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								/* savage_drm.h -- Public header for the savage driver
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								 *
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								 * Copyright 2004  Felix Kuehling
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								 * All Rights Reserved.
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sub license,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice (including the
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								 * next paragraph) shall be included in all copies or substantial portions
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								 * of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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								 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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								 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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								 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
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								 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
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								 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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								 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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								 */
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								#ifndef __SAVAGE_DRM_H__
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								#define __SAVAGE_DRM_H__
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								#ifndef __SAVAGE_SAREA_DEFINES__
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								#define __SAVAGE_SAREA_DEFINES__
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								/* 2 heaps (1 for card, 1 for agp), each divided into up to 128
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								 * regions, subject to a minimum region size of (1<<16) == 64k.
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								 *
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								 * Clients may subdivide regions internally, but when sharing between
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								 * clients, the region size is the minimum granularity.
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								 */
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								#define SAVAGE_CARD_HEAP		0
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								#define SAVAGE_AGP_HEAP			1
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								#define SAVAGE_NR_TEX_HEAPS		2
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								#define SAVAGE_NR_TEX_REGIONS		16
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								#define SAVAGE_LOG_MIN_TEX_REGION_SIZE	16
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								#endif				/* __SAVAGE_SAREA_DEFINES__ */
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								typedef struct _drm_savage_sarea {
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									/* LRU lists for texture memory in agp space and on the card.
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									 */
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									struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS +
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														      1];
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									unsigned int texAge[SAVAGE_NR_TEX_HEAPS];
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									/* Mechanism to validate card state.
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									 */
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									int ctxOwner;
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								} drm_savage_sarea_t, *drm_savage_sarea_ptr;
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								/* Savage-specific ioctls
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								 */
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								#define DRM_SAVAGE_BCI_INIT		0x00
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								#define DRM_SAVAGE_BCI_CMDBUF           0x01
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								#define DRM_SAVAGE_BCI_EVENT_EMIT	0x02
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								#define DRM_SAVAGE_BCI_EVENT_WAIT	0x03
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								#define DRM_IOCTL_SAVAGE_BCI_INIT		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t)
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								#define DRM_IOCTL_SAVAGE_BCI_CMDBUF		DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t)
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								#define DRM_IOCTL_SAVAGE_BCI_EVENT_EMIT	DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t)
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								#define DRM_IOCTL_SAVAGE_BCI_EVENT_WAIT	DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t)
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								#define SAVAGE_DMA_PCI	1
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								#define SAVAGE_DMA_AGP	3
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								typedef struct drm_savage_init {
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									enum {
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										SAVAGE_INIT_BCI = 1,
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										SAVAGE_CLEANUP_BCI = 2
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									} func;
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									unsigned int sarea_priv_offset;
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									/* some parameters */
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									unsigned int cob_size;
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									unsigned int bci_threshold_lo, bci_threshold_hi;
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									unsigned int dma_type;
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									/* frame buffer layout */
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									unsigned int fb_bpp;
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									unsigned int front_offset, front_pitch;
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									unsigned int back_offset, back_pitch;
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									unsigned int depth_bpp;
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									unsigned int depth_offset, depth_pitch;
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									/* local textures */
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									unsigned int texture_offset;
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									unsigned int texture_size;
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									/* physical locations of non-permanent maps */
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									unsigned long status_offset;
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									unsigned long buffers_offset;
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									unsigned long agp_textures_offset;
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									unsigned long cmd_dma_offset;
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								} drm_savage_init_t;
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								typedef union drm_savage_cmd_header drm_savage_cmd_header_t;
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								typedef struct drm_savage_cmdbuf {
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									/* command buffer in client's address space */
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									drm_savage_cmd_header_t __user *cmd_addr;
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									unsigned int size;	/* size of the command buffer in 64bit units */
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									unsigned int dma_idx;	/* DMA buffer index to use */
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									int discard;		/* discard DMA buffer when done */
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									/* vertex buffer in client's address space */
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									unsigned int __user *vb_addr;
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									unsigned int vb_size;	/* size of client vertex buffer in bytes */
