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										 |  |  | /*
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							|  |  |  |  * This file is subject to the terms and conditions of the GNU General Public | 
					
						
							|  |  |  |  * License.  See the file "COPYING" in the main directory of this archive | 
					
						
							|  |  |  |  * for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Copyright (C) 1992 - 1997, 2000 Silicon Graphics, Inc. | 
					
						
							|  |  |  |  * Copyright (C) 2000 by Colin Ngam | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #ifndef _ASM_SN_LAUNCH_H
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							|  |  |  | #define _ASM_SN_LAUNCH_H
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							|  |  |  | #include <asm/sn/types.h>
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							|  |  |  | #include <asm/sn/addrs.h>
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							|  |  |  | /*
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							|  |  |  |  * The launch data structure resides at a fixed place in each node's memory | 
					
						
							|  |  |  |  * and is used to communicate between the master processor and the slave | 
					
						
							|  |  |  |  * processors. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The master stores launch parameters in the launch structure | 
					
						
							|  |  |  |  * corresponding to a target processor that is in a slave loop, then sends | 
					
						
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										 |  |  |  * an interrupt to the slave processor.	 The slave calls the desired | 
					
						
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										 |  |  |  * function, then returns to the slave loop.  The master may poll or wait | 
					
						
							|  |  |  |  * for the slaves to finish. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * There is an array of launch structures, one per CPU on the node.  One | 
					
						
							|  |  |  |  * interrupt level is used per local CPU. | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | #define LAUNCH_MAGIC		0xaddbead2addbead3
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							|  |  |  | #ifdef CONFIG_SGI_IP27
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							|  |  |  | #define LAUNCH_SIZEOF		0x100
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							|  |  |  | #define LAUNCH_PADSZ		0xa0
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							|  |  |  | #endif
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										 |  |  | #define LAUNCH_OFF_MAGIC	0x00	/* Struct offsets for assembly	    */
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										 |  |  | #define LAUNCH_OFF_BUSY		0x08
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							|  |  |  | #define LAUNCH_OFF_CALL		0x10
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							|  |  |  | #define LAUNCH_OFF_CALLC	0x18
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							|  |  |  | #define LAUNCH_OFF_CALLPARM	0x20
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							|  |  |  | #define LAUNCH_OFF_STACK	0x28
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							|  |  |  | #define LAUNCH_OFF_GP		0x30
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							|  |  |  | #define LAUNCH_OFF_BEVUTLB	0x38
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							|  |  |  | #define LAUNCH_OFF_BEVNORMAL	0x40
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							|  |  |  | #define LAUNCH_OFF_BEVECC	0x48
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										 |  |  | #define LAUNCH_STATE_DONE	0	/* Return value of LAUNCH_POLL	    */
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										 |  |  | #define LAUNCH_STATE_SENT	1
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							|  |  |  | #define LAUNCH_STATE_RECD	2
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							|  |  |  | /*
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							|  |  |  |  * The launch routine is called only if the complement address is correct. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Before control is transferred to a routine, the complement address | 
					
						
							|  |  |  |  * is zeroed (invalidated) to prevent an accidental call from a spurious | 
					
						
							|  |  |  |  * interrupt. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The slave_launch routine turns on the BUSY flag, and the slave loop | 
					
						
							|  |  |  |  * clears the BUSY flag after control is returned to it. | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | #ifndef __ASSEMBLY__
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							|  |  |  | typedef int launch_state_t; | 
					
						
							|  |  |  | typedef void (*launch_proc_t)(u64 call_parm); | 
					
						
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							|  |  |  | typedef struct launch_s { | 
					
						
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										 |  |  | 	volatile u64		magic;	/* Magic number			    */ | 
					
						
							|  |  |  | 	volatile u64		busy;	/* Slave currently active	    */ | 
					
						
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										 |  |  | 	volatile launch_proc_t	call_addr;	/* Func. for slave to call  */ | 
					
						
							|  |  |  | 	volatile u64		call_addr_c;	/* 1's complement of call_addr*/ | 
					
						
							|  |  |  | 	volatile u64		call_parm;	/* Single parm passed to call*/ | 
					
						
							|  |  |  | 	volatile void *stack_addr;	/* Stack pointer for slave function */ | 
					
						
							|  |  |  | 	volatile void *gp_addr;		/* Global pointer for slave func.   */ | 
					
						
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										 |  |  | 	volatile char		*bevutlb;/* Address of bev utlb ex handler   */ | 
					
						
							|  |  |  | 	volatile char		*bevnormal;/*Address of bev normal ex handler */ | 
					
						
							|  |  |  | 	volatile char		*bevecc;/* Address of bev cache err handler */ | 
					
						
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										 |  |  | 	volatile char		pad[160];	/* Pad to LAUNCH_SIZEOF	    */ | 
					
						
							|  |  |  | } launch_t; | 
					
						
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							|  |  |  | /*
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							|  |  |  |  * PROM entry points for launch routines are determined by IPxxprom/start.s | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | #define LAUNCH_SLAVE	(*(void (*)(int nasid, int cpu, \
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							|  |  |  | 				    launch_proc_t call_addr, \ | 
					
						
							|  |  |  | 				    u64 call_parm, \ | 
					
						
							|  |  |  | 				    void *stack_addr, \ | 
					
						
							|  |  |  | 				    void *gp_addr)) \ | 
					
						
							|  |  |  | 			 IP27PROM_LAUNCHSLAVE) | 
					
						
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							|  |  |  | #define LAUNCH_WAIT	(*(void (*)(int nasid, int cpu, int timeout_msec)) \
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							|  |  |  | 			 IP27PROM_WAITSLAVE) | 
					
						
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							|  |  |  | #define LAUNCH_POLL	(*(launch_state_t (*)(int nasid, int cpu)) \
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							|  |  |  | 			 IP27PROM_POLLSLAVE) | 
					
						
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							|  |  |  | #define LAUNCH_LOOP	(*(void (*)(void)) \
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							|  |  |  | 			 IP27PROM_SLAVELOOP) | 
					
						
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							|  |  |  | #define LAUNCH_FLASH	(*(void (*)(void)) \
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							|  |  |  | 			 IP27PROM_FLASHLEDS) | 
					
						
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							|  |  |  | #endif /* !__ASSEMBLY__ */
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							|  |  |  | #endif /* _ASM_SN_LAUNCH_H */
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