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											2009-12-12 06:31:42 +00:00
										 |  |  | /*
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							|  |  |  |  * arch/powerpc/platforms/embedded6xx/gamecube.c | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Nintendo GameCube board-specific support | 
					
						
							|  |  |  |  * Copyright (C) 2004-2009 The GameCube Linux Team | 
					
						
							|  |  |  |  * Copyright (C) 2007,2008,2009 Albert Herranz | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include <linux/kernel.h>
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							|  |  |  | #include <linux/init.h>
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							|  |  |  | #include <linux/irq.h>
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							|  |  |  | #include <linux/kexec.h>
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							|  |  |  | #include <linux/seq_file.h>
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							|  |  |  | #include <linux/of_platform.h>
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							|  |  |  | #include <asm/io.h>
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							|  |  |  | #include <asm/machdep.h>
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							|  |  |  | #include <asm/prom.h>
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							|  |  |  | #include <asm/time.h>
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							|  |  |  | #include <asm/udbg.h>
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							|  |  |  | #include "flipper-pic.h"
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							|  |  |  | #include "usbgecko_udbg.h"
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							|  |  |  | static void gamecube_spin(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	/* spin until power button pressed */ | 
					
						
							|  |  |  | 	for (;;) | 
					
						
							|  |  |  | 		cpu_relax(); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | static void gamecube_restart(char *cmd) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	local_irq_disable(); | 
					
						
							|  |  |  | 	flipper_platform_reset(); | 
					
						
							|  |  |  | 	gamecube_spin(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static void gamecube_power_off(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	local_irq_disable(); | 
					
						
							|  |  |  | 	gamecube_spin(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static void gamecube_halt(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	gamecube_restart(NULL); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static void __init gamecube_init_early(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	ug_udbg_init(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static int __init gamecube_probe(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	unsigned long dt_root; | 
					
						
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							|  |  |  | 	dt_root = of_get_flat_dt_root(); | 
					
						
							|  |  |  | 	if (!of_flat_dt_is_compatible(dt_root, "nintendo,gamecube")) | 
					
						
							|  |  |  | 		return 0; | 
					
						
							|  |  |  | 
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							|  |  |  | 	return 1; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | static void gamecube_shutdown(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	flipper_quiesce(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | define_machine(gamecube) { | 
					
						
							|  |  |  | 	.name			= "gamecube", | 
					
						
							|  |  |  | 	.probe			= gamecube_probe, | 
					
						
							|  |  |  | 	.init_early		= gamecube_init_early, | 
					
						
							|  |  |  | 	.restart		= gamecube_restart, | 
					
						
							|  |  |  | 	.power_off		= gamecube_power_off, | 
					
						
							|  |  |  | 	.halt			= gamecube_halt, | 
					
						
							|  |  |  | 	.init_IRQ		= flipper_pic_probe, | 
					
						
							|  |  |  | 	.get_irq		= flipper_pic_get_irq, | 
					
						
							|  |  |  | 	.calibrate_decr		= generic_calibrate_decr, | 
					
						
							|  |  |  | 	.progress		= udbg_progress, | 
					
						
							|  |  |  | 	.machine_shutdown	= gamecube_shutdown, | 
					
						
							|  |  |  | }; | 
					
						
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							| 
									
										
										
										
											2014-09-10 21:56:38 +02:00
										 |  |  | static const struct of_device_id gamecube_of_bus[] = { | 
					
						
							| 
									
										
										
										
											2009-12-12 06:31:42 +00:00
										 |  |  | 	{ .compatible = "nintendo,flipper", }, | 
					
						
							|  |  |  | 	{ }, | 
					
						
							|  |  |  | }; | 
					
						
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							|  |  |  | static int __init gamecube_device_probe(void) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	if (!machine_is(gamecube)) | 
					
						
							|  |  |  | 		return 0; | 
					
						
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							|  |  |  | 	of_platform_bus_probe(NULL, gamecube_of_bus, NULL); | 
					
						
							|  |  |  | 	return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | device_initcall(gamecube_device_probe); | 
					
						
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