584 lines
		
	
	
	
		
			14 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
		
		
			
		
	
	
			584 lines
		
	
	
	
		
			14 KiB
			
		
	
	
	
		
			C
		
	
	
	
	
	
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								 | 
							
								/*
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								 *	Sound core handling. Breaks out sound functions to submodules
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								 *	
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								 *	Author:		Alan Cox <alan.cox@linux.org>
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								 *
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								 *	Fixes:
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								 *
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								 *
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								 *	This program is free software; you can redistribute it and/or
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								 *	modify it under the terms of the GNU General Public License
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								 *	as published by the Free Software Foundation; either version
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								 *	2 of the License, or (at your option) any later version.
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								 *
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								 *                         --------------------
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								 * 
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								 *	Top level handler for the sound subsystem. Various devices can
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								 *	plug into this. The fact they don't all go via OSS doesn't mean 
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								 *	they don't have to implement the OSS API. There is a lot of logic
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								 *	to keeping much of the OSS weight out of the code in a compatibility
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								 *	module, but it's up to the driver to rember to load it...
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								 *
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								 *	The code provides a set of functions for registration of devices
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								 *	by type. This is done rather than providing a single call so that
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								 *	we can hide any future changes in the internals (eg when we go to
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								 *	32bit dev_t) from the modules and their interface.
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								 *
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								 *	Secondly we need to allocate the dsp, dsp16 and audio devices as
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								 *	one. Thus we misuse the chains a bit to simplify this.
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								 *
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								 *	Thirdly to make it more fun and for 2.3.x and above we do all
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								 *	of this using fine grained locking.
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								 *
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								 *	FIXME: we have to resolve modules and fine grained load/unload
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								 *	locking at some point in 2.3.x.
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								 */
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								#include <linux/config.h>
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								#include <linux/module.h>
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								#include <linux/init.h>
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								#include <linux/slab.h>
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								#include <linux/types.h>
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								#include <linux/kernel.h>
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								#include <linux/fs.h>
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								#include <linux/sound.h>
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								#include <linux/major.h>
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								#include <linux/kmod.h>
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								#include <linux/devfs_fs_kernel.h>
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								#include <linux/device.h>
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								#define SOUND_STEP 16
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								struct sound_unit
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								{
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									int unit_minor;
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									struct file_operations *unit_fops;
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									struct sound_unit *next;
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									char name[32];
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								};
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								#ifdef CONFIG_SOUND_MSNDCLAS
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								extern int msnd_classic_init(void);
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								#endif
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								#ifdef CONFIG_SOUND_MSNDPIN
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								extern int msnd_pinnacle_init(void);
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								#endif
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								struct class_simple *sound_class;
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								EXPORT_SYMBOL(sound_class);
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								/*
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								 *	Low level list operator. Scan the ordered list, find a hole and
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								 *	join into it. Called with the lock asserted
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								 */
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								static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, struct file_operations *fops, int index, int low, int top)
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								{
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									int n=low;
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									if (index < 0) {	/* first free */
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										while (*list && (*list)->unit_minor<n)
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											list=&((*list)->next);
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										while(n<top)
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										{
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											/* Found a hole ? */
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											if(*list==NULL || (*list)->unit_minor>n)
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												break;
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											list=&((*list)->next);
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											n+=SOUND_STEP;
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										}
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										if(n>=top)
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											return -ENOENT;
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									} else {
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										n = low+(index*16);
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										while (*list) {
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											if ((*list)->unit_minor==n)
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												return -EBUSY;
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											if ((*list)->unit_minor>n)
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												break;
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											list=&((*list)->next);
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										}
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									}	
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							 | 
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									/*
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									 *	Fill it in
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									 */
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									s->unit_minor=n;
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									s->unit_fops=fops;
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								 | 
							
									
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									/*
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									 *	Link it
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									 */
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								 | 
							
									 
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									s->next=*list;
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									*list=s;
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									return n;
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								}
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								/*
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								 *	Remove a node from the chain. Called with the lock asserted
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								 */
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								static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit)
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								{
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									while(*list)
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									{
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										struct sound_unit *p=*list;
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										if(p->unit_minor==unit)
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										{
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											*list=p->next;
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											return p;
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										}
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										list=&(p->next);
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									}
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									printk(KERN_ERR "Sound device %d went missing!\n", unit);
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									return NULL;
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								}
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								 | 
							
								
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								/*
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								 *	This lock guards the sound loader list.
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								 */
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								 | 
							
								
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								static DEFINE_SPINLOCK(sound_loader_lock);
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								 | 
							
