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								/*
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								 * VIDEO MOTION CODECs internal API for video devices
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								 *
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								 * Interface for MJPEG (and maybe later MPEG/WAVELETS) codec's
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								 * bound to a master device.
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								 *
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								 * (c) 2002 Wolfgang Scherr <scherr@net4you.at>
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								 *
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								 * $Id: videocodec.h,v 1.1.2.4 2003/01/14 21:15:03 rbultje Exp $
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								 *
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								 * ------------------------------------------------------------------------
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								 *
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								 * This program is free software; you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License as published by
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								 * the Free Software Foundation; either version 2 of the License, or
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								 * (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software
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								 * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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								 *
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								 * ------------------------------------------------------------------------
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								 */
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								/* =================== */
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								/* general description */
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								/* =================== */
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								/* Should ease the (re-)usage of drivers supporting cards with (different)
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								   video codecs. The codecs register to this module their functionality,
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								   and the processors (masters) can attach to them if they fit.
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								   The codecs are typically have a "strong" binding to their master - so I
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								   don't think it makes sense to have a full blown interfacing as with e.g.
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								   i2c. If you have an other opinion, let's discuss & implement it :-)))
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								   Usage:
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								   The slave has just to setup the videocodec structure and use two functions:
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								   videocodec_register(codecdata);
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								   videocodec_unregister(codecdata);
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								   The best is just calling them at module (de-)initialisation.
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								   The master sets up the structure videocodec_master and calls:
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								   codecdata=videocodec_attach(master_codecdata);
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								   videocodec_detach(codecdata);
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								   The slave is called during attach/detach via functions setup previously
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								   during register. At that time, the master_data pointer is set up
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								   and the slave can access any io registers of the master device (in the case
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								   the slave is bound to it). Otherwise it doesn't need this functions and
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								   therfor they may not be initialized.
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											2010-08-06 21:11:15 +02:00
										 
									 
								 
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								   The other functions are just for convenience, as they are for sure used by
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								   most/all of the codecs. The last ones may be omitted, too.
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								   See the structure declaration below for more information and which data has
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								   to be set up for the master and the slave.
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								   ----------------------------------------------------------------------------
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								   The master should have "knowledge" of the slave and vice versa.  So the data
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								   structures sent to/from slave via set_data/get_data set_image/get_image are
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								   device dependent and vary between MJPEG/MPEG/WAVELET/... devices. (!!!!)
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								   ----------------------------------------------------------------------------
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								*/
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								/* ========================================== */
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								/* description of the videocodec_io structure */
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								/* ========================================== */
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								/*
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								   ==== master setup ====
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								   name -> name of the device structure for reference and debugging
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								   master_data ->  data ref. for the master (e.g. the zr36055,57,67)
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								   readreg -> ref. to read-fn from register (setup by master, used by slave)
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								   writereg -> ref. to write-fn to register (setup by master, used by slave)
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									       this two functions do the lowlevel I/O job
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								   ==== slave functionality setup ====
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								   slave_data -> data ref. for the slave (e.g. the zr36050,60)
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								   check -> fn-ref. checks availability of an device, returns -EIO on failure or
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									    the type on success
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									    this makes espcecially sense if a driver module supports more than
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									    one codec which may be quite similar to access, nevertheless it
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									    is good for a first functionality check
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								   -- main functions you always need for compression/decompression --
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								   set_mode -> this fn-ref. resets the entire codec, and sets up the mode
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									       with the last defined norm/size (or device default if not
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									       available) - it returns 0 if the mode is possible
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								   set_size -> this fn-ref. sets the norm and image size for
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									       compression/decompression (returns 0 on success)
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									       the norm param is defined in videodev2.h (V4L2_STD_*)
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								   additional setup may be available, too - but the codec should work with
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								   some default values even without this
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								   set_data -> sets device-specific data (tables, quality etc.)
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								   get_data -> query device-specific data (tables, quality etc.)
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								   if the device delivers interrupts, they may be setup/handled here
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								   setup_interrupt -> codec irq setup (not needed for 36050/60)
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								   handle_interrupt -> codec irq handling (not needed for 36050/60)
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								   if the device delivers pictures, they may be handled here
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								   put_image -> puts image data to the codec (not needed for 36050/60)
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								   get_image -> gets image data from the codec (not needed for 36050/60)
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										the calls include frame numbers and flags (even/odd/...)
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										if needed and a flag which allows blocking until its ready
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								*/
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								/* ============== */
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								/* user interface */
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								/* ============== */
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											2006-03-25 09:19:53 -03:00
										 
									 
								 
