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										 |  |  | /*
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							|  |  |  |  * SpanDSP - a series of DSP components for telephony | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ec_disable_detector.h - A detector which should eventually meet the | 
					
						
							|  |  |  |  *                         G.164/G.165 requirements for detecting the | 
					
						
							|  |  |  |  *                         2100Hz echo cancellor disable tone. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Written by Steve Underwood <steveu@coppice.org> | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Copyright (C) 2001 Steve Underwood | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or modify | 
					
						
							|  |  |  |  * it under the terms of the GNU General Public License as published by | 
					
						
							|  |  |  |  * the Free Software Foundation; either version 2 of the License, or | 
					
						
							|  |  |  |  * (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software | 
					
						
							|  |  |  |  * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "dsp_biquad.h"
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							|  |  |  | 
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							|  |  |  | struct ec_disable_detector_state { | 
					
						
							|  |  |  | 	struct biquad2_state notch; | 
					
						
							|  |  |  | 	int notch_level; | 
					
						
							|  |  |  | 	int channel_level; | 
					
						
							|  |  |  | 	int tone_present; | 
					
						
							|  |  |  | 	int tone_cycle_duration; | 
					
						
							|  |  |  | 	int good_cycles; | 
					
						
							|  |  |  | 	int hit; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
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							|  |  |  | 
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							|  |  |  | #define FALSE 0
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							|  |  |  | #define TRUE (!FALSE)
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							|  |  |  | 
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							|  |  |  | static inline void | 
					
						
							|  |  |  | echo_can_disable_detector_init(struct ec_disable_detector_state *det) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	/* Elliptic notch */ | 
					
						
							|  |  |  | 	/* This is actually centred at 2095Hz, but gets the balance we want, due
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							|  |  |  | 	   to the asymmetric walls of the notch */ | 
					
						
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										 |  |  | 	biquad2_init(&det->notch, | 
					
						
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										 |  |  | 		     (int32_t)(-0.7600000 * 32768.0), | 
					
						
							|  |  |  | 		     (int32_t)(-0.1183852 * 32768.0), | 
					
						
							|  |  |  | 		     (int32_t)(-0.5104039 * 32768.0), | 
					
						
							|  |  |  | 		     (int32_t)(0.1567596 * 32768.0), | 
					
						
							|  |  |  | 		     (int32_t)(1.0000000 * 32768.0)); | 
					
						
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										 |  |  | 
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							|  |  |  | 	det->channel_level = 0; | 
					
						
							|  |  |  | 	det->notch_level = 0; | 
					
						
							|  |  |  | 	det->tone_present = FALSE; | 
					
						
							|  |  |  | 	det->tone_cycle_duration = 0; | 
					
						
							|  |  |  | 	det->good_cycles = 0; | 
					
						
							|  |  |  | 	det->hit = 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | /*- End of function --------------------------------------------------------*/ | 
					
						
							|  |  |  | 
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							|  |  |  | static inline int | 
					
						
							|  |  |  | echo_can_disable_detector_update(struct ec_disable_detector_state *det, | 
					
						
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										 |  |  | 				 int16_t amp) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	int16_t notched; | 
					
						
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							|  |  |  | 	notched = biquad2(&det->notch, amp); | 
					
						
							|  |  |  | 	/* Estimate the overall energy in the channel, and the energy in
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							|  |  |  | 	   the notch (i.e. overall channel energy - tone energy => noise). | 
					
						
							|  |  |  | 	   Use abs instead of multiply for speed (is it really faster?). | 
					
						
							|  |  |  | 	   Damp the overall energy a little more for a stable result. | 
					
						
							|  |  |  | 	   Damp the notch energy a little less, so we don't damp out the | 
					
						
							|  |  |  | 	   blip every time the phase reverses */ | 
					
						
							|  |  |  | 	det->channel_level += ((abs(amp) - det->channel_level) >> 5); | 
					
						
							|  |  |  | 	det->notch_level += ((abs(notched) - det->notch_level) >> 4); | 
					
						
							|  |  |  | 	if (det->channel_level > 280) { | 
					
						
							|  |  |  | 		/* There is adequate energy in the channel.
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										 |  |  | 		   Is it mostly at 2100Hz? */ | 
					
						
							|  |  |  | 		if (det->notch_level * 6 < det->channel_level) { | 
					
						
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										 |  |  | 			/* The notch says yes, so we have the tone. */ | 
					
						
							|  |  |  | 			if (!det->tone_present) { | 
					
						
							|  |  |  | 				/* Do we get a kick every 450+-25ms? */ | 
					
						
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										 |  |  | 				if (det->tone_cycle_duration >= 425 * 8 | 
					
						
							|  |  |  | 				    && det->tone_cycle_duration <= 475 * 8) { | 
					
						
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										 |  |  | 					det->good_cycles++; | 
					
						
							|  |  |  | 					if (det->good_cycles > 2) | 
					
						
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										 |  |  | 						det->hit = TRUE; | 
					
						
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										 |  |  | 				} | 
					
						
							|  |  |  | 				det->tone_cycle_duration = 0; | 
					
						
							|  |  |  | 			} | 
					
						
							|  |  |  | 			det->tone_present = TRUE; | 
					
						
							|  |  |  | 		} else | 
					
						
							|  |  |  | 			det->tone_present = FALSE; | 
					
						
							|  |  |  | 		det->tone_cycle_duration++; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 		det->tone_present = FALSE; | 
					
						
							|  |  |  | 		det->tone_cycle_duration = 0; | 
					
						
							|  |  |  | 		det->good_cycles = 0; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 	return det->hit; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | /*- End of function --------------------------------------------------------*/ | 
					
						
							|  |  |  | /*- End of file ------------------------------------------------------------*/ |