| 
									
										
										
										
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										 |  |  | /*
 | 
					
						
							|  |  |  |  * Floating point emulation support for subnormalised numbers on SH4 | 
					
						
							|  |  |  |  * architecture This file is derived from the SoftFloat IEC/IEEE | 
					
						
							|  |  |  |  * Floating-point Arithmetic Package, Release 2 the original license of | 
					
						
							|  |  |  |  * which is reproduced below. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ======================================================================== | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This C source file is part of the SoftFloat IEC/IEEE Floating-point | 
					
						
							|  |  |  |  * Arithmetic Package, Release 2. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Written by John R. Hauser.  This work was made possible in part by the | 
					
						
							|  |  |  |  * International Computer Science Institute, located at Suite 600, 1947 Center | 
					
						
							|  |  |  |  * Street, Berkeley, California 94704.  Funding was partially provided by the | 
					
						
							|  |  |  |  * National Science Foundation under grant MIP-9311980.  The original version | 
					
						
							|  |  |  |  * of this code was written as part of a project to build a fixed-point vector | 
					
						
							|  |  |  |  * processor in collaboration with the University of California at Berkeley, | 
					
						
							|  |  |  |  * overseen by Profs. Nelson Morgan and John Wawrzynek.  More information | 
					
						
							|  |  |  |  * is available through the web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
 | 
					
						
							|  |  |  |  * arithmetic/softfloat.html'. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort | 
					
						
							|  |  |  |  * has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT | 
					
						
							|  |  |  |  * TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO | 
					
						
							|  |  |  |  * PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY | 
					
						
							|  |  |  |  * AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Derivative works are acceptable, even for commercial purposes, so long as | 
					
						
							|  |  |  |  * (1) they include prominent notice that the work is derivative, and (2) they | 
					
						
							|  |  |  |  * include prominent notice akin to these three paragraphs for those parts of | 
					
						
							|  |  |  |  * this code that are retained. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ======================================================================== | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * SH4 modifications by Ismail Dhaoui <ismail.dhaoui@st.com> | 
					
						
							|  |  |  |  * and Kamel Khelifi <kamel.khelifi@st.com> | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | #include <linux/kernel.h>
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include <cpu/fpu.h>
 | 
					
						
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										 |  |  | #include <asm/div64.h>
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | #define LIT64( a ) a##LL
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | typedef char flag; | 
					
						
							|  |  |  | typedef unsigned char uint8; | 
					
						
							|  |  |  | typedef signed char int8; | 
					
						
							|  |  |  | typedef int uint16; | 
					
						
							|  |  |  | typedef int int16; | 
					
						
							|  |  |  | typedef unsigned int uint32; | 
					
						
							|  |  |  | typedef signed int int32; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | typedef unsigned long long int bits64; | 
					
						
							|  |  |  | typedef signed long long int sbits64; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | typedef unsigned char bits8; | 
					
						
							|  |  |  | typedef signed char sbits8; | 
					
						
							|  |  |  | typedef unsigned short int bits16; | 
					
						
							|  |  |  | typedef signed short int sbits16; | 
					
						
							|  |  |  | typedef unsigned int bits32; | 
					
						
							|  |  |  | typedef signed int sbits32; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | typedef unsigned long long int uint64; | 
					
						
							|  |  |  | typedef signed long long int int64; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | typedef unsigned long int float32; | 
					
						
							|  |  |  | typedef unsigned long long float64; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | extern void float_raise(unsigned int flags);	/* in fpu.c */ | 
					
						
							|  |  |  | extern int float_rounding_mode(void);	/* in fpu.c */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bits64 extractFloat64Frac(float64 a); | 
					
						
							|  |  |  | flag extractFloat64Sign(float64 a); | 
					
						
							|  |  |  | int16 extractFloat64Exp(float64 a); | 
					
						
							|  |  |  | int16 extractFloat32Exp(float32 a); | 
					
						
							|  |  |  | flag extractFloat32Sign(float32 a); | 
					
						
							|  |  |  | bits32 extractFloat32Frac(float32 a); | 
					
						
							|  |  |  | float64 packFloat64(flag zSign, int16 zExp, bits64 zSig); | 
					
						
							|  |  |  | void shift64RightJamming(bits64 a, int16 count, bits64 * zPtr); | 
					
						
							|  |  |  | float32 packFloat32(flag zSign, int16 zExp, bits32 zSig); | 
					
						
							|  |  |  | void shift32RightJamming(bits32 a, int16 count, bits32 * zPtr); | 
					
						
							| 
									
										
										
										
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										 |  |  | float64 float64_sub(float64 a, float64 b); | 
					
						
							|  |  |  | float32 float32_sub(float32 a, float32 b); | 
					
						
							|  |  |  | float32 float32_add(float32 a, float32 b); | 
					
						
							|  |  |  | float64 float64_add(float64 a, float64 b); | 
					
						
							|  |  |  | float64 float64_div(float64 a, float64 b); | 
					
						
							|  |  |  | float32 float32_div(float32 a, float32 b); | 
					
						
							|  |  |  | float32 float32_mul(float32 a, float32 b); | 
					
						
							|  |  |  | float64 float64_mul(float64 a, float64 b); | 
					
						
							| 
									
										
										
										
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										 |  |  | float32 float64_to_float32(float64 a); | 
					
						
							| 
									
										
										
										
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										 |  |  | void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr, | 
					
						
							| 
									
										
										
										
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										 |  |  | 		   bits64 * z1Ptr); | 
					
						
							| 
									
										
										
										
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										 |  |  | void sub128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr, | 
					
						
							| 
									
										
										
										
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										 |  |  | 		   bits64 * z1Ptr); | 
					
						
							| 
									
										
										