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									unsigned int vb_stride;	/* stride of vertices in 32bit words */
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									/* boxes in client's address space */
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									struct drm_clip_rect __user *box_addr;
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									unsigned int nbox;	/* number of clipping boxes */
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								} drm_savage_cmdbuf_t;
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								#define SAVAGE_WAIT_2D  0x1	/* wait for 2D idle before updating event tag */
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								#define SAVAGE_WAIT_3D  0x2	/* wait for 3D idle before updating event tag */
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								#define SAVAGE_WAIT_IRQ 0x4	/* emit or wait for IRQ, not implemented yet */
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								typedef struct drm_savage_event {
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									unsigned int count;
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									unsigned int flags;
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								} drm_savage_event_emit_t, drm_savage_event_wait_t;
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								/* Commands for the cmdbuf ioctl
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								 */
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								#define SAVAGE_CMD_STATE	0	/* a range of state registers */
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								#define SAVAGE_CMD_DMA_PRIM	1	/* vertices from DMA buffer */
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								#define SAVAGE_CMD_VB_PRIM	2	/* vertices from client vertex buffer */
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								#define SAVAGE_CMD_DMA_IDX	3	/* indexed vertices from DMA buffer */
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								#define SAVAGE_CMD_VB_IDX	4	/* indexed vertices client vertex buffer */
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								#define SAVAGE_CMD_CLEAR	5	/* clear buffers */
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								#define SAVAGE_CMD_SWAP		6	/* swap buffers */
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								/* Primitive types
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								*/
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								#define SAVAGE_PRIM_TRILIST	0	/* triangle list */
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								#define SAVAGE_PRIM_TRISTRIP	1	/* triangle strip */
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								#define SAVAGE_PRIM_TRIFAN	2	/* triangle fan */
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								#define SAVAGE_PRIM_TRILIST_201	3	/* reorder verts for correct flat
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													 * shading on s3d */
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								/* Skip flags (vertex format)
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								 */
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								#define SAVAGE_SKIP_Z		0x01
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								#define SAVAGE_SKIP_W		0x02
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								#define SAVAGE_SKIP_C0		0x04
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								#define SAVAGE_SKIP_C1		0x08
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								#define SAVAGE_SKIP_S0		0x10
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								#define SAVAGE_SKIP_T0		0x20
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								#define SAVAGE_SKIP_ST0		0x30
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								#define SAVAGE_SKIP_S1		0x40
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								#define SAVAGE_SKIP_T1		0x80
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								#define SAVAGE_SKIP_ST1		0xc0
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								#define SAVAGE_SKIP_ALL_S3D	0x3f
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								#define SAVAGE_SKIP_ALL_S4	0xff
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								/* Buffer names for clear command
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								 */
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								#define SAVAGE_FRONT		0x1
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								#define SAVAGE_BACK		0x2
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								#define SAVAGE_DEPTH		0x4
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								/* 64-bit command header
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								 */
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								union drm_savage_cmd_header {
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									struct {
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										unsigned char cmd;	/* command */
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										unsigned char pad0;
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										unsigned short pad1;
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										unsigned short pad2;
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										unsigned short pad3;
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									} cmd;			/* generic */
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									struct {
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										unsigned char cmd;
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										unsigned char global;	/* need idle engine? */
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										unsigned short count;	/* number of consecutive registers */
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										unsigned short start;	/* first register */
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										unsigned short pad3;
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									} state;		/* SAVAGE_CMD_STATE */
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									struct {
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										unsigned char cmd;
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										unsigned char prim;	/* primitive type */
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										unsigned short skip;	/* vertex format (skip flags) */
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										unsigned short count;	/* number of vertices */
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										unsigned short start;	/* first vertex in DMA/vertex buffer */
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									} prim;			/* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */
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									struct {
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										unsigned char cmd;
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										unsigned char prim;
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										unsigned short skip;
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										unsigned short count;	/* number of indices that follow */
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										unsigned short pad3;
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									} idx;			/* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */
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									struct {
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										unsigned char cmd;
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										unsigned char pad0;
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										unsigned short pad1;
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										unsigned int flags;
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									} clear0;		/* SAVAGE_CMD_CLEAR */
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									struct {
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										unsigned int mask;
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										unsigned int value;
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									} clear1;		/* SAVAGE_CMD_CLEAR data */
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								};
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								#endif
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