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							|  |  |  | Documentation for the Cirrus Logic/Crystal SoundFusion cs46xx/cs4280 audio  | 
					
						
							|  |  |  | controller chips (2001/05/11) | 
					
						
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							|  |  |  | The cs46xx audio driver supports the DSP line of Cirrus controllers.  | 
					
						
							|  |  |  | Specifically, the cs4610, cs4612, cs4614, cs4622, cs4624, cs4630 and the cs4280 | 
					
						
							|  |  |  | products.  This driver uses the generic ac97_codec driver for AC97 codec | 
					
						
							|  |  |  | support.   | 
					
						
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							|  |  |  | Features: | 
					
						
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							|  |  |  | Full Duplex Playback/Capture supported from 8k-48k. | 
					
						
							|  |  |  | 16Bit Signed LE & 8Bit Unsigned, with Mono or Stereo supported. | 
					
						
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							|  |  |  | APM/PM - 2.2.x PM is enabled and functional. APM can also | 
					
						
							|  |  |  | be enabled for 2.4.x by modifying the CS46XX_ACPI_SUPPORT macro | 
					
						
							|  |  |  | definition. | 
					
						
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							|  |  |  | DMA playback buffer size is configurable from 16k (defaultorder=2) up to 2Meg  | 
					
						
							|  |  |  | (defaultorder=11).  DMA capture buffer size is fixed at a single 4k page as | 
					
						
							|  |  |  | two 2k fragments. | 
					
						
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							|  |  |  | MMAP seems to work well with QuakeIII, and test XMMS plugin. | 
					
						
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							|  |  |  | Myth2 works, but the polling logic is not fully correct, but is functional. | 
					
						
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							|  |  |  | The 2.4.4-ac6 gameport code in the cs461x joystick driver has been tested  | 
					
						
							|  |  |  | with a Microsoft Sidewinder joystick (cs461x.o and sidewinder.o).  This  | 
					
						
							|  |  |  | audio driver must be loaded prior to the joystick driver to enable the | 
					
						
							|  |  |  | DSP task image supporting the joystick device. | 
					
						
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							|  |  |  | Limitations: | 
					
						
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							|  |  |  | SPDIF is currently not supported. | 
					
						
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							|  |  |  | Primary codec support only.  No secondary codec support is implemented. | 
					
						
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							|  |  |  | NOTES: | 
					
						
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							|  |  |  | Hercules Game Theatre XP - the EGPIO2 pin controls the external Amp, | 
					
						
							|  |  |  | and has been tested. | 
					
						
							|  |  |  | Module parameter hercules_egpio_disable set to 1, will force a 0 to EGPIODR | 
					
						
							|  |  |  | to disable the external amplifier. | 
					
						
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							|  |  |  | VTB Santa Cruz - the GPIO7/GPIO8 on the Secondary Codec control | 
					
						
							|  |  |  | the external amplifier for the "back" speakers, since we do not | 
					
						
							|  |  |  | support the secondary codec then this external amp is not | 
					
						
							|  |  |  | turned on.  The primary codec external amplifier is supported but | 
					
						
							|  |  |  | note that the AC97 EAPD bit is inverted logic (amp_voyetra()). | 
					
						
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							|  |  |  | DMA buffer size - there are issues with many of the Linux applications | 
					
						
							|  |  |  | concerning the optimal buffer size.  Several applications request a  | 
					
						
							|  |  |  | certain fragment size and number and then do not verify that the driver | 
					
						
							|  |  |  | has the ability to support the requested configuration.   | 
					
						
							|  |  |  | SNDCTL_DSP_SETFRAGMENT ioctl is used to request a fragment size and | 
					
						
							|  |  |  | number of fragments.  Some applications exit if an error is returned | 
					
						
							|  |  |  | on this particular ioctl. Therefore, in alignment with the other OSS audio  | 
					
						
							|  |  |  | drivers, no error is returned when a SETFRAGs IOCTL is received, but the  | 
					
						
							|  |  |  | values passed from the app are not used in any buffer calculation  | 
					
						
							|  |  |  | (ossfragshift/ossmaxfrags are not used). | 
					
						
							|  |  |  | Use the "defaultorder=N" module parameter to change the buffer size if | 
					
						
							|  |  |  | you have an application that requires a specific number of fragments | 
					
						
							|  |  |  | or a specific buffer size (see below). | 
					
						
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							|  |  |  | Debug Interface | 
					
						
							|  |  |  | --------------- | 
					
						
							|  |  |  | There is an ioctl debug interface to allow runtime modification of the  | 
					
						
							|  |  |  | debug print levels.  This debug interface code can be disabled from the  | 
					
