1347 lines
		
	
	
	
		
			45 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			1347 lines
		
	
	
	
		
			45 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
|   | /**********************************************************
 | ||
|  |  * Copyright 1998-2009 VMware, Inc.  All rights reserved. | ||
|  |  * | ||
|  |  * Permission is hereby granted, free of charge, to any person | ||
|  |  * obtaining a copy of this software and associated documentation | ||
|  |  * files (the "Software"), to deal in the Software without | ||
|  |  * restriction, including without limitation the rights to use, copy, | ||
|  |  * modify, merge, publish, distribute, sublicense, and/or sell copies | ||
|  |  * of the Software, and to permit persons to whom the Software is | ||
|  |  * furnished to do so, subject to the following conditions: | ||
|  |  * | ||
|  |  * The above copyright notice and this permission notice shall be | ||
|  |  * included in all copies or substantial portions of the Software. | ||
|  |  * | ||
|  |  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | ||
|  |  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | ||
|  |  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | ||
|  |  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS | ||
|  |  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN | ||
|  |  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN | ||
|  |  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE | ||
|  |  * SOFTWARE. | ||
|  |  * | ||
|  |  **********************************************************/ | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * svga_reg.h -- | ||
|  |  * | ||
|  |  *    Virtual hardware definitions for the VMware SVGA II device. | ||
|  |  */ | ||
|  | 
 | ||
|  | #ifndef _SVGA_REG_H_
 | ||
|  | #define _SVGA_REG_H_
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * PCI device IDs. | ||
|  |  */ | ||
|  | #define PCI_VENDOR_ID_VMWARE            0x15AD
 | ||
|  | #define PCI_DEVICE_ID_VMWARE_SVGA2      0x0405
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Legal values for the SVGA_REG_CURSOR_ON register in old-fashioned | ||
|  |  * cursor bypass mode. This is still supported, but no new guest | ||
|  |  * drivers should use it. | ||
|  |  */ | ||
|  | #define SVGA_CURSOR_ON_HIDE            0x0   /* Must be 0 to maintain backward compatibility */
 | ||
|  | #define SVGA_CURSOR_ON_SHOW            0x1   /* Must be 1 to maintain backward compatibility */
 | ||
|  | #define SVGA_CURSOR_ON_REMOVE_FROM_FB  0x2   /* Remove the cursor from the framebuffer because we need to see what's under it */
 | ||
|  | #define SVGA_CURSOR_ON_RESTORE_TO_FB   0x3   /* Put the cursor back in the framebuffer so the user can see it */
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * The maximum framebuffer size that can traced for e.g. guests in VESA mode. | ||
|  |  * The changeMap in the monitor is proportional to this number. Therefore, we'd | ||
|  |  * like to keep it as small as possible to reduce monitor overhead (using | ||
|  |  * SVGA_VRAM_MAX_SIZE for this increases the size of the shared area by over | ||
|  |  * 4k!). | ||
|  |  * | ||
|  |  * NB: For compatibility reasons, this value must be greater than 0xff0000. | ||
|  |  *     See bug 335072. | ||
|  |  */ | ||
|  | #define SVGA_FB_MAX_TRACEABLE_SIZE      0x1000000
 | ||
|  | 
 | ||
|  | #define SVGA_MAX_PSEUDOCOLOR_DEPTH      8
 | ||
|  | #define SVGA_MAX_PSEUDOCOLORS           (1 << SVGA_MAX_PSEUDOCOLOR_DEPTH)
 | ||
|  | #define SVGA_NUM_PALETTE_REGS           (3 * SVGA_MAX_PSEUDOCOLORS)
 | ||
|  | 
 | ||
|  | #define SVGA_MAGIC         0x900000UL
 | ||
|  | #define SVGA_MAKE_ID(ver)  (SVGA_MAGIC << 8 | (ver))
 | ||
|  | 
 | ||
|  | /* Version 2 let the address of the frame buffer be unsigned on Win32 */ | ||
|  | #define SVGA_VERSION_2     2
 | ||
|  | #define SVGA_ID_2          SVGA_MAKE_ID(SVGA_VERSION_2)
 | ||
|  | 
 | ||
|  | /* Version 1 has new registers starting with SVGA_REG_CAPABILITIES so
 | ||
|  |    PALETTE_BASE has moved */ | ||
|  | #define SVGA_VERSION_1     1
 | ||
|  | #define SVGA_ID_1          SVGA_MAKE_ID(SVGA_VERSION_1)
 | ||
|  | 
 | ||
|  | /* Version 0 is the initial version */ | ||
|  | #define SVGA_VERSION_0     0
 | ||
|  | #define SVGA_ID_0          SVGA_MAKE_ID(SVGA_VERSION_0)
 | ||
|  | 
 | ||
|  | /* "Invalid" value for all SVGA IDs. (Version ID, screen object ID, surface ID...) */ | ||
|  | #define SVGA_ID_INVALID    0xFFFFFFFF
 | ||
|  | 
 | ||
|  | /* Port offsets, relative to BAR0 */ | ||
|  | #define SVGA_INDEX_PORT         0x0
 | ||
|  | #define SVGA_VALUE_PORT         0x1
 | ||
|  | #define SVGA_BIOS_PORT          0x2
 | ||
|  | #define SVGA_IRQSTATUS_PORT     0x8
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Interrupt source flags for IRQSTATUS_PORT and IRQMASK. | ||
|  |  * | ||
|  |  * Interrupts are only supported when the | ||
|  |  * SVGA_CAP_IRQMASK capability is present. | ||
|  |  */ | ||
|  | #define SVGA_IRQFLAG_ANY_FENCE            0x1    /* Any fence was passed */
 | ||
|  | #define SVGA_IRQFLAG_FIFO_PROGRESS        0x2    /* Made forward progress in the FIFO */
 | ||
|  | #define SVGA_IRQFLAG_FENCE_GOAL           0x4    /* SVGA_FIFO_FENCE_GOAL reached */
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Registers | ||
|  |  */ | ||
|  | 
 | ||
|  | enum { | ||
|  |    SVGA_REG_ID = 0, | ||
|  |    SVGA_REG_ENABLE = 1, | ||
|  |    SVGA_REG_WIDTH = 2, | ||
|  |    SVGA_REG_HEIGHT = 3, | ||
|  |    SVGA_REG_MAX_WIDTH = 4, | ||
|  |    SVGA_REG_MAX_HEIGHT = 5, | ||
|  |    SVGA_REG_DEPTH = 6, | ||
|  |    SVGA_REG_BITS_PER_PIXEL = 7,       /* Current bpp in the guest */ | ||
|  |    SVGA_REG_PSEUDOCOLOR = 8, | ||
|  |    SVGA_REG_RED_MASK = 9, | ||
|  |    SVGA_REG_GREEN_MASK = 10, | ||
|  |    SVGA_REG_BLUE_MASK = 11, | ||
|  |    SVGA_REG_BYTES_PER_LINE = 12, | ||
|  |    SVGA_REG_FB_START = 13,            /* (Deprecated) */ | ||
|  |    SVGA_REG_FB_OFFSET = 14, | ||
|  |    SVGA_REG_VRAM_SIZE = 15, | ||
|  |    SVGA_REG_FB_SIZE = 16, | ||
|  | 
 | ||
|  |    /* ID 0 implementation only had the above registers, then the palette */ | ||
|  | 
 | ||
|  |    SVGA_REG_CAPABILITIES = 17, | ||
|  |    SVGA_REG_MEM_START = 18,           /* (Deprecated) */ | ||
|  |    SVGA_REG_MEM_SIZE = 19, | ||
|  |    SVGA_REG_CONFIG_DONE = 20,         /* Set when memory area configured */ | ||
|  |    SVGA_REG_SYNC = 21,                /* See "FIFO Synchronization Registers" */ | ||
|  |    SVGA_REG_BUSY = 22,                /* See "FIFO Synchronization Registers" */ | ||
|  |    SVGA_REG_GUEST_ID = 23,            /* Set guest OS identifier */ | ||
|  |    SVGA_REG_CURSOR_ID = 24,           /* (Deprecated) */ | ||
|  |    SVGA_REG_CURSOR_X = 25,            /* (Deprecated) */ | ||
|  |    SVGA_REG_CURSOR_Y = 26,            /* (Deprecated) */ | ||
|  |    SVGA_REG_CURSOR_ON = 27,           /* (Deprecated) */ | ||
|  |    SVGA_REG_HOST_BITS_PER_PIXEL = 28, /* (Deprecated) */ | ||
|  |    SVGA_REG_SCRATCH_SIZE = 29,        /* Number of scratch registers */ | ||
|  |    SVGA_REG_MEM_REGS = 30,            /* Number of FIFO registers */ | ||
|  |    SVGA_REG_NUM_DISPLAYS = 31,        /* (Deprecated) */ | ||
|  |    SVGA_REG_PITCHLOCK = 32,           /* Fixed pitch for all modes */ | ||
|  |    SVGA_REG_IRQMASK = 33,             /* Interrupt mask */ | ||
