2007-07-03 12:54:49 +02:00
										 
									 
								 
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								/*
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								 * Audio support for PS3
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								 * Copyright (C) 2007 Sony Computer Entertainment Inc.
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								 * Copyright 2006, 2007 Sony Corporation
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								 * All rights reserved.
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								 *
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								 * This program is free software; you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; version 2 of the License.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software
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								 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
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								 */
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								/*
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								 * interrupt / configure registers
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								 */
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								#define PS3_AUDIO_INTR_0                 (0x00000100)
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								#define PS3_AUDIO_INTR_EN_0              (0x00000140)
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								#define PS3_AUDIO_CONFIG                 (0x00000200)
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								/*
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								 * DMAC registers
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								 * n:0..9
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								 */
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								#define PS3_AUDIO_DMAC_REGBASE(x)         (0x0000210 + 0x20 * (x))
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								#define PS3_AUDIO_KICK(n)                 (PS3_AUDIO_DMAC_REGBASE(n) + 0x00)
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								#define PS3_AUDIO_SOURCE(n)               (PS3_AUDIO_DMAC_REGBASE(n) + 0x04)
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								#define PS3_AUDIO_DEST(n)                 (PS3_AUDIO_DMAC_REGBASE(n) + 0x08)
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								#define PS3_AUDIO_DMASIZE(n)              (PS3_AUDIO_DMAC_REGBASE(n) + 0x0C)
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								/*
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								 * mute control
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								 */
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								#define PS3_AUDIO_AX_MCTRL                (0x00004000)
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								#define PS3_AUDIO_AX_ISBP                 (0x00004004)
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								#define PS3_AUDIO_AX_AOBP                 (0x00004008)
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								#define PS3_AUDIO_AX_IC                   (0x00004010)
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								#define PS3_AUDIO_AX_IE                   (0x00004014)
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								#define PS3_AUDIO_AX_IS                   (0x00004018)
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								/*
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								 * three wire serial
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								 * n:0..3
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								 */
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								#define PS3_AUDIO_AO_MCTRL                (0x00006000)
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								#define PS3_AUDIO_AO_3WMCTRL              (0x00006004)
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								#define PS3_AUDIO_AO_3WCTRL(n)            (0x00006200 + 0x200 * (n))
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								/*
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								 * S/PDIF
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								 * n:0..1
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								 * x:0..11
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								 * y:0..5
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								 */
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								#define PS3_AUDIO_AO_SPD_REGBASE(n)       (0x00007200 + 0x200 * (n))
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								#define PS3_AUDIO_AO_SPDCTRL(n) \
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									(PS3_AUDIO_AO_SPD_REGBASE(n) + 0x00)
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								#define PS3_AUDIO_AO_SPDUB(n, x) \
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									(PS3_AUDIO_AO_SPD_REGBASE(n) + 0x04 + 0x04 * (x))
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								#define PS3_AUDIO_AO_SPDCS(n, y) \
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									(PS3_AUDIO_AO_SPD_REGBASE(n) + 0x34 + 0x04 * (y))
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								/*
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								  PS3_AUDIO_INTR_0 register tells an interrupt handler which audio
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								  DMA channel triggered the interrupt.  The interrupt status for a channel
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								  can be cleared by writing a '1' to the corresponding bit.  A new interrupt
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								  cannot be generated until the previous interrupt has been cleared.
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								  Note that the status reported by PS3_AUDIO_INTR_0 is independent of the
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								  value of PS3_AUDIO_INTR_EN_0.
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								 31            24 23           16 15            8 7             0
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								 |0 0 0 0 0 0 0 0 0 0 0 0 0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C| INTR_0
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								*/
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								#define PS3_AUDIO_INTR_0_CHAN(n)	(1 << ((n) * 2))
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								#define PS3_AUDIO_INTR_0_CHAN9     PS3_AUDIO_INTR_0_CHAN(9)
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								#define PS3_AUDIO_INTR_0_CHAN8     PS3_AUDIO_INTR_0_CHAN(8)
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								#define PS3_AUDIO_INTR_0_CHAN7     PS3_AUDIO_INTR_0_CHAN(7)
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								#define PS3_AUDIO_INTR_0_CHAN6     PS3_AUDIO_INTR_0_CHAN(6)
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								#define PS3_AUDIO_INTR_0_CHAN5     PS3_AUDIO_INTR_0_CHAN(5)
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								#define PS3_AUDIO_INTR_0_CHAN4     PS3_AUDIO_INTR_0_CHAN(4)
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								#define PS3_AUDIO_INTR_0_CHAN3     PS3_AUDIO_INTR_0_CHAN(3)
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								#define PS3_AUDIO_INTR_0_CHAN2     PS3_AUDIO_INTR_0_CHAN(2)
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								#define PS3_AUDIO_INTR_0_CHAN1     PS3_AUDIO_INTR_0_CHAN(1)
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								#define PS3_AUDIO_INTR_0_CHAN0     PS3_AUDIO_INTR_0_CHAN(0)
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								/*
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								  The PS3_AUDIO_INTR_EN_0 register specifies which DMA channels can generate
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								  an interrupt to the PU.  Each bit of PS3_AUDIO_INTR_EN_0 is ANDed with the
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								  corresponding bit in PS3_AUDIO_INTR_0.  The resulting bits are OR'd together
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								  to generate the Audio interrupt.
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								 31            24 23           16 15            8 7             0
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								 |0 0 0 0 0 0 0 0 0 0 0 0 0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C|0|C| INTR_EN_0
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								  Bit assignments are same as PS3_AUDIO_INTR_0
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								*/
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								/*
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								  PS3_AUDIO_CONFIG
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								  31            24 23           16 15            8 7             0
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								 |0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 0|0 0 0 0 0 0 0 C|0 0 0 0 0 0 0 0| CONFIG
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								*/
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								/* The CLEAR field cancels all pending transfers, and stops any running DMA
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								   transfers.  Any interrupts associated with the canceled transfers
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								   will occur as if the transfer had finished.
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								   Since this bit is designed to recover from DMA related issues
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											2011-03-30 22:57:33 -03:00
										 
