| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | /*
 | 
					
						
							|  |  |  | =============================================================================== | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | This C source file is part of the SoftFloat IEC/IEEE Floating-point | 
					
						
							|  |  |  | Arithmetic Package, Release 2. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Written by John R. Hauser.  This work was made possible in part by the | 
					
						
							|  |  |  | International Computer Science Institute, located at Suite 600, 1947 Center | 
					
						
							|  |  |  | Street, Berkeley, California 94704.  Funding was partially provided by the | 
					
						
							|  |  |  | National Science Foundation under grant MIP-9311980.  The original version | 
					
						
							|  |  |  | of this code was written as part of a project to build a fixed-point vector | 
					
						
							|  |  |  | processor in collaboration with the University of California at Berkeley, | 
					
						
							|  |  |  | overseen by Profs. Nelson Morgan and John Wawrzynek.  More information | 
					
						
							| 
									
										
										
										
											2010-10-16 10:36:23 -07:00
										 |  |  | is available through the web page | 
					
						
							|  |  |  | http://www.jhauser.us/arithmetic/SoftFloat-2b/SoftFloat-source.txt
 | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort | 
					
						
							|  |  |  | has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT | 
					
						
							|  |  |  | TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO | 
					
						
							|  |  |  | PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY | 
					
						
							|  |  |  | AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | Derivative works are acceptable, even for commercial purposes, so long as | 
					
						
							|  |  |  | (1) they include prominent notice that the work is derivative, and (2) they | 
					
						
							|  |  |  | include prominent notice akin to these three paragraphs for those parts of | 
					
						
							|  |  |  | this code that are retained. | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | =============================================================================== | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2005-06-23 21:56:46 +01:00
										 |  |  | #include <asm/div64.h>
 | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | #include "fpa11.h"
 | 
					
						
							|  |  |  | //#include "milieu.h"
 | 
					
						
							|  |  |  | //#include "softfloat.h"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Primitive arithmetic functions, including multi-word arithmetic, and | 
					
						
							|  |  |  | division and square root approximations.  (Can be specialized to target if | 
					
						
							|  |  |  | desired.) | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | #include "softfloat-macros"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Functions and definitions to determine:  (1) whether tininess for underflow | 
					
						
							|  |  |  | is detected before or after rounding by default, (2) what (if anything) | 
					
						
							|  |  |  | happens when exceptions are raised, (3) how signaling NaNs are distinguished | 
					
						
							|  |  |  | from quiet NaNs, (4) the default generated quiet NaNs, and (5) how NaNs | 
					
						
							|  |  |  | are propagated from function inputs to output.  These details are target- | 
					
						
							|  |  |  | specific. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | #include "softfloat-specialize"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Takes a 64-bit fixed-point value `absZ' with binary point between bits 6 | 
					
						
							|  |  |  | and 7, and returns the properly rounded 32-bit integer corresponding to the | 
					
						
							|  |  |  | input.  If `zSign' is nonzero, the input is negated before being converted | 
					
						
							|  |  |  | to an integer.  Bit 63 of `absZ' must be zero.  Ordinarily, the fixed-point | 
					
						
							|  |  |  | input is simply rounded to an integer, with the inexact exception raised if | 
					
						
							|  |  |  | the input cannot be represented exactly as an integer.  If the fixed-point | 
					
						
							|  |  |  | input is too large, however, the invalid exception is raised and the largest | 
					
						
							|  |  |  | positive or negative integer is returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static int32 roundAndPackInt32( struct roundingData *roundData, flag zSign, bits64 absZ ) | 
					
						
							| 
									
										
										
										
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										 |  |  | { | 
					
						
							|  |  |  |     int8 roundingMode; | 
					
						
							|  |  |  |     flag roundNearestEven; | 
					
						
							|  |  |  |     int8 roundIncrement, roundBits; | 
					
						
							|  |  |  |     int32 z; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |     roundingMode = roundData->mode; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     roundNearestEven = ( roundingMode == float_round_nearest_even ); | 
					
						
							|  |  |  |     roundIncrement = 0x40; | 
					
						
							|  |  |  |     if ( ! roundNearestEven ) { | 
					
						
							|  |  |  |         if ( roundingMode == float_round_to_zero ) { | 
					
						
							|  |  |  |             roundIncrement = 0; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             roundIncrement = 0x7F; | 
					
						
							|  |  |  |             if ( zSign ) { | 
					
						
							|  |  |  |                 if ( roundingMode == float_round_up ) roundIncrement = 0; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 if ( roundingMode == float_round_down ) roundIncrement = 0; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     roundBits = absZ & 0x7F; | 
					
						
							|  |  |  |     absZ = ( absZ + roundIncrement )>>7; | 
					
						
							|  |  |  |     absZ &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); | 
					
						
							|  |  |  |     z = absZ; | 
					
						
							|  |  |  |     if ( zSign ) z = - z; | 
					
						
							|  |  |  |     if ( ( absZ>>32 ) || ( z && ( ( z < 0 ) ^ zSign ) ) ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return zSign ? 0x80000000 : 0x7FFFFFFF; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     if ( roundBits ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     return z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the fraction bits of the single-precision floating-point value `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE bits32 extractFloat32Frac( float32 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return a & 0x007FFFFF; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the exponent bits of the single-precision floating-point value `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE int16 extractFloat32Exp( float32 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return ( a>>23 ) & 0xFF; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the sign bit of the single-precision floating-point value `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | #if 0	/* in softfloat.h */
 | 
					
						
							|  |  |  | INLINE flag extractFloat32Sign( float32 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return a>>31; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Normalizes the subnormal single-precision floating-point value represented | 
					
						
							|  |  |  | by the denormalized significand `aSig'.  The normalized exponent and | 
					
						
							|  |  |  | significand are stored at the locations pointed to by `zExpPtr' and | 
					
						
							|  |  |  | `zSigPtr', respectively. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | static void | 
					
						
							|  |  |  |  normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     shiftCount = countLeadingZeros32( aSig ) - 8; | 
					
						
							|  |  |  |     *zSigPtr = aSig<<shiftCount; | 
					
						
							|  |  |  |     *zExpPtr = 1 - shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a | 
					
						
							|  |  |  | single-precision floating-point value, returning the result.  After being | 
					
						
							|  |  |  | shifted into the proper positions, the three fields are simply added | 
					
						
							|  |  |  | together to form the result.  This means that any integer portion of `zSig' | 
					
						
							|  |  |  | will be added into the exponent.  Since a properly normalized significand | 
					
						
							|  |  |  | will have an integer portion equal to 1, the `zExp' input should be 1 less | 
					
						
							|  |  |  | than the desired result exponent whenever `zSig' is a complete, normalized | 
					
						
							|  |  |  | significand. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | #if 0
 | 
					
						
							|  |  |  |    float32 f; | 
					
						
							|  |  |  |    __asm__("@ packFloat32				\n\
 | 
					
						
							|  |  |  |    	    mov %0, %1, asl #31				\n\ | 
					
						
							|  |  |  |    	    orr %0, %2, asl #23				\n\ | 
					
						
							|  |  |  |    	    orr %0, %3" | 
					
						
							|  |  |  |    	    : /* no outputs */ | 
					
						
							|  |  |  |    	    : "g" (f), "g" (zSign), "g" (zExp), "g" (zSig) | 
					
						
							|  |  |  |    	    : "cc"); | 
					
						
							|  |  |  |    return f; | 
					
						
							|  |  |  | #else
 | 
					
						
							|  |  |  |     return ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig; | 
					
						
							|  |  |  | #endif 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Takes an abstract floating-point value having sign `zSign', exponent `zExp', | 
					
						
							|  |  |  | and significand `zSig', and returns the proper single-precision floating- | 
					
						
							|  |  |  | point value corresponding to the abstract input.  Ordinarily, the abstract | 
					
						
							|  |  |  | value is simply rounded and packed into the single-precision format, with | 
					
						
							|  |  |  | the inexact exception raised if the abstract input cannot be represented | 
					
						
							|  |  |  | exactly.  If the abstract value is too large, however, the overflow and | 
					
						
							|  |  |  | inexact exceptions are raised and an infinity or maximal finite value is | 
					
						
							|  |  |  | returned.  If the abstract value is too small, the input value is rounded to | 
					
						
							|  |  |  | a subnormal number, and the underflow and inexact exceptions are raised if | 
					
						
							|  |  |  | the abstract input cannot be represented exactly as a subnormal single- | 
					
						
							|  |  |  | precision floating-point number. | 
					
						
							|  |  |  |     The input significand `zSig' has its binary point between bits 30 | 
					
						
							|  |  |  | and 29, which is 7 bits to the left of the usual location.  This shifted | 
					
						
							|  |  |  | significand must be normalized or smaller.  If `zSig' is not normalized, | 
					
						
							|  |  |  | `zExp' must be 0; in that case, the result returned is a subnormal number, | 
					
						
							|  |  |  | and it must not require rounding.  In the usual case that `zSig' is | 
					
						
							|  |  |  | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent. | 
					
						
							|  |  |  | The handling of underflow and overflow follows the IEC/IEEE Standard for | 
					
						
							|  |  |  | Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static float32 roundAndPackFloat32( struct roundingData *roundData, flag zSign, int16 zExp, bits32 zSig ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int8 roundingMode; | 
					
						
							|  |  |  |     flag roundNearestEven; | 
					
						
							|  |  |  |     int8 roundIncrement, roundBits; | 
					
						
							|  |  |  |     flag isTiny; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     roundingMode = roundData->mode; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     roundNearestEven = ( roundingMode == float_round_nearest_even ); | 
					
						
							|  |  |  |     roundIncrement = 0x40; | 
					
						
							|  |  |  |     if ( ! roundNearestEven ) { | 
					
						
							|  |  |  |         if ( roundingMode == float_round_to_zero ) { | 
					
						
							|  |  |  |             roundIncrement = 0; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             roundIncrement = 0x7F; | 
					
						
							|  |  |  |             if ( zSign ) { | 
					
						
							|  |  |  |                 if ( roundingMode == float_round_up ) roundIncrement = 0; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 if ( roundingMode == float_round_down ) roundIncrement = 0; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     roundBits = zSig & 0x7F; | 
					
						
							|  |  |  |     if ( 0xFD <= (bits16) zExp ) { | 
					
						
							|  |  |  |         if (    ( 0xFD < zExp ) | 
					
						
							|  |  |  |              || (    ( zExp == 0xFD ) | 
					
						
							|  |  |  |                   && ( (sbits32) ( zSig + roundIncrement ) < 0 ) ) | 
					
						
							|  |  |  |            ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_overflow | float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( zExp < 0 ) { | 
					
						
							|  |  |  |             isTiny = | 
					
						
							|  |  |  |                    ( float_detect_tininess == float_tininess_before_rounding ) | 
					
						
							|  |  |  |                 || ( zExp < -1 ) | 
					
						
							|  |  |  |                 || ( zSig + roundIncrement < 0x80000000 ); | 
					
						
							|  |  |  |             shift32RightJamming( zSig, - zExp, &zSig ); | 
					
						
							|  |  |  |             zExp = 0; | 
					
						
							|  |  |  |             roundBits = zSig & 0x7F; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             if ( isTiny && roundBits ) roundData->exception |= float_flag_underflow; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     if ( roundBits ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     zSig = ( zSig + roundIncrement )>>7; | 
					
						
							|  |  |  |     zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven ); | 
					
						
							|  |  |  |     if ( zSig == 0 ) zExp = 0; | 
					
						
							|  |  |  |     return packFloat32( zSign, zExp, zSig ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Takes an abstract floating-point value having sign `zSign', exponent `zExp', | 
					
						
							|  |  |  | and significand `zSig', and returns the proper single-precision floating- | 
					
						
							|  |  |  | point value corresponding to the abstract input.  This routine is just like | 
					
						
							|  |  |  | `roundAndPackFloat32' except that `zSig' does not have to be normalized in | 
					
						
							|  |  |  | any way.  In all cases, `zExp' must be 1 less than the ``true'' floating- | 
					
						
							|  |  |  | point exponent. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | static float32 | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |  normalizeRoundAndPackFloat32( struct roundingData *roundData, flag zSign, int16 zExp, bits32 zSig ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     shiftCount = countLeadingZeros32( zSig ) - 1; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat32( roundData, zSign, zExp - shiftCount, zSig<<shiftCount ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the fraction bits of the double-precision floating-point value `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE bits64 extractFloat64Frac( float64 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return a & LIT64( 0x000FFFFFFFFFFFFF ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the exponent bits of the double-precision floating-point value `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE int16 extractFloat64Exp( float64 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return ( a>>52 ) & 0x7FF; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the sign bit of the double-precision floating-point value `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | #if 0	/* in softfloat.h */
 | 
					
						
							|  |  |  | INLINE flag extractFloat64Sign( float64 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return a>>63; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Normalizes the subnormal double-precision floating-point value represented | 
					
						
							|  |  |  | by the denormalized significand `aSig'.  The normalized exponent and | 
					
						
							|  |  |  | significand are stored at the locations pointed to by `zExpPtr' and | 
					
						
							|  |  |  | `zSigPtr', respectively. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | static void | 
					
						
							|  |  |  |  normalizeFloat64Subnormal( bits64 aSig, int16 *zExpPtr, bits64 *zSigPtr ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     shiftCount = countLeadingZeros64( aSig ) - 11; | 
					
						
							|  |  |  |     *zSigPtr = aSig<<shiftCount; | 
					
						
							|  |  |  |     *zExpPtr = 1 - shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Packs the sign `zSign', exponent `zExp', and significand `zSig' into a | 
					
						
							|  |  |  | double-precision floating-point value, returning the result.  After being | 
					
						
							|  |  |  | shifted into the proper positions, the three fields are simply added | 
					
						
							|  |  |  | together to form the result.  This means that any integer portion of `zSig' | 
					
						
							|  |  |  | will be added into the exponent.  Since a properly normalized significand | 
					
						
							|  |  |  | will have an integer portion equal to 1, the `zExp' input should be 1 less | 
					
						
							|  |  |  | than the desired result exponent whenever `zSig' is a complete, normalized | 
					
						
							|  |  |  | significand. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE float64 packFloat64( flag zSign, int16 zExp, bits64 zSig ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return ( ( (bits64) zSign )<<63 ) + ( ( (bits64) zExp )<<52 ) + zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Takes an abstract floating-point value having sign `zSign', exponent `zExp', | 
					
						
							|  |  |  | and significand `zSig', and returns the proper double-precision floating- | 
					
						
							|  |  |  | point value corresponding to the abstract input.  Ordinarily, the abstract | 
					
						
							|  |  |  | value is simply rounded and packed into the double-precision format, with | 
					