								
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								/*
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								 *	Allocate the controlling structure and add it to the sound driver
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								 *	list. Acquires locks as needed
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								 */
							 | 
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								static int sound_insert_unit(struct sound_unit **list, struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode)
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								{
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									struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL);
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									int r;
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								 | 
							
								
							 | 
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									if (!s)
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										return -ENOMEM;
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									spin_lock(&sound_loader_lock);
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									r = __sound_insert_unit(s, list, fops, index, low, top);
							 | 
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									spin_unlock(&sound_loader_lock);
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								 | 
							
									
							 | 
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								 | 
							
									if (r < 0)
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										goto fail;
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									else if (r < SOUND_STEP)
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										sprintf(s->name, "sound/%s", name);
							 | 
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									else
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										sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP);
							 | 
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								 | 
							
								
							 | 
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									devfs_mk_cdev(MKDEV(SOUND_MAJOR, s->unit_minor),
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											S_IFCHR | mode, s->name);
							 | 
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									class_simple_device_add(sound_class, MKDEV(SOUND_MAJOR, s->unit_minor),
							 | 
						||
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												NULL, s->name+6);
							 | 
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									return r;
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								 | 
							
								
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								 fail:
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									kfree(s);
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									return r;
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						||
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								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
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								/*
							 | 
						||
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								 *	Remove a unit. Acquires locks as needed. The drivers MUST have
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						||
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								 | 
							
								 *	completed the removal before their file operations become
							 | 
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								 *	invalid.
							 | 
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								 | 
							
								 */
							 | 
						||
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								 | 
							
								 	
							 | 
						||
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								 | 
							
								static void sound_remove_unit(struct sound_unit **list, int unit)
							 | 
						||
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								 | 
							
								{
							 | 
						||
| 
								 | 
							
									struct sound_unit *p;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
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								 | 
							
									spin_lock(&sound_loader_lock);
							 | 
						||
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									p = __sound_remove_unit(list, unit);
							 | 
						||
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								 | 
							
									spin_unlock(&sound_loader_lock);
							 | 
						||
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								 | 
							
									if (p) {
							 | 
						||
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										devfs_remove(p->name);
							 | 
						||
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										class_simple_device_remove(MKDEV(SOUND_MAJOR, p->unit_minor));
							 | 
						||
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								 | 
							
										kfree(p);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 *	Allocations
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
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								 | 
							
								 *	0	*16		Mixers
							 | 
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| 
								 | 
							
								 *	1	*8		Sequencers
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						||
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								 | 
							
								 *	2	*16		Midi
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								 *	3	*16		DSP
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								 *	4	*16		SunDSP
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								 *	5	*16		DSP16
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								 *	6	--		sndstat (obsolete)
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								 | 
							
								 *	7	*16		unused
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						||
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								 *	8	--		alternate sequencer (see above)
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						||
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								 *	9	*16		raw synthesizer access
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						||
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								 | 
							
								 *	10	*16		unused
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								 | 
							
								 *	11	*16		unused
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						||
| 
								 | 
							
								 *	12	*16		unused
							 | 
						||
| 
								 | 
							
								 *	13	*16		unused
							 | 
						||
| 
								 | 
							
								 *	14	*16		unused
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						||
| 
								 | 
							
								 *	15	*16		unused
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| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static struct sound_unit *chains[SOUND_STEP];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	register_sound_special - register a special sound node
							 | 
						||
| 
								 | 
							
								 *	@fops: File operations for the driver
							 | 
						||
| 
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								 *	@unit: Unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
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								 | 
							
								 *	Allocate a special sound device by minor number from the sound
							 | 
						||
| 
								 | 
							
								 *	subsystem. The allocated number is returned on succes. On failure
							 | 
						||
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								 *	a negative error code is returned.
							 | 
						||
| 
								 | 
							
								 */
							 | 
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| 
								 | 
							
								 
							 | 
						||
| 
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								int register_sound_special(struct file_operations *fops, int unit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									const int chain = unit % SOUND_STEP;
							 | 
						||
| 
								 | 
							
									int max_unit = 128 + chain;
							 | 
						||
| 
								 | 
							
									const char *name;
							 | 
						||
| 
								 | 
							
									char _name[16];
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									switch (chain) {
							 | 
						||
| 
								 | 
							
									    case 0:
							 | 
						||
| 
								 | 
							
										name = "mixer";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 1:
							 | 
						||
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								 | 
							
										name = "sequencer";
							 | 
						||
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								 | 
							
										if (unit >= SOUND_STEP)
							 | 
						||
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								 | 
							
											goto __unknown;
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						||
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								 | 
							