									 
								 
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								   which are caused by unpredictable situations, it is preferred to wait
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											2007-07-03 12:54:49 +02:00
										 
									 
								 
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								   for normal DMA transfer end without using this bit.
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								*/
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								#define PS3_AUDIO_CONFIG_CLEAR          (1 << 8)  /* RWIVF */
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								/*
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								  PS3_AUDIO_AX_MCTRL: Audio Port Mute Control Register
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								 31            24 23           16 15            8 7             0
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								 |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|A|A|A|0 0 0 0 0 0 0|S|S|A|A|A|A| AX_MCTRL
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								*/
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								/* 3 Wire Audio Serial Output Channel Mutes (0..3)  */
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								#define PS3_AUDIO_AX_MCTRL_ASOMT(n)     (1 << (3 - (n)))  /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_ASO3MT       (1 << 0)          /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_ASO2MT       (1 << 1)          /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_ASO1MT       (1 << 2)          /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_ASO0MT       (1 << 3)          /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* S/PDIF mutes (0,1)*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_SPOMT(n)     (1 << (5 - (n)))  /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_SPO1MT       (1 << 4)          /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_SPO0MT       (1 << 5)          /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* All 3 Wire Serial Outputs Mute */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_AASOMT       (1 << 13)         /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* All S/PDIF Mute */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_ASPOMT       (1 << 14)         /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* All Audio Outputs Mute */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_MCTRL_AAOMT        (1 << 15)         /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  S/PDIF Outputs Buffer Read/Write Pointer Register
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |0 0 0 0 0 0 0 0|0|SPO0B|0|SPO1B|0 0 0 0 0 0 0 0|0|SPO0B|0|SPO1B| AX_ISBP
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 S/PDIF Output Channel Read Buffer Numbers
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 Buffer number is  value of field.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 Indicates current read access buffer ID from Audio Data
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 Transfer controller of S/PDIF Output
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_ISBP_SPOBRN_MASK(n) (0x7 << 4 * (1 - (n))) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_ISBP_SPO1BRN_MASK		(0x7 << 0) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_ISBP_SPO0BRN_MASK		(0x7 << 4) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								S/PDIF Output Channel Buffer Write Numbers
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Indicates current write access buffer ID from bus master.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_ISBP_SPOBWN_MASK(n) (0x7 <<  4 * (5 - (n))) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_ISBP_SPO1BWN_MASK		(0x7 << 16) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_ISBP_SPO0BWN_MASK		(0x7 << 20) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  3 Wire Audio Serial Outputs Buffer Read/Write
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  Pointer Register
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								  Buffer number is  value of field
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |0|ASO0B|0|ASO1B|0|ASO2B|0|ASO3B|0|ASO0B|0|ASO1B|0|ASO2B|0|ASO3B| AX_AOBP
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3 Wire Audio Serial Output Channel Buffer Read Numbers
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Indicates current read access buffer Id from Audio Data Transfer
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Controller of 3 Wire Audio Serial Output Channels
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASOBRN_MASK(n) (0x7 << 4 * (3 - (n))) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASO3BRN_MASK	(0x7 << 0) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASO2BRN_MASK	(0x7 << 4) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASO1BRN_MASK	(0x7 << 8) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASO0BRN_MASK	(0x7 << 12) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3 Wire Audio Serial Output Channel Buffer Write Numbers
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Indicates current write access buffer ID from bus master.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASOBWN_MASK(n) (0x7 << 4 * (7 - (n))) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASO3BWN_MASK        (0x7 << 16) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASO2BWN_MASK        (0x7 << 20) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASO1BWN_MASK        (0x7 << 24) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_AOBP_ASO0BWN_MASK        (0x7 << 28) /* R-IUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Audio Port Interrupt Condition Register
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								For the fields in this register, the following values apply:
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								0 = Interrupt is generated every interrupt event.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								1 = Interrupt is generated every 2 interrupt events.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								2 = Interrupt is generated every 4 interrupt events.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3 = Reserved
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |0 0 0 0 0 0 0 0|0 0|SPO|0 0|SPO|0 0|AAS|0 0 0 0 0 0 0 0 0 0 0 0| AX_IC
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								All 3-Wire Audio Serial Outputs Interrupt Mode
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Configures the Interrupt and Signal Notification
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								condition of all 3-wire Audio Serial Outputs.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_AASOIMD_MASK          (0x3 << 12) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_AASOIMD_EVERY1        (0x0 << 12) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_AASOIMD_EVERY2        (0x1 << 12) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_AASOIMD_EVERY4        (0x2 << 12) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								S/PDIF Output Channel Interrupt Modes
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Configures the Interrupt and signal Notification
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								conditions of S/PDIF output channels.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_SPO1IMD_MASK          (0x3 << 16) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_SPO1IMD_EVERY1        (0x0 << 16) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_SPO1IMD_EVERY2        (0x1 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_SPO1IMD_EVERY4        (0x2 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_SPO0IMD_MASK          (0x3 << 20) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_SPO0IMD_EVERY1        (0x0 << 20) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_SPO0IMD_EVERY2        (0x1 << 20) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IC_SPO0IMD_EVERY4        (0x2 << 20) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Audio Port interrupt Enable Register
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Configures whether to enable or disable each Interrupt Generation.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |0 0 0 0 0 0 0 0|S|S|0 0|A|A|A|A|0 0 0 0|S|S|0 0|S|S|0 0|A|A|A|A| AX_IE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3 Wire Audio Serial Output Channel Buffer Underflow
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Interrupt Enables
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Select enable/disable of Buffer Underflow Interrupts for
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3-Wire Audio Serial Output Channels
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								DISABLED=Interrupt generation disabled.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASOBUIE(n)      (1 << (3 - (n))) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASO3BUIE        (1 << 0) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASO2BUIE        (1 << 1) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASO1BUIE        (1 << 2) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASO0BUIE        (1 << 3) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* S/PDIF Output Channel Buffer Underflow Interrupt Enables */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPOBUIE(n)      (1 << (7 - (n))) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPO1BUIE        (1 << 6) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPO0BUIE        (1 << 7) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* S/PDIF Output Channel One Block Transfer Completion Interrupt Enables */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPOBTCIE(n)     (1 << (11 - (n))) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPO1BTCIE       (1 << 10) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPO0BTCIE       (1 << 11) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* 3-Wire Audio Serial Output Channel Buffer Empty Interrupt Enables */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASOBEIE(n)      (1 << (19 - (n))) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASO3BEIE        (1 << 16) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASO2BEIE        (1 << 17) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASO1BEIE        (1 << 18) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_ASO0BEIE        (1 << 19) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/* S/PDIF Output Channel Buffer Empty Interrupt Enables */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPOBEIE(n)      (1 << (23 - (n))) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPO1BEIE        (1 << 22) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AX_IE_SPO0BEIE        (1 << 23) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Audio Port Interrupt Status Register
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-30 22:57:33 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								Indicates Interrupt status, which interrupt has occurred, and can clear
							 | 
						
					
						
							
								
									
										
										
										
											2007-07-03 12:54:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								each interrupt in this register.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Writing 1b to a field containing 1b clears field and de-asserts interrupt.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Writing 0b to a field has no effect.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Field vaules are the following:
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-30 22:57:33 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								0 - Interrupt hasn't occurred.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								1 - Interrupt has occurred.
							 | 
						
					
						
							
								
									
										
										
										