|  | 
 | ||
|  |    /* Legacy multi-monitor support */ | ||
|  |    SVGA_REG_NUM_GUEST_DISPLAYS = 34,/* Number of guest displays in X/Y direction */ | ||
|  |    SVGA_REG_DISPLAY_ID = 35,        /* Display ID for the following display attributes */ | ||
|  |    SVGA_REG_DISPLAY_IS_PRIMARY = 36,/* Whether this is a primary display */ | ||
|  |    SVGA_REG_DISPLAY_POSITION_X = 37,/* The display position x */ | ||
|  |    SVGA_REG_DISPLAY_POSITION_Y = 38,/* The display position y */ | ||
|  |    SVGA_REG_DISPLAY_WIDTH = 39,     /* The display's width */ | ||
|  |    SVGA_REG_DISPLAY_HEIGHT = 40,    /* The display's height */ | ||
|  | 
 | ||
|  |    /* See "Guest memory regions" below. */ | ||
|  |    SVGA_REG_GMR_ID = 41, | ||
|  |    SVGA_REG_GMR_DESCRIPTOR = 42, | ||
|  |    SVGA_REG_GMR_MAX_IDS = 43, | ||
|  |    SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH = 44, | ||
|  | 
 | ||
|  |    SVGA_REG_TRACES = 45,            /* Enable trace-based updates even when FIFO is on */ | ||
|  |    SVGA_REG_TOP = 46,               /* Must be 1 more than the last register */ | ||
|  | 
 | ||
|  |    SVGA_PALETTE_BASE = 1024,        /* Base of SVGA color map */ | ||
|  |    /* Next 768 (== 256*3) registers exist for colormap */ | ||
|  | 
 | ||
|  |    SVGA_SCRATCH_BASE = SVGA_PALETTE_BASE + SVGA_NUM_PALETTE_REGS | ||
|  |                                     /* Base of scratch registers */ | ||
|  |    /* Next reg[SVGA_REG_SCRATCH_SIZE] registers exist for scratch usage:
 | ||
|  |       First 4 are reserved for VESA BIOS Extension; any remaining are for | ||
|  |       the use of the current SVGA driver. */ | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Guest memory regions (GMRs): | ||
|  |  * | ||
|  |  * This is a new memory mapping feature available in SVGA devices | ||
|  |  * which have the SVGA_CAP_GMR bit set. Previously, there were two | ||
|  |  * fixed memory regions available with which to share data between the | ||
|  |  * device and the driver: the FIFO ('MEM') and the framebuffer. GMRs | ||
|  |  * are our name for an extensible way of providing arbitrary DMA | ||
|  |  * buffers for use between the driver and the SVGA device. They are a | ||
|  |  * new alternative to framebuffer memory, usable for both 2D and 3D | ||
|  |  * graphics operations. | ||
|  |  * | ||
|  |  * Since GMR mapping must be done synchronously with guest CPU | ||
|  |  * execution, we use a new pair of SVGA registers: | ||
|  |  * | ||
|  |  *   SVGA_REG_GMR_ID -- | ||
|  |  * | ||
|  |  *     Read/write. | ||
|  |  *     This register holds the 32-bit ID (a small positive integer) | ||
|  |  *     of a GMR to create, delete, or redefine. Writing this register | ||
|  |  *     has no side-effects. | ||
|  |  * | ||
|  |  *   SVGA_REG_GMR_DESCRIPTOR -- | ||
|  |  * | ||
|  |  *     Write-only. | ||
|  |  *     Writing this register will create, delete, or redefine the GMR | ||
|  |  *     specified by the above ID register. If this register is zero, | ||
|  |  *     the GMR is deleted. Any pointers into this GMR (including those | ||
|  |  *     currently being processed by FIFO commands) will be | ||
|  |  *     synchronously invalidated. | ||
|  |  * | ||
|  |  *     If this register is nonzero, it must be the physical page | ||
|  |  *     number (PPN) of a data structure which describes the physical | ||
|  |  *     layout of the memory region this GMR should describe. The | ||
|  |  *     descriptor structure will be read synchronously by the SVGA | ||
|  |  *     device when this register is written. The descriptor need not | ||
|  |  *     remain allocated for the lifetime of the GMR. | ||
|  |  * | ||
|  |  *     The guest driver should write SVGA_REG_GMR_ID first, then | ||
|  |  *     SVGA_REG_GMR_DESCRIPTOR. | ||
|  |  * | ||
|  |  *   SVGA_REG_GMR_MAX_IDS -- | ||
|  |  * | ||
|  |  *     Read-only. | ||
|  |  *     The SVGA device may choose to support a maximum number of | ||
|  |  *     user-defined GMR IDs. This register holds the number of supported | ||
|  |  *     IDs. (The maximum supported ID plus 1) | ||
|  |  * | ||
|  |  *   SVGA_REG_GMR_MAX_DESCRIPTOR_LENGTH -- | ||
|  |  * | ||
|  |  *     Read-only. | ||
|  |  *     The SVGA device may choose to put a limit on the total number | ||
|  |  *     of SVGAGuestMemDescriptor structures it will read when defining | ||
|  |  *     a single GMR. | ||
|  |  * | ||
|  |  * The descriptor structure is an array of SVGAGuestMemDescriptor | ||
|  |  * structures. Each structure may do one of three things: | ||
|  |  * | ||
|  |  *   - Terminate the GMR descriptor list. | ||
|  |  *     (ppn==0, numPages==0) | ||
|  |  * | ||
|  |  *   - Add a PPN or range of PPNs to the GMR's virtual address space. | ||
|  |  *     (ppn != 0, numPages != 0) | ||
|  |  * | ||
|  |  *   - Provide the PPN of the next SVGAGuestMemDescriptor, in order to | ||
|  |  *     support multi-page GMR descriptor tables without forcing the | ||
|  |  *     driver to allocate physically contiguous memory. | ||
|  |  *     (ppn != 0, numPages == 0) | ||
|  |  * | ||
|  |  * Note that each physical page of SVGAGuestMemDescriptor structures | ||
|  |  * can describe at least 2MB of guest memory. If the driver needs to | ||
|  |  * use more than one page of descriptor structures, it must use one of | ||
|  |  * its SVGAGuestMemDescriptors to point to an additional page.  The | ||
|  |  * device will never automatically cross a page boundary. | ||
|  |  * | ||
|  |  * Once the driver has described a GMR, it is immediately available | ||
|  |  * for use via any FIFO command that uses an SVGAGuestPtr structure. | ||
|  |  * These pointers include a GMR identifier plus an offset into that | ||
|  |  * GMR. | ||
|  |  * | ||
|  |  * The driver must check the SVGA_CAP_GMR bit before using the GMR | ||
|  |  * registers. | ||
|  |  */ | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Special GMR IDs, allowing SVGAGuestPtrs to point to framebuffer | ||
|  |  * memory as well.  In the future, these IDs could even be used to | ||
|  |  * allow legacy memory regions to be redefined by the guest as GMRs. | ||
|  |  * | ||
|  |  * Using the guest framebuffer (GFB) at BAR1 for general purpose DMA | ||
|  |  * is being phased out. Please try to use user-defined GMRs whenever | ||
|  |  * possible. | ||
|  |  */ | ||
|  | #define SVGA_GMR_NULL         ((uint32) -1)
 | ||
|  | #define SVGA_GMR_FRAMEBUFFER  ((uint32) -2)  // Guest Framebuffer (GFB)
 | ||
|  | 
 | ||
|  | typedef | ||
|  | struct SVGAGuestMemDescriptor { | ||
|  |    uint32 ppn; | ||
|  |    uint32 numPages; | ||
|  | } SVGAGuestMemDescriptor; | ||
|  | 
 | ||
|  | typedef | ||
|  | struct SVGAGuestPtr { | ||
|  |    uint32 gmrId; | ||
|  |    uint32 offset; | ||
|  | } SVGAGuestPtr; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGAGMRImageFormat -- | ||
|  |  * | ||
|  |  *    This is a packed representation of the source 2D image format | ||
|  |  *    for a GMR-to-screen blit. Currently it is defined as an encoding | ||
|  |  *    of the screen's color depth and bits-per-pixel, however, 16 bits | ||
|  |  *    are reserved for future use to identify other encodings (such as | ||
|  |  *    RGBA or higher-precision images). | ||
|  |  * | ||
|  |  *    Currently supported formats: | ||