										max_unit = unit + 1;
							 | 
						||
| 
								 | 
							
										break;
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						||
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								 | 
							
									    case 2:
							 | 
						||
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								 | 
							
										name = "midi";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 3:
							 | 
						||
| 
								 | 
							
										name = "dsp";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 4:
							 | 
						||
| 
								 | 
							
										name = "audio";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 8:
							 | 
						||
| 
								 | 
							
										name = "sequencer2";
							 | 
						||
| 
								 | 
							
										if (unit >= SOUND_STEP)
							 | 
						||
| 
								 | 
							
											goto __unknown;
							 | 
						||
| 
								 | 
							
										max_unit = unit + 1;
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 9:
							 | 
						||
| 
								 | 
							
										name = "dmmidi";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 10:
							 | 
						||
| 
								 | 
							
										name = "dmfm";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 12:
							 | 
						||
| 
								 | 
							
										name = "adsp";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 13:
							 | 
						||
| 
								 | 
							
										name = "amidi";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    case 14:
							 | 
						||
| 
								 | 
							
										name = "admmidi";
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									    default:
							 | 
						||
| 
								 | 
							
									    	{
							 | 
						||
| 
								 | 
							
										    __unknown:
							 | 
						||
| 
								 | 
							
											sprintf(_name, "unknown%d", chain);
							 | 
						||
| 
								 | 
							
										    	if (unit >= SOUND_STEP)
							 | 
						||
| 
								 | 
							
										    		strcat(_name, "-");
							 | 
						||
| 
								 | 
							
										    	name = _name;
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										break;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit,
							 | 
						||
| 
								 | 
							
												 name, S_IRUSR | S_IWUSR);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(register_sound_special);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	register_sound_mixer - register a mixer device
							 | 
						||
| 
								 | 
							
								 *	@fops: File operations for the driver
							 | 
						||
| 
								 | 
							
								 *	@dev: Unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Allocate a mixer device. Unit is the number of the mixer requested.
							 | 
						||
| 
								 | 
							
								 *	Pass -1 to request the next free mixer unit. On success the allocated
							 | 
						||
| 
								 | 
							
								 *	number is returned, on failure a negative error code is returned.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int register_sound_mixer(struct file_operations *fops, int dev)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return sound_insert_unit(&chains[0], fops, dev, 0, 128,
							 | 
						||
| 
								 | 
							
												 "mixer", S_IRUSR | S_IWUSR);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(register_sound_mixer);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	register_sound_midi - register a midi device
							 | 
						||
| 
								 | 
							
								 *	@fops: File operations for the driver
							 | 
						||
| 
								 | 
							
								 *	@dev: Unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Allocate a midi device. Unit is the number of the midi device requested.
							 | 
						||
| 
								 | 
							
								 *	Pass -1 to request the next free midi unit. On success the allocated
							 | 
						||
| 
								 | 
							
								 *	number is returned, on failure a negative error code is returned.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int register_sound_midi(struct file_operations *fops, int dev)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return sound_insert_unit(&chains[2], fops, dev, 2, 130,
							 | 
						||
| 
								 | 
							
												 "midi", S_IRUSR | S_IWUSR);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(register_sound_midi);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 *	DSP's are registered as a triple. Register only one and cheat
							 | 
						||
| 
								 | 
							
								 *	in open - see below.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	register_sound_dsp - register a DSP device
							 | 
						||
| 
								 | 
							
								 *	@fops: File operations for the driver
							 | 
						||
| 
								 | 
							
								 *	@dev: Unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Allocate a DSP device. Unit is the number of the DSP requested.
							 | 
						||
| 
								 | 
							
								 *	Pass -1 to request the next free DSP unit. On success the allocated
							 | 
						||
| 
								 | 
							
								 *	number is returned, on failure a negative error code is returned.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	This function allocates both the audio and dsp device entries together
							 | 
						||
| 
								 | 
							
								 *	and will always allocate them as a matching pair - eg dsp3/audio3
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int register_sound_dsp(struct file_operations *fops, int dev)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return sound_insert_unit(&chains[3], fops, dev, 3, 131,
							 | 
						||
| 
								 | 
							
												 "dsp", S_IWUSR | S_IRUSR);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(register_sound_dsp);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	register_sound_synth - register a synth device
							 | 
						||
| 
								 | 
							
								 *	@fops: File operations for the driver
							 | 
						||
| 
								 | 
							
								 *	@dev: Unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Allocate a synth device. Unit is the number of the synth device requested.
							 | 
						||
| 
								 | 
							
