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								/*
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								 * Copyright (C) 1995-2004 Russell King
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								 *
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								 * Delay routines, using a pre-computed "loops_per_second" value.
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								 */
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								#ifndef __ASM_ARM_DELAY_H
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								#define __ASM_ARM_DELAY_H
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								#include <asm/memory.h>
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								#include <asm/param.h>	/* HZ */
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								#define MAX_UDELAY_MS	2
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								#define UDELAY_MULT	((UL(2199023) * HZ) >> 11)
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								#define UDELAY_SHIFT	30
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								#ifndef __ASSEMBLY__
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								struct delay_timer {
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									unsigned long (*read_current_timer)(void);
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									unsigned long freq;
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								};
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								extern struct arm_delay_ops {
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									void (*delay)(unsigned long);
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									void (*const_udelay)(unsigned long);
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									void (*udelay)(unsigned long);
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									unsigned long ticks_per_jiffy;
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								} arm_delay_ops;
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								#define __delay(n)		arm_delay_ops.delay(n)
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								/*
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								 * This function intentionally does not exist; if you see references to
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								 * it, it means that you're calling udelay() with an out of range value.
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								 *
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								 * With currently imposed limits, this means that we support a max delay
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								 * of 2000us. Further limits: HZ<=1000 and bogomips<=3355
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								 */
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								extern void __bad_udelay(void);
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								/*
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								 * division by multiplication: you don't have to worry about
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								 * loss of precision.
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								 *
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								 * Use only for very small delays ( < 2 msec).  Should probably use a
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								 * lookup table, really, as the multiplications take much too long with
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								 * short delays.  This is a "reasonable" implementation, though (and the
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								 * first constant multiplications gets optimized away if the delay is
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								 * a constant)
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								 */
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								#define __udelay(n)		arm_delay_ops.udelay(n)
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								#define __const_udelay(n)	arm_delay_ops.const_udelay(n)
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								#define udelay(n)							\
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									(__builtin_constant_p(n) ?					\
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									  ((n) > (MAX_UDELAY_MS * 1000) ? __bad_udelay() :		\
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											__const_udelay((n) * UDELAY_MULT)) :		\
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									  __udelay(n))
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								/* Loop-based definitions for assembly code. */
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								extern void __loop_delay(unsigned long loops);
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								extern void __loop_udelay(unsigned long usecs);
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								extern void __loop_const_udelay(unsigned long);
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								/* Delay-loop timer registration. */
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								#define ARCH_HAS_READ_CURRENT_TIMER
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								extern void register_current_timer_delay(const struct delay_timer *timer);
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								#endif /* __ASSEMBLY__ */
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								#endif /* defined(_ARM_DELAY_H) */
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