										
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										 |  |  | void mul64To128(bits64 a, bits64 b, bits64 * z0Ptr, bits64 * z1Ptr); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | static int8 countLeadingZeros32(bits32 a); | 
					
						
							|  |  |  | static int8 countLeadingZeros64(bits64 a); | 
					
						
							|  |  |  | static float64 normalizeRoundAndPackFloat64(flag zSign, int16 zExp, | 
					
						
							|  |  |  | 					    bits64 zSig); | 
					
						
							|  |  |  | static float64 subFloat64Sigs(float64 a, float64 b, flag zSign); | 
					
						
							|  |  |  | static float64 addFloat64Sigs(float64 a, float64 b, flag zSign); | 
					
						
							|  |  |  | static float32 roundAndPackFloat32(flag zSign, int16 zExp, bits32 zSig); | 
					
						
							|  |  |  | static float32 normalizeRoundAndPackFloat32(flag zSign, int16 zExp, | 
					
						
							|  |  |  | 					    bits32 zSig); | 
					
						
							|  |  |  | static float64 roundAndPackFloat64(flag zSign, int16 zExp, bits64 zSig); | 
					
						
							|  |  |  | static float32 subFloat32Sigs(float32 a, float32 b, flag zSign); | 
					
						
							|  |  |  | static float32 addFloat32Sigs(float32 a, float32 b, flag zSign); | 
					
						
							|  |  |  | static void normalizeFloat64Subnormal(bits64 aSig, int16 * zExpPtr, | 
					
						
							|  |  |  | 				      bits64 * zSigPtr); | 
					
						
							|  |  |  | static bits64 estimateDiv128To64(bits64 a0, bits64 a1, bits64 b); | 
					
						
							|  |  |  | static void normalizeFloat32Subnormal(bits32 aSig, int16 * zExpPtr, | 
					
						
							|  |  |  | 				      bits32 * zSigPtr); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | bits64 extractFloat64Frac(float64 a) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							|  |  |  | 	return a & LIT64(0x000FFFFFFFFFFFFF); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | flag extractFloat64Sign(float64 a) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	return a >> 63; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | int16 extractFloat64Exp(float64 a) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	return (a >> 52) & 0x7FF; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | int16 extractFloat32Exp(float32 a) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	return (a >> 23) & 0xFF; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | flag extractFloat32Sign(float32 a) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	return a >> 31; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | bits32 extractFloat32Frac(float32 a) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	return a & 0x007FFFFF; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
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										 |  |  | float64 packFloat64(flag zSign, int16 zExp, bits64 zSig) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							|  |  |  | 	return (((bits64) zSign) << 63) + (((bits64) zExp) << 52) + zSig; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | void shift64RightJamming(bits64 a, int16 count, bits64 * zPtr) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	bits64 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (count == 0) { | 
					
						
							|  |  |  | 		z = a; | 
					
						
							|  |  |  | 	} else if (count < 64) { | 
					
						
							|  |  |  | 		z = (a >> count) | ((a << ((-count) & 63)) != 0); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		z = (a != 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	*zPtr = z; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int8 countLeadingZeros32(bits32 a) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	static const int8 countLeadingZerosHigh[] = { | 
					
						
							|  |  |  | 		8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, | 
					
						
							|  |  |  | 		3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, | 
					
						
							|  |  |  | 		2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, | 
					
						
							|  |  |  | 		2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, | 
					
						
							|  |  |  | 		1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | 
					
						
							|  |  |  | 		1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | 
					
						
							|  |  |  | 		1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | 
					
						
							|  |  |  | 		1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, | 
					
						
							|  |  |  | 		0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 | 
					
						
							|  |  |  | 	}; | 
					
						
							|  |  |  | 	int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shiftCount = 0; | 
					
						
							|  |  |  | 	if (a < 0x10000) { | 
					
						
							|  |  |  | 		shiftCount += 16; | 
					
						
							|  |  |  | 		a <<= 16; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (a < 0x1000000) { | 
					
						
							|  |  |  | 		shiftCount += 8; | 
					
						
							|  |  |  | 		a <<= 8; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	shiftCount += countLeadingZerosHigh[a >> 24]; | 
					
						
							|  |  |  | 	return shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int8 countLeadingZeros64(bits64 a) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shiftCount = 0; | 
					
						
							|  |  |  | 	if (a < ((bits64) 1) << 32) { | 
					
						
							|  |  |  | 		shiftCount += 32; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		a >>= 32; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	shiftCount += countLeadingZeros32(a); | 
					
						
							|  |  |  | 	return shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static float64 normalizeRoundAndPackFloat64(flag zSign, int16 zExp, bits64 zSig) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shiftCount = countLeadingZeros64(zSig) - 1; | 
					
						
							|  |  |  | 	return roundAndPackFloat64(zSign, zExp - shiftCount, | 
					
						
							|  |  |  | 				   zSig << shiftCount); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static float64 subFloat64Sigs(float64 a, float64 b, flag zSign) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int16 aExp, bExp, zExp; | 
					
						
							|  |  |  | 	bits64 aSig, bSig, zSig; | 
					
						
							|  |  |  | 	int16 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSig = extractFloat64Frac(a); | 
					
						
							|  |  |  | 	aExp = extractFloat64Exp(a); | 
					
						
							|  |  |  | 	bSig = extractFloat64Frac(b); | 
					
						
							|  |  |  | 	bExp = extractFloat64Exp(b); | 
					
						
							|  |  |  | 	expDiff = aExp - bExp; | 
					
						
							|  |  |  | 	aSig <<= 10; | 
					
						
							|  |  |  | 	bSig <<= 10; | 
					
						
							|  |  |  | 	if (0 < expDiff) | 
					
						
							|  |  |  | 		goto aExpBigger; | 
					
						
							|  |  |  | 	if (expDiff < 0) | 
					
						
							|  |  |  | 		goto bExpBigger; | 
					
						
							|  |  |  | 	if (aExp == 0) { | 
					
						
							|  |  |  | 		aExp = 1; | 
					
						
							|  |  |  | 		bExp = 1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bSig < aSig) | 
					
