420 lines
		
	
	
	
		
			13 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			420 lines
		
	
	
	
		
			13 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
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								 /***************************************************************************\
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								|*                                                                           *|
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								|*       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.      *|
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								|*                                                                           *|
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								|*     NOTICE TO USER:   The source code  is copyrighted under  U.S. and     *|
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								|*     international laws.  Users and possessors of this source code are     *|
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								|*     hereby granted a nonexclusive,  royalty-free copyright license to     *|
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								|*     use this code in individual and commercial software.                  *|
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								|*                                                                           *|
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								|*     Any use of this source code must include,  in the user documenta-     *|
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								|*     tion and  internal comments to the code,  notices to the end user     *|
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								|*     as follows:                                                           *|
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								|*                                                                           *|
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								|*       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.      *|
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								|*                                                                           *|
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								|*     NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY     *|
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								|*     OF  THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS IS"     *|
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								|*     WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPOR-     *|
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								|*     ATION DISCLAIMS ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE,     *|
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								|*     INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE-     *|
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								|*     MENT,  AND FITNESS  FOR A PARTICULAR PURPOSE.   IN NO EVENT SHALL     *|
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								|*     NVIDIA, CORPORATION  BE LIABLE FOR ANY SPECIAL,  INDIRECT,  INCI-     *|
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								|*     DENTAL, OR CONSEQUENTIAL DAMAGES,  OR ANY DAMAGES  WHATSOEVER RE-     *|
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								|*     SULTING FROM LOSS OF USE,  DATA OR PROFITS,  WHETHER IN AN ACTION     *|
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								|*     OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,  ARISING OUT OF     *|
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								|*     OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE.     *|
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								|*                                                                           *|
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								|*     U.S. Government  End  Users.   This source code  is a "commercial     *|
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								|*     item,"  as that  term is  defined at  48 C.F.R. 2.101 (OCT 1995),     *|
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								|*     consisting  of "commercial  computer  software"  and  "commercial     *|
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								|*     computer  software  documentation,"  as such  terms  are  used in     *|
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								|*     48 C.F.R. 12.212 (SEPT 1995)  and is provided to the U.S. Govern-     *|
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								|*     ment only as  a commercial end item.   Consistent with  48 C.F.R.     *|
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								|*     12.212 and  48 C.F.R. 227.7202-1 through  227.7202-4 (JUNE 1995),     *|
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								|*     all U.S. Government End Users  acquire the source code  with only     *|
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								|*     those rights set forth herein.                                        *|
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								|*                                                                           *|
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								 \***************************************************************************/
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								/*
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								 * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
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								 * XFree86 'nv' driver, this source code is provided under MIT-style licensing
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								 * where the source code is provided "as is" without warranty of any kind.
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								 * The only usage restriction is for the copyright notices to be retained
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								 * whenever code is used.
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								 *
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								 * Antonino Daplas <adaplas@pol.net> 2005-03-11
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								 */
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								#include <linux/fb.h>
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								#include "nv_type.h"
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								#include "nv_proto.h"
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								#include "nv_dma.h"
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								#include "nv_local.h"
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								/* There is a HW race condition with videoram command buffers.
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								   You can't jump to the location of your put offset.  We write put
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								   at the jump offset + SKIPS dwords with noop padding in between
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								   to solve this problem */
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								#define SKIPS  8
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								static const int NVCopyROP[16] = {
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									0xCC,			/* copy   */
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									0x55			/* invert */
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								};
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								static const int NVCopyROP_PM[16] = {
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									0xCA,			/* copy  */
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									0x5A,			/* invert */
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								};
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								static inline void NVFlush(struct nvidia_par *par)
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								{
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									int count = 1000000000;
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									while (--count && READ_GET(par) != par->dmaPut) ;
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									if (!count) {
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										printk("nvidiafb: DMA Flush lockup\n");
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										par->lockup = 1;
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									}
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								}
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								static inline void NVSync(struct nvidia_par *par)
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								{
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									int count = 1000000000;
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									while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
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									if (!count) {
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										printk("nvidiafb: DMA Sync lockup\n");
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										par->lockup = 1;
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									}
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								}
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								static void NVDmaKickoff(struct nvidia_par *par)
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								{
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									if (par->dmaCurrent != par->dmaPut) {
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										par->dmaPut = par->dmaCurrent;
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										WRITE_PUT(par, par->dmaPut);
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									}
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								}
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								static void NVDmaWait(struct nvidia_par *par, int size)
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								{
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									int dmaGet;
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									int count = 1000000000, cnt;
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									size++;
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									while (par->dmaFree < size && --count && !par->lockup) {
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										dmaGet = READ_GET(par);
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										if (par->dmaPut >= dmaGet) {
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											par->dmaFree = par->dmaMax - par->dmaCurrent;
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											if (par->dmaFree < size) {
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												NVDmaNext(par, 0x20000000);
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												if (dmaGet <= SKIPS) {
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													if (par->dmaPut <= SKIPS)
