses quite well,
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								 *     using fine-grained timers, NewReno, and FACK.
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								 *   o To avoid the performance penalty imposed by increasing cwnd
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								 *     only every-other RTT during slow start, we increase during
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								 *     every RTT during slow start, just like Reno.
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								 *   o Largely to allow continuous cwnd growth during slow start,
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								 *     we use the rate at which ACKs come back as the "actual"
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								 *     rate, rather than the rate at which data is sent.
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								 *   o To speed convergence to the right rate, we set the cwnd
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								 *     to achieve the right ("actual") rate when we exit slow start.
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								 *   o To filter out the noise caused by delayed ACKs, we use the
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								 *     minimum RTT sample observed during the last RTT to calculate
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								 *     the actual rate.
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								 *   o When the sender re-starts from idle, it waits until it has
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								 *     received ACKs for an entire flight of new data before making
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								 *     a cwnd adjustment decision. The original Vegas implementation
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								 *     assumed senders never went idle.
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								 */
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								#include <linux/config.h>
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								#include <linux/mm.h>
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								#include <linux/module.h>
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								#include <linux/skbuff.h>
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								#include <linux/tcp_diag.h>
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								#include <net/tcp.h>
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								/* Default values of the Vegas variables, in fixed-point representation
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								 * with V_PARAM_SHIFT bits to the right of the binary point.
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								 */
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								#define V_PARAM_SHIFT 1
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								static int alpha = 1<<V_PARAM_SHIFT;
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								static int beta  = 3<<V_PARAM_SHIFT;
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								static int gamma = 1<<V_PARAM_SHIFT;
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								module_param(alpha, int, 0644);
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								MODULE_PARM_DESC(alpha, "lower bound of packets in network (scale by 2)");
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								module_param(beta, int, 0644);
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								MODULE_PARM_DESC(beta, "upper bound of packets in network (scale by 2)");
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								module_param(gamma, int, 0644);
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								MODULE_PARM_DESC(gamma, "limit on increase (scale by 2)");
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								/* Vegas variables */
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								struct vegas {
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									u32	beg_snd_nxt;	/* right edge during last RTT */
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									u32	beg_snd_una;	/* left edge  during last RTT */
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									u32	beg_snd_cwnd;	/* saves the size of the cwnd */
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									u8	doing_vegas_now;/* if true, do vegas for this RTT */
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									u16	cntRTT;		/* # of RTTs measured within last RTT */
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									u32	minRTT;		/* min of RTTs measured within last RTT (in usec) */
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									u32	baseRTT;	/* the min of all Vegas RTT measurements seen (in usec) */
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								};
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								/* There are several situations when we must "re-start" Vegas:
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								 *
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								 *  o when a connection is established
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								 *  o after an RTO
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								 *  o after fast recovery
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								 *  o when we send a packet and there is no outstanding
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								 *    unacknowledged data (restarting an idle connection)
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								 *
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								 * In these circumstances we cannot do a Vegas calculation at the
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								 * end of the first RTT, because any calculation we do is using
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								 * stale info -- both the saved cwnd and congestion feedback are
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								 * stale.
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								 *
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								 * Instead we must wait until the completion of an RTT during
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								 * which we actually receive ACKs.
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								 */
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								static inline void vegas_enable(struct tcp_sock *tp)
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								{
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									struct vegas *vegas = tcp_ca(tp);
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									/* Begin taking Vegas samples next time we send something. */
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									vegas->doing_vegas_now = 1;
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									/* Set the beginning of the next send window. */
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									vegas->beg_snd_nxt = tp->snd_nxt;
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									vegas->cntRTT = 0;
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									vegas->minRTT = 0x7fffffff;
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								}
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								/* Stop taking Vegas samples for now. */
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								static inline void vegas_disable(struct tcp_sock *tp)
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								{
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									struct vegas *vegas = tcp_ca(tp);
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									vegas->doing_vegas_now = 0;
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								}
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								static void tcp_vegas_init(struct tcp_sock *tp)
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								{
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									struct vegas *vegas = tcp_ca(tp);
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									vegas->baseRTT = 0x7fffffff;
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									vegas_enable(tp);
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								}
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								/* Do RTT sampling needed for Vegas.
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								 * Basically we:
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								 *   o min-filter RTT samples from within an RTT to get the current
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								 *     propagation delay + queuing delay (we are min-filtering to try to
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								 *     avoid the effects of delayed ACKs)
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								 *   o min-filter RTT samples from a much longer window (forever for now)
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								 *     to find the propagation delay (baseRTT)
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								 */
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								static void tcp_vegas_rtt_calc(struct tcp_sock *tp, u32 usrtt)
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								{
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									struct vegas *vegas = tcp_ca(tp);
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									u32 vrtt = usrtt + 1; /* Never allow zero rtt or baseRTT */
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									/* Filter to find propagation delay: */
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									if (vrtt < vegas->baseRTT)
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										vegas->baseRTT = vrtt;
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									/* Find the min RTT during the last RTT to find
