380 lines
		
	
	
	
		
			16 KiB
			
		
	
	
	
		
			XML
		
	
	
	
	
	
		
		
			
		
	
	
			380 lines
		
	
	
	
		
			16 KiB
			
		
	
	
	
		
			XML
		
	
	
	
	
	
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								  <title>Video Overlay Interface</title>
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								  <subtitle>Also known as Framebuffer Overlay or Previewing</subtitle>
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								  <para>Video overlay devices have the ability to genlock (TV-)video
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								into the (VGA-)video signal of a graphics card, or to store captured
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								images directly in video memory of a graphics card, typically with
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								clipping. This can be considerable more efficient than capturing
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								images and displaying them by other means. In the old days when only
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								nuclear power plants needed cooling towers this used to be the only
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								way to put live video into a window.</para>
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								  <para>Video overlay devices are accessed through the same character
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								special files as <link linkend="capture">video capture</link> devices.
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								Note the default function of a <filename>/dev/video</filename> device
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								is video capturing. The overlay function is only available after
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								calling the &VIDIOC-S-FMT; ioctl.</para>
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								    <para>The driver may support simultaneous overlay and capturing
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								using the read/write and streaming I/O methods. If so, operation at
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								the nominal frame rate of the video standard is not guaranteed. Frames
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								may be directed away from overlay to capture, or one field may be used
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								for overlay and the other for capture if the capture parameters permit
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								this.</para>
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								  <para>Applications should use different file descriptors for
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								capturing and overlay. This must be supported by all drivers capable
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								of simultaneous capturing and overlay. Optionally these drivers may
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								also permit capturing and overlay with a single file descriptor for
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								compatibility with V4L and earlier versions of V4L2.<footnote>
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									<para>A common application of two file descriptors is the
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								XFree86 <link linkend="xvideo">Xv/V4L</link> interface driver and
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								a V4L2 application. While the X server controls video overlay, the
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								application can take advantage of memory mapping and DMA.</para>
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									<para>In the opinion of the designers of this API, no driver
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								writer taking the efforts to support simultaneous capturing and
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								overlay will restrict this ability by requiring a single file
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								descriptor, as in V4L and earlier versions of V4L2. Making this
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								optional means applications depending on two file descriptors need
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								backup routines to be compatible with all drivers, which is
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								considerable more work than using two fds in applications which do
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								not. Also two fd's fit the general concept of one file descriptor for
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								each logical stream. Hence as a complexity trade-off drivers
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								<emphasis>must</emphasis> support two file descriptors and
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								<emphasis>may</emphasis> support single fd operation.</para>
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								      </footnote></para>
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								  <section>
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								    <title>Querying Capabilities</title>
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								    <para>Devices supporting the video overlay interface set the
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								<constant>V4L2_CAP_VIDEO_OVERLAY</constant> flag in the
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								<structfield>capabilities</structfield> field of &v4l2-capability;
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								returned by the &VIDIOC-QUERYCAP; ioctl. The overlay I/O method specified
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								below must be supported. Tuners and audio inputs are optional.</para>
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								  </section>
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								  <section>
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								    <title>Supplemental Functions</title>
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								    <para>Video overlay devices shall support <link
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								linkend="audio">audio input</link>, <link
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								linkend="tuner">tuner</link>, <link linkend="control">controls</link>,
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								<link linkend="crop">cropping and scaling</link> and <link
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								linkend="streaming-par">streaming parameter</link> ioctls as needed.
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								The <link linkend="video">video input</link> and <link
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								linkend="standard">video standard</link> ioctls must be supported by
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								all video overlay devices.</para>
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								  </section>
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								  <section>
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								    <title>Setup</title>
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								    <para>Before overlay can commence applications must program the
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								driver with frame buffer parameters, namely the address and size of
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								the frame buffer and the image format, for example RGB 5:6:5. The
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								&VIDIOC-G-FBUF; and &VIDIOC-S-FBUF; ioctls are available to get
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								and set these parameters, respectively. The
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								<constant>VIDIOC_S_FBUF</constant> ioctl is privileged because it
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								allows to set up DMA into physical memory, bypassing the memory
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								protection mechanisms of the kernel. Only the superuser can change the
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								frame buffer address and size. Users are not supposed to run TV
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								applications as root or with SUID bit set. A small helper application
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								with suitable privileges should query the graphics system and program
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								the V4L2 driver at the appropriate time.</para>
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								    <para>Some devices add the video overlay to the output signal
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								of the graphics card. In this case the frame buffer is not modified by
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								the video device, and the frame buffer address and pixel format are
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								not needed by the driver. The <constant>VIDIOC_S_FBUF</constant> ioctl
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								is not privileged. An application can check for this type of device by
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								calling the <constant>VIDIOC_G_FBUF</constant> ioctl.</para>
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								    <para>A driver may support any (or none) of five clipping/blending
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								methods:<orderedlist>
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									<listitem>
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									  <para>Chroma-keying displays the overlaid image only where
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								pixels in the primary graphics surface assume a certain color.</para>
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									</listitem>
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									<listitem>
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									  <para>A bitmap can be specified where each bit corresponds
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								to a pixel in the overlaid image. When the bit is set, the
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								corresponding video pixel is displayed, otherwise a pixel of the
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								graphics surface.</para>
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									</listitem>
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									<listitem>
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									  <para>A list of clipping rectangles can be specified. In
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								these regions <emphasis>no</emphasis> video is displayed, so the
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								graphics surface can be seen here.</para>
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									</listitem>
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									<listitem>
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									  <para>The framebuffer has an alpha channel that can be used
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								to clip or blend the framebuffer with the video.</para>
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									</listitem>
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									<listitem>
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									  <para>A global alpha value can be specified to blend the
