| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | /*
 | 
					
						
							|  |  |  |  *  Copyright (c) 2001 Vojtech Pavlik | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  *  Based on the work of: | 
					
						
							|  |  |  |  *	Toby Deshane | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * InterAct digital gamepad/joystick driver for Linux | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or modify | 
					
						
							|  |  |  |  * it under the terms of the GNU General Public License as published by | 
					
						
							|  |  |  |  * the Free Software Foundation; either version 2 of the License, or | 
					
						
							|  |  |  |  * (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software | 
					
						
							|  |  |  |  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Should you need to contact me, the author, you can do so either by | 
					
						
							|  |  |  |  * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: | 
					
						
							|  |  |  |  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #include <linux/kernel.h>
 | 
					
						
							|  |  |  | #include <linux/slab.h>
 | 
					
						
							|  |  |  | #include <linux/module.h>
 | 
					
						
							|  |  |  | #include <linux/delay.h>
 | 
					
						
							|  |  |  | #include <linux/init.h>
 | 
					
						
							|  |  |  | #include <linux/gameport.h>
 | 
					
						
							|  |  |  | #include <linux/input.h>
 | 
					
						
							| 
									
										
										
										
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										 |  |  | #include <linux/jiffies.h>
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | #define DRIVER_DESC	"InterAct digital joystick driver"
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); | 
					
						
							|  |  |  | MODULE_DESCRIPTION(DRIVER_DESC); | 
					
						
							|  |  |  | MODULE_LICENSE("GPL"); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define INTERACT_MAX_START	600	/* 400 us */
 | 
					
						
							|  |  |  | #define INTERACT_MAX_STROBE	60	/* 40 us */
 | 
					
						
							|  |  |  | #define INTERACT_MAX_LENGTH	32	/* 32 bits */
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #define INTERACT_TYPE_HHFX	0	/* HammerHead/FX */
 | 
					
						
							|  |  |  | #define INTERACT_TYPE_PP8D	1	/* ProPad 8 */
 | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct interact { | 
					
						
							|  |  |  | 	struct gameport *gameport; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	struct input_dev *dev; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	int bads; | 
					
						
							|  |  |  | 	int reads; | 
					
						
							|  |  |  | 	unsigned char type; | 
					
						
							|  |  |  | 	unsigned char length; | 
					
						
							|  |  |  | 	char phys[32]; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static short interact_abs_hhfx[] = | 
					
						
							|  |  |  | 	{ ABS_RX, ABS_RY, ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y, -1 }; | 
					
						
							|  |  |  | static short interact_abs_pp8d[] = | 
					
						
							|  |  |  | 	{ ABS_X, ABS_Y, -1 }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static short interact_btn_hhfx[] = | 
					
						
							|  |  |  | 	{ BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT, -1 }; | 
					
						
							|  |  |  | static short interact_btn_pp8d[] = | 
					
						
							|  |  |  | 	{ BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | struct interact_type { | 
					
						
							|  |  |  | 	int id; | 
					
						
							|  |  |  | 	short *abs; | 
					
						
							|  |  |  | 	short *btn; | 
					
						
							|  |  |  | 	char *name; | 
					
						
							|  |  |  | 	unsigned char length; | 
					
						
							|  |  |  | 	unsigned char b8; | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static struct interact_type interact_type[] = { | 
					
						
							|  |  |  | 	{ 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX",    32, 4 }, | 
					
						
							|  |  |  | 	{ 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 }, | 
					
						
							|  |  |  | 	{ 0 }}; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * interact_read_packet() reads and InterAct joystick data. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int interact_read_packet(struct gameport *gameport, int length, u32 *data) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	unsigned long flags; | 
					
						
							|  |  |  | 	unsigned char u, v; | 
					
						
							|  |  |  | 	unsigned int t, s; | 
					
						
							|  |  |  | 	int i; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	i = 0; | 
					
						
							|  |  |  | 	data[0] = data[1] = data[2] = 0; | 
					
						
							|  |  |  | 	t = gameport_time(gameport, INTERACT_MAX_START); | 
					
						
							|  |  |  | 	s = gameport_time(gameport, INTERACT_MAX_STROBE); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	local_irq_save(flags); | 
					