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									 * the current prop. delay + queuing delay:
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									 */
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									vegas->minRTT = min(vegas->minRTT, vrtt);
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									vegas->cntRTT++;
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								}
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								static void tcp_vegas_state(struct tcp_sock *tp, u8 ca_state)
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								{
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									if (ca_state == TCP_CA_Open)
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										vegas_enable(tp);
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									else
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										vegas_disable(tp);
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								}
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								/*
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								 * If the connection is idle and we are restarting,
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								 * then we don't want to do any Vegas calculations
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								 * until we get fresh RTT samples.  So when we
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								 * restart, we reset our Vegas state to a clean
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								 * slate. After we get acks for this flight of
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								 * packets, _then_ we can make Vegas calculations
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								 * again.
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								 */
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								static void tcp_vegas_cwnd_event(struct tcp_sock *tp, enum tcp_ca_event event)
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								{
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									if (event == CA_EVENT_CWND_RESTART ||
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									    event == CA_EVENT_TX_START)
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										tcp_vegas_init(tp);
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								}
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								static void tcp_vegas_cong_avoid(struct tcp_sock *tp, u32 ack,
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												 u32 seq_rtt, u32 in_flight, int flag)
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								{
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									struct vegas *vegas = tcp_ca(tp);
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									if (!vegas->doing_vegas_now)
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										return tcp_reno_cong_avoid(tp, ack, seq_rtt, in_flight, flag);
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									/* The key players are v_beg_snd_una and v_beg_snd_nxt.
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									 *
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									 * These are so named because they represent the approximate values
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									 * of snd_una and snd_nxt at the beginning of the current RTT. More
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									 * precisely, they represent the amount of data sent during the RTT.
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									 * At the end of the RTT, when we receive an ACK for v_beg_snd_nxt,
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									 * we will calculate that (v_beg_snd_nxt - v_beg_snd_una) outstanding
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									 * bytes of data have been ACKed during the course of the RTT, giving
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									 * an "actual" rate of:
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									 *
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									 *     (v_beg_snd_nxt - v_beg_snd_una) / (rtt duration)
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									 *
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									 * Unfortunately, v_beg_snd_una is not exactly equal to snd_una,
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									 * because delayed ACKs can cover more than one segment, so they
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									 * don't line up nicely with the boundaries of RTTs.
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									 *
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									 * Another unfortunate fact of life is that delayed ACKs delay the
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									 * advance of the left edge of our send window, so that the number
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									 * of bytes we send in an RTT is often less than our cwnd will allow.
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									 * So we keep track of our cwnd separately, in v_beg_snd_cwnd.
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									 */
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									if (after(ack, vegas->beg_snd_nxt)) {
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										/* Do the Vegas once-per-RTT cwnd adjustment. */
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										u32 old_wnd, old_snd_cwnd;
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										/* Here old_wnd is essentially the window of data that was
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										 * sent during the previous RTT, and has all
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										 * been acknowledged in the course of the RTT that ended
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										 * with the ACK we just received. Likewise, old_snd_cwnd
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										 * is the cwnd during the previous RTT.
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										 */
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										old_wnd = (vegas->beg_snd_nxt - vegas->beg_snd_una) /
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											tp->mss_cache;
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										old_snd_cwnd = vegas->beg_snd_cwnd;
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										/* Save the extent of the current window so we can use this
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										 * at the end of the next RTT.
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										 */
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										vegas->beg_snd_una  = vegas->beg_snd_nxt;
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										vegas->beg_snd_nxt  = tp->snd_nxt;
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										vegas->beg_snd_cwnd = tp->snd_cwnd;
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										/* Take into account the current RTT sample too, to
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										 * decrease the impact of delayed acks. This double counts
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										 * this sample since we count it for the next window as well,
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										 * but that's not too awful, since we're taking the min,
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										 * rather than averaging.
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										 */
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										tcp_vegas_rtt_calc(tp, seq_rtt*1000);
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										/* We do the Vegas calculations only if we got enough RTT
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										 * samples that we can be reasonably sure that we got
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										 * at least one RTT sample that wasn't from a delayed ACK.
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										 * If we only had 2 samples total,
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										 * then that means we're getting only 1 ACK per RTT, which
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										 * means they're almost certainly delayed ACKs.
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										 * If  we have 3 samples, we should be OK.
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										 */
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										if (vegas->cntRTT <= 2) {
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											/* We don't have enough RTT samples to do the Vegas
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											 * calculation, so we'll behave like Reno.
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											 */
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											if (tp->snd_cwnd > tp->snd_ssthresh)
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												tp->snd_cwnd++;
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										} else {
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											u32 rtt, target_cwnd, diff;
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											/* We have enough RTT samples, so, using the Vegas
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											 * algorithm, we determine if we should increase or
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											 * decrease cwnd, and by how much.
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											 */
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											/* Pluck out the RTT we are using for the Vegas
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								 | 
							