						
							|  |  |  | 		goto aBigger; | 
					
						
							|  |  |  | 	if (aSig < bSig) | 
					
						
							|  |  |  | 		goto bBigger; | 
					
						
							|  |  |  | 	return packFloat64(float_rounding_mode() == FPSCR_RM_ZERO, 0, 0); | 
					
						
							|  |  |  |       bExpBigger: | 
					
						
							|  |  |  | 	if (bExp == 0x7FF) { | 
					
						
							|  |  |  | 		return packFloat64(zSign ^ 1, 0x7FF, 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (aExp == 0) { | 
					
						
							|  |  |  | 		++expDiff; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		aSig |= LIT64(0x4000000000000000); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	shift64RightJamming(aSig, -expDiff, &aSig); | 
					
						
							|  |  |  | 	bSig |= LIT64(0x4000000000000000); | 
					
						
							|  |  |  |       bBigger: | 
					
						
							|  |  |  | 	zSig = bSig - aSig; | 
					
						
							|  |  |  | 	zExp = bExp; | 
					
						
							|  |  |  | 	zSign ^= 1; | 
					
						
							|  |  |  | 	goto normalizeRoundAndPack; | 
					
						
							|  |  |  |       aExpBigger: | 
					
						
							|  |  |  | 	if (aExp == 0x7FF) { | 
					
						
							|  |  |  | 		return a; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bExp == 0) { | 
					
						
							|  |  |  | 		--expDiff; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		bSig |= LIT64(0x4000000000000000); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	shift64RightJamming(bSig, expDiff, &bSig); | 
					
						
							|  |  |  | 	aSig |= LIT64(0x4000000000000000); | 
					
						
							|  |  |  |       aBigger: | 
					
						
							|  |  |  | 	zSig = aSig - bSig; | 
					
						
							|  |  |  | 	zExp = aExp; | 
					
						
							|  |  |  |       normalizeRoundAndPack: | 
					
						
							|  |  |  | 	--zExp; | 
					
						
							|  |  |  | 	return normalizeRoundAndPackFloat64(zSign, zExp, zSig); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | static float64 addFloat64Sigs(float64 a, float64 b, flag zSign) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int16 aExp, bExp, zExp; | 
					
						
							|  |  |  | 	bits64 aSig, bSig, zSig; | 
					
						
							|  |  |  | 	int16 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSig = extractFloat64Frac(a); | 
					
						
							|  |  |  | 	aExp = extractFloat64Exp(a); | 
					
						
							|  |  |  | 	bSig = extractFloat64Frac(b); | 
					
						
							|  |  |  | 	bExp = extractFloat64Exp(b); | 
					
						
							|  |  |  | 	expDiff = aExp - bExp; | 
					
						
							|  |  |  | 	aSig <<= 9; | 
					
						
							|  |  |  | 	bSig <<= 9; | 
					
						
							|  |  |  | 	if (0 < expDiff) { | 
					
						
							|  |  |  | 		if (aExp == 0x7FF) { | 
					
						
							|  |  |  | 			return a; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (bExp == 0) { | 
					
						
							|  |  |  | 			--expDiff; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			bSig |= LIT64(0x2000000000000000); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		shift64RightJamming(bSig, expDiff, &bSig); | 
					
						
							|  |  |  | 		zExp = aExp; | 
					
						
							|  |  |  | 	} else if (expDiff < 0) { | 
					
						
							|  |  |  | 		if (bExp == 0x7FF) { | 
					
						
							|  |  |  | 			return packFloat64(zSign, 0x7FF, 0); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (aExp == 0) { | 
					
						
							|  |  |  | 			++expDiff; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			aSig |= LIT64(0x2000000000000000); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		shift64RightJamming(aSig, -expDiff, &aSig); | 
					
						
							|  |  |  | 		zExp = bExp; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		if (aExp == 0x7FF) { | 
					
						
							|  |  |  | 			return a; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (aExp == 0) | 
					
						
							|  |  |  | 			return packFloat64(zSign, 0, (aSig + bSig) >> 9); | 
					
						
							|  |  |  | 		zSig = LIT64(0x4000000000000000) + aSig + bSig; | 
					
						
							|  |  |  | 		zExp = aExp; | 
					
						
							|  |  |  | 		goto roundAndPack; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	aSig |= LIT64(0x2000000000000000); | 
					
						
							|  |  |  | 	zSig = (aSig + bSig) << 1; | 
					
						
							|  |  |  | 	--zExp; | 
					
						
							|  |  |  | 	if ((sbits64) zSig < 0) { | 
					
						
							|  |  |  | 		zSig = aSig + bSig; | 
					
						
							|  |  |  | 		++zExp; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  |       roundAndPack: | 
					
						
							|  |  |  | 	return roundAndPackFloat64(zSign, zExp, zSig); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | float32 packFloat32(flag zSign, int16 zExp, bits32 zSig) | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | { | 
					
						
							|  |  |  | 	return (((bits32) zSign) << 31) + (((bits32) zExp) << 23) + zSig; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | void shift32RightJamming(bits32 a, int16 count, bits32 * zPtr) | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | { | 
					
						
							|  |  |  | 	bits32 z; | 
					
						
							|  |  |  | 	if (count == 0) { | 
					
						
							|  |  |  | 		z = a; | 
					
						
							|  |  |  | 	} else if (count < 32) { | 
					
						
							|  |  |  | 		z = (a >> count) | ((a << ((-count) & 31)) != 0); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		z = (a != 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	*zPtr = z; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static float32 roundAndPackFloat32(flag zSign, int16 zExp, bits32 zSig) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flag roundNearestEven; | 
					
