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										 |  |  | /******************************************************************************
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							|  |  |  | ******************************************************************************* | 
					
						
							|  |  |  | ** | 
					
						
							|  |  |  | **  Copyright (C) Sistina Software, Inc.  1997-2003  All rights reserved. | 
					
						
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										 |  |  | **  Copyright (C) 2004-2008 Red Hat, Inc.  All rights reserved. | 
					
						
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										 |  |  | ** | 
					
						
							|  |  |  | **  This copyrighted material is made available to anyone wishing to use, | 
					
						
							|  |  |  | **  modify, copy, or redistribute it subject to the terms and conditions | 
					
						
							|  |  |  | **  of the GNU General Public License v.2. | 
					
						
							|  |  |  | ** | 
					
						
							|  |  |  | ******************************************************************************* | 
					
						
							|  |  |  | ******************************************************************************/ | 
					
						
							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * midcomms.c | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This is the appallingly named "mid-level" comms layer. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Its purpose is to take packets from the "real" comms layer, | 
					
						
							|  |  |  |  * split them up into packets and pass them to the interested | 
					
						
							|  |  |  |  * part of the locking mechanism. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * It also takes messages from the locking layer, formats them | 
					
						
							|  |  |  |  * into packets and sends them to the comms layer. | 
					
						
							|  |  |  |  */ | 
					
						
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							|  |  |  | #include "dlm_internal.h"
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							|  |  |  | #include "lowcomms.h"
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							|  |  |  | #include "config.h"
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							|  |  |  | #include "lock.h"
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							|  |  |  | #include "midcomms.h"
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							|  |  |  | static void copy_from_cb(void *dst, const void *base, unsigned offset, | 
					
						
							|  |  |  | 			 unsigned len, unsigned limit) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	unsigned copy = len; | 
					
						
							|  |  |  | 
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							|  |  |  | 	if ((copy + offset) > limit) | 
					
						
							|  |  |  | 		copy = limit - offset; | 
					
						
							|  |  |  | 	memcpy(dst, base + offset, copy); | 
					
						
							|  |  |  | 	len -= copy; | 
					
						
							|  |  |  | 	if (len) | 
					
						
							|  |  |  | 		memcpy(dst + copy, base, len); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | /*
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							|  |  |  |  * Called from the low-level comms layer to process a buffer of | 
					
						
							|  |  |  |  * commands. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Only complete messages are processed here, any "spare" bytes from | 
					
						
							|  |  |  |  * the end of a buffer are saved and tacked onto the front of the next | 
					
						
							|  |  |  |  * message that comes in. I doubt this will happen very often but we | 
					
						
							|  |  |  |  * need to be able to cope with it and I don't want the task to be waiting | 
					
						
							|  |  |  |  * for packets to come in when there is useful work to be done. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | int dlm_process_incoming_buffer(int nodeid, const void *base, | 
					
						
							|  |  |  | 				unsigned offset, unsigned len, unsigned limit) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	union { | 
					
						
							|  |  |  | 		unsigned char __buf[DLM_INBUF_LEN]; | 
					
						
							|  |  |  | 		/* this is to force proper alignment on some arches */ | 
					
						
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										 |  |  | 		union dlm_packet p; | 
					
						
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										 |  |  | 	} __tmp; | 
					
						
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										 |  |  | 	union dlm_packet *p = &__tmp.p; | 
					
						
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										 |  |  | 	int ret = 0; | 
					
						
							|  |  |  | 	int err = 0; | 
					
						
							|  |  |  | 	uint16_t msglen; | 
					
						
							|  |  |  | 	uint32_t lockspace; | 
					
						
							|  |  |  | 
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							|  |  |  | 	while (len > sizeof(struct dlm_header)) { | 
					
						
							|  |  |  | 
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							|  |  |  | 		/* Copy just the header to check the total length.  The
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							|  |  |  | 		   message may wrap around the end of the buffer back to the | 
					
						
							|  |  |  | 		   start, so we need to use a temp buffer and copy_from_cb. */ | 
					
						
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										 |  |  | 		copy_from_cb(p, base, offset, sizeof(struct dlm_header), | 
					
						
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										 |  |  | 			     limit); | 
					
						
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										 |  |  | 		msglen = le16_to_cpu(p->header.h_length); | 
					
						
							|  |  |  | 		lockspace = p->header.h_lockspace; | 
					
						
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										 |  |  | 
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							|  |  |  | 		err = -EINVAL; | 
					
						
							|  |  |  | 		if (msglen < sizeof(struct dlm_header)) | 
					
						
							|  |  |  | 			break; | 
					
						
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										 |  |  | 		if (p->header.h_cmd == DLM_MSG) { | 
					
						
							|  |  |  | 			if (msglen < sizeof(struct dlm_message)) | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 		} else { | 
					
						
							|  |  |  | 			if (msglen < sizeof(struct dlm_rcom)) | 
					
						
							|  |  |  | 				break; | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 		err = -E2BIG; | 
					
						
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										 |  |  | 		if (msglen > dlm_config.ci_buffer_size) { | 
					
						
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										 |  |  | 			log_print("message size %d from %d too big, buf len %d", | 
					
						
							|  |  |  | 				  msglen, nodeid, len); | 
					
						
							|  |  |  | 			break; | 
					
						
							|  |  |  | 		} | 
					
						
							|  |  |  | 		err = 0; | 
					
						
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							|  |  |  | 		/* If only part of the full message is contained in this
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							|  |  |  | 		   buffer, then do nothing and wait for lowcomms to call | 
					
						
							|  |  |  | 		   us again later with more data.  We return 0 meaning | 
					
						
							|  |  |  | 		   we've consumed none of the input buffer. */ | 
					
						
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							|  |  |  | 		if (msglen > len) | 
					
						
							|  |  |  | 			break; | 
					
						
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							|  |  |  | 		/* Allocate a larger temp buffer if the full message won't fit
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							|  |  |  | 		   in the buffer on the stack (which should work for most | 
					
						
							|  |  |  | 		   ordinary messages). */ | 
					
						
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										 |  |  | 		if (msglen > sizeof(__tmp) && p == &__tmp.p) { | 
					
						
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										 |  |  | 			p = kmalloc(dlm_config.ci_buffer_size, GFP_NOFS); | 
					
						
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										 |  |  | 			if (p == NULL) | 
					
						
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										 |  |  | 				return ret; | 
					
						
							|  |  |  | 		} | 
					
						
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										 |  |  | 		copy_from_cb(p, base, offset, msglen, limit); | 
					
						
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										 |  |  | 		BUG_ON(lockspace != p->header.h_lockspace); | 
					
						
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							|  |  |  | 		ret += msglen; | 
					
						
							|  |  |  | 		offset += msglen; | 
					
						
							|  |  |  | 		offset &= (limit - 1); | 
					
						
							|  |  |  | 		len -= msglen; | 
					
						
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										 |  |  | 		dlm_receive_buffer(p, nodeid); | 
					
						
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										 |  |  | 	} | 
					
						
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										 |  |  | 	if (p != &__tmp.p) | 
					
						
							|  |  |  | 		kfree(p); | 
					
						
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										 |  |  | 
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							|  |  |  | 	return err ? err : ret; | 
					
						
							|  |  |  | } | 
					
						
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