192 lines
		
	
	
	
		
			5.3 KiB
			
		
	
	
	
		
			ArmAsm
		
	
	
	
	
	
		
		
			
		
	
	
			192 lines
		
	
	
	
		
			5.3 KiB
			
		
	
	
	
		
			ArmAsm
		
	
	
	
	
	
|   | /* | ||
|  |  * arch/alpha/lib/ev6-memchr.S | ||
|  |  * | ||
|  |  * 21264 version contributed by Rick Gorton <rick.gorton@alpha-processor.com>
 | ||
|  |  * | ||
|  |  * Finds characters in a memory area.  Optimized for the Alpha: | ||
|  |  * | ||
|  |  *    - memory accessed as aligned quadwords only | ||
|  |  *    - uses cmpbge to compare 8 bytes in parallel | ||
|  |  *    - does binary search to find 0 byte in last | ||
|  |  *      quadword (HAKMEM needed 12 instructions to | ||
|  |  *      do this instead of the 9 instructions that | ||
|  |  *      binary search needs). | ||
|  |  * | ||
|  |  * For correctness consider that: | ||
|  |  * | ||
|  |  *    - only minimum number of quadwords may be accessed | ||
|  |  *    - the third argument is an unsigned long | ||
|  |  * | ||
|  |  * Much of the information about 21264 scheduling/coding comes from: | ||
|  |  *	Compiler Writer's Guide for the Alpha 21264 | ||
|  |  *	abbreviated as 'CWG' in other comments here | ||
|  |  *	ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html | ||
|  |  * Scheduling notation: | ||
|  |  *	E	- either cluster | ||
|  |  *	U	- upper subcluster; U0 - subcluster U0; U1 - subcluster U1
 | ||
|  |  *	L	- lower subcluster; L0 - subcluster L0; L1 - subcluster L1
 | ||
|  |  * Try not to change the actual algorithm if possible for consistency. | ||
|  |  */ | ||
|  | 
 | ||
|  |         .set noreorder
 | ||
|  |         .set noat
 | ||
|  | 
 | ||
|  | 	.align	4
 | ||
|  | 	.globl memchr
 | ||
|  | 	.ent memchr
 | ||
|  | memchr: | ||
|  | 	.frame $30,0,$26,0 | ||
|  | 	.prologue 0
 | ||
|  | 
 | ||
|  | 	# Hack -- if someone passes in (size_t)-1, hoping to just | ||
|  | 	# search til the end of the address space, we will overflow | ||
|  | 	# below when we find the address of the last byte.  Given | ||
|  | 	# that we will never have a 56-bit address space, cropping | ||
|  | 	# the length is the easiest way to avoid trouble. | ||
|  | 	zap	$18, 0x80, $5	# U : Bound length | ||
|  | 	beq	$18, $not_found	# U : | ||
|  |         ldq_u   $1, 0($16)	# L : load first quadword Latency=3 | ||
|  | 	and	$17, 0xff, $17	# E : L L U U : 00000000000000ch | ||
|  | 
 | ||
|  | 	insbl	$17, 1, $2	# U : 000000000000ch00 | ||
|  | 	cmpult	$18, 9, $4	# E : small (< 1 quad) string? | ||
|  | 	or	$2, $17, $17	# E : 000000000000chch | ||
|  |         lda     $3, -1($31)	# E : U L L U | ||
|  | 
 | ||
|  | 	sll	$17, 16, $2	# U : 00000000chch0000 | ||
|  | 	addq	$16, $5, $5	# E : Max search address | ||
|  | 	or	$2, $17, $17	# E : 00000000chchchch | ||
|  | 	sll	$17, 32, $2	# U : U L L U : chchchch00000000 | ||
|  | 
 | ||
|  | 	or	$2, $17, $17	# E : chchchchchchchch | ||
|  | 	extql	$1, $16, $7	# U : $7 is upper bits | ||
|  | 	beq	$4, $first_quad	# U : | ||
|  | 	ldq_u	$6, -1($5)	# L : L U U L : eight or less bytes to search Latency=3 | ||
|  | 
 | ||
|  | 	extqh	$6, $16, $6	# U : 2 cycle stall for $6 | ||
|  | 	mov	$16, $0		# E : | ||
|  | 	nop			# E : | ||
|  | 	or	$7, $6, $1	# E : L U L U $1 = quadword starting at $16 | ||
|  | 
 | ||
|  | 	# Deal with the case where at most 8 bytes remain to be searched | ||
|  | 	# in $1.  E.g.: | ||
|  | 	#	$18 = 6 | ||
|  | 	#	$1 = ????c6c5c4c3c2c1 | ||
|  | $last_quad: | ||
|  | 	negq	$18, $6		# E : | ||
|  |         xor	$17, $1, $1	# E : | ||
|  | 	srl	$3, $6, $6	# U : $6 = mask of $18 bits set | ||
|  |         cmpbge  $31, $1, $2	# E : L U L U | ||
|  | 
 | ||
|  | 	nop | ||
|  | 	nop | ||
|  | 	and	$2, $6, $2	# E : | ||
|  |         beq     $2, $not_found	# U : U L U L | ||
|  | 
 | ||
