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								/*
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								-------------------------------------------------------------------------------
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								The macro `BITS64' can be defined to indicate that 64-bit integer types are
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								supported by the compiler.
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								-------------------------------------------------------------------------------
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								*/
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								#define BITS64
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								/*
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								-------------------------------------------------------------------------------
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								Each of the following `typedef's defines the most convenient type that holds
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								integers of at least as many bits as specified.  For example, `uint8' should
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								be the most convenient type that can hold unsigned integers of as many as
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								8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
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								implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
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								to the same as `int'.
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								-------------------------------------------------------------------------------
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								*/
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								typedef char flag;
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								typedef unsigned char uint8;
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								typedef signed char int8;
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								typedef int uint16;
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								typedef int int16;
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								typedef unsigned int uint32;
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								typedef signed int int32;
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								#ifdef BITS64
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								typedef unsigned long long int bits64;
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								typedef signed long long int sbits64;
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								#endif
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								/*
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								-------------------------------------------------------------------------------
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								Each of the following `typedef's defines a type that holds integers
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								of _exactly_ the number of bits specified.  For instance, for most
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								implementation of C, `bits16' and `sbits16' should be `typedef'ed to
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								`unsigned short int' and `signed short int' (or `short int'), respectively.
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								-------------------------------------------------------------------------------
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								*/
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								typedef unsigned char bits8;
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								typedef signed char sbits8;
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								typedef unsigned short int bits16;
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								typedef signed short int sbits16;
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								typedef unsigned int bits32;
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								typedef signed int sbits32;
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								#ifdef BITS64
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								typedef unsigned long long int uint64;
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								typedef signed long long int int64;
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								#endif
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								#ifdef BITS64
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								/*
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								-------------------------------------------------------------------------------
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								The `LIT64' macro takes as its argument a textual integer literal and if
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								necessary ``marks'' the literal as having a 64-bit integer type.  For
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								example, the Gnu C Compiler (`gcc') requires that 64-bit literals be
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								appended with the letters `LL' standing for `long long', which is `gcc's
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								name for the 64-bit integer type.  Some compilers may allow `LIT64' to be
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								defined as the identity macro:  `#define LIT64( a ) a'.
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								-------------------------------------------------------------------------------
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								*/
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								#define LIT64( a ) a##LL
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								#endif
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								/*
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								-------------------------------------------------------------------------------
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								The macro `INLINE' can be used before functions that should be inlined.  If
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								a compiler does not support explicit inlining, this macro should be defined
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								to be `static'.
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								-------------------------------------------------------------------------------
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								*/
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											2007-08-27 23:28:17 +02:00
										 
									 
								 
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								#define INLINE static inline
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											2005-04-16 15:20:36 -07:00
										 
									 
								 
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								/* For use as a GCC soft-float library we need some special function names. */
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								#ifdef __LIBFLOAT__
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								/* Some 32-bit ops can be mapped straight across by just changing the name. */
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								#define float32_add			__addsf3
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								#define float32_sub			__subsf3
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								#define float32_mul			__mulsf3
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								#define float32_div			__divsf3
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								#define int32_to_float32		__floatsisf
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								#define float32_to_int32_round_to_zero	__fixsfsi
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								#define float32_to_uint32_round_to_zero	__fixunssfsi
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								/* These ones go through the glue code.  To avoid namespace pollution
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								   we rename the internal functions too.  */
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								#define float32_eq			___float32_eq
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								#define float32_le			___float32_le
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								#define float32_lt			___float32_lt
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								/* All the 64-bit ops have to go through the glue, so we pull the same
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								   trick.  */
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								#define float64_add			___float64_add
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								#define float64_sub			___float64_sub
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								#define float64_mul			___float64_mul
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								#define float64_div			___float64_div
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								#define int32_to_float64		___int32_to_float64
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								#define float64_to_int32_round_to_zero	___float64_to_int32_round_to_zero
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								#define float64_to_uint32_round_to_zero	___float64_to_uint32_round_to_zero
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								#define float64_to_float32		___float64_to_float32
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								#define float32_to_float64		___float32_to_float64
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								#define float64_eq			___float64_eq
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								#define float64_le			___float64_le
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								#define float64_lt			___float64_lt
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								#if 0
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								#define float64_add			__adddf3
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								#define float64_sub			__subdf3
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								#define float64_mul			__muldf3
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								#define float64_div			__divdf3
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								#define int32_to_float64		__floatsidf
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								#define float64_to_int32_round_to_zero	__fixdfsi
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								#define float64_to_uint32_round_to_zero	__fixunsdfsi
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								#define float64_to_float32		__truncdfsf2
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								#define float32_to_float64		__extendsfdf2
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								#endif
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								#endif
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