						
							|  |  |  | the inexact exception raised if the abstract input cannot be represented | 
					
						
							|  |  |  | exactly.  If the abstract value is too large, however, the overflow and | 
					
						
							|  |  |  | inexact exceptions are raised and an infinity or maximal finite value is | 
					
						
							|  |  |  | returned.  If the abstract value is too small, the input value is rounded to | 
					
						
							|  |  |  | a subnormal number, and the underflow and inexact exceptions are raised if | 
					
						
							|  |  |  | the abstract input cannot be represented exactly as a subnormal double- | 
					
						
							|  |  |  | precision floating-point number. | 
					
						
							|  |  |  |     The input significand `zSig' has its binary point between bits 62 | 
					
						
							|  |  |  | and 61, which is 10 bits to the left of the usual location.  This shifted | 
					
						
							|  |  |  | significand must be normalized or smaller.  If `zSig' is not normalized, | 
					
						
							|  |  |  | `zExp' must be 0; in that case, the result returned is a subnormal number, | 
					
						
							|  |  |  | and it must not require rounding.  In the usual case that `zSig' is | 
					
						
							|  |  |  | normalized, `zExp' must be 1 less than the ``true'' floating-point exponent. | 
					
						
							|  |  |  | The handling of underflow and overflow follows the IEC/IEEE Standard for | 
					
						
							|  |  |  | Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static float64 roundAndPackFloat64( struct roundingData *roundData, flag zSign, int16 zExp, bits64 zSig ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int8 roundingMode; | 
					
						
							|  |  |  |     flag roundNearestEven; | 
					
						
							|  |  |  |     int16 roundIncrement, roundBits; | 
					
						
							|  |  |  |     flag isTiny; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     roundingMode = roundData->mode; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     roundNearestEven = ( roundingMode == float_round_nearest_even ); | 
					
						
							|  |  |  |     roundIncrement = 0x200; | 
					
						
							|  |  |  |     if ( ! roundNearestEven ) { | 
					
						
							|  |  |  |         if ( roundingMode == float_round_to_zero ) { | 
					
						
							|  |  |  |             roundIncrement = 0; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             roundIncrement = 0x3FF; | 
					
						
							|  |  |  |             if ( zSign ) { | 
					
						
							|  |  |  |                 if ( roundingMode == float_round_up ) roundIncrement = 0; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 if ( roundingMode == float_round_down ) roundIncrement = 0; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     roundBits = zSig & 0x3FF; | 
					
						
							|  |  |  |     if ( 0x7FD <= (bits16) zExp ) { | 
					
						
							|  |  |  |         if (    ( 0x7FD < zExp ) | 
					
						
							|  |  |  |              || (    ( zExp == 0x7FD ) | 
					
						
							|  |  |  |                   && ( (sbits64) ( zSig + roundIncrement ) < 0 ) ) | 
					
						
							|  |  |  |            ) { | 
					
						
							|  |  |  |             //register int lr = __builtin_return_address(0);
 | 
					
						
							|  |  |  |             //printk("roundAndPackFloat64 called from 0x%08x\n",lr);
 | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_overflow | float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return packFloat64( zSign, 0x7FF, 0 ) - ( roundIncrement == 0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( zExp < 0 ) { | 
					
						
							|  |  |  |             isTiny = | 
					
						
							|  |  |  |                    ( float_detect_tininess == float_tininess_before_rounding ) | 
					
						
							|  |  |  |                 || ( zExp < -1 ) | 
					
						
							|  |  |  |                 || ( zSig + roundIncrement < LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |             shift64RightJamming( zSig, - zExp, &zSig ); | 
					
						
							|  |  |  |             zExp = 0; | 
					
						
							|  |  |  |             roundBits = zSig & 0x3FF; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             if ( isTiny && roundBits ) roundData->exception |= float_flag_underflow; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     if ( roundBits ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     zSig = ( zSig + roundIncrement )>>10; | 
					
						
							|  |  |  |     zSig &= ~ ( ( ( roundBits ^ 0x200 ) == 0 ) & roundNearestEven ); | 
					
						
							|  |  |  |     if ( zSig == 0 ) zExp = 0; | 
					
						
							|  |  |  |     return packFloat64( zSign, zExp, zSig ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Takes an abstract floating-point value having sign `zSign', exponent `zExp', | 
					
						
							|  |  |  | and significand `zSig', and returns the proper double-precision floating- | 
					
						
							|  |  |  | point value corresponding to the abstract input.  This routine is just like | 
					
						
							|  |  |  | `roundAndPackFloat64' except that `zSig' does not have to be normalized in | 
					
						
							|  |  |  | any way.  In all cases, `zExp' must be 1 less than the ``true'' floating- | 
					
						
							|  |  |  | point exponent. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | static float64 | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |  normalizeRoundAndPackFloat64( struct roundingData *roundData, flag zSign, int16 zExp, bits64 zSig ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     shiftCount = countLeadingZeros64( zSig ) - 1; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat64( roundData, zSign, zExp - shiftCount, zSig<<shiftCount ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef FLOATX80
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the fraction bits of the extended double-precision floating-point | 
					
						
							|  |  |  | value `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE bits64 extractFloatx80Frac( floatx80 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return a.low; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the exponent bits of the extended double-precision floating-point | 
					
						
							|  |  |  | value `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE int32 extractFloatx80Exp( floatx80 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return a.high & 0x7FFF; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the sign bit of the extended double-precision floating-point value | 
					
						
							|  |  |  | `a'. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE flag extractFloatx80Sign( floatx80 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return a.high>>15; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Normalizes the subnormal extended double-precision floating-point value | 
					
						
							|  |  |  | represented by the denormalized significand `aSig'.  The normalized exponent | 
					
						
							|  |  |  | and significand are stored at the locations pointed to by `zExpPtr' and | 
					
						
							|  |  |  | `zSigPtr', respectively. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | static void | 
					
						
							|  |  |  |  normalizeFloatx80Subnormal( bits64 aSig, int32 *zExpPtr, bits64 *zSigPtr ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     shiftCount = countLeadingZeros64( aSig ); | 
					
						
							|  |  |  |     *zSigPtr = aSig<<shiftCount; | 
					
						
							|  |  |  |     *zExpPtr = 1 - shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Packs the sign `zSign', exponent `zExp', and significand `zSig' into an | 
					
						
							|  |  |  | extended double-precision floating-point value, returning the result. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | INLINE floatx80 packFloatx80( flag zSign, int32 zExp, bits64 zSig ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     floatx80 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     z.low = zSig; | 
					
						
							|  |  |  |     z.high = ( ( (bits16) zSign )<<15 ) + zExp; | 
					
						
							| 
									
										
										
										
											2005-11-07 21:12:07 +00:00
										 |  |  |     z.__padding = 0; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     return z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Takes an abstract floating-point value having sign `zSign', exponent `zExp', | 
					
						
							|  |  |  | and extended significand formed by the concatenation of `zSig0' and `zSig1', | 
					
						
							|  |  |  | and returns the proper extended double-precision floating-point value | 
					
						
							|  |  |  | corresponding to the abstract input.  Ordinarily, the abstract value is | 
					
						
							|  |  |  | rounded and packed into the extended double-precision format, with the | 
					
						
							|  |  |  | inexact exception raised if the abstract input cannot be represented | 
					
						
							|  |  |  | exactly.  If the abstract value is too large, however, the overflow and | 
					
						
							|  |  |  | inexact exceptions are raised and an infinity or maximal finite value is | 
					
						
							|  |  |  | returned.  If the abstract value is too small, the input value is rounded to | 
					
						
							|  |  |  | a subnormal number, and the underflow and inexact exceptions are raised if | 
					
						
							|  |  |  | the abstract input cannot be represented exactly as a subnormal extended | 
					
						
							|  |  |  | double-precision floating-point number. | 
					
						
							|  |  |  |     If `roundingPrecision' is 32 or 64, the result is rounded to the same | 
					
						
							|  |  |  | number of bits as single or double precision, respectively.  Otherwise, the | 
					
						
							|  |  |  | result is rounded to the full precision of the extended double-precision | 
					
						
							|  |  |  | format. | 
					
						
							|  |  |  |     The input significand must be normalized or smaller.  If the input | 
					
						
							|  |  |  | significand is not normalized, `zExp' must be 0; in that case, the result | 
					
						
							|  |  |  | returned is a subnormal number, and it must not require rounding.  The | 
					
						
							|  |  |  | handling of underflow and overflow follows the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | static floatx80 | 
					
						
							|  |  |  |  roundAndPackFloatx80( | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |      struct roundingData *roundData, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |  ) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     int8 roundingMode, roundingPrecision; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     flag roundNearestEven, increment, isTiny; | 
					
						
							|  |  |  |     int64 roundIncrement, roundMask, roundBits; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     roundingMode = roundData->mode; | 
					
						
							|  |  |  |     roundingPrecision = roundData->precision; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     roundNearestEven = ( roundingMode == float_round_nearest_even ); | 
					
						
							|  |  |  |     if ( roundingPrecision == 80 ) goto precision80; | 
					
						
							|  |  |  |     if ( roundingPrecision == 64 ) { | 
					
						
							|  |  |  |         roundIncrement = LIT64( 0x0000000000000400 ); | 
					
						
							|  |  |  |         roundMask = LIT64( 0x00000000000007FF ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( roundingPrecision == 32 ) { | 
					
						
							|  |  |  |         roundIncrement = LIT64( 0x0000008000000000 ); | 
					
						
							|  |  |  |         roundMask = LIT64( 0x000000FFFFFFFFFF ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         goto precision80; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zSig0 |= ( zSig1 != 0 ); | 
					
						
							|  |  |  |     if ( ! roundNearestEven ) { | 
					
						
							|  |  |  |         if ( roundingMode == float_round_to_zero ) { | 
					
						
							|  |  |  |             roundIncrement = 0; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             roundIncrement = roundMask; | 
					
						
							|  |  |  |             if ( zSign ) { | 
					
						
							|  |  |  |                 if ( roundingMode == float_round_up ) roundIncrement = 0; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 if ( roundingMode == float_round_down ) roundIncrement = 0; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     roundBits = zSig0 & roundMask; | 
					
						
							|  |  |  |     if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { | 
					
						
							|  |  |  |         if (    ( 0x7FFE < zExp ) | 
					
						
							|  |  |  |              || ( ( zExp == 0x7FFE ) && ( zSig0 + roundIncrement < zSig0 ) ) | 
					
						
							|  |  |  |            ) { | 
					
						
							|  |  |  |             goto overflow; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( zExp <= 0 ) { | 
					
						
							|  |  |  |             isTiny = | 
					
						
							|  |  |  |                    ( float_detect_tininess == float_tininess_before_rounding ) | 
					
						
							|  |  |  |                 || ( zExp < 0 ) | 
					
						
							|  |  |  |                 || ( zSig0 <= zSig0 + roundIncrement ); | 
					
						
							|  |  |  |             shift64RightJamming( zSig0, 1 - zExp, &zSig0 ); | 
					
						
							|  |  |  |             zExp = 0; | 
					
						
							|  |  |  |             roundBits = zSig0 & roundMask; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             if ( isTiny && roundBits ) roundData->exception |= float_flag_underflow; | 
					
						
							|  |  |  |             if ( roundBits ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             zSig0 += roundIncrement; | 
					
						
							|  |  |  |             if ( (sbits64) zSig0 < 0 ) zExp = 1; | 
					
						
							|  |  |  |             roundIncrement = roundMask + 1; | 
					
						
							|  |  |  |             if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { | 
					
						
							|  |  |  |                 roundMask |= roundIncrement; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             zSig0 &= ~ roundMask; | 
					
						
							|  |  |  |             return packFloatx80( zSign, zExp, zSig0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     if ( roundBits ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     zSig0 += roundIncrement; | 
					
						
							|  |  |  |     if ( zSig0 < roundIncrement ) { | 
					
						
							|  |  |  |         ++zExp; | 
					
						
							|  |  |  |         zSig0 = LIT64( 0x8000000000000000 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     roundIncrement = roundMask + 1; | 
					
						
							|  |  |  |     if ( roundNearestEven && ( roundBits<<1 == roundIncrement ) ) { | 
					
						
							|  |  |  |         roundMask |= roundIncrement; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zSig0 &= ~ roundMask; | 
					
						
							|  |  |  |     if ( zSig0 == 0 ) zExp = 0; | 
					
						
							|  |  |  |     return packFloatx80( zSign, zExp, zSig0 ); | 
					
						
							|  |  |  |  precision80: | 
					
						
							|  |  |  |     increment = ( (sbits64) zSig1 < 0 ); | 
					
						
							|  |  |  |     if ( ! roundNearestEven ) { | 
					
						
							|  |  |  |         if ( roundingMode == float_round_to_zero ) { | 
					
						
							|  |  |  |             increment = 0; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             if ( zSign ) { | 
					
						
							|  |  |  |                 increment = ( roundingMode == float_round_down ) && zSig1; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 increment = ( roundingMode == float_round_up ) && zSig1; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( 0x7FFD <= (bits32) ( zExp - 1 ) ) { | 
					
						
							|  |  |  |         if (    ( 0x7FFE < zExp ) | 
					
						
							|  |  |  |              || (    ( zExp == 0x7FFE ) | 
					
						
							|  |  |  |                   && ( zSig0 == LIT64( 0xFFFFFFFFFFFFFFFF ) ) | 
					
						
							|  |  |  |                   && increment | 
					
						
							|  |  |  |                 ) | 
					
						
							|  |  |  |            ) { | 
					
						
							|  |  |  |             roundMask = 0; | 
					
						
							|  |  |  |  overflow: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_overflow | float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             if (    ( roundingMode == float_round_to_zero ) | 
					
						
							|  |  |  |                  || ( zSign && ( roundingMode == float_round_up ) ) | 
					
						
							|  |  |  |                  || ( ! zSign && ( roundingMode == float_round_down ) ) | 
					
						
							|  |  |  |                ) { | 
					
						
							|  |  |  |                 return packFloatx80( zSign, 0x7FFE, ~ roundMask ); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( zExp <= 0 ) { | 
					
						
							|  |  |  |             isTiny = | 
					
						
							|  |  |  |                    ( float_detect_tininess == float_tininess_before_rounding ) | 
					
						
							|  |  |  |                 || ( zExp < 0 ) | 
					
						
							|  |  |  |                 || ! increment | 
					
						
							|  |  |  |                 || ( zSig0 < LIT64( 0xFFFFFFFFFFFFFFFF ) ); | 
					
						
							|  |  |  |             shift64ExtraRightJamming( zSig0, zSig1, 1 - zExp, &zSig0, &zSig1 ); | 
					
						
							|  |  |  |             zExp = 0; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             if ( isTiny && zSig1 ) roundData->exception |= float_flag_underflow; | 
					