											2007-07-03 12:54:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |0 0 0 0 0 0 0 0|S|S|0 0|A|A|A|A|0 0 0 0|S|S|0 0|S|S|0 0|A|A|A|A| AX_IS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 Bit assignment are same as AX_IE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Audio Output Master Control Register
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Configures Master Clock and other master Audio Output Settings
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |0|SCKSE|0|SCKSE|  MR0  |  MR1  |MCL|MCL|0 0 0 0|0 0 0 0 0 0 0 0| AO_MCTRL
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								MCLK Output Control
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Controls mclko[1] output.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								0 - Disable output (fixed at High)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								1 - Output clock produced by clock selected
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								with scksel1 by mr1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								2 - Reserved
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3 - Reserved
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC1_MASK		(0x3 << 12) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC1_DISABLED	(0x0 << 12) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC1_ENABLED	(0x1 << 12) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC1_RESVD2	(0x2 << 12) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC1_RESVD3	(0x3 << 12) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								MCLK Output Control
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Controls mclko[0] output.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								0 - Disable output (fixed at High)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								1 - Output clock produced by clock selected
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								with SCKSEL0 by MR0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								2 - Reserved
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3 - Reserved
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC0_MASK		(0x3 << 14) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC0_DISABLED	(0x0 << 14) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC0_ENABLED	(0x1 << 14) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC0_RESVD2	(0x2 << 14) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MCLKC0_RESVD3	(0x3 << 14) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Master Clock Rate 1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Sets the divide ration of Master Clock1 (clock output from
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mclko[1] for the input clock selected by scksel1.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MR1_MASK	(0xf << 16)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MR1_DEFAULT	(0x0 << 16) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Master Clock Rate 0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Sets the divide ratio of Master Clock0 (clock output from
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								mclko[0] for the input clock selected by scksel0).
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MR0_MASK	(0xf << 20) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_MR0_DEFAULT	(0x0 << 20) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								System Clock Select 0/1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Selects the system clock to be used as Master Clock 0/1
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Input the system clock that is appropriate for the sampling
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								rate.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_SCKSEL1_MASK		(0x7 << 24) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_SCKSEL1_DEFAULT	(0x2 << 24) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_SCKSEL0_MASK		(0x7 << 28) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_MCTRL_SCKSEL0_DEFAULT	(0x2 << 28) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3-Wire Audio Output Master Control Register
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Configures clock, 3-Wire Audio Serial Output Enable, and
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								other 3-Wire Audio Serial Output Master Settings
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |A|A|A|A|0 0 0|A| ASOSR |0 0 0 0|A|A|A|A|A|A|0|1|0 0 0 0 0 0 0 0| AO_3WMCTRL
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								LRCKO Polarity
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								0 - Reserved
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
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								1 - default
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								*/
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								#define PS3_AUDIO_AO_3WMCTRL_ASOPLRCK 		(1 << 8) /* RWIVF */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOPLRCK_DEFAULT	(1 << 8) /* RW--V */
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								/* LRCK Output Disable */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD		(1 << 10) /* RWIVF */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_ENABLED	(0 << 10) /* RW--V */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOLRCKD_DISABLED	(1 << 10) /* RWI-V */
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								/* Bit Clock Output Disable */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD		(1 << 11) /* RWIVF */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_ENABLED	(0 << 11) /* RW--V */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOBCLKD_DISABLED	(1 << 11) /* RWI-V */
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								/*
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								3-Wire Audio Serial Output Channel 0-3 Operational
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								Status.  Each bit becomes 1 after each 3-Wire Audio
							 | 
						
					
						
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							 | 
							
							
								Serial Output Channel N is in action by setting 1 to
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								asoen.
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								Each bit becomes 0 after each 3-Wire Audio Serial Output
							 | 
						
					
						
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							 | 
							
							
								Channel N is out of action by setting 0 to asoen.
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								*/
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN(n)		(1 << (15 - (n))) /* R-IVF */
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							 | 
							
							
								#define PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(n)	(0 << (15 - (n))) /* R-I-V */
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(n)	(1 << (15 - (n))) /* R---V */
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN0		\
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							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASORUN(0)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN0_STOPPED	\
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							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(0)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN0_RUNNING	\
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							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(0)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN1		\
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									PS3_AUDIO_AO_3WMCTRL_ASORUN(1)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN1_STOPPED	\
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									PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(1)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN1_RUNNING	\
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									PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(1)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN2		\
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							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASORUN(2)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN2_STOPPED	\
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									PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(2)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN2_RUNNING	\
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									PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(2)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN3		\
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									PS3_AUDIO_AO_3WMCTRL_ASORUN(3)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN3_STOPPED	\
							 | 
						
					
						
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									PS3_AUDIO_AO_3WMCTRL_ASORUN_STOPPED(3)
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								#define PS3_AUDIO_AO_3WMCTRL_ASORUN3_RUNNING	\
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									PS3_AUDIO_AO_3WMCTRL_ASORUN_RUNNING(3)
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								/*
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								Sampling Rate
							 | 
						
					
						
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								Specifies the divide ratio of the bit clock (clock output
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-30 22:57:33 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								from bclko) used by the 3-wire Audio Output Clock, which
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											2007-07-03 12:54:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								is applied to the master clock selected by mcksel.
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								Data output is synchronized with this clock.
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								*/
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								#define PS3_AUDIO_AO_3WMCTRL_ASOSR_MASK		(0xf << 20) /* RWIVF */
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							| 
								
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							 | 
							
							
								#define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV2		(0x1 << 20) /* RWI-V */
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							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV4		(0x2 << 20) /* RW--V */
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							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV8		(0x4 << 20) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_AO_3WMCTRL_ASOSR_DIV12	(0x6 << 20) /* RW--V */
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								/*
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							 | 
							