|  | $found_it: | ||
|  | #if defined(__alpha_fix__) && defined(__alpha_cix__) | ||
|  | 	/* | ||
|  | 	 * Since we are guaranteed to have set one of the bits, we don't | ||
|  | 	 * have to worry about coming back with a 0x40 out of cttz... | ||
|  | 	 */ | ||
|  | 	cttz	$2, $3		# U0 : | ||
|  | 	addq	$0, $3, $0	# E : All done | ||
|  | 	nop			# E : | ||
|  | 	ret			# L0 : L U L U | ||
|  | #else | ||
|  | 	/* | ||
|  | 	 * Slow and clunky.  It can probably be improved. | ||
|  | 	 * An exercise left for others. | ||
|  | 	 */ | ||
|  |         negq    $2, $3		# E : | ||
|  |         and     $2, $3, $2	# E : | ||
|  |         and     $2, 0x0f, $1	# E : | ||
|  |         addq    $0, 4, $3	# E : | ||
|  | 
 | ||
|  |         cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle | ||
|  | 	nop			# E : keep with cmov | ||
|  |         and     $2, 0x33, $1	# E : | ||
|  |         addq    $0, 2, $3	# E : U L U L : 2 cycle stall on $0 | ||
|  | 
 | ||
|  |         cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle | ||
|  | 	nop			# E : keep with cmov | ||
|  |         and     $2, 0x55, $1	# E : | ||
|  |         addq    $0, 1, $3	# E : U L U L : 2 cycle stall on $0 | ||
|  | 
 | ||
|  |         cmoveq  $1, $3, $0	# E : Latency 2, extra map cycle | ||
|  | 	nop | ||
|  | 	nop | ||
|  | 	ret			# L0 : L U L U | ||
|  | #endif | ||
|  | 
 | ||
|  | 	# Deal with the case where $18 > 8 bytes remain to be | ||
|  | 	# searched.  $16 may not be aligned. | ||
|  | 	.align 4
 | ||
|  | $first_quad: | ||
|  | 	andnot	$16, 0x7, $0	# E : | ||
|  |         insqh   $3, $16, $2	# U : $2 = 0000ffffffffffff ($16<0:2> ff) | ||
|  |         xor	$1, $17, $1	# E : | ||
|  | 	or	$1, $2, $1	# E : U L U L $1 = ====ffffffffffff | ||
|  | 
 | ||
|  |         cmpbge  $31, $1, $2	# E : | ||
|  |         bne     $2, $found_it	# U : | ||
|  | 	# At least one byte left to process. | ||
|  | 	ldq	$1, 8($0)	# L : | ||
|  | 	subq	$5, 1, $18	# E : U L U L | ||
|  | 
 | ||
|  | 	addq	$0, 8, $0	# E : | ||
|  | 	# Make $18 point to last quad to be accessed (the | ||
|  | 	# last quad may or may not be partial). | ||
|  | 	andnot	$18, 0x7, $18	# E : | ||
|  | 	cmpult	$0, $18, $2	# E : | ||
|  | 	beq	$2, $final	# U : U L U L | ||
|  | 
 | ||
|  | 	# At least two quads remain to be accessed. | ||
|  | 
 | ||
|  | 	subq	$18, $0, $4	# E : $4 <- nr quads to be processed | ||
|  | 	and	$4, 8, $4	# E : odd number of quads? | ||
|  | 	bne	$4, $odd_quad_count # U : | ||
|  | 	# At least three quads remain to be accessed | ||
|  | 	mov	$1, $4		# E : L U L U : move prefetched value to correct reg | ||
|  | 
 | ||
|  | 	.align	4
 | ||
|  | $unrolled_loop: | ||
|  | 	ldq	$1, 8($0)	# L : prefetch $1 | ||
|  | 	xor	$17, $4, $2	# E : | ||
|  | 	cmpbge	$31, $2, $2	# E : | ||
|  | 	bne	$2, $found_it	# U : U L U L | ||
|  | 
 | ||
|  | 	addq	$0, 8, $0	# E : | ||
|  | 	nop			# E : | ||
|  | 	nop			# E : | ||
|  | 	nop			# E : | ||
|  | 
 | ||
|  | $odd_quad_count: | ||
|  | 	xor	$17, $1, $2	# E : | ||
|  | 	ldq	$4, 8($0)	# L : prefetch $4 | ||
|  | 	cmpbge	$31, $2, $2	# E : | ||
|  | 	addq	$0, 8, $6	# E : | ||
|  | 
 | ||
|  | 	bne	$2, $found_it	# U : | ||
|  | 	cmpult	$6, $18, $6	# E : | ||
|  | 	addq	$0, 8, $0	# E : | ||
|  | 	nop			# E : | ||
|  | 
 | ||
|  | 	bne	$6, $unrolled_loop # U : | ||
|  | 	mov	$4, $1		# E : move prefetched value into $1 | ||
|  | 	nop			# E : | ||
|  | 	nop			# E : | ||
|  | 
 | ||
|  | $final:	subq	$5, $0, $18	# E : $18 <- number of bytes left to do | ||
|  | 	nop			# E : | ||
|  | 	nop			# E : | ||
|  | 	bne	$18, $last_quad	# U : | ||
|  | 
 | ||
|  | $not_found: | ||
|  | 	mov	$31, $0		# E : | ||
|  | 	nop			# E : | ||
|  | 	nop			# E : | ||
|  | 	ret			# L0 : | ||
|  | 
 | ||
|  |         .end memchr
 |