						
							|  |  |  | 	int8 roundIncrement, roundBits; | 
					
						
							|  |  |  | 	flag isTiny; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* SH4 has only 2 rounding modes - round to nearest and round to zero */ | 
					
						
							|  |  |  | 	roundNearestEven = (float_rounding_mode() == FPSCR_RM_NEAREST); | 
					
						
							|  |  |  | 	roundIncrement = 0x40; | 
					
						
							|  |  |  | 	if (!roundNearestEven) { | 
					
						
							|  |  |  | 		roundIncrement = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	roundBits = zSig & 0x7F; | 
					
						
							|  |  |  | 	if (0xFD <= (bits16) zExp) { | 
					
						
							|  |  |  | 		if ((0xFD < zExp) | 
					
						
							|  |  |  | 		    || ((zExp == 0xFD) | 
					
						
							|  |  |  | 			&& ((sbits32) (zSig + roundIncrement) < 0)) | 
					
						
							|  |  |  | 		    ) { | 
					
						
							|  |  |  | 			float_raise(FPSCR_CAUSE_OVERFLOW | FPSCR_CAUSE_INEXACT); | 
					
						
							|  |  |  | 			return packFloat32(zSign, 0xFF, | 
					
						
							|  |  |  | 					   0) - (roundIncrement == 0); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (zExp < 0) { | 
					
						
							|  |  |  | 			isTiny = (zExp < -1) | 
					
						
							|  |  |  | 			    || (zSig + roundIncrement < 0x80000000); | 
					
						
							|  |  |  | 			shift32RightJamming(zSig, -zExp, &zSig); | 
					
						
							|  |  |  | 			zExp = 0; | 
					
						
							|  |  |  | 			roundBits = zSig & 0x7F; | 
					
						
							|  |  |  | 			if (isTiny && roundBits) | 
					
						
							|  |  |  | 				float_raise(FPSCR_CAUSE_UNDERFLOW); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (roundBits) | 
					
						
							|  |  |  | 		float_raise(FPSCR_CAUSE_INEXACT); | 
					
						
							|  |  |  | 	zSig = (zSig + roundIncrement) >> 7; | 
					
						
							|  |  |  | 	zSig &= ~(((roundBits ^ 0x40) == 0) & roundNearestEven); | 
					
						
							|  |  |  | 	if (zSig == 0) | 
					
						
							|  |  |  | 		zExp = 0; | 
					
						
							|  |  |  | 	return packFloat32(zSign, zExp, zSig); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static float32 normalizeRoundAndPackFloat32(flag zSign, int16 zExp, bits32 zSig) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shiftCount = countLeadingZeros32(zSig) - 1; | 
					
						
							|  |  |  | 	return roundAndPackFloat32(zSign, zExp - shiftCount, | 
					
						
							|  |  |  | 				   zSig << shiftCount); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static float64 roundAndPackFloat64(flag zSign, int16 zExp, bits64 zSig) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flag roundNearestEven; | 
					
						
							|  |  |  | 	int16 roundIncrement, roundBits; | 
					
						
							|  |  |  | 	flag isTiny; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	/* SH4 has only 2 rounding modes - round to nearest and round to zero */ | 
					
						
							|  |  |  | 	roundNearestEven = (float_rounding_mode() == FPSCR_RM_NEAREST); | 
					
						
							|  |  |  | 	roundIncrement = 0x200; | 
					
						
							|  |  |  | 	if (!roundNearestEven) { | 
					
						
							|  |  |  | 		roundIncrement = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	roundBits = zSig & 0x3FF; | 
					
						
							|  |  |  | 	if (0x7FD <= (bits16) zExp) { | 
					
						
							|  |  |  | 		if ((0x7FD < zExp) | 
					
						
							|  |  |  | 		    || ((zExp == 0x7FD) | 
					
						
							|  |  |  | 			&& ((sbits64) (zSig + roundIncrement) < 0)) | 
					
						
							|  |  |  | 		    ) { | 
					
						
							|  |  |  | 			float_raise(FPSCR_CAUSE_OVERFLOW | FPSCR_CAUSE_INEXACT); | 
					
						
							|  |  |  | 			return packFloat64(zSign, 0x7FF, | 
					
						
							|  |  |  | 					   0) - (roundIncrement == 0); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (zExp < 0) { | 
					
						
							|  |  |  | 			isTiny = (zExp < -1) | 
					
						
							|  |  |  | 			    || (zSig + roundIncrement < | 
					
						
							|  |  |  | 				LIT64(0x8000000000000000)); | 
					
						
							|  |  |  | 			shift64RightJamming(zSig, -zExp, &zSig); | 
					
						
							|  |  |  | 			zExp = 0; | 
					
						
							|  |  |  | 			roundBits = zSig & 0x3FF; | 
					
						
							|  |  |  | 			if (isTiny && roundBits) | 
					
						
							|  |  |  | 				float_raise(FPSCR_CAUSE_UNDERFLOW); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (roundBits) | 
					
						
							|  |  |  | 		float_raise(FPSCR_CAUSE_INEXACT); | 
					
						
							|  |  |  | 	zSig = (zSig + roundIncrement) >> 10; | 
					
						
							|  |  |  | 	zSig &= ~(((roundBits ^ 0x200) == 0) & roundNearestEven); | 
					
						
							|  |  |  | 	if (zSig == 0) | 
					
						
							|  |  |  | 		zExp = 0; | 
					
						
							|  |  |  | 	return packFloat64(zSign, zExp, zSig); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static float32 subFloat32Sigs(float32 a, float32 b, flag zSign) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int16 aExp, bExp, zExp; | 
					
						
							|  |  |  | 	bits32 aSig, bSig, zSig; | 
					
						
							|  |  |  | 	int16 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSig = extractFloat32Frac(a); | 
					