							
								Master Clock Select
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							 | 
							
							
								0 - Master Clock 0
							 | 
						
					
						
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								1 - Master Clock 1
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								*/
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								#define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL		(1 << 24) /* RWIVF */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL_CLK0	(0 << 24) /* RWI-V */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOMCKSEL_CLK1	(1 << 24) /* RW--V */
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								/*
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							 | 
							
							
								Enables and disables 4ch 3-Wire Audio Serial Output
							 | 
						
					
						
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								operation.  Each Bit from 0 to 3 corresponds to an
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							 | 
							
							
								output channel, which means that each output channel
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							 | 
							
							
								can be enabled or disabled individually.  When
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								multiple channels are enabled at the same time, output
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							 | 
							
							
								operations are performed in synchronization.
							 | 
						
					
						
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							 | 
							
							
								Bit 0 - Output Channel 0 (SDOUT[0])
							 | 
						
					
						
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							 | 
							
							
								Bit 1 - Output Channel 1 (SDOUT[1])
							 | 
						
					
						
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							 | 
							
							
								Bit 2 - Output Channel 2 (SDOUT[2])
							 | 
						
					
						
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							 | 
							
							
								Bit 3 - Output Channel 3 (SDOUT[3])
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								*/
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								#define PS3_AUDIO_AO_3WMCTRL_ASOEN(n)		(1 << (31 - (n))) /* RWIVF */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(n)	(0 << (31 - (n))) /* RWI-V */
							 | 
						
					
						
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								#define PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(n)	(1 << (31 - (n))) /* RW--V */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOEN0 \
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							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN(0) /* RWIVF */
							 | 
						
					
						
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								#define PS3_AUDIO_AO_3WMCTRL_ASOEN0_DISABLED \
							 | 
						
					
						
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									PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(0) /* RWI-V */
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								#define PS3_AUDIO_AO_3WMCTRL_ASOEN0_ENABLED \
							 | 
						
					
						
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							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(0) /* RW--V */
							 | 
						
					
						
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							 | 
							
							
								#define PS3_AUDIO_A1_3WMCTRL_ASOEN0 \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN(1) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_A1_3WMCTRL_ASOEN0_DISABLED \
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(1) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_A1_3WMCTRL_ASOEN0_ENABLED \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(1) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_A2_3WMCTRL_ASOEN0 \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN(2) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_A2_3WMCTRL_ASOEN0_DISABLED \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(2) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_A2_3WMCTRL_ASOEN0_ENABLED \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(2) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_A3_3WMCTRL_ASOEN0 \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN(3) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_A3_3WMCTRL_ASOEN0_DISABLED \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN_DISABLED(3) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_A3_3WMCTRL_ASOEN0_ENABLED \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									PS3_AUDIO_AO_3WMCTRL_ASOEN_ENABLED(3) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								3-Wire Audio Serial output Channel 0-3 Control Register
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Configures settings for 3-Wire Serial Audio Output Channel 0-3
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							| 
								
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							 | 
						
					
						
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							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|A|0 0 0 0|A|0|ASO|0 0 0|0|0|0|0|0| AO_3WCTRL
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Data Bit Mode
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Specifies the number of data bits
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								0 - 16 bits
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								1 - reserved
							 | 
						
					
						
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							 | 
							
							
								2 - 20 bits
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								3 - 24 bits
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								*/
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								#define PS3_AUDIO_AO_3WCTRL_ASODB_MASK	(0x3 << 8) /* RWIVF */
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								#define PS3_AUDIO_AO_3WCTRL_ASODB_16BIT	(0x0 << 8) /* RWI-V */
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								#define PS3_AUDIO_AO_3WCTRL_ASODB_RESVD	(0x1 << 8) /* RWI-V */
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								#define PS3_AUDIO_AO_3WCTRL_ASODB_20BIT	(0x2 << 8) /* RW--V */
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								#define PS3_AUDIO_AO_3WCTRL_ASODB_24BIT	(0x3 << 8) /* RW--V */
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								/*
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								Data Format Mode
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							 | 
							
							
								Specifies the data format where (LSB side or MSB) the data(in 20 bit
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								or 24 bit resolution mode) is put in a 32 bit field.
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							 | 
							