						
							|  |  |  |             if ( zSig1 ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             if ( roundNearestEven ) { | 
					
						
							|  |  |  |                 increment = ( (sbits64) zSig1 < 0 ); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             else { | 
					
						
							|  |  |  |                 if ( zSign ) { | 
					
						
							|  |  |  |                     increment = ( roundingMode == float_round_down ) && zSig1; | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |                 else { | 
					
						
							|  |  |  |                     increment = ( roundingMode == float_round_up ) && zSig1; | 
					
						
							|  |  |  |                 } | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             if ( increment ) { | 
					
						
							|  |  |  |                 ++zSig0; | 
					
						
							|  |  |  |                 zSig0 &= ~ ( ( zSig1 + zSig1 == 0 ) & roundNearestEven ); | 
					
						
							|  |  |  |                 if ( (sbits64) zSig0 < 0 ) zExp = 1; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             return packFloatx80( zSign, zExp, zSig0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     if ( zSig1 ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     if ( increment ) { | 
					
						
							|  |  |  |         ++zSig0; | 
					
						
							|  |  |  |         if ( zSig0 == 0 ) { | 
					
						
							|  |  |  |             ++zExp; | 
					
						
							|  |  |  |             zSig0 = LIT64( 0x8000000000000000 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             zSig0 &= ~ ( ( zSig1 + zSig1 == 0 ) & roundNearestEven ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         if ( zSig0 == 0 ) zExp = 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     return packFloatx80( zSign, zExp, zSig0 ); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Takes an abstract floating-point value having sign `zSign', exponent | 
					
						
							|  |  |  | `zExp', and significand formed by the concatenation of `zSig0' and `zSig1', | 
					
						
							|  |  |  | and returns the proper extended double-precision floating-point value | 
					
						
							|  |  |  | corresponding to the abstract input.  This routine is just like | 
					
						
							|  |  |  | `roundAndPackFloatx80' except that the input significand does not have to be | 
					
						
							|  |  |  | normalized. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | static floatx80 | 
					
						
							|  |  |  |  normalizeRoundAndPackFloatx80( | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |      struct roundingData *roundData, flag zSign, int32 zExp, bits64 zSig0, bits64 zSig1 | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |  ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     int8 shiftCount; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if ( zSig0 == 0 ) { | 
					
						
							|  |  |  |         zSig0 = zSig1; | 
					
						
							|  |  |  |         zSig1 = 0; | 
					
						
							|  |  |  |         zExp -= 64; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shiftCount = countLeadingZeros64( zSig0 ); | 
					
						
							|  |  |  |     shortShift128Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 ); | 
					
						
							|  |  |  |     zExp -= shiftCount; | 
					
						
							|  |  |  |     return | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundAndPackFloatx80( roundData, zSign, zExp, zSig0, zSig1 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the 32-bit two's complement integer `a' to | 
					
						
							|  |  |  | the single-precision floating-point format.  The conversion is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 int32_to_float32(struct roundingData *roundData, int32 a) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag zSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if ( a == 0 ) return 0; | 
					
						
							|  |  |  |     if ( a == 0x80000000 ) return packFloat32( 1, 0x9E, 0 ); | 
					
						
							|  |  |  |     zSign = ( a < 0 ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return normalizeRoundAndPackFloat32( roundData, zSign, 0x9C, zSign ? - a : a ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the 32-bit two's complement integer `a' to | 
					
						
							|  |  |  | the double-precision floating-point format.  The conversion is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | float64 int32_to_float64( int32 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     uint32 absA; | 
					
						
							|  |  |  |     int8 shiftCount; | 
					
						
							|  |  |  |     bits64 zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if ( a == 0 ) return 0; | 
					
						
							|  |  |  |     aSign = ( a < 0 ); | 
					
						
							|  |  |  |     absA = aSign ? - a : a; | 
					
						
							|  |  |  |     shiftCount = countLeadingZeros32( absA ) + 21; | 
					
						
							|  |  |  |     zSig = absA; | 
					
						
							|  |  |  |     return packFloat64( aSign, 0x432 - shiftCount, zSig<<shiftCount ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef FLOATX80
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the 32-bit two's complement integer `a' | 
					
						
							|  |  |  | to the extended double-precision floating-point format.  The conversion | 
					
						
							|  |  |  | is performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | floatx80 int32_to_floatx80( int32 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag zSign; | 
					
						
							|  |  |  |     uint32 absA; | 
					
						
							|  |  |  |     int8 shiftCount; | 
					
						
							|  |  |  |     bits64 zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if ( a == 0 ) return packFloatx80( 0, 0, 0 ); | 
					
						
							|  |  |  |     zSign = ( a < 0 ); | 
					
						
							|  |  |  |     absA = zSign ? - a : a; | 
					
						
							|  |  |  |     shiftCount = countLeadingZeros32( absA ) + 32; | 
					
						
							|  |  |  |     zSig = absA; | 
					
						
							|  |  |  |     return packFloatx80( zSign, 0x403E - shiftCount, zSig<<shiftCount ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the single-precision floating-point value | 
					
						
							|  |  |  | `a' to the 32-bit two's complement integer format.  The conversion is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic---which means in particular that the conversion is rounded | 
					
						
							|  |  |  | according to the current rounding mode.  If `a' is a NaN, the largest | 
					
						
							|  |  |  | positive integer is returned.  Otherwise, if the conversion overflows, the | 
					
						
							|  |  |  | largest integer with the same sign as `a' is returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | int32 float32_to_int32( struct roundingData *roundData, float32 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp, shiftCount; | 
					
						
							|  |  |  |     bits32 aSig; | 
					
						
							|  |  |  |     bits64 zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; | 
					
						
							|  |  |  |     if ( aExp ) aSig |= 0x00800000; | 
					
						
							|  |  |  |     shiftCount = 0xAF - aExp; | 
					
						
							|  |  |  |     zSig = aSig; | 
					
						
							|  |  |  |     zSig <<= 32; | 
					
						
							|  |  |  |     if ( 0 < shiftCount ) shift64RightJamming( zSig, shiftCount, &zSig ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackInt32( roundData, aSign, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the single-precision floating-point value | 
					
						
							|  |  |  | `a' to the 32-bit two's complement integer format.  The conversion is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic, except that the conversion is always rounded toward zero.  If | 
					
						
							|  |  |  | `a' is a NaN, the largest positive integer is returned.  Otherwise, if the | 
					
						
							|  |  |  | conversion overflows, the largest integer with the same sign as `a' is | 
					
						
							|  |  |  | returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | int32 float32_to_int32_round_to_zero( float32 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp, shiftCount; | 
					
						
							|  |  |  |     bits32 aSig; | 
					
						
							|  |  |  |     int32 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     shiftCount = aExp - 0x9E; | 
					
						
							|  |  |  |     if ( 0 <= shiftCount ) { | 
					
						
							|  |  |  |         if ( a == 0xCF000000 ) return 0x80000000; | 
					
						
							|  |  |  |         float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF; | 
					
						
							|  |  |  |         return 0x80000000; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( aExp <= 0x7E ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         if ( aExp | aSig ) float_raise( float_flag_inexact ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSig = ( aSig | 0x00800000 )<<8; | 
					
						
							|  |  |  |     z = aSig>>( - shiftCount ); | 
					
						
							|  |  |  |     if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         float_raise( float_flag_inexact ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     return aSign ? - z : z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the single-precision floating-point value | 
					
						
							|  |  |  | `a' to the double-precision floating-point format.  The conversion is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | float64 float32_to_float64( float32 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp; | 
					
						
							|  |  |  |     bits32 aSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a ) ); | 
					
						
							|  |  |  |         return packFloat64( aSign, 0x7FF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloat64( aSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |         --aExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return packFloat64( aSign, aExp + 0x380, ( (bits64) aSig )<<29 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef FLOATX80
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the single-precision floating-point value | 
					
						
							|  |  |  | `a' to the extended double-precision floating-point format.  The conversion | 
					
						
							|  |  |  | is performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | floatx80 float32_to_floatx80( float32 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp; | 
					
						
							|  |  |  |     bits32 aSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( aSig ) return commonNaNToFloatx80( float32ToCommonNaN( a ) ); | 
					
						
							|  |  |  |         return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSig |= 0x00800000; | 
					
						
							|  |  |  |     return packFloatx80( aSign, aExp + 0x3F80, ( (bits64) aSig )<<40 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Rounds the single-precision floating-point value `a' to an integer, and | 
					
						
							|  |  |  | returns the result as a single-precision floating-point value.  The | 
					
						
							|  |  |  | operation is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 float32_round_to_int( struct roundingData *roundData, float32 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp; | 
					
						
							|  |  |  |     bits32 lastBitMask, roundBitsMask; | 
					
						
							|  |  |  |     int8 roundingMode; | 
					
						
							|  |  |  |     float32 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     if ( 0x96 <= aExp ) { | 
					
						
							|  |  |  |         if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) { | 
					
						
							|  |  |  |             return propagateFloat32NaN( a, a ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     roundingMode = roundData->mode; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     if ( aExp <= 0x7E ) { | 
					
						
							|  |  |  |         if ( (bits32) ( a<<1 ) == 0 ) return a; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         aSign = extractFloat32Sign( a ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         switch ( roundingMode ) { | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |          case float_round_nearest_even: | 
					
						
							|  |  |  |             if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) { | 
					
						
							|  |  |  |                 return packFloat32( aSign, 0x7F, 0 ); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |          case float_round_down: | 
					
						
							|  |  |  |             return aSign ? 0xBF800000 : 0; | 
					
						
							|  |  |  |          case float_round_up: | 
					
						
							|  |  |  |             return aSign ? 0x80000000 : 0x3F800000; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat32( aSign, 0, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     lastBitMask = 1; | 
					
						
							|  |  |  |     lastBitMask <<= 0x96 - aExp; | 
					
						
							|  |  |  |     roundBitsMask = lastBitMask - 1; | 
					
						
							|  |  |  |     z = a; | 
					
						
							|  |  |  |     if ( roundingMode == float_round_nearest_even ) { | 
					
						
							|  |  |  |         z += lastBitMask>>1; | 
					
						
							|  |  |  |         if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( roundingMode != float_round_to_zero ) { | 
					
						
							|  |  |  |         if ( extractFloat32Sign( z ) ^ ( roundingMode == float_round_up ) ) { | 
					
						
							|  |  |  |             z += roundBitsMask; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     z &= ~ roundBitsMask; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     if ( z != a ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     return z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of adding the absolute values of the single-precision | 
					
						
							|  |  |  | floating-point values `a' and `b'.  If `zSign' is true, the sum is negated | 
					
						
							|  |  |  | before being returned.  `zSign' is ignored if the result is a NaN.  The | 
					
						
							|  |  |  | addition is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static float32 addFloat32Sigs( struct roundingData *roundData, float32 a, float32 b, flag zSign ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int16 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits32 aSig, bSig, zSig; | 
					
						
							|  |  |  |     int16 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     bSig = extractFloat32Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat32Exp( b ); | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     aSig <<= 6; | 
					
						
							|  |  |  |     bSig <<= 6; | 
					
						
							|  |  |  |     if ( 0 < expDiff ) { | 
					
						
							|  |  |  |         if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |             if ( aSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |             return a; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( bExp == 0 ) { | 
					
						
							|  |  |  |             --expDiff; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             bSig |= 0x20000000; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         shift32RightJamming( bSig, expDiff, &bSig ); | 
					
						
							|  |  |  |         zExp = aExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( expDiff < 0 ) { | 
					
						
							|  |  |  |         if ( bExp == 0xFF ) { | 
					
						
							|  |  |  |             if ( bSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |             return packFloat32( zSign, 0xFF, 0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( aExp == 0 ) { | 
					
						
							|  |  |  |             ++expDiff; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             aSig |= 0x20000000; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         shift32RightJamming( aSig, - expDiff, &aSig ); | 
					
						
							|  |  |  |         zExp = bExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |             if ( aSig | bSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |             return a; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 ); | 
					
						
							|  |  |  |         zSig = 0x40000000 + aSig + bSig; | 
					
						
							|  |  |  |         zExp = aExp; | 
					
						
							|  |  |  |         goto roundAndPack; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSig |= 0x20000000; | 
					
						
							|  |  |  |     zSig = ( aSig + bSig )<<1; | 
					
						
							|  |  |  |     --zExp; | 
					
						
							|  |  |  |     if ( (sbits32) zSig < 0 ) { | 
					
						
							|  |  |  |         zSig = aSig + bSig; | 
					
						
							|  |  |  |         ++zExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |  roundAndPack: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat32( roundData, zSign, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of subtracting the absolute values of the single- | 
					
						
							|  |  |  | precision floating-point values `a' and `b'.  If `zSign' is true, the | 
					
						
							|  |  |  | difference is negated before being returned.  `zSign' is ignored if the | 
					
						
							|  |  |  | result is a NaN.  The subtraction is performed according to the IEC/IEEE | 
					
						
							|  |  |  | Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static float32 subFloat32Sigs( struct roundingData *roundData, float32 a, float32 b, flag zSign ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int16 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits32 aSig, bSig, zSig; | 
					
						
							|  |  |  |     int16 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     bSig = extractFloat32Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat32Exp( b ); | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     aSig <<= 7; | 
					
						
							|  |  |  |     bSig <<= 7; | 
					
						
							|  |  |  |     if ( 0 < expDiff ) goto aExpBigger; | 
					
						
							|  |  |  |     if ( expDiff < 0 ) goto bExpBigger; | 
					
						
							|  |  |  |     if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( aSig | bSig ) return propagateFloat32NaN( a, b ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return float32_default_nan; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         aExp = 1; | 
					
						
							|  |  |  |         bExp = 1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bSig < aSig ) goto aBigger; | 
					
						
							|  |  |  |     if ( aSig < bSig ) goto bBigger; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return packFloat32( roundData->mode == float_round_down, 0, 0 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |  bExpBigger: | 
					
						
							|  |  |  |     if ( bExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( bSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |         return packFloat32( zSign ^ 1, 0xFF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         ++expDiff; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         aSig |= 0x40000000; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift32RightJamming( aSig, - expDiff, &aSig ); | 
					
						
							|  |  |  |     bSig |= 0x40000000; | 
					
						
							|  |  |  |  bBigger: | 
					
						
							|  |  |  |     zSig = bSig - aSig; | 
					
						
							|  |  |  |     zExp = bExp; | 
					
						
							|  |  |  |     zSign ^= 1; | 
					
						
							|  |  |  |     goto normalizeRoundAndPack; | 
					
						
							|  |  |  |  aExpBigger: | 
					
						
							|  |  |  |     if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( aSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         --expDiff; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         bSig |= 0x40000000; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift32RightJamming( bSig, expDiff, &bSig ); | 
					
