158 lines
		
	
	
	
		
			4.2 KiB
			
		
	
	
	
		
			Text
		
	
	
	
	
	
		
		
			
		
	
	
			158 lines
		
	
	
	
		
			4.2 KiB
			
		
	
	
	
		
			Text
		
	
	
	
	
	
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								#
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								# Input device configuration
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								#
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								menu "Input device support"
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								config INPUT
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									tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED
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									default y
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									---help---
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									  Say Y here if you have any input device (mouse, keyboard, tablet,
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									  joystick, steering wheel ...) connected to your system and want
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									  it to be available to applications. This includes standard PS/2
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									  keyboard and mouse.
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									  Say N here if you have a headless (no monitor, no keyboard) system.
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									  More information is available: <file:Documentation/input/input.txt>
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									  If unsure, say Y.
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									  To compile this driver as a module, choose M here: the
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									  module will be called input.
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								if INPUT
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								comment "Userland interfaces"
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								config INPUT_MOUSEDEV
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									tristate "Mouse interface" if EMBEDDED
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									default y
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									---help---
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									  Say Y here if you want your mouse to be accessible as char devices
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									  13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an
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									  emulated IntelliMouse Explorer PS/2 mouse. That way, all user space
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									  programs (including SVGAlib, GPM and X) will be able to use your
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									  mouse.
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									  If unsure, say Y.
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									  To compile this driver as a module, choose M here: the
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									  module will be called mousedev.
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								config INPUT_MOUSEDEV_PSAUX
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									bool "Provide legacy /dev/psaux device"
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									default y
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									depends on INPUT_MOUSEDEV
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									---help---
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									  Say Y here if you want your mouse also be accessible as char device
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									  10:1 - /dev/psaux. The data available through /dev/psaux is exactly
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									  the same as the data from /dev/input/mice.
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									  If unsure, say Y.
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								config INPUT_MOUSEDEV_SCREEN_X
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									int "Horizontal screen resolution"
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									depends on INPUT_MOUSEDEV
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									default "1024"
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									help
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									  If you're using a digitizer, or a graphic tablet, and want to use
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									  it as a mouse then the mousedev driver needs to know the X window
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									  screen resolution you are using to correctly scale the data. If
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									  you're not using a digitizer, this value is ignored.
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								config INPUT_MOUSEDEV_SCREEN_Y
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									int "Vertical screen resolution"
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									depends on INPUT_MOUSEDEV
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									default "768"
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									help
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									  If you're using a digitizer, or a graphic tablet, and want to use
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									  it as a mouse then the mousedev driver needs to know the X window
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									  screen resolution you are using to correctly scale the data. If
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									  you're not using a digitizer, this value is ignored.
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								config INPUT_JOYDEV
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									tristate "Joystick interface"
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									---help---
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									  Say Y here if you want your joystick or gamepad to be
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									  accessible as char device 13:0+ - /dev/input/jsX device.
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									  If unsure, say Y.
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									  More information is available: <file:Documentation/input/joystick.txt>
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									  To compile this driver as a module, choose M here: the
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									  module will be called joydev.
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								config INPUT_TSDEV
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									tristate "Touchscreen interface"
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									---help---
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									  Say Y here if you have an application that only can understand the
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									  Compaq touchscreen protocol for absolute pointer data. This is
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									  useful namely for embedded configurations.
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									  If unsure, say N.
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									  To compile this driver as a module, choose M here: the
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									  module will be called tsdev.
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								config INPUT_TSDEV_SCREEN_X
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									int "Horizontal screen resolution"
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									depends on INPUT_TSDEV
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									default "240"
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								config INPUT_TSDEV_SCREEN_Y
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									int "Vertical screen resolution"
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									depends on INPUT_TSDEV
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									default "320"
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								config INPUT_EVDEV
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									tristate "Event interface"
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									help
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									  Say Y here if you want your input device events be accessible
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									  under char device 13:64+ - /dev/input/eventX in a generic way.
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									  To compile this driver as a module, choose M here: the
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									  module will be called evdev.
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								config INPUT_EVBUG
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									tristate "Event debugging"
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									---help---
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									  Say Y here if you have a problem with the input subsystem and
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									  want all events (keypresses, mouse movements), to be output to
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									  the system log. While this is useful for debugging, it's also
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									  a security threat - your keypresses include your passwords, of
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									  course.
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									  If unsure, say N.
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									  To compile this driver as a module, choose M here: the
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									  module will be called evbug.
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								comment "Input Device Drivers"
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								source "drivers/input/keyboard/Kconfig"
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								source "drivers/input/mouse/Kconfig"
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								source "drivers/input/joystick/Kconfig"
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								source "drivers/input/touchscreen/Kconfig"
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								source "drivers/input/misc/Kconfig"
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								endif
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								menu "Hardware I/O ports"
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								source "drivers/input/serio/Kconfig"
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								source "drivers/input/gameport/Kconfig"
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								endmenu
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								endmenu
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