							
								0 - Data put on LSB side
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								1 - Data put on MSB side
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								*/
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								#define PS3_AUDIO_AO_3WCTRL_ASODF 	(1 << 11) /* RWIVF */
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								#define PS3_AUDIO_AO_3WCTRL_ASODF_LSB	(0 << 11) /* RWI-V */
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								#define PS3_AUDIO_AO_3WCTRL_ASODF_MSB	(1 << 11) /* RW--V */
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								/*
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								Buffer Reset
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								Performs buffer reset.  Writing 1 to this bit initializes the
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							 | 
							
								
							 | 
							
							
								corresponding 3-Wire Audio Output buffers(both L and R).
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
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								#define PS3_AUDIO_AO_3WCTRL_ASOBRST 		(1 << 16) /* CWIVF */
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							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_AO_3WCTRL_ASOBRST_IDLE	(0 << 16) /* -WI-V */
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								#define PS3_AUDIO_AO_3WCTRL_ASOBRST_RESET	(1 << 16) /* -W--T */
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								/*
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								S/PDIF Audio Output Channel 0/1 Control Register
							 | 
						
					
						
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								Configures settings for S/PDIF Audio Output Channel 0/1.
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								 31            24 23           16 15            8 7             0
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |S|0 0 0|S|0 0|S| SPOSR |0 0|SPO|0 0 0 0|S|0|SPO|0 0 0 0 0 0 0|S| AO_SPDCTRL
							 | 
						
					
						
							| 
								
							 | 
							
								
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
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							 | 
							
							
								*/
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								/*
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								Buffer reset.  Writing 1 to this bit initializes the
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							 | 
							
							
								corresponding S/PDIF output buffer pointer.
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								*/
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								#define PS3_AUDIO_AO_SPDCTRL_SPOBRST		(1 << 0) /* CWIVF */
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								#define PS3_AUDIO_AO_SPDCTRL_SPOBRST_IDLE	(0 << 0) /* -WI-V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPOBRST_RESET	(1 << 0) /* -W--T */
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								/*
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								Data Bit Mode
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								Specifies number of data bits
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								0 - 16 bits
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								1 - Reserved
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								2 - 20 bits
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								3 - 24 bits
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								*/
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								#define PS3_AUDIO_AO_SPDCTRL_SPODB_MASK		(0x3 << 8) /* RWIVF */
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								#define PS3_AUDIO_AO_SPDCTRL_SPODB_16BIT	(0x0 << 8) /* RWI-V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPODB_RESVD	(0x1 << 8) /* RW--V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPODB_20BIT	(0x2 << 8) /* RW--V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPODB_24BIT	(0x3 << 8) /* RW--V */
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							 | 
							
							
								/*
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							| 
								
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								Data format Mode
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								Specifies the data format, where (LSB side or MSB)
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								the data(in 20 or 24 bit resolution) is put in the
							 | 
						
					
						
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							 | 
							
								
							 | 
							
								
							 | 
							
							
								32 bit field.
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							| 
								
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								0 - LSB Side
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								1 - MSB Side
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								*/
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								#define PS3_AUDIO_AO_SPDCTRL_SPODF	(1 << 11) /* RWIVF */
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								#define PS3_AUDIO_AO_SPDCTRL_SPODF_LSB	(0 << 11) /* RWI-V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPODF_MSB	(1 << 11) /* RW--V */
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								/*
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								Source Select
							 | 
						
					
						
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								Specifies the source of the S/PDIF output.  When 0, output
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								operation is controlled by 3wen[0] of AO_3WMCTRL register.
							 | 
						
					
						
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								The SR must have the same setting as the a0_3wmctrl reg.
							 | 
						
					
						
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								0 - 3-Wire Audio OUT Ch0 Buffer
							 | 
						
					
						
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								1 - S/PDIF buffer
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								*/
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								#define PS3_AUDIO_AO_SPDCTRL_SPOSS_MASK		(0x3 << 16) /* RWIVF */
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								#define PS3_AUDIO_AO_SPDCTRL_SPOSS_3WEN		(0x0 << 16) /* RWI-V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPOSS_SPDIF	(0x1 << 16) /* RW--V */
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								/*
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								Sampling Rate
							 | 
						
					
						
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								Specifies the divide ratio of the bit clock (clock output
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							 | 
							
							
								from bclko) used by the S/PDIF Output Clock, which
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							 | 
							
							
								is applied to the master clock selected by mcksel.
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								*/
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								#define PS3_AUDIO_AO_SPDCTRL_SPOSR		(0xf << 20) /* RWIVF */
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								#define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV2		(0x1 << 20) /* RWI-V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV4		(0x2 << 20) /* RW--V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV8		(0x4 << 20) /* RW--V */
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								#define PS3_AUDIO_AO_SPDCTRL_SPOSR_DIV12	(0x6 << 20) /* RW--V */
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								/*
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							 | 
							
							
								Master Clock Select
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								0 - Master Clock 0
							 | 
						
					
						
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							 | 
							
							
								1 - Master Clock 1
							 | 
						
					
						
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							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
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								#define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL		(1 << 24) /* RWIVF */
							 | 
						
					
						
							| 
								
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							 | 
							
							
								#define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL_CLK0	(0 << 24) /* RWI-V */
							 | 
						
					
						