						
							|  |  |  |     aSig |= 0x40000000; | 
					
						
							|  |  |  |  aBigger: | 
					
						
							|  |  |  |     zSig = aSig - bSig; | 
					
						
							|  |  |  |     zExp = aExp; | 
					
						
							|  |  |  |  normalizeRoundAndPack: | 
					
						
							|  |  |  |     --zExp; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return normalizeRoundAndPackFloat32( roundData, zSign, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of adding the single-precision floating-point values `a' | 
					
						
							|  |  |  | and `b'.  The operation is performed according to the IEC/IEEE Standard for | 
					
						
							|  |  |  | Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 float32_add( struct roundingData *roundData, float32 a, float32 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     if ( aSign == bSign ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return addFloat32Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return subFloat32Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of subtracting the single-precision floating-point values | 
					
						
							|  |  |  | `a' and `b'.  The operation is performed according to the IEC/IEEE Standard | 
					
						
							|  |  |  | for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 float32_sub( struct roundingData *roundData, float32 a, float32 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     if ( aSign == bSign ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return subFloat32Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return addFloat32Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of multiplying the single-precision floating-point values | 
					
						
							|  |  |  | `a' and `b'.  The operation is performed according to the IEC/IEEE Standard | 
					
						
							|  |  |  | for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 float32_mul( struct roundingData *roundData, float32 a, float32 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int16 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits32 aSig, bSig; | 
					
						
							|  |  |  |     bits64 zSig64; | 
					
						
							|  |  |  |     bits32 zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloat32Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat32Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     zSign = aSign ^ bSign; | 
					
						
							|  |  |  |     if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) { | 
					
						
							|  |  |  |             return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( ( bExp | bSig ) == 0 ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return float32_default_nan; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat32( zSign, 0xFF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( bSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |         if ( ( aExp | aSig ) == 0 ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return float32_default_nan; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat32( zSign, 0xFF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) return packFloat32( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = aExp + bExp - 0x7F; | 
					
						
							|  |  |  |     aSig = ( aSig | 0x00800000 )<<7; | 
					
						
							|  |  |  |     bSig = ( bSig | 0x00800000 )<<8; | 
					
						
							|  |  |  |     shift64RightJamming( ( (bits64) aSig ) * bSig, 32, &zSig64 ); | 
					
						
							|  |  |  |     zSig = zSig64; | 
					
						
							|  |  |  |     if ( 0 <= (sbits32) ( zSig<<1 ) ) { | 
					
						
							|  |  |  |         zSig <<= 1; | 
					
						
							|  |  |  |         --zExp; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat32( roundData, zSign, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of dividing the single-precision floating-point value `a' | 
					
						
							|  |  |  | by the corresponding value `b'.  The operation is performed according to the | 
					
						
							|  |  |  | IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 float32_div( struct roundingData *roundData, float32 a, float32 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int16 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits32 aSig, bSig, zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloat32Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat32Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     zSign = aSign ^ bSign; | 
					
						
							|  |  |  |     if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( aSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |         if ( bExp == 0xFF ) { | 
					
						
							|  |  |  |             if ( bSig ) return propagateFloat32NaN( a, b ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return float32_default_nan; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat32( zSign, 0xFF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( bSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |         return packFloat32( zSign, 0, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) { | 
					
						
							|  |  |  |             if ( ( aExp | aSig ) == 0 ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |                 roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |                 return float32_default_nan; | 
					
						
							|  |  |  |             } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_divbyzero; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return packFloat32( zSign, 0xFF, 0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloat32( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = aExp - bExp + 0x7D; | 
					
						
							|  |  |  |     aSig = ( aSig | 0x00800000 )<<7; | 
					
						
							|  |  |  |     bSig = ( bSig | 0x00800000 )<<8; | 
					
						
							|  |  |  |     if ( bSig <= ( aSig + aSig ) ) { | 
					
						
							|  |  |  |         aSig >>= 1; | 
					
						
							|  |  |  |         ++zExp; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-06-23 21:56:46 +01:00
										 |  |  |     { | 
					
						
							|  |  |  |         bits64 tmp = ( (bits64) aSig )<<32; | 
					
						
							|  |  |  |         do_div( tmp, bSig ); | 
					
						
							|  |  |  |         zSig = tmp; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     if ( ( zSig & 0x3F ) == 0 ) { | 
					
						
							|  |  |  |         zSig |= ( ( (bits64) bSig ) * zSig != ( (bits64) aSig )<<32 ); | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat32( roundData, zSign, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the remainder of the single-precision floating-point value `a' | 
					
						
							|  |  |  | with respect to the corresponding value `b'.  The operation is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 float32_rem( struct roundingData *roundData, float32 a, float32 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int16 aExp, bExp, expDiff; | 
					
						
							|  |  |  |     bits32 aSig, bSig; | 
					
						
							|  |  |  |     bits32 q; | 
					
						
							|  |  |  |     bits64 aSig64, bSig64, q64; | 
					
						
							|  |  |  |     bits32 alternateASig; | 
					
						
							|  |  |  |     sbits32 sigMean; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloat32Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat32Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( aSig || ( ( bExp == 0xFF ) && bSig ) ) { | 
					
						
							|  |  |  |             return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return float32_default_nan; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( bSig ) return propagateFloat32NaN( a, b ); | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return float32_default_nan; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return a; | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     aSig |= 0x00800000; | 
					
						
							|  |  |  |     bSig |= 0x00800000; | 
					
						
							|  |  |  |     if ( expDiff < 32 ) { | 
					
						
							|  |  |  |         aSig <<= 8; | 
					
						
							|  |  |  |         bSig <<= 8; | 
					
						
							|  |  |  |         if ( expDiff < 0 ) { | 
					
						
							|  |  |  |             if ( expDiff < -1 ) return a; | 
					
						
							|  |  |  |             aSig >>= 1; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         q = ( bSig <= aSig ); | 
					
						
							|  |  |  |         if ( q ) aSig -= bSig; | 
					
						
							|  |  |  |         if ( 0 < expDiff ) { | 
					
						
							| 
									
										
										
										
											2005-06-23 21:56:46 +01:00
										 |  |  |             bits64 tmp = ( (bits64) aSig )<<32; | 
					
						
							|  |  |  |             do_div( tmp, bSig ); | 
					
						
							|  |  |  |             q = tmp; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             q >>= 32 - expDiff; | 
					
						
							|  |  |  |             bSig >>= 2; | 
					
						
							|  |  |  |             aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             aSig >>= 2; | 
					
						
							|  |  |  |             bSig >>= 2; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         if ( bSig <= aSig ) aSig -= bSig; | 
					
						
							|  |  |  |         aSig64 = ( (bits64) aSig )<<40; | 
					
						
							|  |  |  |         bSig64 = ( (bits64) bSig )<<40; | 
					
						
							|  |  |  |         expDiff -= 64; | 
					
						
							|  |  |  |         while ( 0 < expDiff ) { | 
					
						
							|  |  |  |             q64 = estimateDiv128To64( aSig64, 0, bSig64 ); | 
					
						
							|  |  |  |             q64 = ( 2 < q64 ) ? q64 - 2 : 0; | 
					
						
							|  |  |  |             aSig64 = - ( ( bSig * q64 )<<38 ); | 
					
						
							|  |  |  |             expDiff -= 62; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         expDiff += 64; | 
					
						
							|  |  |  |         q64 = estimateDiv128To64( aSig64, 0, bSig64 ); | 
					
						
							|  |  |  |         q64 = ( 2 < q64 ) ? q64 - 2 : 0; | 
					
						
							|  |  |  |         q = q64>>( 64 - expDiff ); | 
					
						
							|  |  |  |         bSig <<= 6; | 
					
						
							|  |  |  |         aSig = ( ( aSig64>>33 )<<( expDiff - 1 ) ) - bSig * q; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     do { | 
					
						
							|  |  |  |         alternateASig = aSig; | 
					
						
							|  |  |  |         ++q; | 
					
						
							|  |  |  |         aSig -= bSig; | 
					
						
							|  |  |  |     } while ( 0 <= (sbits32) aSig ); | 
					
						
							|  |  |  |     sigMean = aSig + alternateASig; | 
					
						
							|  |  |  |     if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { | 
					
						
							|  |  |  |         aSig = alternateASig; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zSign = ( (sbits32) aSig < 0 ); | 
					
						
							|  |  |  |     if ( zSign ) aSig = - aSig; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return normalizeRoundAndPackFloat32( roundData, aSign ^ zSign, bExp, aSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the square root of the single-precision floating-point value `a'. | 
					
						
							|  |  |  | The operation is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 float32_sqrt( struct roundingData *roundData, float32 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp, zExp; | 
					
						
							|  |  |  |     bits32 aSig, zSig; | 
					
						
							|  |  |  |     bits64 rem, term; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat32Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat32Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0xFF ) { | 
					
						
							|  |  |  |         if ( aSig ) return propagateFloat32NaN( a, 0 ); | 
					
						
							|  |  |  |         if ( ! aSign ) return a; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return float32_default_nan; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aSign ) { | 
					
						
							|  |  |  |         if ( ( aExp | aSig ) == 0 ) return a; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return float32_default_nan; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return 0; | 
					
						
							|  |  |  |         normalizeFloat32Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E; | 
					
						
							|  |  |  |     aSig = ( aSig | 0x00800000 )<<8; | 
					
						
							|  |  |  |     zSig = estimateSqrt32( aExp, aSig ) + 2; | 
					
						
							|  |  |  |     if ( ( zSig & 0x7F ) <= 5 ) { | 
					
						
							|  |  |  |         if ( zSig < 2 ) { | 
					
						
							|  |  |  |             zSig = 0xFFFFFFFF; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             aSig >>= aExp & 1; | 
					
						
							|  |  |  |             term = ( (bits64) zSig ) * zSig; | 
					
						
							|  |  |  |             rem = ( ( (bits64) aSig )<<32 ) - term; | 
					
						
							|  |  |  |             while ( (sbits64) rem < 0 ) { | 
					
						
							|  |  |  |                 --zSig; | 
					
						
							|  |  |  |                 rem += ( ( (bits64) zSig )<<1 ) | 1; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             zSig |= ( rem != 0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift32RightJamming( zSig, 1, &zSig ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat32( roundData, 0, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the single-precision floating-point value `a' is equal to the | 
					
						
							|  |  |  | corresponding value `b', and 0 otherwise.  The comparison is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float32_eq( float32 a, float32 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         if ( float32_is_signaling_nan( a ) || float32_is_signaling_nan( b ) ) { | 
					
						
							|  |  |  |             float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the single-precision floating-point value `a' is less than or | 
					
						
							|  |  |  | equal to the corresponding value `b', and 0 otherwise.  The comparison is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float32_le( float32 a, float32 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); | 
					
						
							|  |  |  |     return ( a == b ) || ( aSign ^ ( a < b ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the single-precision floating-point value `a' is less than | 
					
						
							|  |  |  | the corresponding value `b', and 0 otherwise.  The comparison is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float32_lt( float32 a, float32 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); | 
					
						
							|  |  |  |     return ( a != b ) && ( aSign ^ ( a < b ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the single-precision floating-point value `a' is equal to the | 
					
						
							|  |  |  | corresponding value `b', and 0 otherwise.  The invalid exception is raised | 
					
						
							|  |  |  | if either operand is a NaN.  Otherwise, the comparison is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float32_eq_signaling( float32 a, float32 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return ( a == b ) || ( (bits32) ( ( a | b )<<1 ) == 0 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the single-precision floating-point value `a' is less than or | 
					
						
							|  |  |  | equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs do not | 
					
						
							|  |  |  | cause an exception.  Otherwise, the comparison is performed according to the | 
					
						
							|  |  |  | IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float32_le_quiet( float32 a, float32 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  |     //int16 aExp, bExp;
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         /* Do nothing, even if NaN as we're quiet */ | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) return aSign || ( (bits32) ( ( a | b )<<1 ) == 0 ); | 
					
						
							|  |  |  |     return ( a == b ) || ( aSign ^ ( a < b ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the single-precision floating-point value `a' is less than | 
					
						
							|  |  |  | the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an | 
					
						
							|  |  |  | exception.  Otherwise, the comparison is performed according to the IEC/IEEE | 
					
						
							|  |  |  | Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float32_lt_quiet( float32 a, float32 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat32Exp( a ) == 0xFF ) && extractFloat32Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat32Exp( b ) == 0xFF ) && extractFloat32Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         /* Do nothing, even if NaN as we're quiet */ | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloat32Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat32Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) return aSign && ( (bits32) ( ( a | b )<<1 ) != 0 ); | 
					
						
							|  |  |  |     return ( a != b ) && ( aSign ^ ( a < b ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the double-precision floating-point value | 
					
						
							|  |  |  | `a' to the 32-bit two's complement integer format.  The conversion is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic---which means in particular that the conversion is rounded | 
					
						
							|  |  |  | according to the current rounding mode.  If `a' is a NaN, the largest | 
					
						
							|  |  |  | positive integer is returned.  Otherwise, if the conversion overflows, the | 
					
						
							|  |  |  | largest integer with the same sign as `a' is returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | int32 float64_to_int32( struct roundingData *roundData, float64 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp, shiftCount; | 
					
						
							|  |  |  |     bits64 aSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; | 
					
						
							|  |  |  |     if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); | 
					
						
							|  |  |  |     shiftCount = 0x42C - aExp; | 
					
						
							|  |  |  |     if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackInt32( roundData, aSign, aSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the double-precision floating-point value | 
					
						
							|  |  |  | `a' to the 32-bit two's complement integer format.  The conversion is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic, except that the conversion is always rounded toward zero.  If | 
					
						
							|  |  |  | `a' is a NaN, the largest positive integer is returned.  Otherwise, if the | 
					
						
							|  |  |  | conversion overflows, the largest integer with the same sign as `a' is | 
					
						
							|  |  |  | returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | int32 float64_to_int32_round_to_zero( float64 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp, shiftCount; | 
					
						
							|  |  |  |     bits64 aSig, savedASig; | 
					
						
							|  |  |  |     int32 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     shiftCount = 0x433 - aExp; | 
					
						
							|  |  |  |     if ( shiftCount < 21 ) { | 
					
						
							|  |  |  |         if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; | 
					
						
							|  |  |  |         goto invalid; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( 52 < shiftCount ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         if ( aExp || aSig ) float_raise( float_flag_inexact ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSig |= LIT64( 0x0010000000000000 ); | 
					
