2013-12-04 13:22:37 +01:00
										 
									 
								 
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								Device Driver Design Patterns
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								~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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								This document describes a few common design patterns found in device drivers.
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								It is likely that subsystem maintainers will ask driver developers to
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								conform to these design patterns.
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								1. State Container
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								2. container_of()
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								1. State Container
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								~~~~~~~~~~~~~~~~~~
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								While the kernel contains a few device drivers that assume that they will
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								only be probed() once on a certain system (singletons), it is custom to assume
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								that the device the driver binds to will appear in several instances. This
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								means that the probe() function and all callbacks need to be reentrant.
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								The most common way to achieve this is to use the state container design
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								pattern. It usually has this form:
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								struct foo {
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								    spinlock_t lock; /* Example member */
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								    (...)
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								};
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								static int foo_probe(...)
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								{
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								    struct foo *foo;
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								    foo = devm_kzalloc(dev, sizeof(*foo), GFP_KERNEL);
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								    if (!foo)
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								        return -ENOMEM;
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								    spin_lock_init(&foo->lock);
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								    (...)
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								}
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								This will create an instance of struct foo in memory every time probe() is
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								called. This is our state container for this instance of the device driver.
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								Of course it is then necessary to always pass this instance of the
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								state around to all functions that need access to the state and its members.
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								For example, if the driver is registering an interrupt handler, you would
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								pass around a pointer to struct foo like this:
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								static irqreturn_t foo_handler(int irq, void *arg)
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								{
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								    struct foo *foo = arg;
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								    (...)
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								}
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								static int foo_probe(...)
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								{
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								    struct foo *foo;
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								    (...)
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								    ret = request_irq(irq, foo_handler, 0, "foo", foo);
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								}
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								This way you always get a pointer back to the correct instance of foo in
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								your interrupt handler.
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								2. container_of()
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								~~~~~~~~~~~~~~~~~
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								Continuing on the above example we add an offloaded work:
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								struct foo {
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								    spinlock_t lock;
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								    struct workqueue_struct *wq;
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								    struct work_struct offload;
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								    (...)
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								};
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								static void foo_work(struct work_struct *work)
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								{
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								    struct foo *foo = container_of(work, struct foo, offload);
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								    (...)
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								}
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								static irqreturn_t foo_handler(int irq, void *arg)
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								{
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								    struct foo *foo = arg;
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								    queue_work(foo->wq, &foo->offload);
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								    (...)
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								}
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								static int foo_probe(...)
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								{
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								    struct foo *foo;
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								    foo->wq = create_singlethread_workqueue("foo-wq");
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								    INIT_WORK(&foo->offload, foo_work);
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								    (...)
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								}
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								The design pattern is the same for an hrtimer or something similar that will
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								return a single argument which is a pointer to a struct member in the
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								callback.
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								container_of() is a macro defined in <linux/kernel.h>
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								What container_of() does is to obtain a pointer to the containing struct from
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								a pointer to a member by a simple subtraction using the offsetof() macro from
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								standard C, which allows something similar to object oriented behaviours.
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								Notice that the contained member must not be a pointer, but an actual member
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								for this to work.
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								We can see here that we avoid having global pointers to our struct foo *
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								instance this way, while still keeping the number of parameters passed to the
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								work function to a single pointer.
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