						
							|  |  |  | 	aExp = extractFloat32Exp(a); | 
					
						
							|  |  |  | 	bSig = extractFloat32Frac(b); | 
					
						
							|  |  |  | 	bExp = extractFloat32Exp(b); | 
					
						
							|  |  |  | 	expDiff = aExp - bExp; | 
					
						
							|  |  |  | 	aSig <<= 7; | 
					
						
							|  |  |  | 	bSig <<= 7; | 
					
						
							|  |  |  | 	if (0 < expDiff) | 
					
						
							|  |  |  | 		goto aExpBigger; | 
					
						
							|  |  |  | 	if (expDiff < 0) | 
					
						
							|  |  |  | 		goto bExpBigger; | 
					
						
							|  |  |  | 	if (aExp == 0) { | 
					
						
							|  |  |  | 		aExp = 1; | 
					
						
							|  |  |  | 		bExp = 1; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bSig < aSig) | 
					
						
							|  |  |  | 		goto aBigger; | 
					
						
							|  |  |  | 	if (aSig < bSig) | 
					
						
							|  |  |  | 		goto bBigger; | 
					
						
							|  |  |  | 	return packFloat32(float_rounding_mode() == FPSCR_RM_ZERO, 0, 0); | 
					
						
							|  |  |  |       bExpBigger: | 
					
						
							|  |  |  | 	if (bExp == 0xFF) { | 
					
						
							|  |  |  | 		return packFloat32(zSign ^ 1, 0xFF, 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (aExp == 0) { | 
					
						
							|  |  |  | 		++expDiff; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		aSig |= 0x40000000; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	shift32RightJamming(aSig, -expDiff, &aSig); | 
					
						
							|  |  |  | 	bSig |= 0x40000000; | 
					
						
							|  |  |  |       bBigger: | 
					
						
							|  |  |  | 	zSig = bSig - aSig; | 
					
						
							|  |  |  | 	zExp = bExp; | 
					
						
							|  |  |  | 	zSign ^= 1; | 
					
						
							|  |  |  | 	goto normalizeRoundAndPack; | 
					
						
							|  |  |  |       aExpBigger: | 
					
						
							|  |  |  | 	if (aExp == 0xFF) { | 
					
						
							|  |  |  | 		return a; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bExp == 0) { | 
					
						
							|  |  |  | 		--expDiff; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		bSig |= 0x40000000; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	shift32RightJamming(bSig, expDiff, &bSig); | 
					
						
							|  |  |  | 	aSig |= 0x40000000; | 
					
						
							|  |  |  |       aBigger: | 
					
						
							|  |  |  | 	zSig = aSig - bSig; | 
					
						
							|  |  |  | 	zExp = aExp; | 
					
						
							|  |  |  |       normalizeRoundAndPack: | 
					
						
							|  |  |  | 	--zExp; | 
					
						
							|  |  |  | 	return normalizeRoundAndPackFloat32(zSign, zExp, zSig); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static float32 addFloat32Sigs(float32 a, float32 b, flag zSign) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int16 aExp, bExp, zExp; | 
					
						
							|  |  |  | 	bits32 aSig, bSig, zSig; | 
					
						
							|  |  |  | 	int16 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSig = extractFloat32Frac(a); | 
					
						
							|  |  |  | 	aExp = extractFloat32Exp(a); | 
					
						
							|  |  |  | 	bSig = extractFloat32Frac(b); | 
					
						
							|  |  |  | 	bExp = extractFloat32Exp(b); | 
					
						
							|  |  |  | 	expDiff = aExp - bExp; | 
					
						
							|  |  |  | 	aSig <<= 6; | 
					
						
							|  |  |  | 	bSig <<= 6; | 
					
						
							|  |  |  | 	if (0 < expDiff) { | 
					
						
							|  |  |  | 		if (aExp == 0xFF) { | 
					
						
							|  |  |  | 			return a; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (bExp == 0) { | 
					
						
							|  |  |  | 			--expDiff; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			bSig |= 0x20000000; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		shift32RightJamming(bSig, expDiff, &bSig); | 
					
						
							|  |  |  | 		zExp = aExp; | 
					
						
							|  |  |  | 	} else if (expDiff < 0) { | 
					
						
							|  |  |  | 		if (bExp == 0xFF) { | 
					
						
							|  |  |  | 			return packFloat32(zSign, 0xFF, 0); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (aExp == 0) { | 
					
						
							|  |  |  | 			++expDiff; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			aSig |= 0x20000000; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		shift32RightJamming(aSig, -expDiff, &aSig); | 
					
						
							|  |  |  | 		zExp = bExp; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		if (aExp == 0xFF) { | 
					
						
							|  |  |  | 			return a; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		if (aExp == 0) | 
					
						
							|  |  |  | 			return packFloat32(zSign, 0, (aSig + bSig) >> 6); | 
					
						
							|  |  |  | 		zSig = 0x40000000 + aSig + bSig; | 
					
						
							|  |  |  | 		zExp = aExp; | 
					
						
							|  |  |  | 		goto roundAndPack; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	aSig |= 0x20000000; | 
					
						
							|  |  |  | 	zSig = (aSig + bSig) << 1; | 
					
						
							|  |  |  | 	--zExp; | 
					
						
							|  |  |  | 	if ((sbits32) zSig < 0) { | 
					
						
							|  |  |  | 		zSig = aSig + bSig; | 
					
						
							|  |  |  | 		++zExp; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  |       roundAndPack: | 
					
						
							|  |  |  | 	return roundAndPackFloat32(zSign, zExp, zSig); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float64 float64_sub(float64 a, float64 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSign = extractFloat64Sign(a); | 
					