						
							|  |  |  | 	gameport_trigger(gameport); | 
					
						
							|  |  |  | 	v = gameport_read(gameport); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	while (t > 0 && i < length) { | 
					
						
							|  |  |  | 		t--; | 
					
						
							|  |  |  | 		u = v; v = gameport_read(gameport); | 
					
						
							|  |  |  | 		if (v & ~u & 0x40) { | 
					
						
							|  |  |  | 			data[0] = (data[0] << 1) | ((v >> 4) & 1); | 
					
						
							|  |  |  | 			data[1] = (data[1] << 1) | ((v >> 5) & 1); | 
					
						
							|  |  |  | 			data[2] = (data[2] << 1) | ((v >> 7) & 1); | 
					
						
							|  |  |  | 			i++; | 
					
						
							|  |  |  | 			t = s; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	local_irq_restore(flags); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	return i; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * interact_poll() reads and analyzes InterAct joystick data. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void interact_poll(struct gameport *gameport) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	struct interact *interact = gameport_get_drvdata(gameport); | 
					
						
							| 
									
										
										
										
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										 |  |  | 	struct input_dev *dev = interact->dev; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	u32 data[3]; | 
					
						
							|  |  |  | 	int i; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	interact->reads++; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) { | 
					
						
							|  |  |  | 		interact->bads++; | 
					
						
							|  |  |  | 	} else { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		for (i = 0; i < 3; i++) | 
					
						
							|  |  |  | 			data[i] <<= INTERACT_MAX_LENGTH - interact->length; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 		switch (interact->type) { | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			case INTERACT_TYPE_HHFX: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (i = 0; i < 4; i++) | 
					
						
							|  |  |  | 					input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (i = 0; i < 2; i++) | 
					
						
							|  |  |  | 					input_report_abs(dev, ABS_HAT0Y - i, | 
					
						
							|  |  |  | 						((data[1] >> ((i << 1) + 17)) & 1)  - ((data[1] >> ((i << 1) + 16)) & 1)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (i = 0; i < 8; i++) | 
					
						
							|  |  |  | 					input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (i = 0; i < 4; i++) | 
					
						
							|  |  |  | 					input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 			case INTERACT_TYPE_PP8D: | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (i = 0; i < 2; i++) | 
					
						
							|  |  |  | 					input_report_abs(dev, interact_abs_pp8d[i], | 
					
						
							|  |  |  | 						((data[0] >> ((i << 1) + 20)) & 1)  - ((data[0] >> ((i << 1) + 21)) & 1)); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				for (i = 0; i < 8; i++) | 
					
						
							|  |  |  | 					input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	input_sync(dev); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * interact_open() is a callback from the input open routine. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int interact_open(struct input_dev *dev) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	struct interact *interact = input_get_drvdata(dev); | 
					
						
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										 |  |  | 
 | 
					
						
							|  |  |  | 	gameport_start_polling(interact->gameport); | 
					
						
							|  |  |  | 	return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * interact_close() is a callback from the input close routine. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void interact_close(struct input_dev *dev) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  | 	struct interact *interact = input_get_drvdata(dev); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	gameport_stop_polling(interact->gameport); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /*
 | 
					
						
							|  |  |  |  * interact_connect() probes for InterAct joysticks. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static int interact_connect(struct gameport *gameport, struct gameport_driver *drv) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	struct interact *interact; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	struct input_dev *input_dev; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	__u32 data[3]; | 
					
						
							|  |  |  | 	int i, t; | 
					
						
							|  |  |  | 	int err; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	interact = kzalloc(sizeof(struct interact), GFP_KERNEL); | 
					
						
							|  |  |  | 	input_dev = input_allocate_device(); | 
					
						
							|  |  |  | 	if (!interact || !input_dev) { | 
					
						
							|  |  |  | 		err = -ENOMEM; | 
					
						
							|  |  |  | 		goto fail1; | 
					
						
							|  |  |  | 	} | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	interact->gameport = gameport; | 
					
						
							| 
									
										
										