						
							|  |  |  |     savedASig = aSig; | 
					
						
							|  |  |  |     aSig >>= shiftCount; | 
					
						
							|  |  |  |     z = aSig; | 
					
						
							|  |  |  |     if ( aSign ) z = - z; | 
					
						
							|  |  |  |     if ( ( z < 0 ) ^ aSign ) { | 
					
						
							|  |  |  |  invalid: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         float_raise( float_flag_invalid ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return aSign ? 0x80000000 : 0x7FFFFFFF; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( ( aSig<<shiftCount ) != savedASig ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         float_raise( float_flag_inexact ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     return z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the double-precision floating-point value | 
					
						
							|  |  |  | `a' to the 32-bit two's complement unsigned integer format.  The conversion | 
					
						
							|  |  |  | is performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic---which means in particular that the conversion is rounded | 
					
						
							|  |  |  | according to the current rounding mode.  If `a' is a NaN, the largest | 
					
						
							|  |  |  | positive integer is returned.  Otherwise, if the conversion overflows, the | 
					
						
							|  |  |  | largest positive integer is returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | int32 float64_to_uint32( struct roundingData *roundData, float64 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp, shiftCount; | 
					
						
							|  |  |  |     bits64 aSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = 0; //extractFloat64Sign( a );
 | 
					
						
							|  |  |  |     //if ( ( aExp == 0x7FF ) && aSig ) aSign = 0;
 | 
					
						
							|  |  |  |     if ( aExp ) aSig |= LIT64( 0x0010000000000000 ); | 
					
						
							|  |  |  |     shiftCount = 0x42C - aExp; | 
					
						
							|  |  |  |     if ( 0 < shiftCount ) shift64RightJamming( aSig, shiftCount, &aSig ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackInt32( roundData, aSign, aSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the double-precision floating-point value | 
					
						
							|  |  |  | `a' to the 32-bit two's complement integer format.  The conversion is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic, except that the conversion is always rounded toward zero.  If | 
					
						
							|  |  |  | `a' is a NaN, the largest positive integer is returned.  Otherwise, if the | 
					
						
							|  |  |  | conversion overflows, the largest positive integer is returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | int32 float64_to_uint32_round_to_zero( float64 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp, shiftCount; | 
					
						
							|  |  |  |     bits64 aSig, savedASig; | 
					
						
							|  |  |  |     int32 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     shiftCount = 0x433 - aExp; | 
					
						
							|  |  |  |     if ( shiftCount < 21 ) { | 
					
						
							|  |  |  |         if ( ( aExp == 0x7FF ) && aSig ) aSign = 0; | 
					
						
							|  |  |  |         goto invalid; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( 52 < shiftCount ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         if ( aExp || aSig ) float_raise( float_flag_inexact ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSig |= LIT64( 0x0010000000000000 ); | 
					
						
							|  |  |  |     savedASig = aSig; | 
					
						
							|  |  |  |     aSig >>= shiftCount; | 
					
						
							|  |  |  |     z = aSig; | 
					
						
							|  |  |  |     if ( aSign ) z = - z; | 
					
						
							|  |  |  |     if ( ( z < 0 ) ^ aSign ) { | 
					
						
							|  |  |  |  invalid: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         float_raise( float_flag_invalid ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return aSign ? 0x80000000 : 0x7FFFFFFF; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( ( aSig<<shiftCount ) != savedASig ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         float_raise( float_flag_inexact ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     return z; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the double-precision floating-point value | 
					
						
							|  |  |  | `a' to the single-precision floating-point format.  The conversion is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 float64_to_float32( struct roundingData *roundData, float64 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp; | 
					
						
							|  |  |  |     bits64 aSig; | 
					
						
							|  |  |  |     bits32 zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( aSig ) return commonNaNToFloat32( float64ToCommonNaN( a ) ); | 
					
						
							|  |  |  |         return packFloat32( aSign, 0xFF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift64RightJamming( aSig, 22, &aSig ); | 
					
						
							|  |  |  |     zSig = aSig; | 
					
						
							|  |  |  |     if ( aExp || zSig ) { | 
					
						
							|  |  |  |         zSig |= 0x40000000; | 
					
						
							|  |  |  |         aExp -= 0x381; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat32( roundData, aSign, aExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef FLOATX80
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the double-precision floating-point value | 
					
						
							|  |  |  | `a' to the extended double-precision floating-point format.  The conversion | 
					
						
							|  |  |  | is performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | floatx80 float64_to_floatx80( float64 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp; | 
					
						
							|  |  |  |     bits64 aSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( aSig ) return commonNaNToFloatx80( float64ToCommonNaN( a ) ); | 
					
						
							|  |  |  |         return packFloatx80( aSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloatx80( aSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat64Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |         packFloatx80( | 
					
						
							|  |  |  |             aSign, aExp + 0x3C00, ( aSig | LIT64( 0x0010000000000000 ) )<<11 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Rounds the double-precision floating-point value `a' to an integer, and | 
					
						
							|  |  |  | returns the result as a double-precision floating-point value.  The | 
					
						
							|  |  |  | operation is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float64 float64_round_to_int( struct roundingData *roundData, float64 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp; | 
					
						
							|  |  |  |     bits64 lastBitMask, roundBitsMask; | 
					
						
							|  |  |  |     int8 roundingMode; | 
					
						
							|  |  |  |     float64 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     if ( 0x433 <= aExp ) { | 
					
						
							|  |  |  |         if ( ( aExp == 0x7FF ) && extractFloat64Frac( a ) ) { | 
					
						
							|  |  |  |             return propagateFloat64NaN( a, a ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp <= 0x3FE ) { | 
					
						
							|  |  |  |         if ( (bits64) ( a<<1 ) == 0 ) return a; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         aSign = extractFloat64Sign( a ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         switch ( roundData->mode ) { | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |          case float_round_nearest_even: | 
					
						
							|  |  |  |             if ( ( aExp == 0x3FE ) && extractFloat64Frac( a ) ) { | 
					
						
							|  |  |  |                 return packFloat64( aSign, 0x3FF, 0 ); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |          case float_round_down: | 
					
						
							|  |  |  |             return aSign ? LIT64( 0xBFF0000000000000 ) : 0; | 
					
						
							|  |  |  |          case float_round_up: | 
					
						
							|  |  |  |             return | 
					
						
							|  |  |  |             aSign ? LIT64( 0x8000000000000000 ) : LIT64( 0x3FF0000000000000 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat64( aSign, 0, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     lastBitMask = 1; | 
					
						
							|  |  |  |     lastBitMask <<= 0x433 - aExp; | 
					
						
							|  |  |  |     roundBitsMask = lastBitMask - 1; | 
					
						
							|  |  |  |     z = a; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     roundingMode = roundData->mode; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     if ( roundingMode == float_round_nearest_even ) { | 
					
						
							|  |  |  |         z += lastBitMask>>1; | 
					
						
							|  |  |  |         if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( roundingMode != float_round_to_zero ) { | 
					
						
							|  |  |  |         if ( extractFloat64Sign( z ) ^ ( roundingMode == float_round_up ) ) { | 
					
						
							|  |  |  |             z += roundBitsMask; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     z &= ~ roundBitsMask; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     if ( z != a ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     return z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of adding the absolute values of the double-precision | 
					
						
							|  |  |  | floating-point values `a' and `b'.  If `zSign' is true, the sum is negated | 
					
						
							|  |  |  | before being returned.  `zSign' is ignored if the result is a NaN.  The | 
					
						
							|  |  |  | addition is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static float64 addFloat64Sigs( struct roundingData *roundData, float64 a, float64 b, flag zSign ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int16 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, bSig, zSig; | 
					
						
							|  |  |  |     int16 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     bSig = extractFloat64Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat64Exp( b ); | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     aSig <<= 9; | 
					
						
							|  |  |  |     bSig <<= 9; | 
					
						
							|  |  |  |     if ( 0 < expDiff ) { | 
					
						
							|  |  |  |         if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |             if ( aSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |             return a; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( bExp == 0 ) { | 
					
						
							|  |  |  |             --expDiff; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             bSig |= LIT64( 0x2000000000000000 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         shift64RightJamming( bSig, expDiff, &bSig ); | 
					
						
							|  |  |  |         zExp = aExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( expDiff < 0 ) { | 
					
						
							|  |  |  |         if ( bExp == 0x7FF ) { | 
					
						
							|  |  |  |             if ( bSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |             return packFloat64( zSign, 0x7FF, 0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( aExp == 0 ) { | 
					
						
							|  |  |  |             ++expDiff; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             aSig |= LIT64( 0x2000000000000000 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         shift64RightJamming( aSig, - expDiff, &aSig ); | 
					
						
							|  |  |  |         zExp = bExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |             if ( aSig | bSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |             return a; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( aExp == 0 ) return packFloat64( zSign, 0, ( aSig + bSig )>>9 ); | 
					
						
							|  |  |  |         zSig = LIT64( 0x4000000000000000 ) + aSig + bSig; | 
					
						
							|  |  |  |         zExp = aExp; | 
					
						
							|  |  |  |         goto roundAndPack; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSig |= LIT64( 0x2000000000000000 ); | 
					
						
							|  |  |  |     zSig = ( aSig + bSig )<<1; | 
					
						
							|  |  |  |     --zExp; | 
					
						
							|  |  |  |     if ( (sbits64) zSig < 0 ) { | 
					
						
							|  |  |  |         zSig = aSig + bSig; | 
					
						
							|  |  |  |         ++zExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |  roundAndPack: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat64( roundData, zSign, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of subtracting the absolute values of the double- | 
					
						
							|  |  |  | precision floating-point values `a' and `b'.  If `zSign' is true, the | 
					
						
							|  |  |  | difference is negated before being returned.  `zSign' is ignored if the | 
					
						
							|  |  |  | result is a NaN.  The subtraction is performed according to the IEC/IEEE | 
					
						
							|  |  |  | Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static float64 subFloat64Sigs( struct roundingData *roundData, float64 a, float64 b, flag zSign ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int16 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, bSig, zSig; | 
					
						
							|  |  |  |     int16 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     bSig = extractFloat64Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat64Exp( b ); | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     aSig <<= 10; | 
					
						
							|  |  |  |     bSig <<= 10; | 
					
						
							|  |  |  |     if ( 0 < expDiff ) goto aExpBigger; | 
					
						
							|  |  |  |     if ( expDiff < 0 ) goto bExpBigger; | 
					
						
							|  |  |  |     if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( aSig | bSig ) return propagateFloat64NaN( a, b ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return float64_default_nan; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         aExp = 1; | 
					
						
							|  |  |  |         bExp = 1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bSig < aSig ) goto aBigger; | 
					
						
							|  |  |  |     if ( aSig < bSig ) goto bBigger; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return packFloat64( roundData->mode == float_round_down, 0, 0 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |  bExpBigger: | 
					
						
							|  |  |  |     if ( bExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( bSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |         return packFloat64( zSign ^ 1, 0x7FF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         ++expDiff; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         aSig |= LIT64( 0x4000000000000000 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift64RightJamming( aSig, - expDiff, &aSig ); | 
					
						
							|  |  |  |     bSig |= LIT64( 0x4000000000000000 ); | 
					
						
							|  |  |  |  bBigger: | 
					
						
							|  |  |  |     zSig = bSig - aSig; | 
					
						
							|  |  |  |     zExp = bExp; | 
					
						
							|  |  |  |     zSign ^= 1; | 
					
						
							|  |  |  |     goto normalizeRoundAndPack; | 
					
						
							|  |  |  |  aExpBigger: | 
					
						
							|  |  |  |     if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( aSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         --expDiff; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         bSig |= LIT64( 0x4000000000000000 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift64RightJamming( bSig, expDiff, &bSig ); | 
					
						
							|  |  |  |     aSig |= LIT64( 0x4000000000000000 ); | 
					
						
							|  |  |  |  aBigger: | 
					
						
							|  |  |  |     zSig = aSig - bSig; | 
					
						
							|  |  |  |     zExp = aExp; | 
					
						
							|  |  |  |  normalizeRoundAndPack: | 
					
						
							|  |  |  |     --zExp; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return normalizeRoundAndPackFloat64( roundData, zSign, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of adding the double-precision floating-point values `a' | 
					
						
							|  |  |  | and `b'.  The operation is performed according to the IEC/IEEE Standard for | 
					
						
							|  |  |  | Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float64 float64_add( struct roundingData *roundData, float64 a, float64 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     if ( aSign == bSign ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return addFloat64Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return subFloat64Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of subtracting the double-precision floating-point values | 
					
						
							|  |  |  | `a' and `b'.  The operation is performed according to the IEC/IEEE Standard | 
					
						
							|  |  |  | for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float64 float64_sub( struct roundingData *roundData, float64 a, float64 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     if ( aSign == bSign ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return subFloat64Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return addFloat64Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of multiplying the double-precision floating-point values | 
					
						
							|  |  |  | `a' and `b'.  The operation is performed according to the IEC/IEEE Standard | 
					
						
							|  |  |  | for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float64 float64_mul( struct roundingData *roundData, float64 a, float64 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int16 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, bSig, zSig0, zSig1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloat64Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat64Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     zSign = aSign ^ bSign; | 
					
						
							|  |  |  |     if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) { | 
					
						
							|  |  |  |             return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( ( bExp | bSig ) == 0 ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return float64_default_nan; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat64( zSign, 0x7FF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( bSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |         if ( ( aExp | aSig ) == 0 ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return float64_default_nan; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat64( zSign, 0x7FF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloat64( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat64Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) return packFloat64( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat64Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = aExp + bExp - 0x3FF; | 
					
						
							|  |  |  |     aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10; | 
					
						
							|  |  |  |     bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; | 
					
						
							|  |  |  |     mul64To128( aSig, bSig, &zSig0, &zSig1 ); | 
					
						
							|  |  |  |     zSig0 |= ( zSig1 != 0 ); | 
					
						
							|  |  |  |     if ( 0 <= (sbits64) ( zSig0<<1 ) ) { | 
					
						
							|  |  |  |         zSig0 <<= 1; | 
					
						
							|  |  |  |         --zExp; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat64( roundData, zSign, zExp, zSig0 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of dividing the double-precision floating-point value `a' | 
					
						
							|  |  |  | by the corresponding value `b'.  The operation is performed according to | 
					
						
							|  |  |  | the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float64 float64_div( struct roundingData *roundData, float64 a, float64 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int16 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, bSig, zSig; | 
					
						
							|  |  |  |     bits64 rem0, rem1; | 
					
						
							|  |  |  |     bits64 term0, term1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloat64Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat64Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     zSign = aSign ^ bSign; | 
					
						
							|  |  |  |     if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( aSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |         if ( bExp == 0x7FF ) { | 
					
						
							|  |  |  |             if ( bSig ) return propagateFloat64NaN( a, b ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return float64_default_nan; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat64( zSign, 0x7FF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( bSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |         return packFloat64( zSign, 0, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) { | 
					