						
							|  |  |  | 	bSign = extractFloat64Sign(b); | 
					
						
							|  |  |  | 	if (aSign == bSign) { | 
					
						
							|  |  |  | 		return subFloat64Sigs(a, b, aSign); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return addFloat64Sigs(a, b, aSign); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float32 float32_sub(float32 a, float32 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSign = extractFloat32Sign(a); | 
					
						
							|  |  |  | 	bSign = extractFloat32Sign(b); | 
					
						
							|  |  |  | 	if (aSign == bSign) { | 
					
						
							|  |  |  | 		return subFloat32Sigs(a, b, aSign); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return addFloat32Sigs(a, b, aSign); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float32 float32_add(float32 a, float32 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSign = extractFloat32Sign(a); | 
					
						
							|  |  |  | 	bSign = extractFloat32Sign(b); | 
					
						
							|  |  |  | 	if (aSign == bSign) { | 
					
						
							|  |  |  | 		return addFloat32Sigs(a, b, aSign); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return subFloat32Sigs(a, b, aSign); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float64 float64_add(float64 a, float64 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSign = extractFloat64Sign(a); | 
					
						
							|  |  |  | 	bSign = extractFloat64Sign(b); | 
					
						
							|  |  |  | 	if (aSign == bSign) { | 
					
						
							|  |  |  | 		return addFloat64Sigs(a, b, aSign); | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		return subFloat64Sigs(a, b, aSign); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void | 
					
						
							|  |  |  | normalizeFloat64Subnormal(bits64 aSig, int16 * zExpPtr, bits64 * zSigPtr) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shiftCount = countLeadingZeros64(aSig) - 11; | 
					
						
							|  |  |  | 	*zSigPtr = aSig << shiftCount; | 
					
						
							|  |  |  | 	*zExpPtr = 1 - shiftCount; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | void add128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr, | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | 		   bits64 * z1Ptr) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	bits64 z1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	z1 = a1 + b1; | 
					
						
							|  |  |  | 	*z1Ptr = z1; | 
					
						
							|  |  |  | 	*z0Ptr = a0 + b0 + (z1 < a1); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | void | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | sub128(bits64 a0, bits64 a1, bits64 b0, bits64 b1, bits64 * z0Ptr, | 
					
						
							|  |  |  |        bits64 * z1Ptr) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	*z1Ptr = a1 - b1; | 
					
						
							|  |  |  | 	*z0Ptr = a0 - b0 - (a1 < b1); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static bits64 estimateDiv128To64(bits64 a0, bits64 a1, bits64 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	bits64 b0, b1; | 
					
						
							|  |  |  | 	bits64 rem0, rem1, term0, term1; | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | 	bits64 z, tmp; | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | 	if (b <= a0) | 
					
						
							|  |  |  | 		return LIT64(0xFFFFFFFFFFFFFFFF); | 
					
						
							|  |  |  | 	b0 = b >> 32; | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | 	tmp = a0; | 
					
						
							|  |  |  | 	do_div(tmp, b0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	z = (b0 << 32 <= a0) ? LIT64(0xFFFFFFFF00000000) : tmp << 32; | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | 	mul64To128(b, z, &term0, &term1); | 
					
						
							|  |  |  | 	sub128(a0, a1, term0, term1, &rem0, &rem1); | 
					
						
							|  |  |  | 	while (((sbits64) rem0) < 0) { | 
					
						
							|  |  |  | 		z -= LIT64(0x100000000); | 
					
						
							|  |  |  | 		b1 = b << 32; | 
					
						
							|  |  |  | 		add128(rem0, rem1, b0, b1, &rem0, &rem1); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	rem0 = (rem0 << 32) | (rem1 >> 32); | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | 	tmp = rem0; | 
					
						
							|  |  |  | 	do_div(tmp, b0); | 
					
						
							|  |  |  | 	z |= (b0 << 32 <= rem0) ? 0xFFFFFFFF : tmp; | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | 	return z; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | void mul64To128(bits64 a, bits64 b, bits64 * z0Ptr, bits64 * z1Ptr) | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | { | 
					
						
							|  |  |  | 	bits32 aHigh, aLow, bHigh, bLow; | 
					
						
							|  |  |  | 	bits64 z0, zMiddleA, zMiddleB, z1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aLow = a; | 
					
						
							|  |  |  | 	aHigh = a >> 32; | 
					
						
							|  |  |  | 	bLow = b; | 
					
						
							|  |  |  | 	bHigh = b >> 32; | 
					
						
							|  |  |  | 	z1 = ((bits64) aLow) * bLow; | 
					
						
							|  |  |  | 	zMiddleA = ((bits64) aLow) * bHigh; | 
					
						
							|  |  |  | 	zMiddleB = ((bits64) aHigh) * bLow; | 
					
						
							|  |  |  | 	z0 = ((bits64) aHigh) * bHigh; | 
					
						
							|  |  |  | 	zMiddleA += zMiddleB; | 
					
						
							|  |  |  | 	z0 += (((bits64) (zMiddleA < zMiddleB)) << 32) + (zMiddleA >> 32); | 
					
						
							|  |  |  | 	zMiddleA <<= 32; | 
					
						
							|  |  |  | 	z1 += zMiddleA; | 
					
						
							|  |  |  | 	z0 += (z1 < zMiddleA); | 
					
						
							|  |  |  | 	*z1Ptr = z1; | 
					
						
							|  |  |  | 	*z0Ptr = z0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void normalizeFloat32Subnormal(bits32 aSig, int16 * zExpPtr, | 
					
						
							|  |  |  | 				      bits32 * zSigPtr) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	shiftCount = countLeadingZeros32(aSig) - 8; | 
					
						
							|  |  |  | 	*zSigPtr = aSig << shiftCount; | 
					
						
							|  |  |  | 	*zExpPtr = 1 - shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float64 float64_div(float64 a, float64 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flag aSign, bSign, zSign; | 
					
