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										 |  |  | /******************************************************************************
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							|  |  |  |  * vcpu.h | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * VCPU initialisation, query, and hotplug. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Permission is hereby granted, free of charge, to any person obtaining a copy | 
					
						
							|  |  |  |  * of this software and associated documentation files (the "Software"), to | 
					
						
							|  |  |  |  * deal in the Software without restriction, including without limitation the | 
					
						
							|  |  |  |  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or | 
					
						
							|  |  |  |  * sell copies of the Software, and to permit persons to whom the Software is | 
					
						
							|  |  |  |  * furnished to do so, subject to the following conditions: | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The above copyright notice and this permission notice shall be included in | 
					
						
							|  |  |  |  * all copies or substantial portions of the Software. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | 
					
						
							|  |  |  |  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | 
					
						
							|  |  |  |  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | 
					
						
							|  |  |  |  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | 
					
						
							|  |  |  |  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING | 
					
						
							|  |  |  |  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER | 
					
						
							|  |  |  |  * DEALINGS IN THE SOFTWARE. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Copyright (c) 2005, Keir Fraser <keir@xensource.com> | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #ifndef __XEN_PUBLIC_VCPU_H__
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							|  |  |  | #define __XEN_PUBLIC_VCPU_H__
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							|  |  |  | /*
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							|  |  |  |  * Prototype for this hypercall is: | 
					
						
							|  |  |  |  *	int vcpu_op(int cmd, int vcpuid, void *extra_args) | 
					
						
							|  |  |  |  * @cmd		   == VCPUOP_??? (VCPU operation). | 
					
						
							|  |  |  |  * @vcpuid	   == VCPU to operate on. | 
					
						
							|  |  |  |  * @extra_args == Operation-specific extra arguments (NULL if none). | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | /*
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							|  |  |  |  * Initialise a VCPU. Each VCPU can be initialised only once. A | 
					
						
							|  |  |  |  * newly-initialised VCPU will not run until it is brought up by VCPUOP_up. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * @extra_arg == pointer to vcpu_guest_context structure containing initial | 
					
						
							|  |  |  |  *				 state for the VCPU. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define VCPUOP_initialise			 0
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							|  |  |  | /*
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							|  |  |  |  * Bring up a VCPU. This makes the VCPU runnable. This operation will fail | 
					
						
							|  |  |  |  * if the VCPU has not been initialised (VCPUOP_initialise). | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define VCPUOP_up					 1
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							|  |  |  | /*
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							|  |  |  |  * Bring down a VCPU (i.e., make it non-runnable). | 
					
						
							|  |  |  |  * There are a few caveats that callers should observe: | 
					
						
							|  |  |  |  *	1. This operation may return, and VCPU_is_up may return false, before the | 
					
						
							|  |  |  |  *	   VCPU stops running (i.e., the command is asynchronous). It is a good | 
					
						
							|  |  |  |  *	   idea to ensure that the VCPU has entered a non-critical loop before | 
					
						
							|  |  |  |  *	   bringing it down. Alternatively, this operation is guaranteed | 
					
						
							|  |  |  |  *	   synchronous if invoked by the VCPU itself. | 
					
						
							|  |  |  |  *	2. After a VCPU is initialised, there is currently no way to drop all its | 
					
						
							|  |  |  |  *	   references to domain memory. Even a VCPU that is down still holds | 
					
						
							|  |  |  |  *	   memory references via its pagetable base pointer and GDT. It is good | 
					
						
							|  |  |  |  *	   practise to move a VCPU onto an 'idle' or default page table, LDT and | 
					
						
							|  |  |  |  *	   GDT before bringing it down. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define VCPUOP_down					 2
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							|  |  |  | /* Returns 1 if the given VCPU is up. */ | 
					
						
							|  |  |  | #define VCPUOP_is_up				 3
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							|  |  |  | /*
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							|  |  |  |  * Return information about the state and running time of a VCPU. | 
					
						
							|  |  |  |  * @extra_arg == pointer to vcpu_runstate_info structure. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define VCPUOP_get_runstate_info	 4
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							|  |  |  | struct vcpu_runstate_info { | 
					
						
							|  |  |  | 		/* VCPU's current state (RUNSTATE_*). */ | 
					
						
							|  |  |  | 		int		 state; | 
					
						
							|  |  |  | 		/* When was current state entered (system time, ns)? */ | 
					
						
							|  |  |  | 		uint64_t state_entry_time; | 
					
						
							|  |  |  | 		/*
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							|  |  |  | 		 * Time spent in each RUNSTATE_* (ns). The sum of these times is | 
					
						
							|  |  |  | 		 * guaranteed not to drift from system time. | 
					
						
							|  |  |  | 		 */ | 
					
						
							|  |  |  | 		uint64_t time[4]; | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | DEFINE_GUEST_HANDLE_STRUCT(vcpu_runstate_info); | 
					