								 *	Pass -1 to request the next free synth unit. On success the allocated
							 | 
						||
| 
								 | 
							
								 *	number is returned, on failure a negative error code is returned.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int register_sound_synth(struct file_operations *fops, int dev)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return sound_insert_unit(&chains[9], fops, dev, 9, 137,
							 | 
						||
| 
								 | 
							
												 "synth", S_IRUSR | S_IWUSR);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(register_sound_synth);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	unregister_sound_special - unregister a special sound device
							 | 
						||
| 
								 | 
							
								 *	@unit: unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Release a sound device that was allocated with
							 | 
						||
| 
								 | 
							
								 *	register_sound_special(). The unit passed is the return value from
							 | 
						||
| 
								 | 
							
								 *	the register function.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void unregister_sound_special(int unit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									sound_remove_unit(&chains[unit % SOUND_STEP], unit);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								 
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(unregister_sound_special);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	unregister_sound_mixer - unregister a mixer
							 | 
						||
| 
								 | 
							
								 *	@unit: unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Release a sound device that was allocated with register_sound_mixer().
							 | 
						||
| 
								 | 
							
								 *	The unit passed is the return value from the register function.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void unregister_sound_mixer(int unit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									sound_remove_unit(&chains[0], unit);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(unregister_sound_mixer);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	unregister_sound_midi - unregister a midi device
							 | 
						||
| 
								 | 
							
								 *	@unit: unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Release a sound device that was allocated with register_sound_midi().
							 | 
						||
| 
								 | 
							
								 *	The unit passed is the return value from the register function.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void unregister_sound_midi(int unit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return sound_remove_unit(&chains[2], unit);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(unregister_sound_midi);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	unregister_sound_dsp - unregister a DSP device
							 | 
						||
| 
								 | 
							
								 *	@unit: unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Release a sound device that was allocated with register_sound_dsp().
							 | 
						||
| 
								 | 
							
								 *	The unit passed is the return value from the register function.
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Both of the allocated units are released together automatically.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void unregister_sound_dsp(int unit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return sound_remove_unit(&chains[3], unit);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(unregister_sound_dsp);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/**
							 | 
						||
| 
								 | 
							
								 *	unregister_sound_synth - unregister a synth device
							 | 
						||
| 
								 | 
							
								 *	@unit: unit number to allocate
							 | 
						||
| 
								 | 
							
								 *
							 | 
						||
| 
								 | 
							
								 *	Release a sound device that was allocated with register_sound_synth().
							 | 
						||
| 
								 | 
							
								 *	The unit passed is the return value from the register function.
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								void unregister_sound_synth(int unit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									return sound_remove_unit(&chains[9], unit);
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								EXPORT_SYMBOL(unregister_sound_synth);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								/*
							 | 
						||
| 
								 | 
							
								 *	Now our file operations
							 | 
						||
| 
								 | 
							
								 */
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static int soundcore_open(struct inode *, struct file *);
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static struct file_operations soundcore_fops=
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									/* We must have an owner or the module locking fails */
							 | 
						||
| 
								 | 
							
									.owner	= THIS_MODULE,
							 | 
						||
| 
								 | 
							
									.open	= soundcore_open,
							 | 
						||
| 
								 | 
							
								};
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								static struct sound_unit *__look_for_unit(int chain, int unit)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									struct sound_unit *s;
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									s=chains[chain];
							 | 
						||
| 
								 | 
							
									while(s && s->unit_minor <= unit)
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										if(s->unit_minor==unit)
							 | 
						||
| 
								 | 
							
											return s;
							 | 
						||
| 
								 | 
							
										s=s->next;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									return NULL;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
								int soundcore_open(struct inode *inode, struct file *file)
							 | 
						||
| 
								 | 
							
								{
							 | 
						||
| 
								 | 
							
									int chain;
							 | 
						||
| 
								 | 
							
									int unit = iminor(inode);
							 | 
						||
| 
								 | 
							
									struct sound_unit *s;
							 | 
						||
| 
								 | 
							
									struct file_operations *new_fops = NULL;
							 | 
						||
| 
								 | 
							
								
							 | 
						||
| 
								 | 
							
									chain=unit&0x0F;
							 | 
						||
| 
								 | 
							
									if(chain==4 || chain==5)	/* dsp/audio/dsp16 */
							 | 
						||
| 
								 | 
							
									{
							 | 
						||
| 
								 | 
							
										unit&=0xF0;
							 | 
						||
| 
								 | 
							
										unit|=3;
							 | 
						||
| 
								 | 
							
										chain=3;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									
							 | 
						||
| 
								 | 
							