						
							|  |  |  |             if ( ( aExp | aSig ) == 0 ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |                 roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |                 return float64_default_nan; | 
					
						
							|  |  |  |             } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_divbyzero; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return packFloat64( zSign, 0x7FF, 0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         normalizeFloat64Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloat64( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloat64Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = aExp - bExp + 0x3FD; | 
					
						
							|  |  |  |     aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<10; | 
					
						
							|  |  |  |     bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; | 
					
						
							|  |  |  |     if ( bSig <= ( aSig + aSig ) ) { | 
					
						
							|  |  |  |         aSig >>= 1; | 
					
						
							|  |  |  |         ++zExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zSig = estimateDiv128To64( aSig, 0, bSig ); | 
					
						
							|  |  |  |     if ( ( zSig & 0x1FF ) <= 2 ) { | 
					
						
							|  |  |  |         mul64To128( bSig, zSig, &term0, &term1 ); | 
					
						
							|  |  |  |         sub128( aSig, 0, term0, term1, &rem0, &rem1 ); | 
					
						
							|  |  |  |         while ( (sbits64) rem0 < 0 ) { | 
					
						
							|  |  |  |             --zSig; | 
					
						
							|  |  |  |             add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         zSig |= ( rem1 != 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat64( roundData, zSign, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the remainder of the double-precision floating-point value `a' | 
					
						
							|  |  |  | with respect to the corresponding value `b'.  The operation is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float64 float64_rem( struct roundingData *roundData, float64 a, float64 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int16 aExp, bExp, expDiff; | 
					
						
							|  |  |  |     bits64 aSig, bSig; | 
					
						
							|  |  |  |     bits64 q, alternateASig; | 
					
						
							|  |  |  |     sbits64 sigMean; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloat64Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloat64Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( aSig || ( ( bExp == 0x7FF ) && bSig ) ) { | 
					
						
							|  |  |  |             return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return float64_default_nan; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( bSig ) return propagateFloat64NaN( a, b ); | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return float64_default_nan; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         normalizeFloat64Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return a; | 
					
						
							|  |  |  |         normalizeFloat64Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     aSig = ( aSig | LIT64( 0x0010000000000000 ) )<<11; | 
					
						
							|  |  |  |     bSig = ( bSig | LIT64( 0x0010000000000000 ) )<<11; | 
					
						
							|  |  |  |     if ( expDiff < 0 ) { | 
					
						
							|  |  |  |         if ( expDiff < -1 ) return a; | 
					
						
							|  |  |  |         aSig >>= 1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     q = ( bSig <= aSig ); | 
					
						
							|  |  |  |     if ( q ) aSig -= bSig; | 
					
						
							|  |  |  |     expDiff -= 64; | 
					
						
							|  |  |  |     while ( 0 < expDiff ) { | 
					
						
							|  |  |  |         q = estimateDiv128To64( aSig, 0, bSig ); | 
					
						
							|  |  |  |         q = ( 2 < q ) ? q - 2 : 0; | 
					
						
							|  |  |  |         aSig = - ( ( bSig>>2 ) * q ); | 
					
						
							|  |  |  |         expDiff -= 62; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     expDiff += 64; | 
					
						
							|  |  |  |     if ( 0 < expDiff ) { | 
					
						
							|  |  |  |         q = estimateDiv128To64( aSig, 0, bSig ); | 
					
						
							|  |  |  |         q = ( 2 < q ) ? q - 2 : 0; | 
					
						
							|  |  |  |         q >>= 64 - expDiff; | 
					
						
							|  |  |  |         bSig >>= 2; | 
					
						
							|  |  |  |         aSig = ( ( aSig>>1 )<<( expDiff - 1 ) ) - bSig * q; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         aSig >>= 2; | 
					
						
							|  |  |  |         bSig >>= 2; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     do { | 
					
						
							|  |  |  |         alternateASig = aSig; | 
					
						
							|  |  |  |         ++q; | 
					
						
							|  |  |  |         aSig -= bSig; | 
					
						
							|  |  |  |     } while ( 0 <= (sbits64) aSig ); | 
					
						
							|  |  |  |     sigMean = aSig + alternateASig; | 
					
						
							|  |  |  |     if ( ( sigMean < 0 ) || ( ( sigMean == 0 ) && ( q & 1 ) ) ) { | 
					
						
							|  |  |  |         aSig = alternateASig; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zSign = ( (sbits64) aSig < 0 ); | 
					
						
							|  |  |  |     if ( zSign ) aSig = - aSig; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return normalizeRoundAndPackFloat64( roundData, aSign ^ zSign, bExp, aSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the square root of the double-precision floating-point value `a'. | 
					
						
							|  |  |  | The operation is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float64 float64_sqrt( struct roundingData *roundData, float64 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int16 aExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, zSig; | 
					
						
							|  |  |  |     bits64 rem0, rem1, term0, term1; //, shiftedRem;
 | 
					
						
							|  |  |  |     //float64 z;
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloat64Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloat64Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0x7FF ) { | 
					
						
							|  |  |  |         if ( aSig ) return propagateFloat64NaN( a, a ); | 
					
						
							|  |  |  |         if ( ! aSign ) return a; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return float64_default_nan; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aSign ) { | 
					
						
							|  |  |  |         if ( ( aExp | aSig ) == 0 ) return a; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return float64_default_nan; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return 0; | 
					
						
							|  |  |  |         normalizeFloat64Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE; | 
					
						
							|  |  |  |     aSig |= LIT64( 0x0010000000000000 ); | 
					
						
							|  |  |  |     zSig = estimateSqrt32( aExp, aSig>>21 ); | 
					
						
							|  |  |  |     zSig <<= 31; | 
					
						
							|  |  |  |     aSig <<= 9 - ( aExp & 1 ); | 
					
						
							|  |  |  |     zSig = estimateDiv128To64( aSig, 0, zSig ) + zSig + 2; | 
					
						
							|  |  |  |     if ( ( zSig & 0x3FF ) <= 5 ) { | 
					
						
							|  |  |  |         if ( zSig < 2 ) { | 
					
						
							|  |  |  |             zSig = LIT64( 0xFFFFFFFFFFFFFFFF ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         else { | 
					
						
							|  |  |  |             aSig <<= 2; | 
					
						
							|  |  |  |             mul64To128( zSig, zSig, &term0, &term1 ); | 
					
						
							|  |  |  |             sub128( aSig, 0, term0, term1, &rem0, &rem1 ); | 
					
						
							|  |  |  |             while ( (sbits64) rem0 < 0 ) { | 
					
						
							|  |  |  |                 --zSig; | 
					
						
							|  |  |  |                 shortShift128Left( 0, zSig, 1, &term0, &term1 ); | 
					
						
							|  |  |  |                 term1 |= 1; | 
					
						
							|  |  |  |                 add128( rem0, rem1, term0, term1, &rem0, &rem1 ); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             zSig |= ( ( rem0 | rem1 ) != 0 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift64RightJamming( zSig, 1, &zSig ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat64( roundData, 0, zExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the double-precision floating-point value `a' is equal to the | 
					
						
							|  |  |  | corresponding value `b', and 0 otherwise.  The comparison is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float64_eq( float64 a, float64 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         if ( float64_is_signaling_nan( a ) || float64_is_signaling_nan( b ) ) { | 
					
						
							|  |  |  |             float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return ( a == b ) || ( (bits64) ( ( a | b )<<1 ) == 0 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the double-precision floating-point value `a' is less than or | 
					
						
							|  |  |  | equal to the corresponding value `b', and 0 otherwise.  The comparison is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float64_le( float64 a, float64 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 ); | 
					
						
							|  |  |  |     return ( a == b ) || ( aSign ^ ( a < b ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the double-precision floating-point value `a' is less than | 
					
						
							|  |  |  | the corresponding value `b', and 0 otherwise.  The comparison is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float64_lt( float64 a, float64 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 ); | 
					
						
							|  |  |  |     return ( a != b ) && ( aSign ^ ( a < b ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the double-precision floating-point value `a' is equal to the | 
					
						
							|  |  |  | corresponding value `b', and 0 otherwise.  The invalid exception is raised | 
					
						
							|  |  |  | if either operand is a NaN.  Otherwise, the comparison is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float64_eq_signaling( float64 a, float64 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         float_raise( float_flag_invalid ); | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return ( a == b ) || ( (bits64) ( ( a | b )<<1 ) == 0 ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the double-precision floating-point value `a' is less than or | 
					
						
							|  |  |  | equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs do not | 
					
						
							|  |  |  | cause an exception.  Otherwise, the comparison is performed according to the | 
					
						
							|  |  |  | IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float64_le_quiet( float64 a, float64 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  |     //int16 aExp, bExp;
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         /* Do nothing, even if NaN as we're quiet */ | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) return aSign || ( (bits64) ( ( a | b )<<1 ) == 0 ); | 
					
						
							|  |  |  |     return ( a == b ) || ( aSign ^ ( a < b ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the double-precision floating-point value `a' is less than | 
					
						
							|  |  |  | the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause an | 
					
						
							|  |  |  | exception.  Otherwise, the comparison is performed according to the IEC/IEEE | 
					
						
							|  |  |  | Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag float64_lt_quiet( float64 a, float64 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    ( ( extractFloat64Exp( a ) == 0x7FF ) && extractFloat64Frac( a ) ) | 
					
						
							|  |  |  |          || ( ( extractFloat64Exp( b ) == 0x7FF ) && extractFloat64Frac( b ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         /* Do nothing, even if NaN as we're quiet */ | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloat64Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloat64Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) return aSign && ( (bits64) ( ( a | b )<<1 ) != 0 ); | 
					
						
							|  |  |  |     return ( a != b ) && ( aSign ^ ( a < b ) ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #ifdef FLOATX80
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the extended double-precision floating- | 
					
						
							|  |  |  | point value `a' to the 32-bit two's complement integer format.  The | 
					
						
							|  |  |  | conversion is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic---which means in particular that the conversion | 
					
						
							|  |  |  | is rounded according to the current rounding mode.  If `a' is a NaN, the | 
					
						
							|  |  |  | largest positive integer is returned.  Otherwise, if the conversion | 
					
						
							|  |  |  | overflows, the largest integer with the same sign as `a' is returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | int32 floatx80_to_int32( struct roundingData *roundData, floatx80 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int32 aExp, shiftCount; | 
					
						
							|  |  |  |     bits64 aSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0; | 
					
						
							|  |  |  |     shiftCount = 0x4037 - aExp; | 
					
						
							|  |  |  |     if ( shiftCount <= 0 ) shiftCount = 1; | 
					
						
							|  |  |  |     shift64RightJamming( aSig, shiftCount, &aSig ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackInt32( roundData, aSign, aSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the extended double-precision floating- | 
					
						
							|  |  |  | point value `a' to the 32-bit two's complement integer format.  The | 
					
						
							|  |  |  | conversion is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic, except that the conversion is always rounded | 
					
						
							|  |  |  | toward zero.  If `a' is a NaN, the largest positive integer is returned. | 
					
						
							|  |  |  | Otherwise, if the conversion overflows, the largest integer with the same | 
					
						
							|  |  |  | sign as `a' is returned. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | int32 floatx80_to_int32_round_to_zero( floatx80 a ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int32 aExp, shiftCount; | 
					
						
							|  |  |  |     bits64 aSig, savedASig; | 
					
						
							|  |  |  |     int32 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     shiftCount = 0x403E - aExp; | 
					
						
							|  |  |  |     if ( shiftCount < 32 ) { | 
					
						
							|  |  |  |         if ( ( aExp == 0x7FFF ) && (bits64) ( aSig<<1 ) ) aSign = 0; | 
					
						
							|  |  |  |         goto invalid; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( 63 < shiftCount ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         if ( aExp || aSig ) float_raise( float_flag_inexact ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     savedASig = aSig; | 
					
						
							|  |  |  |     aSig >>= shiftCount; | 
					
						
							|  |  |  |     z = aSig; | 
					
						
							|  |  |  |     if ( aSign ) z = - z; | 
					
						
							|  |  |  |     if ( ( z < 0 ) ^ aSign ) { | 
					
						
							|  |  |  |  invalid: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         float_raise( float_flag_invalid ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return aSign ? 0x80000000 : 0x7FFFFFFF; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( ( aSig<<shiftCount ) != savedASig ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         float_raise( float_flag_inexact ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     return z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the extended double-precision floating- | 
					
						
							|  |  |  | point value `a' to the single-precision floating-point format.  The | 
					
						
							|  |  |  | conversion is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float32 floatx80_to_float32( struct roundingData *roundData, floatx80 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int32 aExp; | 
					
						
							|  |  |  |     bits64 aSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( aSig<<1 ) ) { | 
					
						
							|  |  |  |             return commonNaNToFloat32( floatx80ToCommonNaN( a ) ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat32( aSign, 0xFF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift64RightJamming( aSig, 33, &aSig ); | 
					
						
							|  |  |  |     if ( aExp || aSig ) aExp -= 0x3F81; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat32( roundData, aSign, aExp, aSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of converting the extended double-precision floating- | 
					
						
							|  |  |  | point value `a' to the double-precision floating-point format.  The | 
					
						
							|  |  |  | conversion is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | float64 floatx80_to_float64( struct roundingData *roundData, floatx80 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int32 aExp; | 
					
						
							|  |  |  |     bits64 aSig, zSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( aSig<<1 ) ) { | 
					
						
							|  |  |  |             return commonNaNToFloat64( floatx80ToCommonNaN( a ) ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloat64( aSign, 0x7FF, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shift64RightJamming( aSig, 1, &zSig ); | 
					
						
							|  |  |  |     if ( aExp || aSig ) aExp -= 0x3C01; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return roundAndPackFloat64( roundData, aSign, aExp, zSig ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Rounds the extended double-precision floating-point value `a' to an integer, | 
					
						
							|  |  |  | and returns the result as an extended quadruple-precision floating-point | 
					
						
							|  |  |  | value.  The operation is performed according to the IEC/IEEE Standard for | 
					
						
							|  |  |  | Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | floatx80 floatx80_round_to_int( struct roundingData *roundData, floatx80 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int32 aExp; | 
					
						
							|  |  |  |     bits64 lastBitMask, roundBitsMask; | 
					
						
							|  |  |  |     int8 roundingMode; | 
					
						
							|  |  |  |     floatx80 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     if ( 0x403E <= aExp ) { | 
					
						
							|  |  |  |         if ( ( aExp == 0x7FFF ) && (bits64) ( extractFloatx80Frac( a )<<1 ) ) { | 
					
						
							|  |  |  |             return propagateFloatx80NaN( a, a ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp <= 0x3FFE ) { | 
					
