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								#ifndef __SOUND_SOUNDFONT_H
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								#define __SOUND_SOUNDFONT_H
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								/*
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								 *  Soundfont defines and definitions.
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								 *
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								 *  Copyright (C) 1999 Steve Ratcliffe
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								 *  Copyright (c) 1999-2000 Takashi iwai <tiwai@suse.de>
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								 *
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								 *   This program is free software; you can redistribute it and/or modify
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								 *   it under the terms of the GNU General Public License as published by
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								 *   the Free Software Foundation; either version 2 of the License, or
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								 *   (at your option) any later version.
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								 *
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								 *   This program is distributed in the hope that it will be useful,
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								 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 *   GNU General Public License for more details.
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								 *
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								 *   You should have received a copy of the GNU General Public License
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								 *   along with this program; if not, write to the Free Software
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								 *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
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								 */
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								#include <sound/sfnt_info.h>
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								#include <sound/util_mem.h>
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								#define SF_MAX_INSTRUMENTS	128	/* maximum instrument number */
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								#define SF_MAX_PRESETS  256	/* drums are mapped from 128 to 256 */
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								#define SF_IS_DRUM_BANK(z) ((z) == 128)
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								struct snd_sf_zone {
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									struct snd_sf_zone *next;	/* Link to next */
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									unsigned char bank;		/* Midi bank for this zone */
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									unsigned char instr;		/* Midi program for this zone */
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									unsigned char mapped;		/* True if mapped to something else */
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									struct soundfont_voice_info v;	/* All the soundfont parameters */
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									int counter;
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									struct snd_sf_sample *sample;	/* Link to sample */
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									/* The following deals with preset numbers (programs) */
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									struct snd_sf_zone *next_instr;	/* Next zone of this instrument */
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									struct snd_sf_zone *next_zone;	/* Next zone in play list */
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								};
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								struct snd_sf_sample {
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									struct soundfont_sample_info v;
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									int counter;
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									struct snd_util_memblk *block;	/* allocated data block */
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									struct snd_sf_sample *next;
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								};
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								/*
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								 * This represents all the information relating to a soundfont.
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								 */
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								struct snd_soundfont {
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									struct snd_soundfont *next;	/* Link to next */
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									/*struct snd_soundfont *prev;*/	/* Link to previous */
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									short  id;		/* file id */
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									short  type;		/* font type */
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									unsigned char name[SNDRV_SFNT_PATCH_NAME_LEN];	/* identifier */
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									struct snd_sf_zone *zones; /* Font information */
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									struct snd_sf_sample *samples; /* The sample headers */
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								};
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								/*
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								 * Type of the sample access callback
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								 */
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								struct snd_sf_callback {
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									void *private_data;
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									int (*sample_new)(void *private_data, struct snd_sf_sample *sp,
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											  struct snd_util_memhdr *hdr,
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											  const void __user *buf, long count);
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									int (*sample_free)(void *private_data, struct snd_sf_sample *sp,
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											   struct snd_util_memhdr *hdr);
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									void (*sample_reset)(void *private);
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								};
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								/*
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								 * List of soundfonts.
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								 */
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								struct snd_sf_list {
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									struct snd_soundfont *currsf; /* The currently open soundfont */
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									int open_client;	/* client pointer for lock */
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									int mem_used;		/* used memory size */
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									struct snd_sf_zone *presets[SF_MAX_PRESETS];
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									struct snd_soundfont *fonts; /* The list of soundfonts */
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									int fonts_size;	/* number of fonts allocated */
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									int zone_counter;	/* last allocated time for zone */
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									int sample_counter;	/* last allocated time for sample */
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									int zone_locked;	/* locked time for zone */
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									int sample_locked;	/* locked time for sample */
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									struct snd_sf_callback callback;	/* callback functions */
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									int presets_locked;
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									struct mutex presets_mutex;
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									spinlock_t lock;
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									struct snd_util_memhdr *memhdr;
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								};
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								/* Prototypes for soundfont.c */
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								int snd_soundfont_load(struct snd_sf_list *sflist, const void __user *data,
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										       long count, int client);
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								int snd_soundfont_load_guspatch(struct snd_sf_list *sflist, const char __user *data,
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												long count, int client);
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								int snd_soundfont_close_check(struct snd_sf_list *sflist, int client);
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								struct snd_sf_list *snd_sf_new(struct snd_sf_callback *callback,
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											       struct snd_util_memhdr *hdr);
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								void snd_sf_free(struct snd_sf_list *sflist);
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								int snd_soundfont_remove_samples(struct snd_sf_list *sflist);
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								int snd_soundfont_remove_unlocked(struct snd_sf_list *sflist);
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								int snd_soundfont_search_zone(struct snd_sf_list *sflist, int *notep, int vel,
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											      int preset, int bank,
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											      int def_preset, int def_bank,
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											      struct snd_sf_zone **table, int max_layers);
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								/* Parameter conversions */
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								int snd_sf_calc_parm_hold(int msec);
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								int snd_sf_calc_parm_attack(int msec);
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								int snd_sf_calc_parm_decay(int msec);
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								#define snd_sf_calc_parm_delay(msec) (0x8000 - (msec) * 1000 / 725)
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								extern int snd_sf_vol_table[128];
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								int snd_sf_linear_to_log(unsigned int amount, int offset, int ratio);
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								#endif /* __SOUND_SOUNDFONT_H */
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