											 * calculations. This is the min RTT seen during the
							 | 
						||
| 
								 | 
							
											 * last RTT. Taking the min filters out the effects
							 | 
						||
| 
								 | 
							
											 * of delayed ACKs, at the cost of noticing congestion
							 | 
						||
| 
								 | 
							
											 * a bit later.
							 | 
						||
| 
								 | 
							
											 */
							 | 
						||
| 
								 | 
							
											rtt = vegas->minRTT;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											/* Calculate the cwnd we should have, if we weren't
							 | 
						||
| 
								 | 
							
											 * going too fast.
							 | 
						||
| 
								 | 
							
											 *
							 | 
						||
| 
								 | 
							
											 * This is:
							 | 
						||
| 
								 | 
							
											 *     (actual rate in segments) * baseRTT
							 | 
						||
| 
								 | 
							
											 * We keep it as a fixed point number with
							 | 
						||
| 
								 | 
							
											 * V_PARAM_SHIFT bits to the right of the binary point.
							 | 
						||
| 
								 | 
							
											 */
							 | 
						||
| 
								 | 
							
											target_cwnd = ((old_wnd * vegas->baseRTT)
							 | 
						||
| 
								 | 
							
												       << V_PARAM_SHIFT) / rtt;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											/* Calculate the difference between the window we had,
							 | 
						||
| 
								 | 
							
											 * and the window we would like to have. This quantity
							 | 
						||
| 
								 | 
							
											 * is the "Diff" from the Arizona Vegas papers.
							 | 
						||
| 
								 | 
							
											 *
							 | 
						||
| 
								 | 
							
											 * Again, this is a fixed point number with
							 | 
						||
| 
								 | 
							
											 * V_PARAM_SHIFT bits to the right of the binary
							 | 
						||
| 
								 | 
							
											 * point.
							 | 
						||
| 
								 | 
							
											 */
							 | 
						||
| 
								 | 
							
											diff = (old_wnd << V_PARAM_SHIFT) - target_cwnd;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
											if (tp->snd_cwnd < tp->snd_ssthresh) {
							 | 
						||
| 
								 | 
							
