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								Programming input drivers
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								~~~~~~~~~~~~~~~~~~~~~~~~~
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								1. Creating an input device driver
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								~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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								1.0 The simplest example
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								~~~~~~~~~~~~~~~~~~~~~~~~
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								Here comes a very simple example of an input device driver. The device has
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								just one button and the button is accessible at i/o port BUTTON_PORT. When
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								pressed or released a BUTTON_IRQ happens. The driver could look like:
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								#include <linux/input.h>
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								#include <linux/module.h>
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								#include <linux/init.h>
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								#include <asm/irq.h>
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								#include <asm/io.h>
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								static struct input_dev *button_dev;
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											2008-11-11 11:40:23 -05:00
										 
									 
								 
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								static irqreturn_t button_interrupt(int irq, void *dummy)
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								{
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									input_report_key(button_dev, BTN_0, inb(BUTTON_PORT) & 1);
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									input_sync(button_dev);
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									return IRQ_HANDLED;
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								}
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								static int __init button_init(void)
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								{
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									int error;
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									if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) {
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								                printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq);
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								                return -EBUSY;
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								        }
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									button_dev = input_allocate_device();
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									if (!button_dev) {
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										printk(KERN_ERR "button.c: Not enough memory\n");
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										error = -ENOMEM;
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										goto err_free_irq;
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									}
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									button_dev->evbit[0] = BIT_MASK(EV_KEY);
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									button_dev->keybit[BIT_WORD(BTN_0)] = BIT_MASK(BTN_0);
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									error = input_register_device(button_dev);
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									if (error) {
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										printk(KERN_ERR "button.c: Failed to register device\n");
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										goto err_free_dev;
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									}
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									return 0;
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								 err_free_dev:
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									input_free_device(button_dev);
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								 err_free_irq:
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									free_irq(BUTTON_IRQ, button_interrupt);
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									return error;
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								}
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								static void __exit button_exit(void)
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								{
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								        input_unregister_device(button_dev);
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									free_irq(BUTTON_IRQ, button_interrupt);
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								}
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								module_init(button_init);
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								module_exit(button_exit);
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								1.1 What the example does
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								~~~~~~~~~~~~~~~~~~~~~~~~~
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								First it has to include the <linux/input.h> file, which interfaces to the
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								input subsystem. This provides all the definitions needed.
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								In the _init function, which is called either upon module load or when
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								booting the kernel, it grabs the required resources (it should also check
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								for the presence of the device).
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								Then it allocates a new input device structure with input_allocate_device()
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								and sets up input bitfields. This way the device driver tells the other
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								parts of the input systems what it is - what events can be generated or
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								accepted by this input device. Our example device can only generate EV_KEY
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								type events, and from those only BTN_0 event code. Thus we only set these
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								two bits. We could have used
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									set_bit(EV_KEY, button_dev.evbit);
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									set_bit(BTN_0, button_dev.keybit);
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								as well, but with more than single bits the first approach tends to be
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								shorter.
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								Then the example driver registers the input device structure by calling
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									input_register_device(&button_dev);
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								This adds the button_dev structure to linked lists of the input driver and
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								calls device handler modules _connect functions to tell them a new input
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								device has appeared. input_register_device() may sleep and therefore must
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								not be called from an interrupt or with a spinlock held.
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								While in use, the only used function of the driver is
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									button_interrupt()
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								which upon every interrupt from the button checks its state and reports it
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								via the
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									input_report_key()
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								call to the input system. There is no need to check whether the interrupt
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								routine isn't reporting two same value events (press, press for example) to
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								the input system, because the input_report_* functions check that
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								themselves.
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								Then there is the
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									input_sync()
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								call to tell those who receive the events that we've sent a complete report.
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								This doesn't seem important in the one button case, but is quite important
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								for for example mouse movement, where you don't want the X and Y values
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								to be interpreted separately, because that'd result in a different movement.
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								1.2 dev->open() and dev->close()
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								~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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								In case the driver has to repeatedly poll the device, because it doesn't
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								have an interrupt coming from it and the polling is too expensive to be done
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								all the time, or if the device uses a valuable resource (eg. interrupt), it
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								can use the open and close callback to know when it can stop polling or
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								release the interrupt and when it must resume polling or grab the interrupt
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								again. To do that, we would add this to our example driver:
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								static int button_open(struct input_dev *dev)
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								{
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									if (request_irq(BUTTON_IRQ, button_interrupt, 0, "button", NULL)) {
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								                printk(KERN_ERR "button.c: Can't allocate irq %d\n", button_irq);
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								                return -EBUSY;
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								        }
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							 | 
							