						
							|  |  |  |         if (    ( aExp == 0 ) | 
					
						
							|  |  |  |              && ( (bits64) ( extractFloatx80Frac( a )<<1 ) == 0 ) ) { | 
					
						
							|  |  |  |             return a; | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         aSign = extractFloatx80Sign( a ); | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         switch ( roundData->mode ) { | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |          case float_round_nearest_even: | 
					
						
							|  |  |  |             if ( ( aExp == 0x3FFE ) && (bits64) ( extractFloatx80Frac( a )<<1 ) | 
					
						
							|  |  |  |                ) { | 
					
						
							|  |  |  |                 return | 
					
						
							|  |  |  |                     packFloatx80( aSign, 0x3FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             break; | 
					
						
							|  |  |  |          case float_round_down: | 
					
						
							|  |  |  |             return | 
					
						
							|  |  |  |                   aSign ? | 
					
						
							|  |  |  |                       packFloatx80( 1, 0x3FFF, LIT64( 0x8000000000000000 ) ) | 
					
						
							|  |  |  |                 : packFloatx80( 0, 0, 0 ); | 
					
						
							|  |  |  |          case float_round_up: | 
					
						
							|  |  |  |             return | 
					
						
							|  |  |  |                   aSign ? packFloatx80( 1, 0, 0 ) | 
					
						
							|  |  |  |                 : packFloatx80( 0, 0x3FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloatx80( aSign, 0, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     lastBitMask = 1; | 
					
						
							|  |  |  |     lastBitMask <<= 0x403E - aExp; | 
					
						
							|  |  |  |     roundBitsMask = lastBitMask - 1; | 
					
						
							|  |  |  |     z = a; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     roundingMode = roundData->mode; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     if ( roundingMode == float_round_nearest_even ) { | 
					
						
							|  |  |  |         z.low += lastBitMask>>1; | 
					
						
							|  |  |  |         if ( ( z.low & roundBitsMask ) == 0 ) z.low &= ~ lastBitMask; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( roundingMode != float_round_to_zero ) { | 
					
						
							|  |  |  |         if ( extractFloatx80Sign( z ) ^ ( roundingMode == float_round_up ) ) { | 
					
						
							|  |  |  |             z.low += roundBitsMask; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     z.low &= ~ roundBitsMask; | 
					
						
							|  |  |  |     if ( z.low == 0 ) { | 
					
						
							|  |  |  |         ++z.high; | 
					
						
							|  |  |  |         z.low = LIT64( 0x8000000000000000 ); | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     if ( z.low != a.low ) roundData->exception |= float_flag_inexact; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     return z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of adding the absolute values of the extended double- | 
					
						
							|  |  |  | precision floating-point values `a' and `b'.  If `zSign' is true, the sum is | 
					
						
							|  |  |  | negated before being returned.  `zSign' is ignored if the result is a NaN. | 
					
						
							|  |  |  | The addition is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static floatx80 addFloatx80Sigs( struct roundingData *roundData, floatx80 a, floatx80 b, flag zSign ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int32 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, bSig, zSig0, zSig1; | 
					
						
							|  |  |  |     int32 expDiff; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     bSig = extractFloatx80Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloatx80Exp( b ); | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     if ( 0 < expDiff ) { | 
					
						
							|  |  |  |         if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |             if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |             return a; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( bExp == 0 ) --expDiff; | 
					
						
							|  |  |  |         shift64ExtraRightJamming( bSig, 0, expDiff, &bSig, &zSig1 ); | 
					
						
							|  |  |  |         zExp = aExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else if ( expDiff < 0 ) { | 
					
						
							|  |  |  |         if ( bExp == 0x7FFF ) { | 
					
						
							|  |  |  |             if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |             return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( aExp == 0 ) ++expDiff; | 
					
						
							|  |  |  |         shift64ExtraRightJamming( aSig, 0, - expDiff, &aSig, &zSig1 ); | 
					
						
							|  |  |  |         zExp = bExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |             if ( (bits64) ( ( aSig | bSig )<<1 ) ) { | 
					
						
							|  |  |  |                 return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             return a; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         zSig1 = 0; | 
					
						
							|  |  |  |         zSig0 = aSig + bSig; | 
					
						
							|  |  |  |         if ( aExp == 0 ) { | 
					
						
							|  |  |  |             normalizeFloatx80Subnormal( zSig0, &zExp, &zSig0 ); | 
					
						
							|  |  |  |             goto roundAndPack; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         zExp = aExp; | 
					
						
							|  |  |  |         goto shiftRight1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     zSig0 = aSig + bSig; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if ( (sbits64) zSig0 < 0 ) goto roundAndPack;  | 
					
						
							|  |  |  |  shiftRight1: | 
					
						
							|  |  |  |     shift64ExtraRightJamming( zSig0, zSig1, 1, &zSig0, &zSig1 ); | 
					
						
							|  |  |  |     zSig0 |= LIT64( 0x8000000000000000 ); | 
					
						
							|  |  |  |     ++zExp; | 
					
						
							|  |  |  |  roundAndPack: | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |         roundAndPackFloatx80( | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData, zSign, zExp, zSig0, zSig1 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of subtracting the absolute values of the extended | 
					
						
							|  |  |  | double-precision floating-point values `a' and `b'.  If `zSign' is true, | 
					
						
							|  |  |  | the difference is negated before being returned.  `zSign' is ignored if the | 
					
						
							|  |  |  | result is a NaN.  The subtraction is performed according to the IEC/IEEE | 
					
						
							|  |  |  | Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | static floatx80 subFloatx80Sigs( struct roundingData *roundData, floatx80 a, floatx80 b, flag zSign ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     int32 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, bSig, zSig0, zSig1; | 
					
						
							|  |  |  |     int32 expDiff; | 
					
						
							|  |  |  |     floatx80 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     bSig = extractFloatx80Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloatx80Exp( b ); | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     if ( 0 < expDiff ) goto aExpBigger; | 
					
						
							|  |  |  |     if ( expDiff < 0 ) goto bExpBigger; | 
					
						
							|  |  |  |     if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( ( aSig | bSig )<<1 ) ) { | 
					
						
							|  |  |  |             return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         z.low = floatx80_default_nan_low; | 
					
						
							|  |  |  |         z.high = floatx80_default_nan_high; | 
					
						
							| 
									
										
										
										
											2005-11-07 21:12:07 +00:00
										 |  |  |         z.__padding = 0; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return z; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         aExp = 1; | 
					
						
							|  |  |  |         bExp = 1; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zSig1 = 0; | 
					
						
							|  |  |  |     if ( bSig < aSig ) goto aBigger; | 
					
						
							|  |  |  |     if ( aSig < bSig ) goto bBigger; | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |     return packFloatx80( roundData->mode == float_round_down, 0, 0 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |  bExpBigger: | 
					
						
							|  |  |  |     if ( bExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         return packFloatx80( zSign ^ 1, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) ++expDiff; | 
					
						
							|  |  |  |     shift128RightJamming( aSig, 0, - expDiff, &aSig, &zSig1 ); | 
					
						
							|  |  |  |  bBigger: | 
					
						
							|  |  |  |     sub128( bSig, 0, aSig, zSig1, &zSig0, &zSig1 ); | 
					
						
							|  |  |  |     zExp = bExp; | 
					
						
							|  |  |  |     zSign ^= 1; | 
					
						
							|  |  |  |     goto normalizeRoundAndPack; | 
					
						
							|  |  |  |  aExpBigger: | 
					
						
							|  |  |  |     if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) --expDiff; | 
					
						
							|  |  |  |     shift128RightJamming( bSig, 0, expDiff, &bSig, &zSig1 ); | 
					
						
							|  |  |  |  aBigger: | 
					
						
							|  |  |  |     sub128( aSig, 0, bSig, zSig1, &zSig0, &zSig1 ); | 
					
						
							|  |  |  |     zExp = aExp; | 
					
						
							|  |  |  |  normalizeRoundAndPack: | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |         normalizeRoundAndPackFloatx80( | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData, zSign, zExp, zSig0, zSig1 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of adding the extended double-precision floating-point | 
					
						
							|  |  |  | values `a' and `b'.  The operation is performed according to the IEC/IEEE | 
					
						
							|  |  |  | Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | floatx80 floatx80_add( struct roundingData *roundData, floatx80 a, floatx80 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     if ( aSign == bSign ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return addFloatx80Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return subFloatx80Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |      | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of subtracting the extended double-precision floating- | 
					
						
							|  |  |  | point values `a' and `b'.  The operation is performed according to the | 
					
						
							|  |  |  | IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | floatx80 floatx80_sub( struct roundingData *roundData, floatx80 a, floatx80 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     if ( aSign == bSign ) { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return subFloatx80Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         return addFloatx80Sigs( roundData, a, b, aSign ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of multiplying the extended double-precision floating- | 
					
						
							|  |  |  | point values `a' and `b'.  The operation is performed according to the | 
					
						
							|  |  |  | IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | floatx80 floatx80_mul( struct roundingData *roundData, floatx80 a, floatx80 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int32 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, bSig, zSig0, zSig1; | 
					
						
							|  |  |  |     floatx80 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloatx80Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloatx80Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     zSign = aSign ^ bSign; | 
					
						
							|  |  |  |     if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if (    (bits64) ( aSig<<1 ) | 
					
						
							|  |  |  |              || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) { | 
					
						
							|  |  |  |             return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         if ( ( bExp | bSig ) == 0 ) goto invalid; | 
					
						
							|  |  |  |         return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         if ( ( aExp | aSig ) == 0 ) { | 
					
						
							|  |  |  |  invalid: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             z.low = floatx80_default_nan_low; | 
					
						
							|  |  |  |             z.high = floatx80_default_nan_high; | 
					
						
							| 
									
										
										
										
											2005-11-07 21:12:07 +00:00
										 |  |  |             z.__padding = 0; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return z; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloatx80Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) return packFloatx80( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = aExp + bExp - 0x3FFE; | 
					
						
							|  |  |  |     mul64To128( aSig, bSig, &zSig0, &zSig1 ); | 
					
						
							|  |  |  |     if ( 0 < (sbits64) zSig0 ) { | 
					
						
							|  |  |  |         shortShift128Left( zSig0, zSig1, 1, &zSig0, &zSig1 ); | 
					
						
							|  |  |  |         --zExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |         roundAndPackFloatx80( | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData, zSign, zExp, zSig0, zSig1 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the result of dividing the extended double-precision floating-point | 
					
						
							|  |  |  | value `a' by the corresponding value `b'.  The operation is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | floatx80 floatx80_div( struct roundingData *roundData, floatx80 a, floatx80 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int32 aExp, bExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig, bSig, zSig0, zSig1; | 
					
						
							|  |  |  |     bits64 rem0, rem1, rem2, term0, term1, term2; | 
					
						
							|  |  |  |     floatx80 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloatx80Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloatx80Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     zSign = aSign ^ bSign; | 
					
						
							|  |  |  |     if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( aSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         if ( bExp == 0x7FFF ) { | 
					
						
							|  |  |  |             if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |             goto invalid; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         return packFloatx80( zSign, 0, 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) { | 
					
						
							|  |  |  |             if ( ( aExp | aSig ) == 0 ) { | 
					
						
							|  |  |  |  invalid: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |                 roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |                 z.low = floatx80_default_nan_low; | 
					
						
							|  |  |  |                 z.high = floatx80_default_nan_high; | 
					
						
							| 
									
										
										
										
											2005-11-07 21:12:07 +00:00
										 |  |  |                 z.__padding = 0; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |                 return z; | 
					
						
							|  |  |  |             } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_divbyzero; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return packFloatx80( zSign, 0x7FFF, LIT64( 0x8000000000000000 ) ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig == 0 ) return packFloatx80( zSign, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloatx80Subnormal( aSig, &aExp, &aSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = aExp - bExp + 0x3FFE; | 
					
						
							|  |  |  |     rem1 = 0; | 
					
						
							|  |  |  |     if ( bSig <= aSig ) { | 
					
						
							|  |  |  |         shift128Right( aSig, 0, 1, &aSig, &rem1 ); | 
					
						
							|  |  |  |         ++zExp; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zSig0 = estimateDiv128To64( aSig, rem1, bSig ); | 
					
						
							|  |  |  |     mul64To128( bSig, zSig0, &term0, &term1 ); | 
					
						
							|  |  |  |     sub128( aSig, rem1, term0, term1, &rem0, &rem1 ); | 
					
						
							|  |  |  |     while ( (sbits64) rem0 < 0 ) { | 
					
						
							|  |  |  |         --zSig0; | 
					
						
							|  |  |  |         add128( rem0, rem1, 0, bSig, &rem0, &rem1 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zSig1 = estimateDiv128To64( rem1, 0, bSig ); | 
					
						
							|  |  |  |     if ( (bits64) ( zSig1<<1 ) <= 8 ) { | 
					
						
							|  |  |  |         mul64To128( bSig, zSig1, &term1, &term2 ); | 
					
						
							|  |  |  |         sub128( rem1, 0, term1, term2, &rem1, &rem2 ); | 
					
						
							|  |  |  |         while ( (sbits64) rem1 < 0 ) { | 
					
						
							|  |  |  |             --zSig1; | 
					
						
							|  |  |  |             add128( rem1, rem2, 0, bSig, &rem1, &rem2 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         zSig1 |= ( ( rem1 | rem2 ) != 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |         roundAndPackFloatx80( | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData, zSign, zExp, zSig0, zSig1 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the remainder of the extended double-precision floating-point value | 
					
						
							|  |  |  | `a' with respect to the corresponding value `b'.  The operation is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | floatx80 floatx80_rem( struct roundingData *roundData, floatx80 a, floatx80 b ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign, zSign; | 
					
						
							|  |  |  |     int32 aExp, bExp, expDiff; | 
					
						
							|  |  |  |     bits64 aSig0, aSig1, bSig; | 
					
						
							|  |  |  |     bits64 q, term0, term1, alternateASig0, alternateASig1; | 
					
						
							|  |  |  |     floatx80 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig0 = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSig = extractFloatx80Frac( b ); | 
					
						
							|  |  |  |     bExp = extractFloatx80Exp( b ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if (    (bits64) ( aSig0<<1 ) | 
					
						
							|  |  |  |              || ( ( bExp == 0x7FFF ) && (bits64) ( bSig<<1 ) ) ) { | 
					
						
							|  |  |  |             return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         goto invalid; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( bSig<<1 ) ) return propagateFloatx80NaN( a, b ); | 
					
						
							|  |  |  |         return a; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( bExp == 0 ) { | 
					
						
							|  |  |  |         if ( bSig == 0 ) { | 
					
						
							|  |  |  |  invalid: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             z.low = floatx80_default_nan_low; | 
					
						
							|  |  |  |             z.high = floatx80_default_nan_high; | 
					
						
							| 
									
										
										