|  |  * | ||
|  |  *       bpp depth  Format Name | ||
|  |  *       --- -----  ----------- | ||
|  |  *        32    24  32-bit BGRX | ||
|  |  *        24    24  24-bit BGR | ||
|  |  *        16    16  RGB 5-6-5 | ||
|  |  *        16    15  RGB 5-5-5 | ||
|  |  * | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct SVGAGMRImageFormat { | ||
|  |    union { | ||
|  |       struct { | ||
|  |          uint32 bitsPerPixel : 8; | ||
|  |          uint32 colorDepth   : 8; | ||
|  |          uint32 reserved     : 16;  // Must be zero
 | ||
|  |       }; | ||
|  | 
 | ||
|  |       uint32 value; | ||
|  |    }; | ||
|  | } SVGAGMRImageFormat; | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGAColorBGRX -- | ||
|  |  * | ||
|  |  *    A 24-bit color format (BGRX), which does not depend on the | ||
|  |  *    format of the legacy guest framebuffer (GFB) or the current | ||
|  |  *    GMRFB state. | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct SVGAColorBGRX { | ||
|  |    union { | ||
|  |       struct { | ||
|  |          uint32 b : 8; | ||
|  |          uint32 g : 8; | ||
|  |          uint32 r : 8; | ||
|  |          uint32 x : 8;  // Unused
 | ||
|  |       }; | ||
|  | 
 | ||
|  |       uint32 value; | ||
|  |    }; | ||
|  | } SVGAColorBGRX; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGASignedRect -- | ||
|  |  * SVGASignedPoint -- | ||
|  |  * | ||
|  |  *    Signed rectangle and point primitives. These are used by the new | ||
|  |  *    2D primitives for drawing to Screen Objects, which can occupy a | ||
|  |  *    signed virtual coordinate space. | ||
|  |  * | ||
|  |  *    SVGASignedRect specifies a half-open interval: the (left, top) | ||
|  |  *    pixel is part of the rectangle, but the (right, bottom) pixel is | ||
|  |  *    not. | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct SVGASignedRect { | ||
|  |    int32  left; | ||
|  |    int32  top; | ||
|  |    int32  right; | ||
|  |    int32  bottom; | ||
|  | } SVGASignedRect; | ||
|  | 
 | ||
|  | typedef | ||
|  | struct SVGASignedPoint { | ||
|  |    int32  x; | ||
|  |    int32  y; | ||
|  | } SVGASignedPoint; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  *  Capabilities | ||
|  |  * | ||
|  |  *  Note the holes in the bitfield. Missing bits have been deprecated, | ||
|  |  *  and must not be reused. Those capabilities will never be reported | ||
|  |  *  by new versions of the SVGA device. | ||
|  |  */ | ||
|  | 
 | ||
|  | #define SVGA_CAP_NONE               0x00000000
 | ||
|  | #define SVGA_CAP_RECT_COPY          0x00000002
 | ||
|  | #define SVGA_CAP_CURSOR             0x00000020
 | ||
|  | #define SVGA_CAP_CURSOR_BYPASS      0x00000040   // Legacy (Use Cursor Bypass 3 instead)
 | ||
|  | #define SVGA_CAP_CURSOR_BYPASS_2    0x00000080   // Legacy (Use Cursor Bypass 3 instead)
 | ||
|  | #define SVGA_CAP_8BIT_EMULATION     0x00000100
 | ||
|  | #define SVGA_CAP_ALPHA_CURSOR       0x00000200
 | ||
|  | #define SVGA_CAP_3D                 0x00004000
 | ||
|  | #define SVGA_CAP_EXTENDED_FIFO      0x00008000
 | ||
|  | #define SVGA_CAP_MULTIMON           0x00010000   // Legacy multi-monitor support
 | ||
|  | #define SVGA_CAP_PITCHLOCK          0x00020000
 | ||
|  | #define SVGA_CAP_IRQMASK            0x00040000
 | ||
|  | #define SVGA_CAP_DISPLAY_TOPOLOGY   0x00080000   // Legacy multi-monitor support
 | ||
|  | #define SVGA_CAP_GMR                0x00100000
 | ||
|  | #define SVGA_CAP_TRACES             0x00200000
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * FIFO register indices. | ||
|  |  * | ||
|  |  * The FIFO is a chunk of device memory mapped into guest physmem.  It | ||
|  |  * is always treated as 32-bit words. | ||
|  |  * | ||
|  |  * The guest driver gets to decide how to partition it between | ||
|  |  * - FIFO registers (there are always at least 4, specifying where the | ||
|  |  *   following data area is and how much data it contains; there may be | ||
|  |  *   more registers following these, depending on the FIFO protocol | ||
|  |  *   version in use) | ||
|  |  * - FIFO data, written by the guest and slurped out by the VMX. | ||
|  |  * These indices are 32-bit word offsets into the FIFO. | ||
|  |  */ | ||
|  | 
 | ||
|  | enum { | ||
|  |    /*
 | ||
|  |     * Block 1 (basic registers): The originally defined FIFO registers. | ||
|  |     * These exist and are valid for all versions of the FIFO protocol. | ||
|  |     */ | ||
|  | 
 | ||
|  |    SVGA_FIFO_MIN = 0, | ||
|  |    SVGA_FIFO_MAX,       /* The distance from MIN to MAX must be at least 10K */ | ||
|  |    SVGA_FIFO_NEXT_CMD, | ||
|  |    SVGA_FIFO_STOP, | ||
|  | 
 | ||
|  |    /*
 | ||
|  |     * Block 2 (extended registers): Mandatory registers for the extended | ||
|  |     * FIFO.  These exist if the SVGA caps register includes | ||
|  |     * SVGA_CAP_EXTENDED_FIFO; some of them are valid only if their | ||
|  |     * associated capability bit is enabled. | ||
|  |     * | ||
|  |     * Note that when originally defined, SVGA_CAP_EXTENDED_FIFO implied | ||
|  |     * support only for (FIFO registers) CAPABILITIES, FLAGS, and FENCE. | ||
|  |     * This means that the guest has to test individually (in most cases | ||
|  |     * using FIFO caps) for the presence of registers after this; the VMX | ||
|  |     * can define "extended FIFO" to mean whatever it wants, and currently | ||
|  |     * won't enable it unless there's room for that set and much more. | ||
|  |     */ | ||
|  | 
 | ||
|  |    SVGA_FIFO_CAPABILITIES = 4, | ||
|  |    SVGA_FIFO_FLAGS, | ||
|  |    // Valid with SVGA_FIFO_CAP_FENCE:
 | ||
|  |    SVGA_FIFO_FENCE, | ||
|  | 
 | ||
|  |    /*
 | ||
|  |     * Block 3a (optional extended registers): Additional registers for the | ||
|  |     * extended FIFO, whose presence isn't actually implied by | ||
|  |     * SVGA_CAP_EXTENDED_FIFO; these exist if SVGA_FIFO_MIN is high enough to | ||
|  |     * leave room for them. | ||
|  |     * | ||
|  |     * These in block 3a, the VMX currently considers mandatory for the | ||
|  |     * extended FIFO. | ||
|  |     */ | ||
|  | 
 | ||
|  |    // Valid if exists (i.e. if extended FIFO enabled):
 | ||
|  |    SVGA_FIFO_3D_HWVERSION,       /* See SVGA3dHardwareVersion in svga3d_reg.h */ | ||
|  |    // Valid with SVGA_FIFO_CAP_PITCHLOCK:
 | ||
|  |    SVGA_FIFO_PITCHLOCK, | ||
|  | 
 | ||
|  |    // Valid with SVGA_FIFO_CAP_CURSOR_BYPASS_3:
 | ||
|  |    SVGA_FIFO_CURSOR_ON,          /* Cursor bypass 3 show/hide register */ | ||
|  |    SVGA_FIFO_CURSOR_X,           /* Cursor bypass 3 x register */ | ||
|  |    SVGA_FIFO_CURSOR_Y,           /* Cursor bypass 3 y register */ | ||
|  |    SVGA_FIFO_CURSOR_COUNT,       /* Incremented when any of the other 3 change */ | ||
|  |    SVGA_FIFO_CURSOR_LAST_UPDATED,/* Last time the host updated the cursor */ | ||
|  | 
 | ||
|  |    // Valid with SVGA_FIFO_CAP_RESERVE:
 | ||
|  |    SVGA_FIFO_RESERVED,           /* Bytes past NEXT_CMD with real contents */ | ||
|  | 
 | ||
|  |    /*
 | ||
|  |     * Valid with SVGA_FIFO_CAP_SCREEN_OBJECT: | ||
|  |     * | ||
|  |     * By default this is SVGA_ID_INVALID, to indicate that the cursor | ||
|  |     * coordinates are specified relative to the virtual root. If this | ||
|  |     * is set to a specific screen ID, cursor position is reinterpreted | ||