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								framebuffer contents with video images.</para>
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									</listitem>
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								      </orderedlist></para>
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								    <para>When simultaneous capturing and overlay is supported and
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								the hardware prohibits different image and frame buffer formats, the
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								format requested first takes precedence. The attempt to capture
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								(&VIDIOC-S-FMT;) or overlay (&VIDIOC-S-FBUF;) may fail with an
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								&EBUSY; or return accordingly modified parameters..</para>
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								  </section>
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								  <section>
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								    <title>Overlay Window</title>
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								    <para>The overlaid image is determined by cropping and overlay
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								window parameters. The former select an area of the video picture to
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								capture, the latter how images are overlaid and clipped. Cropping
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								initialization at minimum requires to reset the parameters to
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								defaults. An example is given in <xref linkend="crop" />.</para>
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								    <para>The overlay window is described by a &v4l2-window;. It
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								defines the size of the image, its position over the graphics surface
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								and the clipping to be applied. To get the current parameters
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								applications set the <structfield>type</structfield> field of a
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								&v4l2-format; to <constant>V4L2_BUF_TYPE_VIDEO_OVERLAY</constant> and
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								call the &VIDIOC-G-FMT; ioctl. The driver fills the
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								<structname>v4l2_window</structname> substructure named
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								<structfield>win</structfield>. It is not possible to retrieve a
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								previously programmed clipping list or bitmap.</para>
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								    <para>To program the overlay window applications set the
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								<structfield>type</structfield> field of a &v4l2-format; to
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								<constant>V4L2_BUF_TYPE_VIDEO_OVERLAY</constant>, initialize the
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								<structfield>win</structfield> substructure and call the
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								&VIDIOC-S-FMT; ioctl. The driver adjusts the parameters against
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								hardware limits and returns the actual parameters as
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								<constant>VIDIOC_G_FMT</constant> does. Like
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								<constant>VIDIOC_S_FMT</constant>, the &VIDIOC-TRY-FMT; ioctl can be
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								used to learn about driver capabilities without actually changing
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								driver state. Unlike <constant>VIDIOC_S_FMT</constant> this also works
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								after the overlay has been enabled.</para>
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								    <para>The scaling factor of the overlaid image is implied by the
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								width and height given in &v4l2-window; and the size of the cropping
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								rectangle. For more information see <xref linkend="crop" />.</para>
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								    <para>When simultaneous capturing and overlay is supported and
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								the hardware prohibits different image and window sizes, the size
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								requested first takes precedence. The attempt to capture or overlay as
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								well (&VIDIOC-S-FMT;) may fail with an &EBUSY; or return accordingly
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								modified parameters.</para>
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								    <table pgwide="1" frame="none" id="v4l2-window">
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								      <title>struct <structname>v4l2_window</structname></title>
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								      <tgroup cols="3">
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									&cs-str;
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									<tbody valign="top">
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									  <row>
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									    <entry>&v4l2-rect;</entry>
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									    <entry><structfield>w</structfield></entry>
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									    <entry>Size and position of the window relative to the
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								top, left corner of the frame buffer defined with &VIDIOC-S-FBUF;. The
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								window can extend the frame buffer width and height, the
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								<structfield>x</structfield> and <structfield>y</structfield>
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								coordinates can be negative, and it can lie completely outside the
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								frame buffer. The driver clips the window accordingly, or if that is
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								not possible, modifies its size and/or position.</entry>
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									  </row>
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									  <row>
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									    <entry>&v4l2-field;</entry>
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									    <entry><structfield>field</structfield></entry>
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									    <entry>Applications set this field to determine which
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								video field shall be overlaid, typically one of
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								<constant>V4L2_FIELD_ANY</constant> (0),
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								<constant>V4L2_FIELD_TOP</constant>,
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								<constant>V4L2_FIELD_BOTTOM</constant> or
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								<constant>V4L2_FIELD_INTERLACED</constant>. Drivers may have to choose
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								a different field order and return the actual setting here.</entry>
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									    </row>
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									  <row>
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									    <entry>__u32</entry>
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									    <entry><structfield>chromakey</structfield></entry>
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									    <entry>When chroma-keying has been negotiated with
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								&VIDIOC-S-FBUF; applications set this field to the desired pixel value
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								for the chroma key. The format is the same as the pixel format of the
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								framebuffer (&v4l2-framebuffer;
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								<structfield>fmt.pixelformat</structfield> field), with bytes in host
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								order. E. g. for <link
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								linkend="V4L2-PIX-FMT-BGR32"><constant>V4L2_PIX_FMT_BGR24</constant></link>
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								the value should be 0xRRGGBB on a little endian, 0xBBGGRR on a big
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								endian host.</entry>
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									  </row>
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									  <row>
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									    <entry>&v4l2-clip; *</entry>
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									    <entry><structfield>clips</structfield></entry>
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									    <entry>When chroma-keying has <emphasis>not</emphasis>
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								been negotiated and &VIDIOC-G-FBUF; indicated this capability,
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								applications can set this field to point to an array of
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								clipping rectangles.</entry>
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									  </row>
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									  <row>
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									    <entry></entry>
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									    <entry></entry>
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									    <entry>Like the window coordinates
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								<structfield>w</structfield>, clipping rectangles are defined relative
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								to the top, left corner of the frame buffer. However clipping
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								rectangles must not extend the frame buffer width and height, and they
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								must not overlap. If possible applications should merge adjacent
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								rectangles. Whether this must create x-y or y-x bands, or the order of
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								rectangles, is not defined. When clip lists are not supported the
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								driver ignores this field. Its contents after calling &VIDIOC-S-FMT;
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								are undefined.</entry>
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									  </row>
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									  <row>
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									    <entry>__u32</entry>
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									    <entry><structfield>clipcount</structfield></entry>
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								 | 
							