						
							|  |  |  | compilation process with commenting the following define: | 
					
						
							|  |  |  | #define CSDEBUG_INTERFACE 1 | 
					
						
							|  |  |  | There is also a debug print methodolgy to select printf statements from | 
					
						
							|  |  |  | different areas of the driver.  A debug print level is also used to allow | 
					
						
							|  |  |  | additional printfs to be active.  Comment out the following line in the | 
					
						
							|  |  |  | driver to disable compilation of the CS_DBGOUT print statements: | 
					
						
							|  |  |  | #define CSDEBUG 1 | 
					
						
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							|  |  |  | Please see the definitions for cs_debuglevel and cs_debugmask for additional | 
					
						
							|  |  |  | information on the debug levels and sections. | 
					
						
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							|  |  |  | There is also a csdbg executable to allow runtime manipulation of these  | 
					
						
							|  |  |  | parameters.  for a copy email: twoller@crystal.cirrus.com | 
					
						
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							|  |  |  | MODULE_PARMS definitions | 
					
						
							|  |  |  | ------------------------ | 
					
						
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										 |  |  | module_param(defaultorder, ulong, 0); | 
					
						
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										 |  |  | defaultorder=N | 
					
						
							|  |  |  | where N is a value from 1 to 12 | 
					
						
							|  |  |  | The buffer order determines the size of the dma buffer for the driver. | 
					
						
							|  |  |  | under Linux, a smaller buffer allows more responsiveness from many of the  | 
					
						
							|  |  |  | applications (e.g. games).  A larger buffer allows some of the apps (esound)  | 
					
						
							|  |  |  | to not underrun the dma buffer as easily.  As default, use 32k (order=3) | 
					
						
							|  |  |  | rather than 64k as some of the games work more responsively. | 
					
						
							|  |  |  | (2^N) * PAGE_SIZE = allocated buffer size | 
					
						
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										 |  |  | module_param(cs_debuglevel, ulong, 0644); | 
					
						
							|  |  |  | module_param(cs_debugmask, ulong, 0644); | 
					
						
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										 |  |  | cs_debuglevel=N | 
					
						
							|  |  |  | cs_debugmask=0xMMMMMMMM | 
					
						
							|  |  |  | where N is a value from 0 (no debug printfs), to 9 (maximum) | 
					
						
							|  |  |  | 0xMMMMMMMM is a debug mask corresponding to the CS_xxx bits (see driver source). | 
					
						
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										 |  |  | module_param(hercules_egpio_disable, ulong, 0); | 
					
						
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										 |  |  | hercules_egpio_disable=N | 
					
						
							|  |  |  | where N is a 0 (enable egpio), or a 1 (disable egpio support) | 
					
						
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										 |  |  | module_param(initdelay, ulong, 0); | 
					
						
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										 |  |  | initdelay=N | 
					
						
							|  |  |  | This value is used to determine the millescond delay during the initialization | 
					
						
							|  |  |  | code prior to powering up the PLL.  On laptops this value can be used to | 
					
						
							|  |  |  | assist with errors on resume, mostly with IBM laptops.  Basically, if the  | 
					
						
							|  |  |  | system is booted under battery power then the mdelay()/udelay() functions fail to  | 
					
						
							|  |  |  | properly delay the required time.  Also, if the system is booted under AC power | 
					
						
							|  |  |  | and then the power removed, the mdelay()/udelay() functions will not delay properly. | 
					
						
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										 |  |  | module_param(powerdown, ulong, 0); | 
					
						
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										 |  |  | powerdown=N | 
					
						
							|  |  |  | where N is 0 (disable any powerdown of the internal blocks) or 1 (enable powerdown) | 
					
						
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										 |  |  | module_param(external_amp, bool, 0); | 
					
						
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										 |  |  | external_amp=1 | 
					
						
							|  |  |  | if N is set to 1, then force enabling the EAPD support in the primary AC97 codec. | 
					
						
							|  |  |  | override the detection logic and force the external amp bit in the AC97 0x26 register | 
					
						
							|  |  |  | to be reset (0).  EAPD should be 0 for powerup, and 1 for powerdown.  The VTB Santa Cruz | 
					
						
							|  |  |  | card has inverted logic, so there is a special function for these cards. | 
					
						
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										 |  |  | module_param(thinkpad, bool, 0); | 
					
						
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										 |  |  | thinkpad=1 | 
					
						
							|  |  |  | if N is set to 1, then force enabling the clkrun functionality. | 
					
						
							|  |  |  | Currently, when the part is being used, then clkrun is disabled for the entire system, | 
					
						
							|  |  |  | but re-enabled when the driver is released or there is no outstanding open count. | 
					
						
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