|  |     * as a signed offset relative to that screen's origin. This is the | ||
|  |     * only way to place the cursor on a non-rooted screen. | ||
|  |     */ | ||
|  |    SVGA_FIFO_CURSOR_SCREEN_ID, | ||
|  | 
 | ||
|  |    /*
 | ||
|  |     * XXX: The gap here, up until SVGA_FIFO_3D_CAPS, can be used for new | ||
|  |     * registers, but this must be done carefully and with judicious use of | ||
|  |     * capability bits, since comparisons based on SVGA_FIFO_MIN aren't | ||
|  |     * enough to tell you whether the register exists: we've shipped drivers | ||
|  |     * and products that used SVGA_FIFO_3D_CAPS but didn't know about some of | ||
|  |     * the earlier ones.  The actual order of introduction was: | ||
|  |     * - PITCHLOCK | ||
|  |     * - 3D_CAPS | ||
|  |     * - CURSOR_* (cursor bypass 3) | ||
|  |     * - RESERVED | ||
|  |     * So, code that wants to know whether it can use any of the | ||
|  |     * aforementioned registers, or anything else added after PITCHLOCK and | ||
|  |     * before 3D_CAPS, needs to reason about something other than | ||
|  |     * SVGA_FIFO_MIN. | ||
|  |     */ | ||
|  | 
 | ||
|  |    /*
 | ||
|  |     * 3D caps block space; valid with 3D hardware version >= | ||
|  |     * SVGA3D_HWVERSION_WS6_B1. | ||
|  |     */ | ||
|  |    SVGA_FIFO_3D_CAPS      = 32, | ||
|  |    SVGA_FIFO_3D_CAPS_LAST = 32 + 255, | ||
|  | 
 | ||
|  |    /*
 | ||
|  |     * End of VMX's current definition of "extended-FIFO registers". | ||
|  |     * Registers before here are always enabled/disabled as a block; either | ||
|  |     * the extended FIFO is enabled and includes all preceding registers, or | ||
|  |     * it's disabled entirely. | ||
|  |     * | ||
|  |     * Block 3b (truly optional extended registers): Additional registers for | ||
|  |     * the extended FIFO, which the VMX already knows how to enable and | ||
|  |     * disable with correct granularity. | ||
|  |     * | ||
|  |     * Registers after here exist if and only if the guest SVGA driver | ||
|  |     * sets SVGA_FIFO_MIN high enough to leave room for them. | ||
|  |     */ | ||
|  | 
 | ||
|  |    // Valid if register exists:
 | ||
|  |    SVGA_FIFO_GUEST_3D_HWVERSION, /* Guest driver's 3D version */ | ||
|  |    SVGA_FIFO_FENCE_GOAL,         /* Matching target for SVGA_IRQFLAG_FENCE_GOAL */ | ||
|  |    SVGA_FIFO_BUSY,               /* See "FIFO Synchronization Registers" */ | ||
|  | 
 | ||
|  |    /*
 | ||
|  |     * Always keep this last.  This defines the maximum number of | ||
|  |     * registers we know about.  At power-on, this value is placed in | ||
|  |     * the SVGA_REG_MEM_REGS register, and we expect the guest driver | ||
|  |     * to allocate this much space in FIFO memory for registers. | ||
|  |     */ | ||
|  |     SVGA_FIFO_NUM_REGS | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Definition of registers included in extended FIFO support. | ||
|  |  * | ||
|  |  * The guest SVGA driver gets to allocate the FIFO between registers | ||
|  |  * and data.  It must always allocate at least 4 registers, but old | ||
|  |  * drivers stopped there. | ||
|  |  * | ||
|  |  * The VMX will enable extended FIFO support if and only if the guest | ||
|  |  * left enough room for all registers defined as part of the mandatory | ||
|  |  * set for the extended FIFO. | ||
|  |  * | ||
|  |  * Note that the guest drivers typically allocate the FIFO only at | ||
|  |  * initialization time, not at mode switches, so it's likely that the | ||
|  |  * number of FIFO registers won't change without a reboot. | ||
|  |  * | ||
|  |  * All registers less than this value are guaranteed to be present if | ||
|  |  * svgaUser->fifo.extended is set. Any later registers must be tested | ||
|  |  * individually for compatibility at each use (in the VMX). | ||
|  |  * | ||
|  |  * This value is used only by the VMX, so it can change without | ||
|  |  * affecting driver compatibility; keep it that way? | ||
|  |  */ | ||
|  | #define SVGA_FIFO_EXTENDED_MANDATORY_REGS  (SVGA_FIFO_3D_CAPS_LAST + 1)
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * FIFO Synchronization Registers | ||
|  |  * | ||
|  |  *  This explains the relationship between the various FIFO | ||
|  |  *  sync-related registers in IOSpace and in FIFO space. | ||
|  |  * | ||
|  |  *  SVGA_REG_SYNC -- | ||
|  |  * | ||
|  |  *       The SYNC register can be used in two different ways by the guest: | ||
|  |  * | ||
|  |  *         1. If the guest wishes to fully sync (drain) the FIFO, | ||
|  |  *            it will write once to SYNC then poll on the BUSY | ||
|  |  *            register. The FIFO is sync'ed once BUSY is zero. | ||
|  |  * | ||
|  |  *         2. If the guest wants to asynchronously wake up the host, | ||
|  |  *            it will write once to SYNC without polling on BUSY. | ||
|  |  *            Ideally it will do this after some new commands have | ||
|  |  *            been placed in the FIFO, and after reading a zero | ||
|  |  *            from SVGA_FIFO_BUSY. | ||
|  |  * | ||
|  |  *       (1) is the original behaviour that SYNC was designed to | ||
|  |  *       support.  Originally, a write to SYNC would implicitly | ||
|  |  *       trigger a read from BUSY. This causes us to synchronously | ||
|  |  *       process the FIFO. | ||
|  |  * | ||
|  |  *       This behaviour has since been changed so that writing SYNC | ||
|  |  *       will *not* implicitly cause a read from BUSY. Instead, it | ||
|  |  *       makes a channel call which asynchronously wakes up the MKS | ||
|  |  *       thread. | ||
|  |  * | ||
|  |  *       New guests can use this new behaviour to implement (2) | ||
|  |  *       efficiently. This lets guests get the host's attention | ||
|  |  *       without waiting for the MKS to poll, which gives us much | ||
|  |  *       better CPU utilization on SMP hosts and on UP hosts while | ||
|  |  *       we're blocked on the host GPU. | ||
|  |  * | ||
|  |  *       Old guests shouldn't notice the behaviour change. SYNC was | ||
|  |  *       never guaranteed to process the entire FIFO, since it was | ||
|  |  *       bounded to a particular number of CPU cycles. Old guests will | ||
|  |  *       still loop on the BUSY register until the FIFO is empty. | ||
|  |  * | ||
|  |  *       Writing to SYNC currently has the following side-effects: | ||
|  |  * | ||
|  |  *         - Sets SVGA_REG_BUSY to TRUE (in the monitor) | ||
|  |  *         - Asynchronously wakes up the MKS thread for FIFO processing | ||
|  |  *         - The value written to SYNC is recorded as a "reason", for | ||
|  |  *           stats purposes. | ||
|  |  * | ||
|  |  *       If SVGA_FIFO_BUSY is available, drivers are advised to only | ||
|  |  *       write to SYNC if SVGA_FIFO_BUSY is FALSE. Drivers should set | ||
|  |  *       SVGA_FIFO_BUSY to TRUE after writing to SYNC. The MKS will | ||
|  |  *       eventually set SVGA_FIFO_BUSY on its own, but this approach | ||
|  |  *       lets the driver avoid sending multiple asynchronous wakeup | ||
|  |  *       messages to the MKS thread. | ||
|  |  * | ||
|  |  *  SVGA_REG_BUSY -- | ||
|  |  * | ||
|  |  *       This register is set to TRUE when SVGA_REG_SYNC is written, | ||
|  |  *       and it reads as FALSE when the FIFO has been completely | ||