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								/*
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								   Currently there is only a information display planned, as the layer
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								   is not visible for the user space at all.
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								   Information is available via procfs. The current entry is "/proc/videocodecs"
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								   but it makes sense to "hide" it in the /proc/video tree of v4l(2) --TODO--.
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								A example for such an output is:
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								<S>lave or attached <M>aster name  type flags    magic    (connected as)
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								S                          zr36050 0002 0000d001 00000000 (TEMPLATE)
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								M                       zr36055[0] 0001 0000c001 00000000 (zr36050[0])
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								M                       zr36055[1] 0001 0000c001 00000000 (zr36050[1])
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								*/
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								/* =============================================== */
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								/* special defines for the videocodec_io structure */
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								/* =============================================== */
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								#ifndef __LINUX_VIDEOCODEC_H
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								#define __LINUX_VIDEOCODEC_H
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											2009-02-19 17:31:17 -03:00
										 
									 
								 
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								#include <linux/videodev2.h>
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								#define CODEC_DO_COMPRESSION 0
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								#define CODEC_DO_EXPANSION   1
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								/* this are the current codec flags I think they are needed */
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								/*  -> type value in structure */
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								#define CODEC_FLAG_JPEG      0x00000001L	// JPEG codec
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								#define CODEC_FLAG_MPEG      0x00000002L	// MPEG1/2/4 codec
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								#define CODEC_FLAG_DIVX      0x00000004L	// DIVX codec
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								#define CODEC_FLAG_WAVELET   0x00000008L	// WAVELET codec
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													  // room for other types
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								#define CODEC_FLAG_MAGIC     0x00000800L	// magic key must match
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								#define CODEC_FLAG_HARDWARE  0x00001000L	// is a hardware codec
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								#define CODEC_FLAG_VFE       0x00002000L	// has direct video frontend
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								#define CODEC_FLAG_ENCODER   0x00004000L	// compression capability
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								#define CODEC_FLAG_DECODER   0x00008000L	// decompression capability
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								#define CODEC_FLAG_NEEDIRQ   0x00010000L	// needs irq handling
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								#define CODEC_FLAG_RDWRPIC   0x00020000L	// handles picture I/O
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								/* a list of modes, some are just examples (is there any HW?) */
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								#define CODEC_MODE_BJPG      0x0001	// Baseline JPEG
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								#define CODEC_MODE_LJPG      0x0002	// Lossless JPEG
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								#define CODEC_MODE_MPEG1     0x0003	// MPEG 1
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								#define CODEC_MODE_MPEG2     0x0004	// MPEG 2
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								#define CODEC_MODE_MPEG4     0x0005	// MPEG 4
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								#define CODEC_MODE_MSDIVX    0x0006	// MS DivX
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								#define CODEC_MODE_ODIVX     0x0007	// Open DivX
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								#define CODEC_MODE_WAVELET   0x0008	// Wavelet
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								/* this are the current codec types I want to implement */
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								/*  -> type value in structure */
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								#define CODEC_TYPE_NONE    0
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								#define CODEC_TYPE_L64702  1
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								#define CODEC_TYPE_ZR36050 2
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								#define CODEC_TYPE_ZR36016 3
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								#define CODEC_TYPE_ZR36060 4
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								/* the type of data may be enhanced by future implementations (data-fn.'s) */
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								/*  -> used in command                                                     */
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								#define CODEC_G_STATUS         0x0000	/* codec status (query only) */
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								#define CODEC_S_CODEC_MODE     0x0001	/* codec mode (baseline JPEG, MPEG1,... */
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								#define CODEC_G_CODEC_MODE     0x8001
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								#define CODEC_S_VFE            0x0002	/* additional video frontend setup */
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								#define CODEC_G_VFE            0x8002
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								#define CODEC_S_MMAP           0x0003	/* MMAP setup (if available) */
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								#define CODEC_S_JPEG_TDS_BYTE  0x0010	/* target data size in bytes */
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								#define CODEC_G_JPEG_TDS_BYTE  0x8010
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								#define CODEC_S_JPEG_SCALE     0x0011	/* scaling factor for quant. tables */
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								#define CODEC_G_JPEG_SCALE     0x8011
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								#define CODEC_S_JPEG_HDT_DATA  0x0018	/* huffman-tables */
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								#define CODEC_G_JPEG_HDT_DATA  0x8018
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								#define CODEC_S_JPEG_QDT_DATA  0x0019	/* quantizing-tables */
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								#define CODEC_G_JPEG_QDT_DATA  0x8019
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								#define CODEC_S_JPEG_APP_DATA  0x001A	/* APP marker */
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								#define CODEC_G_JPEG_APP_DATA  0x801A
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								#define CODEC_S_JPEG_COM_DATA  0x001B	/* COM marker */
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								#define CODEC_G_JPEG_COM_DATA  0x801B
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								#define CODEC_S_PRIVATE        0x1000	/* "private" commands start here */
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								#define CODEC_G_PRIVATE        0x9000
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								#define CODEC_G_FLAG           0x8000	/* this is how 'get' is detected */
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								/* types of transfer, directly user space or a kernel buffer (image-fn.'s) */
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								/*  -> used in get_image, put_image                                        */
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								#define CODEC_TRANSFER_KERNEL 0	/* use "memcopy" */
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								#define CODEC_TRANSFER_USER   1	/* use "to/from_user" */
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								/* ========================= */
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								/* the structures itself ... */
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								/* ========================= */
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								struct vfe_polarity {
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									unsigned int vsync_pol:1;
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									unsigned int hsync_pol:1;
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									unsigned int field_pol:1;
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									unsigned int blank_pol:1;
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									unsigned int subimg_pol:1;
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									unsigned int poe_pol:1;
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									unsigned int pvalid_pol:1;
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									unsigned int vclk_pol:1;