						
							|  |  |  | 	int16 aExp, bExp, zExp; | 
					
						
							|  |  |  | 	bits64 aSig, bSig, zSig; | 
					
						
							|  |  |  | 	bits64 rem0, rem1; | 
					
						
							|  |  |  | 	bits64 term0, term1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSig = extractFloat64Frac(a); | 
					
						
							|  |  |  | 	aExp = extractFloat64Exp(a); | 
					
						
							|  |  |  | 	aSign = extractFloat64Sign(a); | 
					
						
							|  |  |  | 	bSig = extractFloat64Frac(b); | 
					
						
							|  |  |  | 	bExp = extractFloat64Exp(b); | 
					
						
							|  |  |  | 	bSign = extractFloat64Sign(b); | 
					
						
							|  |  |  | 	zSign = aSign ^ bSign; | 
					
						
							|  |  |  | 	if (aExp == 0x7FF) { | 
					
						
							|  |  |  | 		if (bExp == 0x7FF) { | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return packFloat64(zSign, 0x7FF, 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bExp == 0x7FF) { | 
					
						
							|  |  |  | 		return packFloat64(zSign, 0, 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bExp == 0) { | 
					
						
							|  |  |  | 		if (bSig == 0) { | 
					
						
							|  |  |  | 			if ((aExp | aSig) == 0) { | 
					
						
							|  |  |  | 				float_raise(FPSCR_CAUSE_INVALID); | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			return packFloat64(zSign, 0x7FF, 0); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		normalizeFloat64Subnormal(bSig, &bExp, &bSig); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (aExp == 0) { | 
					
						
							|  |  |  | 		if (aSig == 0) | 
					
						
							|  |  |  | 			return packFloat64(zSign, 0, 0); | 
					
						
							|  |  |  | 		normalizeFloat64Subnormal(aSig, &aExp, &aSig); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	zExp = aExp - bExp + 0x3FD; | 
					
						
							|  |  |  | 	aSig = (aSig | LIT64(0x0010000000000000)) << 10; | 
					
						
							|  |  |  | 	bSig = (bSig | LIT64(0x0010000000000000)) << 11; | 
					
						
							|  |  |  | 	if (bSig <= (aSig + aSig)) { | 
					
						
							|  |  |  | 		aSig >>= 1; | 
					
						
							|  |  |  | 		++zExp; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	zSig = estimateDiv128To64(aSig, 0, bSig); | 
					
						
							|  |  |  | 	if ((zSig & 0x1FF) <= 2) { | 
					
						
							|  |  |  | 		mul64To128(bSig, zSig, &term0, &term1); | 
					
						
							|  |  |  | 		sub128(aSig, 0, term0, term1, &rem0, &rem1); | 
					
						
							|  |  |  | 		while ((sbits64) rem0 < 0) { | 
					
						
							|  |  |  | 			--zSig; | 
					
						
							|  |  |  | 			add128(rem0, rem1, 0, bSig, &rem0, &rem1); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		zSig |= (rem1 != 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return roundAndPackFloat64(zSign, zExp, zSig); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float32 float32_div(float32 a, float32 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flag aSign, bSign, zSign; | 
					
						
							|  |  |  | 	int16 aExp, bExp, zExp; | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | 	bits32 aSig, bSig; | 
					
						
							|  |  |  | 	uint64_t zSig; | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	aSig = extractFloat32Frac(a); | 
					
						
							|  |  |  | 	aExp = extractFloat32Exp(a); | 
					
						
							|  |  |  | 	aSign = extractFloat32Sign(a); | 
					
						
							|  |  |  | 	bSig = extractFloat32Frac(b); | 
					
						
							|  |  |  | 	bExp = extractFloat32Exp(b); | 
					
						
							|  |  |  | 	bSign = extractFloat32Sign(b); | 
					
						
							|  |  |  | 	zSign = aSign ^ bSign; | 
					
						
							|  |  |  | 	if (aExp == 0xFF) { | 
					
						
							|  |  |  | 		if (bExp == 0xFF) { | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		return packFloat32(zSign, 0xFF, 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bExp == 0xFF) { | 
					
						
							|  |  |  | 		return packFloat32(zSign, 0, 0); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bExp == 0) { | 
					
						
							|  |  |  | 		if (bSig == 0) { | 
					
						
							|  |  |  | 			return packFloat32(zSign, 0xFF, 0); | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		normalizeFloat32Subnormal(bSig, &bExp, &bSig); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (aExp == 0) { | 
					
						
							|  |  |  | 		if (aSig == 0) | 
					
						
							|  |  |  | 			return packFloat32(zSign, 0, 0); | 
					
						
							|  |  |  | 		normalizeFloat32Subnormal(aSig, &aExp, &aSig); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	zExp = aExp - bExp + 0x7D; | 
					
						
							|  |  |  | 	aSig = (aSig | 0x00800000) << 7; | 
					
						
							|  |  |  | 	bSig = (bSig | 0x00800000) << 8; | 
					
						
							|  |  |  | 	if (bSig <= (aSig + aSig)) { | 
					
						
							|  |  |  | 		aSig >>= 1; | 
					
						
							|  |  |  | 		++zExp; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | 	zSig = (((bits64) aSig) << 32); | 
					
						
							|  |  |  | 	do_div(zSig, bSig); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | 	if ((zSig & 0x3F) == 0) { | 
					
						
							|  |  |  | 		zSig |= (((bits64) bSig) * zSig != ((bits64) aSig) << 32); | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
											2008-11-18 14:22:39 +09:00
										 |  |  | 	return roundAndPackFloat32(zSign, zExp, (bits32)zSig); | 
					
						
							| 
									
										
										