|  |  *       drained. | ||
|  |  * | ||
|  |  *       Every read from this register causes us to synchronously | ||
|  |  *       process FIFO commands. There is no guarantee as to how many | ||
|  |  *       commands each read will process. | ||
|  |  * | ||
|  |  *       CPU time spent processing FIFO commands will be billed to | ||
|  |  *       the guest. | ||
|  |  * | ||
|  |  *       New drivers should avoid using this register unless they | ||
|  |  *       need to guarantee that the FIFO is completely drained. It | ||
|  |  *       is overkill for performing a sync-to-fence. Older drivers | ||
|  |  *       will use this register for any type of synchronization. | ||
|  |  * | ||
|  |  *  SVGA_FIFO_BUSY -- | ||
|  |  * | ||
|  |  *       This register is a fast way for the guest driver to check | ||
|  |  *       whether the FIFO is already being processed. It reads and | ||
|  |  *       writes at normal RAM speeds, with no monitor intervention. | ||
|  |  * | ||
|  |  *       If this register reads as TRUE, the host is guaranteeing that | ||
|  |  *       any new commands written into the FIFO will be noticed before | ||
|  |  *       the MKS goes back to sleep. | ||
|  |  * | ||
|  |  *       If this register reads as FALSE, no such guarantee can be | ||
|  |  *       made. | ||
|  |  * | ||
|  |  *       The guest should use this register to quickly determine | ||
|  |  *       whether or not it needs to wake up the host. If the guest | ||
|  |  *       just wrote a command or group of commands that it would like | ||
|  |  *       the host to begin processing, it should: | ||
|  |  * | ||
|  |  *         1. Read SVGA_FIFO_BUSY. If it reads as TRUE, no further | ||
|  |  *            action is necessary. | ||
|  |  * | ||
|  |  *         2. Write TRUE to SVGA_FIFO_BUSY. This informs future guest | ||
|  |  *            code that we've already sent a SYNC to the host and we | ||
|  |  *            don't need to send a duplicate. | ||
|  |  * | ||
|  |  *         3. Write a reason to SVGA_REG_SYNC. This will send an | ||
|  |  *            asynchronous wakeup to the MKS thread. | ||
|  |  */ | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * FIFO Capabilities | ||
|  |  * | ||
|  |  *      Fence -- Fence register and command are supported | ||
|  |  *      Accel Front -- Front buffer only commands are supported | ||
|  |  *      Pitch Lock -- Pitch lock register is supported | ||
|  |  *      Video -- SVGA Video overlay units are supported | ||
|  |  *      Escape -- Escape command is supported | ||
|  |  * | ||
|  |  * XXX: Add longer descriptions for each capability, including a list | ||
|  |  *      of the new features that each capability provides. | ||
|  |  * | ||
|  |  * SVGA_FIFO_CAP_SCREEN_OBJECT -- | ||
|  |  * | ||
|  |  *    Provides dynamic multi-screen rendering, for improved Unity and | ||
|  |  *    multi-monitor modes. With Screen Object, the guest can | ||
|  |  *    dynamically create and destroy 'screens', which can represent | ||
|  |  *    Unity windows or virtual monitors. Screen Object also provides | ||
|  |  *    strong guarantees that DMA operations happen only when | ||
|  |  *    guest-initiated. Screen Object deprecates the BAR1 guest | ||
|  |  *    framebuffer (GFB) and all commands that work only with the GFB. | ||
|  |  * | ||
|  |  *    New registers: | ||
|  |  *       FIFO_CURSOR_SCREEN_ID, VIDEO_DATA_GMRID, VIDEO_DST_SCREEN_ID | ||
|  |  * | ||
|  |  *    New 2D commands: | ||
|  |  *       DEFINE_SCREEN, DESTROY_SCREEN, DEFINE_GMRFB, BLIT_GMRFB_TO_SCREEN, | ||
|  |  *       BLIT_SCREEN_TO_GMRFB, ANNOTATION_FILL, ANNOTATION_COPY | ||
|  |  * | ||
|  |  *    New 3D commands: | ||
|  |  *       BLIT_SURFACE_TO_SCREEN | ||
|  |  * | ||
|  |  *    New guarantees: | ||
|  |  * | ||
|  |  *       - The host will not read or write guest memory, including the GFB, | ||
|  |  *         except when explicitly initiated by a DMA command. | ||
|  |  * | ||
|  |  *       - All DMA, including legacy DMA like UPDATE and PRESENT_READBACK, | ||
|  |  *         is guaranteed to complete before any subsequent FENCEs. | ||
|  |  * | ||
|  |  *       - All legacy commands which affect a Screen (UPDATE, PRESENT, | ||
|  |  *         PRESENT_READBACK) as well as new Screen blit commands will | ||
|  |  *         all behave consistently as blits, and memory will be read | ||
|  |  *         or written in FIFO order. | ||
|  |  * | ||
|  |  *         For example, if you PRESENT from one SVGA3D surface to multiple | ||
|  |  *         places on the screen, the data copied will always be from the | ||
|  |  *         SVGA3D surface at the time the PRESENT was issued in the FIFO. | ||
|  |  *         This was not necessarily true on devices without Screen Object. | ||
|  |  * | ||
|  |  *         This means that on devices that support Screen Object, the | ||
|  |  *         PRESENT_READBACK command should not be necessary unless you | ||
|  |  *         actually want to read back the results of 3D rendering into | ||
|  |  *         system memory. (And for that, the BLIT_SCREEN_TO_GMRFB | ||
|  |  *         command provides a strict superset of functionality.) | ||
|  |  * | ||
|  |  *       - When a screen is resized, either using Screen Object commands or | ||
|  |  *         legacy multimon registers, its contents are preserved. | ||
|  |  */ | ||
|  | 
 | ||
|  | #define SVGA_FIFO_CAP_NONE                  0
 | ||
|  | #define SVGA_FIFO_CAP_FENCE             (1<<0)
 | ||
|  | #define SVGA_FIFO_CAP_ACCELFRONT        (1<<1)
 | ||
|  | #define SVGA_FIFO_CAP_PITCHLOCK         (1<<2)
 | ||
|  | #define SVGA_FIFO_CAP_VIDEO             (1<<3)
 | ||
|  | #define SVGA_FIFO_CAP_CURSOR_BYPASS_3   (1<<4)
 | ||
|  | #define SVGA_FIFO_CAP_ESCAPE            (1<<5)
 | ||
|  | #define SVGA_FIFO_CAP_RESERVE           (1<<6)
 | ||
|  | #define SVGA_FIFO_CAP_SCREEN_OBJECT     (1<<7)
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * FIFO Flags | ||
|  |  * | ||
|  |  *      Accel Front -- Driver should use front buffer only commands | ||
|  |  */ | ||
|  | 
 | ||
|  | #define SVGA_FIFO_FLAG_NONE                 0
 | ||
|  | #define SVGA_FIFO_FLAG_ACCELFRONT       (1<<0)
 | ||
|  | #define SVGA_FIFO_FLAG_RESERVED        (1<<31) // Internal use only
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * FIFO reservation sentinel value | ||
|  |  */ | ||
|  | 
 | ||
|  | #define SVGA_FIFO_RESERVED_UNKNOWN      0xffffffff
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Video overlay support | ||
|  |  */ | ||
|  | 
 | ||
|  | #define SVGA_NUM_OVERLAY_UNITS 32
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Video capabilities that the guest is currently using | ||
|  |  */ | ||
|  | 
 | ||
|  | #define SVGA_VIDEO_FLAG_COLORKEY        0x0001
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * Offsets for the video overlay registers | ||
|  |  */ | ||
|  | 
 | ||
|  | enum { | ||
|  |    SVGA_VIDEO_ENABLED = 0, | ||
|  |    SVGA_VIDEO_FLAGS, | ||
|  |    SVGA_VIDEO_DATA_OFFSET, | ||
|  |    SVGA_VIDEO_FORMAT, | ||
|  |    SVGA_VIDEO_COLORKEY, | ||
|  |    SVGA_VIDEO_SIZE,          // Deprecated
 | ||
|  |    SVGA_VIDEO_WIDTH, | ||
|  |    SVGA_VIDEO_HEIGHT, | ||
|  |    SVGA_VIDEO_SRC_X, | ||
|  |    SVGA_VIDEO_SRC_Y, | ||
|  |    SVGA_VIDEO_SRC_WIDTH, | ||
|  |    SVGA_VIDEO_SRC_HEIGHT, | ||