										
											2005-11-07 21:12:07 +00:00
										 |  |  |             z.__padding = 0; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |             return z; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         normalizeFloatx80Subnormal( bSig, &bExp, &bSig ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( (bits64) ( aSig0<<1 ) == 0 ) return a; | 
					
						
							|  |  |  |         normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     bSig |= LIT64( 0x8000000000000000 ); | 
					
						
							|  |  |  |     zSign = aSign; | 
					
						
							|  |  |  |     expDiff = aExp - bExp; | 
					
						
							|  |  |  |     aSig1 = 0; | 
					
						
							|  |  |  |     if ( expDiff < 0 ) { | 
					
						
							|  |  |  |         if ( expDiff < -1 ) return a; | 
					
						
							|  |  |  |         shift128Right( aSig0, 0, 1, &aSig0, &aSig1 ); | 
					
						
							|  |  |  |         expDiff = 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     q = ( bSig <= aSig0 ); | 
					
						
							|  |  |  |     if ( q ) aSig0 -= bSig; | 
					
						
							|  |  |  |     expDiff -= 64; | 
					
						
							|  |  |  |     while ( 0 < expDiff ) { | 
					
						
							|  |  |  |         q = estimateDiv128To64( aSig0, aSig1, bSig ); | 
					
						
							|  |  |  |         q = ( 2 < q ) ? q - 2 : 0; | 
					
						
							|  |  |  |         mul64To128( bSig, q, &term0, &term1 ); | 
					
						
							|  |  |  |         sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); | 
					
						
							|  |  |  |         shortShift128Left( aSig0, aSig1, 62, &aSig0, &aSig1 ); | 
					
						
							|  |  |  |         expDiff -= 62; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     expDiff += 64; | 
					
						
							|  |  |  |     if ( 0 < expDiff ) { | 
					
						
							|  |  |  |         q = estimateDiv128To64( aSig0, aSig1, bSig ); | 
					
						
							|  |  |  |         q = ( 2 < q ) ? q - 2 : 0; | 
					
						
							|  |  |  |         q >>= 64 - expDiff; | 
					
						
							|  |  |  |         mul64To128( bSig, q<<( 64 - expDiff ), &term0, &term1 ); | 
					
						
							|  |  |  |         sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); | 
					
						
							|  |  |  |         shortShift128Left( 0, bSig, 64 - expDiff, &term0, &term1 ); | 
					
						
							|  |  |  |         while ( le128( term0, term1, aSig0, aSig1 ) ) { | 
					
						
							|  |  |  |             ++q; | 
					
						
							|  |  |  |             sub128( aSig0, aSig1, term0, term1, &aSig0, &aSig1 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     else { | 
					
						
							|  |  |  |         term1 = 0; | 
					
						
							|  |  |  |         term0 = bSig; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     sub128( term0, term1, aSig0, aSig1, &alternateASig0, &alternateASig1 ); | 
					
						
							|  |  |  |     if (    lt128( alternateASig0, alternateASig1, aSig0, aSig1 ) | 
					
						
							|  |  |  |          || (    eq128( alternateASig0, alternateASig1, aSig0, aSig1 ) | 
					
						
							|  |  |  |               && ( q & 1 ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         aSig0 = alternateASig0; | 
					
						
							|  |  |  |         aSig1 = alternateASig1; | 
					
						
							|  |  |  |         zSign = ! zSign; | 
					
						
							|  |  |  |     } | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |     return | 
					
						
							|  |  |  |         normalizeRoundAndPackFloatx80( | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData, zSign, bExp + expDiff, aSig0, aSig1 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns the square root of the extended double-precision floating-point | 
					
						
							|  |  |  | value `a'.  The operation is performed according to the IEC/IEEE Standard | 
					
						
							|  |  |  | for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  | floatx80 floatx80_sqrt( struct roundingData *roundData, floatx80 a ) | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | { | 
					
						
							|  |  |  |     flag aSign; | 
					
						
							|  |  |  |     int32 aExp, zExp; | 
					
						
							|  |  |  |     bits64 aSig0, aSig1, zSig0, zSig1; | 
					
						
							|  |  |  |     bits64 rem0, rem1, rem2, rem3, term0, term1, term2, term3; | 
					
						
							|  |  |  |     bits64 shiftedRem0, shiftedRem1; | 
					
						
							|  |  |  |     floatx80 z; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     aSig0 = extractFloatx80Frac( a ); | 
					
						
							|  |  |  |     aExp = extractFloatx80Exp( a ); | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     if ( aExp == 0x7FFF ) { | 
					
						
							|  |  |  |         if ( (bits64) ( aSig0<<1 ) ) return propagateFloatx80NaN( a, a ); | 
					
						
							|  |  |  |         if ( ! aSign ) return a; | 
					
						
							|  |  |  |         goto invalid; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aSign ) { | 
					
						
							|  |  |  |         if ( ( aExp | aSig0 ) == 0 ) return a; | 
					
						
							|  |  |  |  invalid: | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |         roundData->exception |= float_flag_invalid; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         z.low = floatx80_default_nan_low; | 
					
						
							|  |  |  |         z.high = floatx80_default_nan_high; | 
					
						
							| 
									
										
										
										
											2005-11-07 21:12:07 +00:00
										 |  |  |         z.__padding = 0; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return z; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     if ( aExp == 0 ) { | 
					
						
							|  |  |  |         if ( aSig0 == 0 ) return packFloatx80( 0, 0, 0 ); | 
					
						
							|  |  |  |         normalizeFloatx80Subnormal( aSig0, &aExp, &aSig0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFF; | 
					
						
							|  |  |  |     zSig0 = estimateSqrt32( aExp, aSig0>>32 ); | 
					
						
							|  |  |  |     zSig0 <<= 31; | 
					
						
							|  |  |  |     aSig1 = 0; | 
					
						
							|  |  |  |     shift128Right( aSig0, 0, ( aExp & 1 ) + 2, &aSig0, &aSig1 ); | 
					
						
							|  |  |  |     zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0 ) + zSig0 + 4; | 
					
						
							|  |  |  |     if ( 0 <= (sbits64) zSig0 ) zSig0 = LIT64( 0xFFFFFFFFFFFFFFFF ); | 
					
						
							|  |  |  |     shortShift128Left( aSig0, aSig1, 2, &aSig0, &aSig1 ); | 
					
						
							|  |  |  |     mul64To128( zSig0, zSig0, &term0, &term1 ); | 
					
						
							|  |  |  |     sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); | 
					
						
							|  |  |  |     while ( (sbits64) rem0 < 0 ) { | 
					
						
							|  |  |  |         --zSig0; | 
					
						
							|  |  |  |         shortShift128Left( 0, zSig0, 1, &term0, &term1 ); | 
					
						
							|  |  |  |         term1 |= 1; | 
					
						
							|  |  |  |         add128( rem0, rem1, term0, term1, &rem0, &rem1 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     shortShift128Left( rem0, rem1, 63, &shiftedRem0, &shiftedRem1 ); | 
					
						
							|  |  |  |     zSig1 = estimateDiv128To64( shiftedRem0, shiftedRem1, zSig0 ); | 
					
						
							|  |  |  |     if ( (bits64) ( zSig1<<1 ) <= 10 ) { | 
					
						
							|  |  |  |         if ( zSig1 == 0 ) zSig1 = 1; | 
					
						
							|  |  |  |         mul64To128( zSig0, zSig1, &term1, &term2 ); | 
					
						
							|  |  |  |         shortShift128Left( term1, term2, 1, &term1, &term2 ); | 
					
						
							|  |  |  |         sub128( rem1, 0, term1, term2, &rem1, &rem2 ); | 
					
						
							|  |  |  |         mul64To128( zSig1, zSig1, &term2, &term3 ); | 
					
						
							|  |  |  |         sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); | 
					
						
							|  |  |  |         while ( (sbits64) rem1 < 0 ) { | 
					
						
							|  |  |  |             --zSig1; | 
					
						
							|  |  |  |             shortShift192Left( 0, zSig0, zSig1, 1, &term1, &term2, &term3 ); | 
					
						
							|  |  |  |             term3 |= 1; | 
					
						
							|  |  |  |             add192( | 
					
						
							|  |  |  |                 rem1, rem2, rem3, term1, term2, term3, &rem1, &rem2, &rem3 ); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |         roundAndPackFloatx80( | 
					
						
							| 
									
										
										
										
											2005-08-03 19:49:17 +01:00
										 |  |  |             roundData, 0, zExp, zSig0, zSig1 ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the extended double-precision floating-point value `a' is | 
					
						
							|  |  |  | equal to the corresponding value `b', and 0 otherwise.  The comparison is | 
					
						
							|  |  |  | performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag floatx80_eq( floatx80 a, floatx80 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( a )<<1 ) ) | 
					
						
							|  |  |  |          || (    ( extractFloatx80Exp( b ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( b )<<1 ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							|  |  |  |         if (    floatx80_is_signaling_nan( a ) | 
					
						
							|  |  |  |              || floatx80_is_signaling_nan( b ) ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |             float_raise( float_flag_invalid ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         } | 
					
						
							|  |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |            ( a.low == b.low ) | 
					
						
							|  |  |  |         && (    ( a.high == b.high ) | 
					
						
							|  |  |  |              || (    ( a.low == 0 ) | 
					
						
							|  |  |  |                   && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) | 
					
						
							|  |  |  |            ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the extended double-precision floating-point value `a' is | 
					
						
							|  |  |  | less than or equal to the corresponding value `b', and 0 otherwise.  The | 
					
						
							|  |  |  | comparison is performed according to the IEC/IEEE Standard for Binary | 
					
						
							|  |  |  | Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag floatx80_le( floatx80 a, floatx80 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( a )<<1 ) ) | 
					
						
							|  |  |  |          || (    ( extractFloatx80Exp( b ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( b )<<1 ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         float_raise( float_flag_invalid ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) { | 
					
						
							|  |  |  |         return | 
					
						
							|  |  |  |                aSign | 
					
						
							|  |  |  |             || (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) | 
					
						
							|  |  |  |                  == 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |           aSign ? le128( b.high, b.low, a.high, a.low ) | 
					
						
							|  |  |  |         : le128( a.high, a.low, b.high, b.low ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the extended double-precision floating-point value `a' is | 
					
						
							|  |  |  | less than the corresponding value `b', and 0 otherwise.  The comparison | 
					
						
							|  |  |  | is performed according to the IEC/IEEE Standard for Binary Floating-point | 
					
						
							|  |  |  | Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag floatx80_lt( floatx80 a, floatx80 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( a )<<1 ) ) | 
					
						
							|  |  |  |          || (    ( extractFloatx80Exp( b ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( b )<<1 ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         float_raise( float_flag_invalid ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) { | 
					
						
							|  |  |  |         return | 
					
						
							|  |  |  |                aSign | 
					
						
							|  |  |  |             && (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) | 
					
						
							|  |  |  |                  != 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |           aSign ? lt128( b.high, b.low, a.high, a.low ) | 
					
						
							|  |  |  |         : lt128( a.high, a.low, b.high, b.low ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the extended double-precision floating-point value `a' is equal | 
					
						
							|  |  |  | to the corresponding value `b', and 0 otherwise.  The invalid exception is | 
					
						
							|  |  |  | raised if either operand is a NaN.  Otherwise, the comparison is performed | 
					
						
							|  |  |  | according to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag floatx80_eq_signaling( floatx80 a, floatx80 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( a )<<1 ) ) | 
					
						
							|  |  |  |          || (    ( extractFloatx80Exp( b ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( b )<<1 ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         float_raise( float_flag_invalid ); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |            ( a.low == b.low ) | 
					
						
							|  |  |  |         && (    ( a.high == b.high ) | 
					
						
							|  |  |  |              || (    ( a.low == 0 ) | 
					
						
							|  |  |  |                   && ( (bits16) ( ( a.high | b.high )<<1 ) == 0 ) ) | 
					
						
							|  |  |  |            ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the extended double-precision floating-point value `a' is less | 
					
						
							|  |  |  | than or equal to the corresponding value `b', and 0 otherwise.  Quiet NaNs | 
					
						
							|  |  |  | do not cause an exception.  Otherwise, the comparison is performed according | 
					
						
							|  |  |  | to the IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag floatx80_le_quiet( floatx80 a, floatx80 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( a )<<1 ) ) | 
					
						
							|  |  |  |          || (    ( extractFloatx80Exp( b ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( b )<<1 ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         /* Do nothing, even if NaN as we're quiet */ | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) { | 
					
						
							|  |  |  |         return | 
					
						
							|  |  |  |                aSign | 
					
						
							|  |  |  |             || (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) | 
					
						
							|  |  |  |                  == 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |           aSign ? le128( b.high, b.low, a.high, a.low ) | 
					
						
							|  |  |  |         : le128( a.high, a.low, b.high, b.low ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | Returns 1 if the extended double-precision floating-point value `a' is less | 
					
						
							|  |  |  | than the corresponding value `b', and 0 otherwise.  Quiet NaNs do not cause | 
					
						
							|  |  |  | an exception.  Otherwise, the comparison is performed according to the | 
					
						
							|  |  |  | IEC/IEEE Standard for Binary Floating-point Arithmetic. | 
					
						
							|  |  |  | ------------------------------------------------------------------------------- | 
					
						
							|  |  |  | */ | 
					
						
							|  |  |  | flag floatx80_lt_quiet( floatx80 a, floatx80 b ) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |     flag aSign, bSign; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     if (    (    ( extractFloatx80Exp( a ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( a )<<1 ) ) | 
					
						
							|  |  |  |          || (    ( extractFloatx80Exp( b ) == 0x7FFF ) | 
					
						
							|  |  |  |               && (bits64) ( extractFloatx80Frac( b )<<1 ) ) | 
					
						
							|  |  |  |        ) { | 
					
						
							| 
									
										
										
										
											2005-08-15 20:42:32 +01:00
										 |  |  |         /* Do nothing, even if NaN as we're quiet */ | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  |         return 0; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     aSign = extractFloatx80Sign( a ); | 
					
						
							|  |  |  |     bSign = extractFloatx80Sign( b ); | 
					
						
							|  |  |  |     if ( aSign != bSign ) { | 
					
						
							|  |  |  |         return | 
					
						
							|  |  |  |                aSign | 
					
						
							|  |  |  |             && (    ( ( (bits16) ( ( a.high | b.high )<<1 ) ) | a.low | b.low ) | 
					
						
							|  |  |  |                  != 0 ); | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     return | 
					
						
							|  |  |  |           aSign ? lt128( b.high, b.low, a.high, a.low ) | 
					
						
							|  |  |  |         : lt128( a.high, a.low, b.high, b.low ); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #endif
 | 
					
						
							|  |  |  | 
 |