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														WRITE_PUT(par, SKIPS + 1);
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													cnt = 1000000000;
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													do {
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														dmaGet = READ_GET(par);
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													} while (--cnt && dmaGet <= SKIPS);
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													if (!cnt) {
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														printk("DMA Get lockup\n");
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														par->lockup = 1;
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													}
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												}
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												WRITE_PUT(par, SKIPS);
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												par->dmaCurrent = par->dmaPut = SKIPS;
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												par->dmaFree = dmaGet - (SKIPS + 1);
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											}
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										} else
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											par->dmaFree = dmaGet - par->dmaCurrent - 1;
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									}
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									if (!count) {
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										printk("DMA Wait Lockup\n");
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										par->lockup = 1;
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									}
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								}
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								static void NVSetPattern(struct nvidia_par *par, u32 clr0, u32 clr1,
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											 u32 pat0, u32 pat1)
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								{
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									NVDmaStart(par, PATTERN_COLOR_0, 4);
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									NVDmaNext(par, clr0);
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									NVDmaNext(par, clr1);
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									NVDmaNext(par, pat0);
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									NVDmaNext(par, pat1);
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								}
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								static void NVSetRopSolid(struct nvidia_par *par, u32 rop, u32 planemask)
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								{
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									if (planemask != ~0) {
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										NVSetPattern(par, 0, planemask, ~0, ~0);
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										if (par->currentRop != (rop + 32)) {
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											NVDmaStart(par, ROP_SET, 1);
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											NVDmaNext(par, NVCopyROP_PM[rop]);
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											par->currentRop = rop + 32;
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										}
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									} else if (par->currentRop != rop) {
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										if (par->currentRop >= 16)
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											NVSetPattern(par, ~0, ~0, ~0, ~0);
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										NVDmaStart(par, ROP_SET, 1);
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										NVDmaNext(par, NVCopyROP[rop]);
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										par->currentRop = rop;
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									}
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								}
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								static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
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												   int x2, int y2)
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								{
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									struct nvidia_par *par = info->par;
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									int h = y2 - y1 + 1;
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									int w = x2 - x1 + 1;
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									NVDmaStart(par, CLIP_POINT, 2);
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									NVDmaNext(par, (y1 << 16) | x1);
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									NVDmaNext(par, (h << 16) | w);
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								}
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								void NVResetGraphics(struct fb_info *info)
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								{
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									struct nvidia_par *par = info->par;
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									u32 surfaceFormat, patternFormat, rectFormat, lineFormat;
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									int pitch, i;
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									pitch = info->fix.line_length;
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									par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]);
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									for (i = 0; i < SKIPS; i++)
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										NV_WR32(&par->dmaBase[i], 0, 0x00000000);
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									NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000);
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									NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010);
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									NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000);
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									NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011);
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									NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000);
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									NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012);
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									NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000);
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									NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013);
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									NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000);
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									NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014);
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									NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000);
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									NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015);
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									NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000);
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									NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016);
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									NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000);
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									NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017);
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									par->dmaPut = 0;
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									par->dmaCurrent = 16 + SKIPS;
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									par->dmaMax = 8191;
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									par->dmaFree = par->dmaMax - par->dmaCurrent;
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									switch (info->var.bits_per_pixel) {
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									case 32:
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									case 24:
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										surfaceFormat = SURFACE_FORMAT_DEPTH24;
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										patternFormat = PATTERN_FORMAT_DEPTH24;
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										rectFormat = RECT_FORMAT_DEPTH24;
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										lineFormat = LINE_FORMAT_DEPTH24;
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										break;
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									case 16:
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										surfaceFormat = SURFACE_FORMAT_DEPTH16;
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										patternFormat = PATTERN_FORMAT_DEPTH16;
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										rectFormat = RECT_FORMAT_DEPTH16;
							 | 
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										lineFormat = LINE_FORMAT_DEPTH16;
							 | 
						||
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										break;
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						||
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									default:
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						||
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										surfaceFormat = SURFACE_FORMAT_DEPTH8;
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										patternFormat = PATTERN_FORMAT_DEPTH8;
							 | 
						||
| 
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										rectFormat = RECT_FORMAT_DEPTH8;
							 | 
						||
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										lineFormat = LINE_FORMAT_DEPTH8;
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
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									}
							 | 
						||
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								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaStart(par, SURFACE_FORMAT, 4);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, surfaceFormat);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, pitch | (pitch << 16));
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, 0);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, 0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaStart(par, PATTERN_FORMAT, 1);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, patternFormat);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaStart(par, RECT_FORMAT, 1);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, rectFormat);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaStart(par, LINE_FORMAT, 1);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, lineFormat);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									par->currentRop = ~0;	/* set to something invalid */
							 | 
						||
| 
								 | 
							