|  |    SVGA_VIDEO_DST_X,         // Signed int32
 | ||
|  |    SVGA_VIDEO_DST_Y,         // Signed int32
 | ||
|  |    SVGA_VIDEO_DST_WIDTH, | ||
|  |    SVGA_VIDEO_DST_HEIGHT, | ||
|  |    SVGA_VIDEO_PITCH_1, | ||
|  |    SVGA_VIDEO_PITCH_2, | ||
|  |    SVGA_VIDEO_PITCH_3, | ||
|  |    SVGA_VIDEO_DATA_GMRID,    // Optional, defaults to SVGA_GMR_FRAMEBUFFER
 | ||
|  |    SVGA_VIDEO_DST_SCREEN_ID, // Optional, defaults to virtual coords (SVGA_ID_INVALID)
 | ||
|  |    SVGA_VIDEO_NUM_REGS | ||
|  | }; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA Overlay Units | ||
|  |  * | ||
|  |  *      width and height relate to the entire source video frame. | ||
|  |  *      srcX, srcY, srcWidth and srcHeight represent subset of the source | ||
|  |  *      video frame to be displayed. | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef struct SVGAOverlayUnit { | ||
|  |    uint32 enabled; | ||
|  |    uint32 flags; | ||
|  |    uint32 dataOffset; | ||
|  |    uint32 format; | ||
|  |    uint32 colorKey; | ||
|  |    uint32 size; | ||
|  |    uint32 width; | ||
|  |    uint32 height; | ||
|  |    uint32 srcX; | ||
|  |    uint32 srcY; | ||
|  |    uint32 srcWidth; | ||
|  |    uint32 srcHeight; | ||
|  |    int32  dstX; | ||
|  |    int32  dstY; | ||
|  |    uint32 dstWidth; | ||
|  |    uint32 dstHeight; | ||
|  |    uint32 pitches[3]; | ||
|  |    uint32 dataGMRId; | ||
|  |    uint32 dstScreenId; | ||
|  | } SVGAOverlayUnit; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGAScreenObject -- | ||
|  |  * | ||
|  |  *    This is a new way to represent a guest's multi-monitor screen or | ||
|  |  *    Unity window. Screen objects are only supported if the | ||
|  |  *    SVGA_FIFO_CAP_SCREEN_OBJECT capability bit is set. | ||
|  |  * | ||
|  |  *    If Screen Objects are supported, they can be used to fully | ||
|  |  *    replace the functionality provided by the framebuffer registers | ||
|  |  *    (SVGA_REG_WIDTH, HEIGHT, etc.) and by SVGA_CAP_DISPLAY_TOPOLOGY. | ||
|  |  * | ||
|  |  *    The screen object is a struct with guaranteed binary | ||
|  |  *    compatibility. New flags can be added, and the struct may grow, | ||
|  |  *    but existing fields must retain their meaning. | ||
|  |  * | ||
|  |  */ | ||
|  | 
 | ||
|  | #define SVGA_SCREEN_HAS_ROOT    (1 << 0)  // Screen is present in the virtual coord space
 | ||
|  | #define SVGA_SCREEN_IS_PRIMARY  (1 << 1)  // Guest considers this screen to be 'primary'
 | ||
|  | #define SVGA_SCREEN_FULLSCREEN_HINT (1 << 2)   // Guest is running a fullscreen app here
 | ||
|  | 
 | ||
|  | typedef | ||
|  | struct SVGAScreenObject { | ||
|  |    uint32 structSize;   // sizeof(SVGAScreenObject)
 | ||
|  |    uint32 id; | ||
|  |    uint32 flags; | ||
|  |    struct { | ||
|  |       uint32 width; | ||
|  |       uint32 height; | ||
|  |    } size; | ||
|  |    struct { | ||
|  |       int32 x; | ||
|  |       int32 y; | ||
|  |    } root;              // Only used if SVGA_SCREEN_HAS_ROOT is set.
 | ||
|  | } SVGAScreenObject; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  *  Commands in the command FIFO: | ||
|  |  * | ||
|  |  *  Command IDs defined below are used for the traditional 2D FIFO | ||
|  |  *  communication (not all commands are available for all versions of the | ||
|  |  *  SVGA FIFO protocol). | ||
|  |  * | ||
|  |  *  Note the holes in the command ID numbers: These commands have been | ||
|  |  *  deprecated, and the old IDs must not be reused. | ||
|  |  * | ||
|  |  *  Command IDs from 1000 to 1999 are reserved for use by the SVGA3D | ||
|  |  *  protocol. | ||
|  |  * | ||
|  |  *  Each command's parameters are described by the comments and | ||
|  |  *  structs below. | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef enum { | ||
|  |    SVGA_CMD_INVALID_CMD           = 0, | ||
|  |    SVGA_CMD_UPDATE                = 1, | ||
|  |    SVGA_CMD_RECT_COPY             = 3, | ||
|  |    SVGA_CMD_DEFINE_CURSOR         = 19, | ||
|  |    SVGA_CMD_DEFINE_ALPHA_CURSOR   = 22, | ||
|  |    SVGA_CMD_UPDATE_VERBOSE        = 25, | ||
|  |    SVGA_CMD_FRONT_ROP_FILL        = 29, | ||
|  |    SVGA_CMD_FENCE                 = 30, | ||
|  |    SVGA_CMD_ESCAPE                = 33, | ||
|  |    SVGA_CMD_DEFINE_SCREEN         = 34, | ||
|  |    SVGA_CMD_DESTROY_SCREEN        = 35, | ||
|  |    SVGA_CMD_DEFINE_GMRFB          = 36, | ||
|  |    SVGA_CMD_BLIT_GMRFB_TO_SCREEN  = 37, | ||
|  |    SVGA_CMD_BLIT_SCREEN_TO_GMRFB  = 38, | ||
|  |    SVGA_CMD_ANNOTATION_FILL       = 39, | ||
|  |    SVGA_CMD_ANNOTATION_COPY       = 40, | ||
|  |    SVGA_CMD_MAX | ||
|  | } SVGAFifoCmdId; | ||
|  | 
 | ||
|  | #define SVGA_CMD_MAX_ARGS           64
 | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_UPDATE -- | ||
|  |  * | ||
|  |  *    This is a DMA transfer which copies from the Guest Framebuffer | ||
|  |  *    (GFB) at BAR1 + SVGA_REG_FB_OFFSET to any screens which | ||
|  |  *    intersect with the provided virtual rectangle. | ||
|  |  * | ||
|  |  *    This command does not support using arbitrary guest memory as a | ||
|  |  *    data source- it only works with the pre-defined GFB memory. | ||
|  |  *    This command also does not support signed virtual coordinates. | ||
|  |  *    If you have defined screens (using SVGA_CMD_DEFINE_SCREEN) with | ||
|  |  *    negative root x/y coordinates, the negative portion of those | ||
|  |  *    screens will not be reachable by this command. | ||
|  |  * | ||
|  |  *    This command is not necessary when using framebuffer | ||
|  |  *    traces. Traces are automatically enabled if the SVGA FIFO is | ||
|  |  *    disabled, and you may explicitly enable/disable traces using | ||
|  |  *    SVGA_REG_TRACES. With traces enabled, any write to the GFB will | ||
|  |  *    automatically act as if a subsequent SVGA_CMD_UPDATE was issued. | ||
|  |  * | ||
|  |  *    Traces and SVGA_CMD_UPDATE are the only supported ways to render | ||
|  |  *    pseudocolor screen updates. The newer Screen Object commands | ||
|  |  *    only support true color formats. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    Always available. | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 x; | ||
|  |    uint32 y; | ||
|  |    uint32 width; | ||
|  |    uint32 height; | ||
|  | } SVGAFifoCmdUpdate; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_RECT_COPY -- | ||
|  |  * | ||
|  |  *    Perform a rectangular DMA transfer from one area of the GFB to | ||
|  |  *    another, and copy the result to any screens which intersect it. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_CAP_RECT_COPY | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 srcX; | ||
|  |    uint32 srcY; | ||
|  |    uint32 destX; | ||
|  |    uint32 destY; | ||
|  |    uint32 width; | ||
|  |    uint32 height; | ||
|  | } SVGAFifoCmdRectCopy; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_DEFINE_CURSOR -- | ||
|  |  * | ||
|  |  *    Provide a new cursor image, as an AND/XOR mask. | ||
|  |  * | ||
|  |  *    The recommended way to position the cursor overlay is by using | ||
|  |  *    the SVGA_FIFO_CURSOR_* registers, supported by the | ||
|  |  *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_CAP_CURSOR | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 id;             // Reserved, must be zero.