										
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										 |  |  | 	interact->dev = input_dev; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	gameport_set_drvdata(gameport, interact); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); | 
					
						
							|  |  |  | 	if (err) | 
					
						
							|  |  |  | 		goto fail1; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) { | 
					
						
							|  |  |  | 		err = -ENODEV; | 
					
						
							|  |  |  | 		goto fail2; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (i = 0; interact_type[i].length; i++) | 
					
						
							|  |  |  | 		if (interact_type[i].id == (data[2] >> 16)) | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	if (!interact_type[i].length) { | 
					
						
							|  |  |  | 		printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n", | 
					
						
							|  |  |  | 			gameport->phys, i, data[0], data[1], data[2]); | 
					
						
							|  |  |  | 		err = -ENODEV; | 
					
						
							|  |  |  | 		goto fail2; | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	gameport_set_poll_handler(gameport, interact_poll); | 
					
						
							|  |  |  | 	gameport_set_poll_interval(gameport, 20); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2006-06-26 01:45:48 -04:00
										 |  |  | 	snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	interact->type = i; | 
					
						
							|  |  |  | 	interact->length = interact_type[i].length; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2005-09-15 02:01:52 -05:00
										 |  |  | 	input_dev->name = interact_type[i].name; | 
					
						
							|  |  |  | 	input_dev->phys = interact->phys; | 
					
						
							|  |  |  | 	input_dev->id.bustype = BUS_GAMEPORT; | 
					
						
							|  |  |  | 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT; | 
					
						
							|  |  |  | 	input_dev->id.product = interact_type[i].id; | 
					
						
							|  |  |  | 	input_dev->id.version = 0x0100; | 
					
						
							| 
									
										
										
										
											2007-04-12 01:35:26 -04:00
										 |  |  | 	input_dev->dev.parent = &gameport->dev; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							|  |  |  | 	input_set_drvdata(input_dev, interact); | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  | 	input_dev->open = interact_open; | 
					
						
							|  |  |  | 	input_dev->close = interact_close; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2007-10-18 23:40:32 -07:00
										 |  |  | 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) { | 
					
						
							| 
									
										
										
										
											2010-08-02 20:15:17 -07:00
										 |  |  | 		if (i < interact_type[interact->type].b8) | 
					
						
							|  |  |  | 			input_set_abs_params(input_dev, t, 0, 255, 0, 0); | 
					
						
							|  |  |  | 		else | 
					
						
							|  |  |  | 			input_set_abs_params(input_dev, t, -1, 1, 0, 0); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 	} | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | 	for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++) | 
					
						
							| 
									
										
										
										
											2010-08-02 20:15:17 -07:00
										 |  |  | 		__set_bit(t, input_dev->keybit); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2006-11-05 22:40:09 -05:00
										 |  |  | 	err = input_register_device(interact->dev); | 
					
						
							|  |  |  | 	if (err) | 
					
						
							|  |  |  | 		goto fail2; | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 
 | 
					
						
							|  |  |  | 	return 0; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | fail2:	gameport_close(gameport); | 
					
						
							|  |  |  | fail1:  gameport_set_drvdata(gameport, NULL); | 
					
						
							| 
									
										
										
										
											2005-09-15 02:01:52 -05:00
										 |  |  | 	input_free_device(input_dev); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 	kfree(interact); | 
					
						
							|  |  |  | 	return err; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static void interact_disconnect(struct gameport *gameport) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	struct interact *interact = gameport_get_drvdata(gameport); | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2005-09-15 02:01:52 -05:00
										 |  |  | 	input_unregister_device(interact->dev); | 
					
						
							| 
									
										
										
										
											2005-04-16 15:20:36 -07:00
										 |  |  | 	gameport_close(gameport); | 
					
						
							|  |  |  | 	gameport_set_drvdata(gameport, NULL); | 
					
						
							|  |  |  | 	kfree(interact); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static struct gameport_driver interact_drv = { | 
					
						
							|  |  |  | 	.driver		= { | 
					
						
							|  |  |  | 		.name	= "interact", | 
					
						
							|  |  |  | 	}, | 
					
						
							|  |  |  | 	.description	= DRIVER_DESC, | 
					
						
							|  |  |  | 	.connect	= interact_connect, | 
					
						
							|  |  |  | 	.disconnect	= interact_disconnect, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2012-04-03 23:52:27 -07:00
										 |  |  | module_gameport_driver(interact_drv); |