									NVSetRopSolid(par, ROP_COPY, ~0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
							 | 
						||
| 
								 | 
							
											       info->var.yres_virtual);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaKickoff(par);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								u8 byte_rev[256] = {
							 | 
						||
| 
								 | 
							
									0x00, 0x80, 0x40, 0xc0, 0x20, 0xa0, 0x60, 0xe0,
							 | 
						||
| 
								 | 
							
									0x10, 0x90, 0x50, 0xd0, 0x30, 0xb0, 0x70, 0xf0,
							 | 
						||
| 
								 | 
							
									0x08, 0x88, 0x48, 0xc8, 0x28, 0xa8, 0x68, 0xe8,
							 | 
						||
| 
								 | 
							
									0x18, 0x98, 0x58, 0xd8, 0x38, 0xb8, 0x78, 0xf8,
							 | 
						||
| 
								 | 
							
									0x04, 0x84, 0x44, 0xc4, 0x24, 0xa4, 0x64, 0xe4,
							 | 
						||
| 
								 | 
							
									0x14, 0x94, 0x54, 0xd4, 0x34, 0xb4, 0x74, 0xf4,
							 | 
						||
| 
								 | 
							
									0x0c, 0x8c, 0x4c, 0xcc, 0x2c, 0xac, 0x6c, 0xec,
							 | 
						||
| 
								 | 
							
									0x1c, 0x9c, 0x5c, 0xdc, 0x3c, 0xbc, 0x7c, 0xfc,
							 | 
						||
| 
								 | 
							
									0x02, 0x82, 0x42, 0xc2, 0x22, 0xa2, 0x62, 0xe2,
							 | 
						||
| 
								 | 
							
									0x12, 0x92, 0x52, 0xd2, 0x32, 0xb2, 0x72, 0xf2,
							 | 
						||
| 
								 | 
							
									0x0a, 0x8a, 0x4a, 0xca, 0x2a, 0xaa, 0x6a, 0xea,
							 | 
						||
| 
								 | 
							
									0x1a, 0x9a, 0x5a, 0xda, 0x3a, 0xba, 0x7a, 0xfa,
							 | 
						||
| 
								 | 
							
									0x06, 0x86, 0x46, 0xc6, 0x26, 0xa6, 0x66, 0xe6,
							 | 
						||
| 
								 | 
							
									0x16, 0x96, 0x56, 0xd6, 0x36, 0xb6, 0x76, 0xf6,
							 | 
						||
| 
								 | 
							
									0x0e, 0x8e, 0x4e, 0xce, 0x2e, 0xae, 0x6e, 0xee,
							 | 
						||
| 
								 | 
							
									0x1e, 0x9e, 0x5e, 0xde, 0x3e, 0xbe, 0x7e, 0xfe,
							 | 
						||
| 
								 | 
							
									0x01, 0x81, 0x41, 0xc1, 0x21, 0xa1, 0x61, 0xe1,
							 | 
						||
| 
								 | 
							
									0x11, 0x91, 0x51, 0xd1, 0x31, 0xb1, 0x71, 0xf1,
							 | 
						||
| 
								 | 
							
									0x09, 0x89, 0x49, 0xc9, 0x29, 0xa9, 0x69, 0xe9,
							 | 
						||
| 
								 | 
							
									0x19, 0x99, 0x59, 0xd9, 0x39, 0xb9, 0x79, 0xf9,
							 | 
						||
| 
								 | 
							
									0x05, 0x85, 0x45, 0xc5, 0x25, 0xa5, 0x65, 0xe5,
							 | 
						||
| 
								 | 
							
									0x15, 0x95, 0x55, 0xd5, 0x35, 0xb5, 0x75, 0xf5,
							 | 
						||
| 
								 | 
							
									0x0d, 0x8d, 0x4d, 0xcd, 0x2d, 0xad, 0x6d, 0xed,
							 | 
						||
| 
								 | 
							
									0x1d, 0x9d, 0x5d, 0xdd, 0x3d, 0xbd, 0x7d, 0xfd,
							 | 
						||
| 
								 | 
							
									0x03, 0x83, 0x43, 0xc3, 0x23, 0xa3, 0x63, 0xe3,
							 | 
						||
| 
								 | 
							
									0x13, 0x93, 0x53, 0xd3, 0x33, 0xb3, 0x73, 0xf3,
							 | 
						||
| 
								 | 
							
									0x0b, 0x8b, 0x4b, 0xcb, 0x2b, 0xab, 0x6b, 0xeb,
							 | 
						||
| 
								 | 
							