						
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							|  |  |  | /* VCPU is currently running on a physical CPU. */ | 
					
						
							|  |  |  | #define RUNSTATE_running  0
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							|  |  |  | /* VCPU is runnable, but not currently scheduled on any physical CPU. */ | 
					
						
							|  |  |  | #define RUNSTATE_runnable 1
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							|  |  |  | /* VCPU is blocked (a.k.a. idle). It is therefore not runnable. */ | 
					
						
							|  |  |  | #define RUNSTATE_blocked  2
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							|  |  |  | /*
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							|  |  |  |  * VCPU is not runnable, but it is not blocked. | 
					
						
							|  |  |  |  * This is a 'catch all' state for things like hotplug and pauses by the | 
					
						
							|  |  |  |  * system administrator (or for critical sections in the hypervisor). | 
					
						
							|  |  |  |  * RUNSTATE_blocked dominates this state (it is the preferred state). | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define RUNSTATE_offline  3
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							|  |  |  | /*
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							|  |  |  |  * Register a shared memory area from which the guest may obtain its own | 
					
						
							|  |  |  |  * runstate information without needing to execute a hypercall. | 
					
						
							|  |  |  |  * Notes: | 
					
						
							|  |  |  |  *	1. The registered address may be virtual or physical, depending on the | 
					
						
							|  |  |  |  *	   platform. The virtual address should be registered on x86 systems. | 
					
						
							|  |  |  |  *	2. Only one shared area may be registered per VCPU. The shared area is | 
					
						
							|  |  |  |  *	   updated by the hypervisor each time the VCPU is scheduled. Thus | 
					
						
							|  |  |  |  *	   runstate.state will always be RUNSTATE_running and | 
					
						
							|  |  |  |  *	   runstate.state_entry_time will indicate the system time at which the | 
					
						
							|  |  |  |  *	   VCPU was last scheduled to run. | 
					
						
							|  |  |  |  * @extra_arg == pointer to vcpu_register_runstate_memory_area structure. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define VCPUOP_register_runstate_memory_area 5
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							|  |  |  | struct vcpu_register_runstate_memory_area { | 
					
						
							|  |  |  | 		union { | 
					
						
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										 |  |  | 				GUEST_HANDLE(vcpu_runstate_info) h; | 
					
						
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										 |  |  | 				struct vcpu_runstate_info *v; | 
					
						
							|  |  |  | 				uint64_t p; | 
					
						
							|  |  |  | 		} addr; | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | /*
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							|  |  |  |  * Set or stop a VCPU's periodic timer. Every VCPU has one periodic timer | 
					
						
							|  |  |  |  * which can be set via these commands. Periods smaller than one millisecond | 
					
						
							|  |  |  |  * may not be supported. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define VCPUOP_set_periodic_timer	 6 /* arg == vcpu_set_periodic_timer_t */
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							|  |  |  | #define VCPUOP_stop_periodic_timer	 7 /* arg == NULL */
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							|  |  |  | struct vcpu_set_periodic_timer { | 
					
						
							|  |  |  | 		uint64_t period_ns; | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_periodic_timer); | 
					
						
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							|  |  |  | /*
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							|  |  |  |  * Set or stop a VCPU's single-shot timer. Every VCPU has one single-shot | 
					
						
							|  |  |  |  * timer which can be set via these commands. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define VCPUOP_set_singleshot_timer	 8 /* arg == vcpu_set_singleshot_timer_t */
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							|  |  |  | #define VCPUOP_stop_singleshot_timer 9 /* arg == NULL */
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							|  |  |  | struct vcpu_set_singleshot_timer { | 
					
						
							|  |  |  | 		uint64_t timeout_abs_ns; | 
					
						
							|  |  |  | 		uint32_t flags;			   /* VCPU_SSHOTTMR_??? */ | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | DEFINE_GUEST_HANDLE_STRUCT(vcpu_set_singleshot_timer); | 
					
						
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							|  |  |  | /* Flags to VCPUOP_set_singleshot_timer. */ | 
					
						
							|  |  |  |  /* Require the timeout to be in the future (return -ETIME if it's passed). */ | 
					
						
							|  |  |  | #define _VCPU_SSHOTTMR_future (0)
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							|  |  |  | #define VCPU_SSHOTTMR_future  (1U << _VCPU_SSHOTTMR_future)
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										 |  |  | /*
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							|  |  |  |  * Register a memory location in the guest address space for the | 
					
						
							|  |  |  |  * vcpu_info structure.  This allows the guest to place the vcpu_info | 
					
						
							|  |  |  |  * structure in a convenient place, such as in a per-cpu data area. | 
					
						
							|  |  |  |  * The pointer need not be page aligned, but the structure must not | 
					
						
							|  |  |  |  * cross a page boundary. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #define VCPUOP_register_vcpu_info   10  /* arg == struct vcpu_info */
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							|  |  |  | struct vcpu_register_vcpu_info { | 
					
						
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										 |  |  |     uint64_t mfn;    /* mfn of page to place vcpu_info */ | 
					
						
							|  |  |  |     uint32_t offset; /* offset within page */ | 
					
						
							|  |  |  |     uint32_t rsvd;   /* unused */ | 
					
						
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										 |  |  | }; | 
					
						
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										 |  |  | DEFINE_GUEST_HANDLE_STRUCT(vcpu_register_vcpu_info); | 
					
						
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										 |  |  | #endif /* __XEN_PUBLIC_VCPU_H__ */
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