 | ||
|  |    uint32 hotspotX; | ||
|  |    uint32 hotspotY; | ||
|  |    uint32 width; | ||
|  |    uint32 height; | ||
|  |    uint32 andMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
 | ||
|  |    uint32 xorMaskDepth;   // Value must be 1 or equal to BITS_PER_PIXEL
 | ||
|  |    /*
 | ||
|  |     * Followed by scanline data for AND mask, then XOR mask. | ||
|  |     * Each scanline is padded to a 32-bit boundary. | ||
|  |    */ | ||
|  | } SVGAFifoCmdDefineCursor; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_DEFINE_ALPHA_CURSOR -- | ||
|  |  * | ||
|  |  *    Provide a new cursor image, in 32-bit BGRA format. | ||
|  |  * | ||
|  |  *    The recommended way to position the cursor overlay is by using | ||
|  |  *    the SVGA_FIFO_CURSOR_* registers, supported by the | ||
|  |  *    SVGA_FIFO_CAP_CURSOR_BYPASS_3 capability. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_CAP_ALPHA_CURSOR | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 id;             // Reserved, must be zero.
 | ||
|  |    uint32 hotspotX; | ||
|  |    uint32 hotspotY; | ||
|  |    uint32 width; | ||
|  |    uint32 height; | ||
|  |    /* Followed by scanline data */ | ||
|  | } SVGAFifoCmdDefineAlphaCursor; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_UPDATE_VERBOSE -- | ||
|  |  * | ||
|  |  *    Just like SVGA_CMD_UPDATE, but also provide a per-rectangle | ||
|  |  *    'reason' value, an opaque cookie which is used by internal | ||
|  |  *    debugging tools. Third party drivers should not use this | ||
|  |  *    command. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_CAP_EXTENDED_FIFO | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 x; | ||
|  |    uint32 y; | ||
|  |    uint32 width; | ||
|  |    uint32 height; | ||
|  |    uint32 reason; | ||
|  | } SVGAFifoCmdUpdateVerbose; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_FRONT_ROP_FILL -- | ||
|  |  * | ||
|  |  *    This is a hint which tells the SVGA device that the driver has | ||
|  |  *    just filled a rectangular region of the GFB with a solid | ||
|  |  *    color. Instead of reading these pixels from the GFB, the device | ||
|  |  *    can assume that they all equal 'color'. This is primarily used | ||
|  |  *    for remote desktop protocols. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_ACCELFRONT | ||
|  |  */ | ||
|  | 
 | ||
|  | #define  SVGA_ROP_COPY                    0x03
 | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 color;     // In the same format as the GFB
 | ||
|  |    uint32 x; | ||
|  |    uint32 y; | ||
|  |    uint32 width; | ||
|  |    uint32 height; | ||
|  |    uint32 rop;       // Must be SVGA_ROP_COPY
 | ||
|  | } SVGAFifoCmdFrontRopFill; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_FENCE -- | ||
|  |  * | ||
|  |  *    Insert a synchronization fence.  When the SVGA device reaches | ||
|  |  *    this command, it will copy the 'fence' value into the | ||
|  |  *    SVGA_FIFO_FENCE register. It will also compare the fence against | ||
|  |  *    SVGA_FIFO_FENCE_GOAL. If the fence matches the goal and the | ||
|  |  *    SVGA_IRQFLAG_FENCE_GOAL interrupt is enabled, the device will | ||
|  |  *    raise this interrupt. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_FENCE for this command, | ||
|  |  *    SVGA_CAP_IRQMASK for SVGA_FIFO_FENCE_GOAL. | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 fence; | ||
|  | } SVGAFifoCmdFence; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_ESCAPE -- | ||
|  |  * | ||
|  |  *    Send an extended or vendor-specific variable length command. | ||
|  |  *    This is used for video overlay, third party plugins, and | ||
|  |  *    internal debugging tools. See svga_escape.h | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_ESCAPE | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 nsid; | ||
|  |    uint32 size; | ||
|  |    /* followed by 'size' bytes of data */ | ||
|  | } SVGAFifoCmdEscape; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_DEFINE_SCREEN -- | ||
|  |  * | ||
|  |  *    Define or redefine an SVGAScreenObject. See the description of | ||
|  |  *    SVGAScreenObject above.  The video driver is responsible for | ||
|  |  *    generating new screen IDs. They should be small positive | ||
|  |  *    integers. The virtual device will have an implementation | ||
|  |  *    specific upper limit on the number of screen IDs | ||
|  |  *    supported. Drivers are responsible for recycling IDs. The first | ||
|  |  *    valid ID is zero. | ||
|  |  * | ||
|  |  *    - Interaction with other registers: | ||
|  |  * | ||
|  |  *    For backwards compatibility, when the GFB mode registers (WIDTH, | ||
|  |  *    HEIGHT, PITCHLOCK, BITS_PER_PIXEL) are modified, the SVGA device | ||
|  |  *    deletes all screens other than screen #0, and redefines screen | ||
|  |  *    #0 according to the specified mode. Drivers that use | ||
|  |  *    SVGA_CMD_DEFINE_SCREEN should destroy or redefine screen #0. | ||
|  |  * | ||
|  |  *    If you use screen objects, do not use the legacy multi-mon | ||
|  |  *    registers (SVGA_REG_NUM_GUEST_DISPLAYS, SVGA_REG_DISPLAY_*). | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_SCREEN_OBJECT | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    SVGAScreenObject screen;   // Variable-length according to version
 | ||
|  | } SVGAFifoCmdDefineScreen; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_DESTROY_SCREEN -- | ||
|  |  * | ||
|  |  *    Destroy an SVGAScreenObject. Its ID is immediately available for | ||
|  |  *    re-use. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_SCREEN_OBJECT | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    uint32 screenId; | ||
|  | } SVGAFifoCmdDestroyScreen; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_DEFINE_GMRFB -- | ||
|  |  * | ||
|  |  *    This command sets a piece of SVGA device state called the | ||
|  |  *    Guest Memory Region Framebuffer, or GMRFB. The GMRFB is a | ||
|  |  *    piece of light-weight state which identifies the location and | ||
|  |  *    format of an image in guest memory or in BAR1. The GMRFB has | ||
|  |  *    an arbitrary size, and it doesn't need to match the geometry | ||
|  |  *    of the GFB or any screen object. | ||
|  |  * | ||
|  |  *    The GMRFB can be redefined as often as you like. You could | ||
|  |  *    always use the same GMRFB, you could redefine it before | ||
|  |  *    rendering from a different guest screen, or you could even | ||
|  |  *    redefine it before every blit. | ||
|  |  * | ||
|  |  *    There are multiple ways to use this command. The simplest way is | ||
|  |  *    to use it to move the framebuffer either to elsewhere in the GFB | ||
|  |  *    (BAR1) memory region, or to a user-defined GMR. This lets a | ||
|  |  *    driver use a framebuffer allocated entirely out of normal system | ||
|  |  *    memory, which we encourage. | ||
|  |  * | ||
|  |  *    Another way to use this command is to set up a ring buffer of | ||
|  |  *    updates in GFB memory. If a driver wants to ensure that no | ||
|  |  *    frames are skipped by the SVGA device, it is important that the | ||
|  |  *    driver not modify the source data for a blit until the device is | ||
|  |  *    done processing the command. One efficient way to accomplish | ||
|  |  *    this is to use a ring of small DMA buffers. Each buffer is used | ||
|  |  *    for one blit, then we move on to the next buffer in the | ||
|  |  *    ring. The FENCE mechanism is used to protect each buffer from | ||
|  |  *    re-use until the device is finished with that buffer's | ||
|  |  *    corresponding blit. | ||
|  |  * | ||
|  |  *    This command does not affect the meaning of SVGA_CMD_UPDATE. | ||