									    <entry>When the application set the
							 | 
						||
| 
								 | 
							
								<structfield>clips</structfield> field, this field must contain the
							 | 
						||
| 
								 | 
							
								number of clipping rectangles in the list. When clip lists are not
							 | 
						||
| 
								 | 
							
								supported the driver ignores this field, its contents after calling
							 | 
						||
| 
								 | 
							
								<constant>VIDIOC_S_FMT</constant> are undefined. When clip lists are
							 | 
						||
| 
								 | 
							
								supported but no clipping is desired this field must be set to
							 | 
						||
| 
								 | 
							
								zero.</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry>void *</entry>
							 | 
						||
| 
								 | 
							
									    <entry><structfield>bitmap</structfield></entry>
							 | 
						||
| 
								 | 
							
									    <entry>When chroma-keying has
							 | 
						||
| 
								 | 
							
								<emphasis>not</emphasis> been negotiated and &VIDIOC-G-FBUF; indicated
							 | 
						||
| 
								 | 
							
								this capability, applications can set this field to point to a
							 | 
						||
| 
								 | 
							
								clipping bit mask.</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry spanname="hspan"><para>It must be of the same size
							 | 
						||
| 
								 | 
							
								as the window, <structfield>w.width</structfield> and
							 | 
						||
| 
								 | 
							
								<structfield>w.height</structfield>. Each bit corresponds to a pixel
							 | 
						||
| 
								 | 
							
								in the overlaid image, which is displayed only when the bit is
							 | 
						||
| 
								 | 
							
								<emphasis>set</emphasis>. Pixel coordinates translate to bits like:
							 | 
						||
| 
								 | 
							