												/* Slow start.  */
							 | 
						||
| 
								 | 
							
												if (diff > gamma) {
							 | 
						||
| 
								 | 
							
													/* Going too fast. Time to slow down
							 | 
						||
| 
								 | 
							
													 * and switch to congestion avoidance.
							 | 
						||
| 
								 | 
							
													 */
							 | 
						||
| 
								 | 
							
													tp->snd_ssthresh = 2;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
													/* Set cwnd to match the actual rate
							 | 
						||
| 
								 | 
							
													 * exactly:
							 | 
						||
| 
								 | 
							
													 *   cwnd = (actual rate) * baseRTT
							 | 
						||
| 
								 | 
							
													 * Then we add 1 because the integer
							 | 
						||
| 
								 | 
							
													 * truncation robs us of full link
							 | 
						||
| 
								 | 
							
													 * utilization.
							 | 
						||
| 
								 | 
							
													 */
							 | 
						||
| 
								 | 
							
													tp->snd_cwnd = min(tp->snd_cwnd,
							 | 
						||
| 
								 | 
							
															   (target_cwnd >>
							 | 
						||
| 
								 | 
							
															    V_PARAM_SHIFT)+1);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
											} else {
							 | 
						||
| 
								 | 
							
												/* Congestion avoidance. */
							 | 
						||
| 
								 | 
							
												u32 next_snd_cwnd;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												/* Figure out where we would like cwnd
							 | 
						||
| 
								 | 
							
												 * to be.
							 | 
						||
| 
								 | 
							
												 */
							 | 
						||
| 
								 | 
							
												if (diff > beta) {
							 | 
						||
| 
								 | 
							
													/* The old window was too fast, so
							 | 
						||
| 
								 | 
							
													 * we slow down.
							 | 
						||
| 
								 | 
							
													 */
							 | 
						||
| 
								 | 
							
													next_snd_cwnd = old_snd_cwnd - 1;
							 | 
						||
| 
								 | 
							
												} else if (diff < alpha) {
							 | 
						||
| 
								 | 
							
													/* We don't have enough extra packets
							 | 
						||
| 
								 | 
							
													 * in the network, so speed up.
							 | 
						||
| 
								 | 
							
													 */
							 | 
						||
| 
								 | 
							
													next_snd_cwnd = old_snd_cwnd + 1;
							 | 
						||
| 
								 | 
							
												} else {
							 | 
						||
| 
								 | 
							
													/* Sending just as fast as we
							 | 
						||
| 
								 | 
							
													 * should be.
							 | 
						||
| 
								 | 
							
													 */
							 | 
						||
| 
								 | 
							
													next_snd_cwnd = old_snd_cwnd;
							 | 
						||
| 
								 | 
							
												}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
												/* Adjust cwnd upward or downward, toward the
							 | 
						||
| 
								 | 
							
												 * desired value.
							 | 
						||
| 
								 | 
							
												 */
							 | 
						||
| 
								 | 
							
												if (next_snd_cwnd > tp->snd_cwnd)
							 | 
						||
| 
								 | 
							
													tp->snd_cwnd++;
							 | 
						||
| 
								 | 
							
												else if (next_snd_cwnd < tp->snd_cwnd)
							 | 
						||
| 
								 | 
							
													tp->snd_cwnd--;
							 | 
						||
| 
								 | 
							
											}
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										/* Wipe the slate clean for the next RTT. */
							 | 
						||
| 
								 | 
							
										vegas->cntRTT = 0;
							 | 
						||
| 
								 | 
							
										vegas->minRTT = 0x7fffffff;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/* The following code is executed for every ack we receive,
							 | 
						||
| 
								 | 
							
									 * except for conditions checked in should_advance_cwnd()
							 | 
						||
| 
								 | 
							
									 * before the call to tcp_cong_avoid(). Mainly this means that
							 | 
						||
| 
								 | 
							
									 * we only execute this code if the ack actually acked some
							 | 
						||
| 
								 | 
							
									 * data.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/* If we are in slow start, increase our cwnd in response to this ACK.
							 | 
						||
| 
								 | 
							
