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								/*
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								 *  Generic Timer-queue
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								 *
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								 *  Manages a simple queue of timers, ordered by expiration time.
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								 *  Uses rbtrees for quick list adds and expiration.
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								 *
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								 *  NOTE: All of the following functions need to be serialized
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											2011-03-30 22:57:33 -03:00
										 
									 
								 
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								 *  to avoid races. No locking is done by this library code.
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								 *
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								 *  This program is free software; you can redistribute it and/or modify
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								 *  it under the terms of the GNU General Public License as published by
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								 *  the Free Software Foundation; either version 2 of the License, or
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								 *  (at your option) any later version.
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								 *
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								 *  This program is distributed in the hope that it will be useful,
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								 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 *  GNU General Public License for more details.
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								 *
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								 *  You should have received a copy of the GNU General Public License
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								 *  along with this program; if not, write to the Free Software
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								 *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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								 */
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								#include <linux/timerqueue.h>
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								#include <linux/rbtree.h>
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								#include <linux/module.h>
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								/**
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								 * timerqueue_add - Adds timer to timerqueue.
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								 *
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								 * @head: head of timerqueue
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								 * @node: timer node to be added
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								 *
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								 * Adds the timer node to the timerqueue, sorted by the
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								 * node's expires value.
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								 */
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								void timerqueue_add(struct timerqueue_head *head, struct timerqueue_node *node)
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								{
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									struct rb_node **p = &head->head.rb_node;
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									struct rb_node *parent = NULL;
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									struct timerqueue_node  *ptr;
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									/* Make sure we don't add nodes that are already added */
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									WARN_ON_ONCE(!RB_EMPTY_NODE(&node->node));
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									while (*p) {
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										parent = *p;
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										ptr = rb_entry(parent, struct timerqueue_node, node);
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										if (node->expires.tv64 < ptr->expires.tv64)
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											p = &(*p)->rb_left;
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										else
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											p = &(*p)->rb_right;
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									}
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									rb_link_node(&node->node, parent, p);
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									rb_insert_color(&node->node, &head->head);
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									if (!head->next || node->expires.tv64 < head->next->expires.tv64)
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										head->next = node;
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								}
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								EXPORT_SYMBOL_GPL(timerqueue_add);
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								/**
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								 * timerqueue_del - Removes a timer from the timerqueue.
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								 *
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								 * @head: head of timerqueue
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								 * @node: timer node to be removed
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								 *
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								 * Removes the timer node from the timerqueue.
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								 */
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								void timerqueue_del(struct timerqueue_head *head, struct timerqueue_node *node)
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								{
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									WARN_ON_ONCE(RB_EMPTY_NODE(&node->node));
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									/* update next pointer */
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									if (head->next == node) {
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										struct rb_node *rbn = rb_next(&node->node);
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										head->next = rbn ?
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											rb_entry(rbn, struct timerqueue_node, node) : NULL;
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									}
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									rb_erase(&node->node, &head->head);
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									RB_CLEAR_NODE(&node->node);
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								}
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								EXPORT_SYMBOL_GPL(timerqueue_del);
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								/**
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								 * timerqueue_iterate_next - Returns the timer after the provided timer
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								 *
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								 * @node: Pointer to a timer.
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								 *
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								 * Provides the timer that is after the given node. This is used, when
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								 * necessary, to iterate through the list of timers in a timer list
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								 * without modifying the list.
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								 */
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								struct timerqueue_node *timerqueue_iterate_next(struct timerqueue_node *node)
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								{
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									struct rb_node *next;
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									if (!node)
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										return NULL;
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									next = rb_next(&node->node);
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									if (!next)
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										return NULL;
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									return container_of(next, struct timerqueue_node, node);
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								}
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								EXPORT_SYMBOL_GPL(timerqueue_iterate_next);
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