								<programlisting>
							 | 
						||
| 
								 | 
							
								((__u8 *) <structfield>bitmap</structfield>)[<structfield>w.width</structfield> * y + x / 8] & (1 << (x & 7))</programlisting></para><para>where <structfield>0</structfield> ≤ x <
							 | 
						||
| 
								 | 
							
								<structfield>w.width</structfield> and <structfield>0</structfield> ≤
							 | 
						||
| 
								 | 
							
								y <<structfield>w.height</structfield>.<footnote>
							 | 
						||
| 
								 | 
							
										  <para>Should we require
							 | 
						||
| 
								 | 
							
									      <structfield>w.width</structfield> to be a multiple of
							 | 
						||
| 
								 | 
							
									      eight?</para>
							 | 
						||
| 
								 | 
							
										</footnote></para><para>When a clipping
							 | 
						||
| 
								 | 
							
								bit mask is not supported the driver ignores this field, its contents
							 | 
						||
| 
								 | 
							
								after calling &VIDIOC-S-FMT; are undefined. When a bit mask is supported
							 | 
						||
| 
								 | 
							
								but no clipping is desired this field must be set to
							 | 
						||
| 
								 | 
							
								<constant>NULL</constant>.</para><para>Applications need not create a
							 | 
						||
| 
								 | 
							
								clip list or bit mask. When they pass both, or despite negotiating
							 | 
						||
| 
								 | 
							
								chroma-keying, the results are undefined. Regardless of the chosen
							 | 
						||
| 
								 | 
							
								method, the clipping abilities of the hardware may be limited in
							 | 
						||
| 
								 | 
							
								quantity or quality. The results when these limits are exceeded are
							 | 
						||
| 
								 | 
							
								undefined.<footnote>
							 | 
						||
| 
								 | 
							
										  <para>When the image is written into frame buffer
							 | 
						||
| 
								 | 
							
								memory it will be undesirable if the driver clips out less pixels
							 | 
						||
| 
								 | 
							
								than expected, because the application and graphics system are not
							 | 
						||
| 
								 | 
							
								aware these regions need to be refreshed. The driver should clip out
							 | 
						||
| 
								 | 
							
								more pixels or not write the image at all.</para>
							 | 
						||
| 
								 | 
							
										</footnote></para></entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry>__u8</entry>
							 | 
						||
| 
								 | 
							
									    <entry><structfield>global_alpha</structfield></entry>
							 | 
						||
| 
								 | 
							
									    <entry>The global alpha value used to blend the
							 | 
						||
| 
								 | 
							
								framebuffer with video images, if global alpha blending has been
							 | 
						||
| 
								 | 
							
								negotiated (<constant>V4L2_FBUF_FLAG_GLOBAL_ALPHA</constant>, see
							 | 
						||
| 
								 | 
							
								&VIDIOC-S-FBUF;, <xref linkend="framebuffer-flags" />).</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry></entry>
							 | 
						||
| 
								 | 
							
									    <entry></entry>
							 | 
						||
| 
								 | 
							
									    <entry>Note this field was added in Linux 2.6.23, extending the structure. However
							 | 
						||
| 
								 | 
							
								the <link linkend="vidioc-g-fmt">VIDIOC_G/S/TRY_FMT</link> ioctls,
							 | 
						||
| 
								 | 
							
								which take a pointer to a <link
							 | 
						||
| 
								 | 
							
								linkend="v4l2-format">v4l2_format</link> parent structure with padding
							 | 
						||
| 
								 | 
							
								bytes at the end, are not affected.</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									</tbody>
							 | 
						||
| 
								 | 
							
								      </tgroup>
							 | 
						||
| 
								 | 
							
								    </table>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    <table pgwide="1" frame="none" id="v4l2-clip">
							 | 
						||
| 
								 | 
							
								      <title>struct <structname>v4l2_clip</structname><footnote>
							 | 
						||
| 
								 | 
							
									  <para>The X Window system defines "regions" which are
							 | 
						||
| 
								 | 
							
								vectors of struct BoxRec { short x1, y1, x2, y2; } with width = x2 -
							 | 
						||
| 
								 | 
							
								x1 and height = y2 - y1, so one cannot pass X11 clip lists
							 | 
						||
| 
								 | 
							
								directly.</para>
							 | 
						||
| 
								 | 
							
									</footnote></title>
							 | 
						||
| 
								 | 
							
								      <tgroup cols="3">
							 | 
						||
| 
								 | 
							
									&cs-str;
							 | 
						||
| 
								 | 
							
									<tbody valign="top">
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry>&v4l2-rect;</entry>
							 | 
						||
| 
								 | 
							
