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			83 lines
		
	
	
	
		
			2.6 KiB
			
		
	
	
	
		
			Text
		
	
	
	
	
	
|   | 
 | ||
|  | This is a first start for some documentation about frame buffer device | ||
|  | internals. | ||
|  | 
 | ||
|  | Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998 | ||
|  | James Simmons <jsimmons@user.sf.net>, Nov 26 2002 | ||
|  | 
 | ||
|  | -------------------------------------------------------------------------------- | ||
|  | 
 | ||
|  | 	    ***  STRUCTURES USED BY THE FRAME BUFFER DEVICE API  *** | ||
|  | 
 | ||
|  | The following structures play a role in the game of frame buffer devices. They | ||
|  | are defined in <linux/fb.h>. | ||
|  | 
 | ||
|  | 1. Outside the kernel (user space) | ||
|  | 
 | ||
|  |   - struct fb_fix_screeninfo | ||
|  | 
 | ||
|  |     Device independent unchangeable information about a frame buffer device and | ||
|  |     a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO | ||
|  |     ioctl. | ||
|  | 
 | ||
|  |   - struct fb_var_screeninfo | ||
|  | 
 | ||
|  |     Device independent changeable information about a frame buffer device and a | ||
|  |     specific video mode. This can be obtained using the FBIOGET_VSCREENINFO | ||
|  |     ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan | ||
|  |     the screen only, you can use the FBIOPAN_DISPLAY ioctl. | ||
|  | 
 | ||
|  |   - struct fb_cmap | ||
|  | 
 | ||
|  |     Device independent colormap information. You can get and set the colormap | ||
|  |     using the FBIOGETCMAP and FBIOPUTCMAP ioctls. | ||
|  | 
 | ||
|  | 
 | ||
|  | 2. Inside the kernel | ||
|  | 
 | ||
|  |   - struct fb_info | ||
|  | 
 | ||
|  |     Generic information, API and low level information about a specific frame | ||
|  |     buffer device instance (slot number, board address, ...). | ||
|  | 
 | ||
|  |   - struct `par' | ||
|  | 
 | ||
|  |     Device dependent information that uniquely defines the video mode for this | ||
|  |     particular piece of hardware. | ||
|  | 
 | ||
|  | 
 | ||
|  | -------------------------------------------------------------------------------- | ||
|  | 
 | ||
|  | 	    ***  VISUALS USED BY THE FRAME BUFFER DEVICE API  *** | ||
|  | 
 | ||
|  | 
 | ||
|  | Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10) | ||
|  | ------------------------------------------------- | ||
|  | Each pixel is either black or white. | ||
|  | 
 | ||
|  | 
 | ||
|  | Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR) | ||
|  | --------------------------------------------------------------------- | ||
|  | The whole pixel value is fed through a programmable lookup table that has one | ||
|  | color (including red, green, and blue intensities) for each possible pixel | ||
|  | value, and that color is displayed. | ||
|  | 
 | ||
|  | 
 | ||
|  | True color (FB_VISUAL_TRUECOLOR) | ||
|  | -------------------------------- | ||
|  | The pixel value is broken up into red, green, and blue fields. | ||
|  | 
 | ||
|  | 
 | ||
|  | Direct color (FB_VISUAL_DIRECTCOLOR) | ||
|  | ------------------------------------ | ||
|  | The pixel value is broken up into red, green, and blue fields, each of which  | ||
|  | are looked up in separate red, green, and blue lookup tables. | ||
|  | 
 | ||
|  | 
 | ||
|  | Grayscale displays | ||
|  | ------------------ | ||
|  | Grayscale and static grayscale are special variants of pseudo color and static | ||
|  | pseudo color, where the red, green and blue components are always equal to | ||
|  | each other. | ||
|  | 
 |