							
								        return 0;
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								}
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								static void button_close(struct input_dev *dev)
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
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											2007-04-29 23:42:08 -04:00
										 
									 
								 
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							 | 
							
							
								        free_irq(IRQ_AMIGA_VERTB, button_interrupt);
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											2005-04-16 15:20:36 -07:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								}
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								static int __init button_init(void)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								{
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									...
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											2007-04-29 23:42:08 -04:00
										 
									 
								 
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									button_dev->open = button_open;
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
									button_dev->close = button_close;
							 | 
						
					
						
							
								
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
									...
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								}
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											2007-04-29 23:42:08 -04:00
										 
									 
								 
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							 | 
							
								
							 | 
							
							
								Note that input core keeps track of number of users for the device and
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								makes sure that dev->open() is called only when the first user connects
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								to the device and that dev->close() is called when the very last user
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								disconnects. Calls to both callbacks are serialized.
							 | 
						
					
						
							
								
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 
									 
								 
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								The open() callback should return a 0 in case of success or any nonzero value
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								in case of failure. The close() callback (which is void) must always succeed.
							 | 
						
					
						
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								1.3 Basic event types
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								~~~~~~~~~~~~~~~~~~~~~
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								The most simple event type is EV_KEY, which is used for keys and buttons.
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								It's reported to the input system via:
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							 | 
						
					
						
							| 
								
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									input_report_key(struct input_dev *dev, int code, int value)
							 | 
						
					
						
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								See linux/input.h for the allowable values of code (from 0 to KEY_MAX).
							 | 
						
					
						
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								Value is interpreted as a truth value, ie any nonzero value means key
							 | 
						
					
						
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								pressed, zero value means key released. The input code generates events only
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								in case the value is different from before.
							 | 
						
					
						
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								In addition to EV_KEY, there are two more basic event types: EV_REL and
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								EV_ABS. They are used for relative and absolute values supplied by the
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								device. A relative value may be for example a mouse movement in the X axis.
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								The mouse reports it as a relative difference from the last position,
							 | 
						
					
						
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							 | 
							
							
								because it doesn't have any absolute coordinate system to work in. Absolute
							 | 
						
					
						
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								events are namely for joysticks and digitizers - devices that do work in an
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								absolute coordinate systems.
							 | 
						
					
						
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								Having the device report EV_REL buttons is as simple as with EV_KEY, simply
							 | 
						
					
						
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								set the corresponding bits and call the
							 | 
						
					
						
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									input_report_rel(struct input_dev *dev, int code, int value)
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											2007-04-29 23:42:08 -04:00
										 
									 
								 
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								function. Events are generated only for nonzero value.
							 | 
						
					
						
							
								
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
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								However EV_ABS requires a little special care. Before calling
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								input_register_device, you have to fill additional fields in the input_dev
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								struct for each absolute axis your device has. If our button device had also
							 | 
						
					
						
							| 
								
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							 | 
							
							
								the ABS_X axis:
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									button_dev.absmin[ABS_X] = 0;
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							 | 
							
							
									button_dev.absmax[ABS_X] = 255;
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							 | 
							
							
									button_dev.absfuzz[ABS_X] = 4;
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									button_dev.absflat[ABS_X] = 8;
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											2007-04-29 23:42:08 -04:00
										 
									 
								 
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								Or, you can just say:
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									input_set_abs_params(button_dev, ABS_X, 0, 255, 4, 8);
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								This setting would be appropriate for a joystick X axis, with the minimum of
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								0, maximum of 255 (which the joystick *must* be able to reach, no problem if
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							 | 
							
							
								it sometimes reports more, but it must be able to always reach the min and
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							 | 
							
							
								max values), with noise in the data up to +- 4, and with a center flat
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								position of size 8.
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								If you don't need absfuzz and absflat, you can set them to zero, which mean
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								that the thing is precise and always returns to exactly the center position
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								(if it has any).
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											2007-10-18 23:40:32 -07:00
										 