									0x1b, 0x9b, 0x5b, 0xdb, 0x3b, 0xbb, 0x7b, 0xfb,
							 | 
						||
| 
								 | 
							
									0x07, 0x87, 0x47, 0xc7, 0x27, 0xa7, 0x67, 0xe7,
							 | 
						||
| 
								 | 
							
									0x17, 0x97, 0x57, 0xd7, 0x37, 0xb7, 0x77, 0xf7,
							 | 
						||
| 
								 | 
							
									0x0f, 0x8f, 0x4f, 0xcf, 0x2f, 0xaf, 0x6f, 0xef,
							 | 
						||
| 
								 | 
							
									0x1f, 0x9f, 0x5f, 0xdf, 0x3f, 0xbf, 0x7f, 0xff,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int nvidiafb_sync(struct fb_info *info)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									struct nvidia_par *par = info->par;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (!par->lockup)
							 | 
						||
| 
								 | 
							
										NVFlush(par);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (!par->lockup)
							 | 
						||
| 
								 | 
							
										NVSync(par);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									return 0;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									struct nvidia_par *par = info->par;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (par->lockup)
							 | 
						||
| 
								 | 
							
										return cfb_copyarea(info, region);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaStart(par, BLIT_POINT_SRC, 3);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (region->sy << 16) | region->sx);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (region->dy << 16) | region->dx);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (region->height << 16) | region->width);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaKickoff(par);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									struct nvidia_par *par = info->par;
							 | 
						||
| 
								 | 
							
									u32 color;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (par->lockup)
							 | 
						||
| 
								 | 
							
										return cfb_fillrect(info, rect);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (info->var.bits_per_pixel == 8)
							 | 
						||
| 
								 | 
							
										color = rect->color;
							 | 
						||
| 
								 | 
							
									else
							 | 
						||
| 
								 | 
							
										color = ((u32 *) info->pseudo_palette)[rect->color];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (rect->rop != ROP_COPY)
							 | 
						||
| 
								 | 
							
										NVSetRopSolid(par, rect->rop, ~0);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaStart(par, RECT_SOLID_COLOR, 1);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, color);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaStart(par, RECT_SOLID_RECTS(0), 2);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (rect->dx << 16) | rect->dy);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (rect->width << 16) | rect->height);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaKickoff(par);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (rect->rop != ROP_COPY)
							 | 
						||
| 
								 | 
							
										NVSetRopSolid(par, ROP_COPY, ~0);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static void nvidiafb_mono_color_expand(struct fb_info *info,
							 | 
						||
| 
								 | 
							
												       const struct fb_image *image)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									struct nvidia_par *par = info->par;
							 | 
						||
| 
								 | 
							
									u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel));
							 | 
						||
| 
								 | 
							
									u32 dsize, width, *data = (u32 *) image->data, tmp;
							 | 
						||
| 
								 | 
							
									int j, k = 0;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									width = (image->width + 31) & ~31;
							 | 
						||
| 
								 | 
							
									dsize = (width * image->height) >> 5;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (info->var.bits_per_pixel == 8) {
							 | 
						||
| 
								 | 
							
										fg = image->fg_color | mask;
							 | 
						||
| 
								 | 
							
										bg = image->bg_color | mask;
							 | 
						||
| 
								 | 
							
									} else {
							 | 
						||
| 
								 | 
							
										fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask;
							 | 
						||
| 
								 | 
							
										bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaStart(par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, ((image->dy + image->height) << 16) |
							 | 
						||
| 
								 | 
							
										  ((image->dx + image->width) & 0xffff));
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, bg);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, fg);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (image->height << 16) | width);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (image->height << 16) | width);
							 | 
						||
| 
								 | 
							
									NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
							 | 
						||
| 
								 | 
							
										NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0),
							 | 
						||
| 
								 | 
							
											   RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
							 | 
						||
| 
								 | 
							
											tmp = data[k++];
							 | 
						||
| 
								 | 
							
											reverse_order(&tmp);
							 | 
						||
| 
								 | 
							
											NVDmaNext(par, tmp);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (dsize) {
							 | 
						||
| 
								 | 
							
										NVDmaStart(par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
										for (j = dsize; j--;) {
							 | 
						||
| 
								 | 
							
											tmp = data[k++];
							 | 
						||
| 
								 | 
							
											reverse_order(&tmp);
							 | 
						||
| 
								 | 
							
											NVDmaNext(par, tmp);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									NVDmaKickoff(par);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									struct nvidia_par *par = info->par;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									if (image->depth == 1 && !par->lockup)
							 | 
						||
| 
								 | 
							
										nvidiafb_mono_color_expand(info, image);
							 | 
						||
| 
								 | 
							
									else
							 | 
						||
| 
								 | 
							
										cfb_imageblit(info, image);
							 | 
						||
| 
								 | 
							
								}
							 |