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								/*
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								 * This file is subject to the terms and conditions of the GNU General Public
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								 * License.  See the file "COPYING" in the main directory of this archive
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								 * for more details.
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								 *
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								 * Copyright (c) 2000 Silicon Graphics, Inc.  All rights reserved.
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								 * Copyright (c) 2002 NEC Corp.
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								 * Copyright (c) 2002 Erich Focht <efocht@ess.nec.de>
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								 * Copyright (c) 2002 Kimio Suganuma <k-suganuma@da.jp.nec.com>
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								 */
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								#ifndef _ASM_IA64_NODEDATA_H
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								#define _ASM_IA64_NODEDATA_H
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								#include <linux/numa.h>
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								#include <asm/percpu.h>
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								#include <asm/mmzone.h>
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								#ifdef CONFIG_NUMA
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								/*
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								 * Node Data. One of these structures is located on each node of a NUMA system.
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								 */
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								struct pglist_data;
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								struct ia64_node_data {
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									short			active_cpu_count;
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									short			node;
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									struct pglist_data	*pg_data_ptrs[MAX_NUMNODES];
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								};
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								/*
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								 * Return a pointer to the node_data structure for the executing cpu.
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								 */
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								#define local_node_data		(local_cpu_data->node_data)
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								/*
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								 * Given a node id, return a pointer to the pg_data_t for the node.
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								 *
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								 * NODE_DATA 	- should be used in all code not related to system
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								 *		  initialization. It uses pernode data structures to minimize
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								 *		  offnode memory references. However, these structure are not 
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								 *		  present during boot. This macro can be used once cpu_init
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								 *		  completes.
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								 */
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								#define NODE_DATA(nid)		(local_node_data->pg_data_ptrs[nid])
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												[PATCH] pgdat allocation and update for ia64 of memory hotplug: update pgdat address array
This is to refresh node_data[] array for ia64.  As I mentioned previous
patches, ia64 has copies of information of pgdat address array on each node as
per node data.
At v2 of node_add, this function used stop_machine_run() to update them.  (I
wished that they were copied safety as much as possible.) But, in this patch,
this arrays are just copied simply, and set node_online_map bit after
completion of pgdat initialization.
So, kernel must touch NODE_DATA() macro after checking node_online_map().
(Current code has already done it.) This is more simple way for just
hot-add.....
Note : It will be problem when hot-remove will occur,
       because, even if online_map bit is set, kernel may
       touch NODE_DATA() due to race condition. :-(
Signed-off-by: Yasunori Goto <y-goto@jp.fujitsu.com>
Cc: "Luck, Tony" <tony.luck@intel.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
											
										 
										
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								/*
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								 * LOCAL_DATA_ADDR - This is to calculate the address of other node's
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								 *		     "local_node_data" at hot-plug phase. The local_node_data
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								 *		     is pointed by per_cpu_page. Kernel usually use it for
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								 *		     just executing cpu. However, when new node is hot-added,
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								 *		     the addresses of local data for other nodes are necessary
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								 *		     to update all of them.
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								 */
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								#define LOCAL_DATA_ADDR(pgdat)  			\
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									((struct ia64_node_data *)((u64)(pgdat) + 	\
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												   L1_CACHE_ALIGN(sizeof(struct pglist_data))))
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											2005-10-04 15:13:50 -04:00
										 
									 
								 
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								#endif /* CONFIG_NUMA */
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								#endif /* _ASM_IA64_NODEDATA_H */
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