									 
								 
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								1.4 BITS_TO_LONGS(), BIT_WORD(), BIT_MASK()
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								~~~~~~~~~~~~~~~~~~~~~~~~~~
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											2007-10-18 23:40:32 -07:00
										 
									 
								 
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								These three macros from bitops.h help some bitfield computations:
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											2007-10-18 23:40:32 -07:00
										 
									 
								 
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									BITS_TO_LONGS(x) - returns the length of a bitfield array in longs for
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
											   x bits
							 | 
						
					
						
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									BIT_WORD(x)	 - returns the index in the array in longs for bit x
							 | 
						
					
						
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									BIT_MASK(x)	 - returns the index in a long for bit x
							 | 
						
					
						
							
								
									
										
										
										
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											2007-04-29 23:42:08 -04:00
										 
									 
								 
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								1.5 The id* and name fields
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											2005-04-16 15:20:36 -07:00
										 
									 
								 
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								~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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								The dev->name should be set before registering the input device by the input
							 | 
						
					
						
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								device driver. It's a string like 'Generic button device' containing a
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								user friendly name of the device.
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								The id* fields contain the bus ID (PCI, USB, ...), vendor ID and device ID
							 | 
						
					
						
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								of the device. The bus IDs are defined in input.h. The vendor and device ids
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								are defined in pci_ids.h, usb_ids.h and similar include files. These fields
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								should be set by the input device driver before registering it.
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								The idtype field can be used for specific information for the input device
							 | 
						
					
						
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							 | 
							
							
								driver.
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								The id and name fields can be passed to userland via the evdev interface.
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								1.6 The keycode, keycodemax, keycodesize fields
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								~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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								These three fields should be used by input devices that have dense keymaps.
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								The keycode is an array used to map from scancodes to input system keycodes.
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								The keycode max should contain the size of the array and keycodesize the
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								size of each entry in it (in bytes).
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								Userspace can query and alter current scancode to keycode mappings using
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								EVIOCGKEYCODE and EVIOCSKEYCODE ioctls on corresponding evdev interface.
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								When a device has all 3 aforementioned fields filled in, the driver may
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								rely on kernel's default implementation of setting and querying keycode
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								mappings.
							 | 
						
					
						
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								1.7 dev->getkeycode() and dev->setkeycode()
							 | 
						
					
						
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							 | 
							
							
								~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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								getkeycode() and setkeycode() callbacks allow drivers to override default
							 | 
						
					
						
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								keycode/keycodesize/keycodemax mapping mechanism provided by input core
							 | 
						
					
						
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								and implement sparse keycode maps.
							 | 
						
					
						
							
								
									
										
										
										
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								1.8 Key autorepeat
							 | 
						
					
						
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							 | 
							
								
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							 | 
							
							
								~~~~~~~~~~~~~~~~~~
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								... is simple. It is handled by the input.c module. Hardware autorepeat is
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								not used, because it's not present in many devices and even where it is
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								present, it is broken sometimes (at keyboards: Toshiba notebooks). To enable
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								autorepeat for your device, just set EV_REP in dev->evbit. All will be
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							 | 
							
							
								handled by the input system.
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								1.9 Other event types, handling output events
							 | 
						
					
						
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							 | 
							
							
								~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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								The other event types up to now are:
							 | 
						
					
						
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								EV_LED - used for the keyboard LEDs.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								EV_SND - used for keyboard beeps.
							 | 
						
					
						
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								They are very similar to for example key events, but they go in the other
							 | 
						
					
						
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								direction - from the system to the input device driver. If your input device
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								driver can handle these events, it has to set the respective bits in evbit,
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								*and* also the callback routine:
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											2007-04-29 23:42:08 -04:00
										 
									 
								 
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									button_dev->event = button_event;
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											2005-04-16 15:20:36 -07:00
										 
									 
								 
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								int button_event(struct input_dev *dev, unsigned int type, unsigned int code, int value);
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								{
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									if (type == EV_SND && code == SND_BELL) {
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										outb(value, BUTTON_BELL);
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										return 0;
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									}
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									return -1;
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								}
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								This callback routine can be called from an interrupt or a BH (although that
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								isn't a rule), and thus must not sleep, and must not take too long to finish.
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