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								#define PS3_AUDIO_AO_SPDCTRL_SPOMCKSEL_CLK1	(1 << 24) /* RW--V */
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								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								S/PDIF Output Channel Operational Status
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								This bit becomes 1 after S/PDIF Output Channel is in
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								action by setting 1 to spoen.  This bit becomes 0
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								after S/PDIF Output Channel is out of action by setting
							 | 
						
					
						
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							 | 
							
							
								0 to spoen.
							 | 
						
					
						
							| 
								
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							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
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								#define PS3_AUDIO_AO_SPDCTRL_SPORUN		(1 << 27) /* R-IVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
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								#define PS3_AUDIO_AO_SPDCTRL_SPORUN_STOPPED	(0 << 27) /* R-I-V */
							 | 
						
					
						
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							 | 
							
							
								#define PS3_AUDIO_AO_SPDCTRL_SPORUN_RUNNING	(1 << 27) /* R---V */
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								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								S/PDIF Audio Output Channel Output Enable
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Enables and disables output operation.  This bit is used
							 | 
						
					
						
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							 | 
							
								
							 | 
							
							
								only when sposs = 1
							 | 
						
					
						
							| 
								
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							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
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							 | 
							
							
								#define PS3_AUDIO_AO_SPDCTRL_SPOEN		(1 << 31) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_SPDCTRL_SPOEN_DISABLED	(0 << 31) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_AO_SPDCTRL_SPOEN_ENABLED	(1 << 31) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
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							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								S/PDIF Audio Output Channel Channel Status
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Setting Registers.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Configures channel status bit settings for each block
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								(192 bits).
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Output is performed from the MSB(AO_SPDCS0 register bit 31).
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The same value is added for subframes within the same frame.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |                             SPOCS                             | AO_SPDCS
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								S/PDIF Audio Output Channel User Bit Setting
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Configures user bit settings for each block (384 bits).
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								Output is performed from the MSB(ao_spdub0 register bit 31).
							 | 
						
					
						
							| 
								
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							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
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							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |                             SPOUB                             | AO_SPDUB
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*****************************************************************************
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 * DMAC register
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 *
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 *****************************************************************************/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The PS3_AUDIO_KICK register is used to initiate a DMA transfer and monitor
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								its status
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |0 0 0 0 0|STATU|0 0 0|  EVENT  |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|R| KICK
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The REQUEST field is written to ACTIVE to initiate a DMA request when EVENT
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								occurs.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								It will return to the DONE state when the request is completed.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The registers for a DMA channel should only be written if REQUEST is IDLE.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_REQUEST                (1 << 0) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_REQUEST_IDLE           (0 << 0) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_REQUEST_ACTIVE         (1 << 0) /* -W--T */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 *The EVENT field is used to set the event in which
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 *the DMA request becomes active.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_MASK             (0x1f << 16) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_ALWAYS           (0x00 << 16) /* RWI-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SERIALOUT0_EMPTY (0x01 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SERIALOUT0_UNDERFLOW	(0x02 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SERIALOUT1_EMPTY		(0x03 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SERIALOUT1_UNDERFLOW	(0x04 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SERIALOUT2_EMPTY		(0x05 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SERIALOUT2_UNDERFLOW	(0x06 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SERIALOUT3_EMPTY		(0x07 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SERIALOUT3_UNDERFLOW	(0x08 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SPDIF0_BLOCKTRANSFERCOMPLETE \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									(0x09 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SPDIF0_UNDERFLOW		(0x0A << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SPDIF0_EMPTY		(0x0B << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SPDIF1_BLOCKTRANSFERCOMPLETE \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									(0x0C << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SPDIF1_UNDERFLOW		(0x0D << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_SPDIF1_EMPTY		(0x0E << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA(n) \
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
									((0x13 + (n)) << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA0         (0x13 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA1         (0x14 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA2         (0x15 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA3         (0x16 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA4         (0x17 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA5         (0x18 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA6         (0x19 << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA7         (0x1A << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA8         (0x1B << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_EVENT_AUDIO_DMA9         (0x1C << 16) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The STATUS field can be used to monitor the progress of a DMA request.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								DONE indicates the previous request has completed.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								EVENT indicates that the DMA engine is waiting for the EVENT to occur.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								PENDING indicates that the DMA engine has not started processing this
							 | 
						
					
						
							
								
									
										
										
										
											2011-03-30 22:57:33 -03:00
										 
									 
								 
							 | 
							
								
									
										
									
								
							 | 
							
								
							 | 
							
							
								request, but the EVENT has occurred.
							 | 
						
					
						
							
								
									
										
										
										