										
											2007-11-30 18:42:27 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float32 float32_mul(float32 a, float32 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	char aSign, bSign, zSign; | 
					
						
							|  |  |  | 	int aExp, bExp, zExp; | 
					
						
							|  |  |  | 	unsigned int aSig, bSig; | 
					
						
							|  |  |  | 	unsigned long long zSig64; | 
					
						
							|  |  |  | 	unsigned int zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSig = extractFloat32Frac(a); | 
					
						
							|  |  |  | 	aExp = extractFloat32Exp(a); | 
					
						
							|  |  |  | 	aSign = extractFloat32Sign(a); | 
					
						
							|  |  |  | 	bSig = extractFloat32Frac(b); | 
					
						
							|  |  |  | 	bExp = extractFloat32Exp(b); | 
					
						
							|  |  |  | 	bSign = extractFloat32Sign(b); | 
					
						
							|  |  |  | 	zSign = aSign ^ bSign; | 
					
						
							|  |  |  | 	if (aExp == 0) { | 
					
						
							|  |  |  | 		if (aSig == 0) | 
					
						
							|  |  |  | 			return packFloat32(zSign, 0, 0); | 
					
						
							|  |  |  | 		normalizeFloat32Subnormal(aSig, &aExp, &aSig); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bExp == 0) { | 
					
						
							|  |  |  | 		if (bSig == 0) | 
					
						
							|  |  |  | 			return packFloat32(zSign, 0, 0); | 
					
						
							|  |  |  | 		normalizeFloat32Subnormal(bSig, &bExp, &bSig); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if ((bExp == 0xff && bSig == 0) || (aExp == 0xff && aSig == 0)) | 
					
						
							|  |  |  | 		return roundAndPackFloat32(zSign, 0xff, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	zExp = aExp + bExp - 0x7F; | 
					
						
							|  |  |  | 	aSig = (aSig | 0x00800000) << 7; | 
					
						
							|  |  |  | 	bSig = (bSig | 0x00800000) << 8; | 
					
						
							|  |  |  | 	shift64RightJamming(((unsigned long long)aSig) * bSig, 32, &zSig64); | 
					
						
							|  |  |  | 	zSig = zSig64; | 
					
						
							|  |  |  | 	if (0 <= (signed int)(zSig << 1)) { | 
					
						
							|  |  |  | 		zSig <<= 1; | 
					
						
							|  |  |  | 		--zExp; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return roundAndPackFloat32(zSign, zExp, zSig); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | float64 float64_mul(float64 a, float64 b) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	char aSign, bSign, zSign; | 
					
						
							|  |  |  | 	int aExp, bExp, zExp; | 
					
						
							|  |  |  | 	unsigned long long int aSig, bSig, zSig0, zSig1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	aSig = extractFloat64Frac(a); | 
					
						
							|  |  |  | 	aExp = extractFloat64Exp(a); | 
					
						
							|  |  |  | 	aSign = extractFloat64Sign(a); | 
					
						
							|  |  |  | 	bSig = extractFloat64Frac(b); | 
					
						
							|  |  |  | 	bExp = extractFloat64Exp(b); | 
					
						
							|  |  |  | 	bSign = extractFloat64Sign(b); | 
					
						
							|  |  |  | 	zSign = aSign ^ bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (aExp == 0) { | 
					
						
							|  |  |  | 		if (aSig == 0) | 
					
						
							|  |  |  | 			return packFloat64(zSign, 0, 0); | 
					
						
							|  |  |  | 		normalizeFloat64Subnormal(aSig, &aExp, &aSig); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if (bExp == 0) { | 
					
						
							|  |  |  | 		if (bSig == 0) | 
					
						
							|  |  |  | 			return packFloat64(zSign, 0, 0); | 
					
						
							|  |  |  | 		normalizeFloat64Subnormal(bSig, &bExp, &bSig); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	if ((aExp == 0x7ff && aSig == 0) || (bExp == 0x7ff && bSig == 0)) | 
					
						
							|  |  |  | 		return roundAndPackFloat64(zSign, 0x7ff, 0); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	zExp = aExp + bExp - 0x3FF; | 
					
						
							|  |  |  | 	aSig = (aSig | 0x0010000000000000LL) << 10; | 
					
						
							|  |  |  | 	bSig = (bSig | 0x0010000000000000LL) << 11; | 
					
						
							|  |  |  | 	mul64To128(aSig, bSig, &zSig0, &zSig1); | 
					
						
							|  |  |  | 	zSig0 |= (zSig1 != 0); | 
					
						
							|  |  |  | 	if (0 <= (signed long long int)(zSig0 << 1)) { | 
					
						
							|  |  |  | 		zSig0 <<= 1; | 
					
						
							|  |  |  | 		--zExp; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return roundAndPackFloat64(zSign, zExp, zSig0); | 
					
						
							|  |  |  | } | 
					
						
							| 
									
										
										
										
											2008-09-05 16:36:19 +09:00
										 |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * ------------------------------------------------------------------------------- | 
					
						
							|  |  |  |  *  Returns the result of converting the double-precision floating-point value | 
					
						
							|  |  |  |  *  `a' to the single-precision floating-point format.  The conversion is | 
					
						
							|  |  |  |  *  performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  |  *  Arithmetic. | 
					
						
							|  |  |  |  *  ------------------------------------------------------------------------------- | 
					
						
							|  |  |  |  *  */ | 
					
						
							|  |  |  | float32 float64_to_float32(float64 a) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp; | 
					
						
							|  |  |  |     bits64 aSig; | 
					
						
							|  |  |  |     bits32 zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     shift64RightJamming( aSig, 22, &aSig ); | 
					
						
							|  |  |  |     zSig = aSig; | 
					
						
							|  |  |  |     if ( aExp || zSig ) { | 
					
						
							|  |  |  |         zSig |= 0x40000000; | 
					
						
							|  |  |  |         aExp -= 0x381; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return roundAndPackFloat32(aSign, aExp, zSig); | 
					
						
							|  |  |  | } |