|  |  *    UPDATEs always occur from the legacy GFB memory area. This | ||
|  |  *    command has no support for pseudocolor GMRFBs. Currently only | ||
|  |  *    true-color 15, 16, and 24-bit depths are supported. Future | ||
|  |  *    devices may expose capabilities for additional framebuffer | ||
|  |  *    formats. | ||
|  |  * | ||
|  |  *    The default GMRFB value is undefined. Drivers must always send | ||
|  |  *    this command at least once before performing any blit from the | ||
|  |  *    GMRFB. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_SCREEN_OBJECT | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    SVGAGuestPtr        ptr; | ||
|  |    uint32              bytesPerLine; | ||
|  |    SVGAGMRImageFormat  format; | ||
|  | } SVGAFifoCmdDefineGMRFB; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_BLIT_GMRFB_TO_SCREEN -- | ||
|  |  * | ||
|  |  *    This is a guest-to-host blit. It performs a DMA operation to | ||
|  |  *    copy a rectangular region of pixels from the current GMRFB to | ||
|  |  *    one or more Screen Objects. | ||
|  |  * | ||
|  |  *    The destination coordinate may be specified relative to a | ||
|  |  *    screen's origin (if a screen ID is specified) or relative to the | ||
|  |  *    virtual coordinate system's origin (if the screen ID is | ||
|  |  *    SVGA_ID_INVALID). The actual destination may span zero or more | ||
|  |  *    screens, in the case of a virtual destination rect or a rect | ||
|  |  *    which extends off the edge of the specified screen. | ||
|  |  * | ||
|  |  *    This command writes to the screen's "base layer": the underlying | ||
|  |  *    framebuffer which exists below any cursor or video overlays. No | ||
|  |  *    action is necessary to explicitly hide or update any overlays | ||
|  |  *    which exist on top of the updated region. | ||
|  |  * | ||
|  |  *    The SVGA device is guaranteed to finish reading from the GMRFB | ||
|  |  *    by the time any subsequent FENCE commands are reached. | ||
|  |  * | ||
|  |  *    This command consumes an annotation. See the | ||
|  |  *    SVGA_CMD_ANNOTATION_* commands for details. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_SCREEN_OBJECT | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    SVGASignedPoint  srcOrigin; | ||
|  |    SVGASignedRect   destRect; | ||
|  |    uint32           destScreenId; | ||
|  | } SVGAFifoCmdBlitGMRFBToScreen; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_BLIT_SCREEN_TO_GMRFB -- | ||
|  |  * | ||
|  |  *    This is a host-to-guest blit. It performs a DMA operation to | ||
|  |  *    copy a rectangular region of pixels from a single Screen Object | ||
|  |  *    back to the current GMRFB. | ||
|  |  * | ||
|  |  *    Usage note: This command should be used rarely. It will | ||
|  |  *    typically be inefficient, but it is necessary for some types of | ||
|  |  *    synchronization between 3D (GPU) and 2D (CPU) rendering into | ||
|  |  *    overlapping areas of a screen. | ||
|  |  * | ||
|  |  *    The source coordinate is specified relative to a screen's | ||
|  |  *    origin. The provided screen ID must be valid. If any parameters | ||
|  |  *    are invalid, the resulting pixel values are undefined. | ||
|  |  * | ||
|  |  *    This command reads the screen's "base layer". Overlays like | ||
|  |  *    video and cursor are not included, but any data which was sent | ||
|  |  *    using a blit-to-screen primitive will be available, no matter | ||
|  |  *    whether the data's original source was the GMRFB or the 3D | ||
|  |  *    acceleration hardware. | ||
|  |  * | ||
|  |  *    Note that our guest-to-host blits and host-to-guest blits aren't | ||
|  |  *    symmetric in their current implementation. While the parameters | ||
|  |  *    are identical, host-to-guest blits are a lot less featureful. | ||
|  |  *    They do not support clipping: If the source parameters don't | ||
|  |  *    fully fit within a screen, the blit fails. They must originate | ||
|  |  *    from exactly one screen. Virtual coordinates are not directly | ||
|  |  *    supported. | ||
|  |  * | ||
|  |  *    Host-to-guest blits do support the same set of GMRFB formats | ||
|  |  *    offered by guest-to-host blits. | ||
|  |  * | ||
|  |  *    The SVGA device is guaranteed to finish writing to the GMRFB by | ||
|  |  *    the time any subsequent FENCE commands are reached. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_SCREEN_OBJECT | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    SVGASignedPoint  destOrigin; | ||
|  |    SVGASignedRect   srcRect; | ||
|  |    uint32           srcScreenId; | ||
|  | } SVGAFifoCmdBlitScreenToGMRFB; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_ANNOTATION_FILL -- | ||
|  |  * | ||
|  |  *    This is a blit annotation. This command stores a small piece of | ||
|  |  *    device state which is consumed by the next blit-to-screen | ||
|  |  *    command. The state is only cleared by commands which are | ||
|  |  *    specifically documented as consuming an annotation. Other | ||
|  |  *    commands (such as ESCAPEs for debugging) may intervene between | ||
|  |  *    the annotation and its associated blit. | ||
|  |  * | ||
|  |  *    This annotation is a promise about the contents of the next | ||
|  |  *    blit: The video driver is guaranteeing that all pixels in that | ||
|  |  *    blit will have the same value, specified here as a color in | ||
|  |  *    SVGAColorBGRX format. | ||
|  |  * | ||
|  |  *    The SVGA device can still render the blit correctly even if it | ||
|  |  *    ignores this annotation, but the annotation may allow it to | ||
|  |  *    perform the blit more efficiently, for example by ignoring the | ||
|  |  *    source data and performing a fill in hardware. | ||
|  |  * | ||
|  |  *    This annotation is most important for performance when the | ||
|  |  *    user's display is being remoted over a network connection. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_SCREEN_OBJECT | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    SVGAColorBGRX  color; | ||
|  | } SVGAFifoCmdAnnotationFill; | ||
|  | 
 | ||
|  | 
 | ||
|  | /*
 | ||
|  |  * SVGA_CMD_ANNOTATION_COPY -- | ||
|  |  * | ||
|  |  *    This is a blit annotation. See SVGA_CMD_ANNOTATION_FILL for more | ||
|  |  *    information about annotations. | ||
|  |  * | ||
|  |  *    This annotation is a promise about the contents of the next | ||
|  |  *    blit: The video driver is guaranteeing that all pixels in that | ||
|  |  *    blit will have the same value as those which already exist at an | ||
|  |  *    identically-sized region on the same or a different screen. | ||
|  |  * | ||
|  |  *    Note that the source pixels for the COPY in this annotation are | ||
|  |  *    sampled before applying the anqnotation's associated blit. They | ||
|  |  *    are allowed to overlap with the blit's destination pixels. | ||
|  |  * | ||
|  |  *    The copy source rectangle is specified the same way as the blit | ||
|  |  *    destination: it can be a rectangle which spans zero or more | ||
|  |  *    screens, specified relative to either a screen or to the virtual | ||
|  |  *    coordinate system's origin. If the source rectangle includes | ||
|  |  *    pixels which are not from exactly one screen, the results are | ||
|  |  *    undefined. | ||
|  |  * | ||
|  |  * Availability: | ||
|  |  *    SVGA_FIFO_CAP_SCREEN_OBJECT | ||
|  |  */ | ||
|  | 
 | ||
|  | typedef | ||
|  | struct { | ||
|  |    SVGASignedPoint  srcOrigin; | ||
|  |    uint32           srcScreenId; | ||
|  | } SVGAFifoCmdAnnotationCopy; | ||
|  | 
 | ||
|  | #endif
 |