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								};
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								struct vfe_settings {
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									__u32 x, y;		/* Offsets into image */
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									__u32 width, height;	/* Area to capture */
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									__u16 decimation;	/* Decimation divider */
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									__u16 flags;		/* Flags for capture */
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									__u16 quality;		/* quality of the video */
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								};
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								struct tvnorm {
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									u16 Wt, Wa, HStart, HSyncStart, Ht, Ha, VStart;
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								};
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								struct jpeg_com_marker {
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									int len; /* number of usable bytes in data */
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									char data[60];
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								};
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								struct jpeg_app_marker {
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									int appn; /* number app segment */
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									int len; /* number of usable bytes in data */
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									char data[60];
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								};
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								struct videocodec {
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									struct module *owner;
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									/* -- filled in by slave device during register -- */
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									char name[32];
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									unsigned long magic;	/* may be used for client<->master attaching */
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									unsigned long flags;	/* functionality flags */
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									unsigned int type;	/* codec type */
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									/* -- these is filled in later during master device attach -- */
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									struct videocodec_master *master_data;
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									/* -- these are filled in by the slave device during register -- */
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									void *data;		/* private slave data */
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									/* attach/detach client functions (indirect call) */
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									int (*setup) (struct videocodec * codec);
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									int (*unset) (struct videocodec * codec);
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									/* main functions, every client needs them for sure! */
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									// set compression or decompression (or freeze, stop, standby, etc)
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									int (*set_mode) (struct videocodec * codec,
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											 int mode);
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									// setup picture size and norm (for the codec's video frontend)
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									int (*set_video) (struct videocodec * codec,
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											  struct tvnorm * norm,
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											  struct vfe_settings * cap,
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											  struct vfe_polarity * pol);
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									// other control commands, also mmap setup etc.
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									int (*control) (struct videocodec * codec,
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											int type,
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											int size,
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											void *data);
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									/* additional setup/query/processing (may be NULL pointer) */
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									// interrupt setup / handling (for irq's delivered by master)
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									int (*setup_interrupt) (struct videocodec * codec,
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												long mode);
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									int (*handle_interrupt) (struct videocodec * codec,
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												 int source,
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												 long flag);
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									// picture interface (if any)
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									long (*put_image) (struct videocodec * codec,
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											   int tr_type,
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											   int block,
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											   long *fr_num,
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											   long *flag,
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											   long size,
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											   void *buf);
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									long (*get_image) (struct videocodec * codec,
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											   int tr_type,
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											   int block,
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											   long *fr_num,
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											   long *flag,
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											   long size,
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											   void *buf);
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								};
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								struct videocodec_master {
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									/* -- filled in by master device for registration -- */
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									char name[32];
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									unsigned long magic;	/* may be used for client<->master attaching */
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									unsigned long flags;	/* functionality flags */
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									unsigned int type;	/* master type */
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									void *data;		/* private master data */
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									 __u32(*readreg) (struct videocodec * codec,
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											  __u16 reg);
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									void (*writereg) (struct videocodec * codec,
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											  __u16 reg,
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											  __u32 value);
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								};
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								/* ================================================= */
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								/* function prototypes of the master/slave interface */
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								/* ================================================= */
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								/* attach and detach commands for the master */
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								// * master structure needs to be kmalloc'ed before calling attach
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								//   and free'd after calling detach
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								// * returns pointer on success, NULL on failure
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								extern struct videocodec *videocodec_attach(struct videocodec_master *);
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								// * 0 on success, <0 (errno) on failure
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								extern int videocodec_detach(struct videocodec *);
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								/* register and unregister commands for the slaves */
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								// * 0 on success, <0 (errno) on failure
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								extern int videocodec_register(const struct videocodec *);
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								// * 0 on success, <0 (errno) on failure
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								extern int videocodec_unregister(const struct videocodec *);
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								/* the other calls are directly done via the videocodec structure! */
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								#endif				/*ifndef __LINUX_VIDEOCODEC_H */
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