									    <entry><structfield>c</structfield></entry>
							 | 
						||
| 
								 | 
							
									    <entry>Coordinates of the clipping rectangle, relative to
							 | 
						||
| 
								 | 
							
								the top, left corner of the frame buffer. Only window pixels
							 | 
						||
| 
								 | 
							
								<emphasis>outside</emphasis> all clipping rectangles are
							 | 
						||
| 
								 | 
							
								displayed.</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry>&v4l2-clip; *</entry>
							 | 
						||
| 
								 | 
							
									    <entry><structfield>next</structfield></entry>
							 | 
						||
| 
								 | 
							
									    <entry>Pointer to the next clipping rectangle, NULL when
							 | 
						||
| 
								 | 
							
								this is the last rectangle. Drivers ignore this field, it cannot be
							 | 
						||
| 
								 | 
							
								used to pass a linked list of clipping rectangles.</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									</tbody>
							 | 
						||
| 
								 | 
							
								      </tgroup>
							 | 
						||
| 
								 | 
							
								    </table>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    <!-- NB for easier reading this table is duplicated
							 | 
						||
| 
								 | 
							
								    in the vidioc-cropcap chapter.-->
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    <table pgwide="1" frame="none" id="v4l2-rect">
							 | 
						||
| 
								 | 
							
								      <title>struct <structname>v4l2_rect</structname></title>
							 | 
						||
| 
								 | 
							
								      <tgroup cols="3">
							 | 
						||
| 
								 | 
							
									&cs-str;
							 | 
						||
| 
								 | 
							
									<tbody valign="top">
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry>__s32</entry>
							 | 
						||
| 
								 | 
							
									    <entry><structfield>left</structfield></entry>
							 | 
						||
| 
								 | 
							
									    <entry>Horizontal offset of the top, left corner of the
							 | 
						||
| 
								 | 
							
								rectangle, in pixels.</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry>__s32</entry>
							 | 
						||
| 
								 | 
							
									    <entry><structfield>top</structfield></entry>
							 | 
						||
| 
								 | 
							
									    <entry>Vertical offset of the top, left corner of the
							 | 
						||
| 
								 | 
							
								rectangle, in pixels. Offsets increase to the right and down.</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry>__s32</entry>
							 | 
						||
| 
								 | 
							
									    <entry><structfield>width</structfield></entry>
							 | 
						||
| 
								 | 
							
									    <entry>Width of the rectangle, in pixels.</entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									  <row>
							 | 
						||
| 
								 | 
							
									    <entry>__s32</entry>
							 | 
						||
| 
								 | 
							
									    <entry><structfield>height</structfield></entry>
							 | 
						||
| 
								 | 
							
									    <entry>Height of the rectangle, in pixels. Width and
							 | 
						||
| 
								 | 
							
								height cannot be negative, the fields are signed for hysterical
							 | 
						||
| 
								 | 
							
								reasons. <!-- video4linux-list@redhat.com on 22 Oct 2002 subject
							 | 
						||
| 
								 | 
							
								"Re:[V4L][patches!] Re:v4l2/kernel-2.5" --></entry>
							 | 
						||
| 
								 | 
							
									  </row>
							 | 
						||
| 
								 | 
							
									</tbody>
							 | 
						||
| 
								 | 
							
								      </tgroup>
							 | 
						||
| 
								 | 
							
								    </table>
							 | 
						||
| 
								 | 
							
								  </section>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  <section>
							 | 
						||
| 
								 | 
							
								    <title>Enabling Overlay</title>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								    <para>To start or stop the frame buffer overlay applications call
							 | 
						||
| 
								 | 
							
								the &VIDIOC-OVERLAY; ioctl.</para>
							 | 
						||
| 
								 | 
							
								  </section>
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								  <!--
							 | 
						||
| 
								 | 
							
								Local Variables:
							 | 
						||
| 
								 | 
							
								mode: sgml
							 | 
						||
| 
								 | 
							
								sgml-parent-document: "v4l2.sgml"
							 | 
						||
| 
								 | 
							
								indent-tabs-mode: nil
							 | 
						||
| 
								 | 
							
								End:
							 | 
						||
| 
								 | 
							
								  -->
							 |