									spin_lock(&sound_loader_lock);
							 | 
						||
| 
								 | 
							
									s = __look_for_unit(chain, unit);
							 | 
						||
| 
								 | 
							
									if (s)
							 | 
						||
| 
								 | 
							
										new_fops = fops_get(s->unit_fops);
							 | 
						||
| 
								 | 
							
									if (!new_fops) {
							 | 
						||
| 
								 | 
							
										spin_unlock(&sound_loader_lock);
							 | 
						||
| 
								 | 
							
										/*
							 | 
						||
| 
								 | 
							
										 *  Please, don't change this order or code.
							 | 
						||
| 
								 | 
							
										 *  For ALSA slot means soundcard and OSS emulation code
							 | 
						||
| 
								 | 
							
										 *  comes as add-on modules which aren't depend on
							 | 
						||
| 
								 | 
							
										 *  ALSA toplevel modules for soundcards, thus we need
							 | 
						||
| 
								 | 
							
										 *  load them at first.	  [Jaroslav Kysela <perex@jcu.cz>]
							 | 
						||
| 
								 | 
							
										 */
							 | 
						||
| 
								 | 
							
										request_module("sound-slot-%i", unit>>4);
							 | 
						||
| 
								 | 
							
										request_module("sound-service-%i-%i", unit>>4, chain);
							 | 
						||
| 
								 | 
							
										spin_lock(&sound_loader_lock);
							 | 
						||
| 
								 | 
							
										s = __look_for_unit(chain, unit);
							 | 
						||
| 
								 | 
							
										if (s)
							 | 
						||
| 
								 | 
							
											new_fops = fops_get(s->unit_fops);
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									if (new_fops) {
							 | 
						||
| 
								 | 
							
										/*
							 | 
						||
| 
								 | 
							
										 * We rely upon the fact that we can't be unloaded while the
							 | 
						||
| 
								 | 
							
										 * subdriver is there, so if ->open() is successful we can
							 | 
						||
| 
								 | 
							
										 * safely drop the reference counter and if it is not we can
							 | 
						||
| 
								 | 
							
										 * revert to old ->f_op. Ugly, indeed, but that's the cost of
							 | 
						||
| 
								 | 
							
										 * switching ->f_op in the first place.
							 | 
						||
| 
								 | 
							
										 */
							 | 
						||
| 
								 | 
							
										int err = 0;
							 | 
						||
| 
								 | 
							
										struct file_operations *old_fops = file->f_op;
							 | 
						||
| 
								 | 
							
										file->f_op = new_fops;
							 | 
						||
| 
								 | 
							
										spin_unlock(&sound_loader_lock);
							 | 
						||
| 
								 | 
							
										if(file->f_op->open)
							 | 
						||
| 
								 | 
							
											err = file->f_op->open(inode,file);
							 | 
						||
| 
								 | 
							
										if (err) {
							 | 
						||
| 
								 | 
							
											fops_put(file->f_op);
							 | 
						||
| 
								 | 
							
											file->f_op = fops_get(old_fops);
							 | 
						||
| 
								 | 
							
										}
							 | 
						||
| 
								 | 
							
										fops_put(old_fops);
							 | 
						||
| 
								 | 
							
										return err;
							 | 
						||
| 
								 | 
							
									}
							 | 
						||
| 
								 | 
							
									spin_unlock(&sound_loader_lock);
							 | 
						||
| 
								 | 
							
									return -ENODEV;
							 | 
						||
| 
								 | 
							
								}
							 | 
						||
| 
								 | 
							
								
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								extern int mod_firmware_load(const char *, char **);
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								EXPORT_SYMBOL(mod_firmware_load);
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								MODULE_DESCRIPTION("Core sound module");
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								MODULE_AUTHOR("Alan Cox");
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								MODULE_LICENSE("GPL");
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								MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR);
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								static void __exit cleanup_soundcore(void)
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								{
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									/* We have nothing to really do here - we know the lists must be
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									   empty */
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									unregister_chrdev(SOUND_MAJOR, "sound");
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									devfs_remove("sound");
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									class_simple_destroy(sound_class);
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								}
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								static int __init init_soundcore(void)
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								{
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									if (register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops)==-1) {
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										printk(KERN_ERR "soundcore: sound device already in use.\n");
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										return -EBUSY;
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									}
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									devfs_mk_dir ("sound");
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									sound_class = class_simple_create(THIS_MODULE, "sound");
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									if (IS_ERR(sound_class))
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										return PTR_ERR(sound_class);
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									return 0;
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								}
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								module_init(init_soundcore);
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								module_exit(cleanup_soundcore);
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