									 * (If we are not in slow start then we are in congestion avoidance,
							 | 
						||
| 
								 | 
							
									 * and adjust our congestion window only once per RTT. See the code
							 | 
						||
| 
								 | 
							
									 * above.)
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									if (tp->snd_cwnd <= tp->snd_ssthresh)
							 | 
						||
| 
								 | 
							
										tp->snd_cwnd++;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/* to keep cwnd from growing without bound */
							 | 
						||
| 
								 | 
							
									tp->snd_cwnd = min_t(u32, tp->snd_cwnd, tp->snd_cwnd_clamp);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									/* Make sure that we are never so timid as to reduce our cwnd below
							 | 
						||
| 
								 | 
							
									 * 2 MSS.
							 | 
						||
| 
								 | 
							
									 *
							 | 
						||
| 
								 | 
							
									 * Going below 2 MSS would risk huge delayed ACKs from our receiver.
							 | 
						||
| 
								 | 
							
									 */
							 | 
						||
| 
								 | 
							
									tp->snd_cwnd = max(tp->snd_cwnd, 2U);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/* Extract info for Tcp socket info provided via netlink. */
							 | 
						||
| 
								 | 
							
								static void tcp_vegas_get_info(struct tcp_sock *tp, u32 ext,
							 | 
						||
| 
								 | 
							
											       struct sk_buff *skb)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									const struct vegas *ca = tcp_ca(tp);
							 | 
						||
| 
								 | 
							
									if (ext & (1<<(TCPDIAG_VEGASINFO-1))) {
							 | 
						||
| 
								 | 
							
										struct tcpvegas_info *info;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										info = RTA_DATA(__RTA_PUT(skb, TCPDIAG_VEGASINFO,
							 | 
						||
| 
								 | 
							
													  sizeof(*info)));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										info->tcpv_enabled = ca->doing_vegas_now;
							 | 
						||
| 
								 | 
							
										info->tcpv_rttcnt = ca->cntRTT;
							 | 
						||
| 
								 | 
							
										info->tcpv_rtt = ca->baseRTT;
							 | 
						||
| 
								 | 
							
										info->tcpv_minrtt = ca->minRTT;
							 | 
						||
| 
								 | 
							
									rtattr_failure:	;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static struct tcp_congestion_ops tcp_vegas = {
							 | 
						||
| 
								 | 
							
									.init		= tcp_vegas_init,
							 | 
						||
| 
								 | 
							
									.ssthresh	= tcp_reno_ssthresh,
							 | 
						||
| 
								 | 
							
									.cong_avoid	= tcp_vegas_cong_avoid,
							 | 
						||
| 
								 | 
							
									.min_cwnd	= tcp_reno_min_cwnd,
							 | 
						||
| 
								 | 
							
									.rtt_sample	= tcp_vegas_rtt_calc,
							 | 
						||
| 
								 | 
							
									.set_state	= tcp_vegas_state,
							 | 
						||
| 
								 | 
							
									.cwnd_event	= tcp_vegas_cwnd_event,
							 | 
						||
| 
								 | 
							
									.get_info	= tcp_vegas_get_info,
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									.owner		= THIS_MODULE,
							 | 
						||
| 
								 | 
							
									.name		= "vegas",
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int __init tcp_vegas_register(void)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									BUG_ON(sizeof(struct vegas) > TCP_CA_PRIV_SIZE);
							 | 
						||
| 
								 | 
							
									tcp_register_congestion_control(&tcp_vegas);
							 | 
						||
| 
								 | 
							
									return 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void __exit tcp_vegas_unregister(void)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									tcp_unregister_congestion_control(&tcp_vegas);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								module_init(tcp_vegas_register);
							 | 
						||
| 
								 | 
							
								module_exit(tcp_vegas_unregister);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								MODULE_AUTHOR("Stephen Hemminger");
							 | 
						||
| 
								 | 
							
								MODULE_LICENSE("GPL");
							 | 
						||
| 
								 | 
							
								MODULE_DESCRIPTION("TCP Vegas");
							 |