											2007-07-03 12:54:49 +02:00
										 
									 
								 
							 | 
							
								
							 | 
							
								
							 | 
							
							
								DMA indicates that the data transfer is in progress.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								NOTIFY indicates that the notifier signalling end of transfer is being written.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								CLEAR indicated that the previous transfer was cleared.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								ERROR indicates the previous transfer requested an unsupported
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								source/destination combination.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_STATUS_MASK	(0x7 << 24) /* R-IVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_STATUS_DONE	(0x0 << 24) /* R-I-V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_STATUS_EVENT	(0x1 << 24) /* R---V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_STATUS_PENDING	(0x2 << 24) /* R---V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_STATUS_DMA	(0x3 << 24) /* R---V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_STATUS_NOTIFY	(0x4 << 24) /* R---V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_STATUS_CLEAR	(0x5 << 24) /* R---V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_KICK_STATUS_ERROR	(0x6 << 24) /* R---V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The PS3_AUDIO_SOURCE register specifies the source address for transfers.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |                      START                      |0 0 0 0 0|TAR| SOURCE
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The Audio DMA engine uses 128-byte transfers, thus the address must be aligned
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								to a 128 byte boundary.  The low seven bits are assumed to be 0.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_SOURCE_START_MASK	(0x01FFFFFF << 7) /* RWIUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The TARGET field specifies the memory space containing the source address.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_SOURCE_TARGET_MASK 		(3 << 0) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_SOURCE_TARGET_SYSTEM_MEMORY	(2 << 0) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The PS3_AUDIO_DEST register specifies the destination address for transfers.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 31            24 23           16 15            8 7             0
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 |                      START                      |0 0 0 0 0|TAR| DEST
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The Audio DMA engine uses 128-byte transfers, thus the address must be aligned
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								to a 128 byte boundary.  The low seven bits are assumed to be 0.
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_DEST_START_MASK	(0x01FFFFFF << 7) /* RWIUF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								The TARGET field specifies the memory space containing the destination address
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								AUDIOFIFO = Audio WriteData FIFO,
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								*/
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_DEST_TARGET_MASK		(3 << 0) /* RWIVF */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								#define PS3_AUDIO_DEST_TARGET_AUDIOFIFO		(1 << 0) /* RW--V */
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								
							 | 
						
					
						
							| 
								
							 | 
							
								
							 | 
							
								
							 | 
							
							
								/*
							 | 
						
					
						
							| 
								
							 | 
							
								
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								PS3_AUDIO_DMASIZE specifies the number of 128-byte blocks + 1 to transfer.
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											2011-03-30 22:57:33 -03:00
										 
									 
								 
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								So a value of 0 means 128-bytes will get transferred.
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											2007-07-03 12:54:49 +02:00
										 
									 
								 
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								 31            24 23           16 15            8 7             0
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								 |0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0|   BLOCKS    | DMASIZE
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								 +-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-|-+-+-+-+-+-+-+-+
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								*/
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								#define PS3_AUDIO_DMASIZE_BLOCKS_MASK 	(0x7f << 0) /* RWIUF */
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								/*
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								 * source/destination address for internal fifos
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								 */
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								#define PS3_AUDIO_AO_3W_LDATA(n)	(0x1000 + (0x100 * (n)))
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								#define PS3_AUDIO_AO_3W_RDATA(n)	(0x1080 + (0x100 * (n)))
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								#define PS3_AUDIO_AO_SPD_DATA(n)	(0x2000 + (0x400 * (n)))
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								/*
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								 * field attiribute
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								 *
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								 *	Read
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								 *	  ' ' = Other Information
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								 *	  '-' = Field is part of a write-only register
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								 *	  'C' = Value read is always the same, constant value line follows (C)
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								 *	  'R' = Value is read
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								 *
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								 *	Write
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								 *	  ' ' = Other Information
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								 *	  '-' = Must not be written (D), value ignored when written (R,A,F)
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								 *	  'W' = Can be written
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								 *
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								 *	Internal State
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								 *	  ' ' = Other Information
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								 *	  '-' = No internal state
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								 *	  'X' = Internal state, initial value is unknown
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								 *	  'I' = Internal state, initial value is known and follows (I)
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								 *
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								 *	Declaration/Size
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								 *	  ' ' = Other Information
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								 *	  '-' = Does Not Apply
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								 *	  'V' = Type is void
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								 *	  'U' = Type is unsigned integer
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								 *	  'S' = Type is signed integer
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								 *	  'F' = Type is IEEE floating point
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								 *	  '1' = Byte size (008)
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								 *	  '2' = Short size (016)
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								 *	  '3' = Three byte size (024)
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								 *	  '4' = Word size (032)
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								 *	  '8' = Double size (064)
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								 *
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								 *	Define Indicator
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								 *	  ' ' = Other Information
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								 *	  'D' = Device
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								 *	  'M' = Memory
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								 *	  'R' = Register
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								 *	  'A' = Array of Registers
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								 *	  'F' = Field
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								 *	  'V' = Value
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								 *	  'T' = Task
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								 */
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