2008-07-27 01:54:58 +02:00
										 
									 
								 
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								/*
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								 * Layer 2 defines
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								 *
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								 * Copyright 2008  by Karsten Keil <kkeil@novell.com>
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								 *
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								 * This program is free software; you can redistribute it and/or modify
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								 * it under the terms of the GNU General Public License version 2 as
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								 * published by the Free Software Foundation.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 */
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								#include <linux/mISDNif.h>
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								#include <linux/skbuff.h>
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								#include "fsm.h"
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								#define MAX_WINDOW	8
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								struct manager {
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									struct mISDNchannel	ch;
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									struct mISDNchannel	bcast;
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									u_long			options;
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									struct list_head	layer2;
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									rwlock_t		lock;
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									struct FsmInst		deact;
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									struct FsmTimer		datimer;
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									struct sk_buff_head	sendq;
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									struct mISDNchannel	*up;
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									u_int			nextid;
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									u_int			lastid;
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								};
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								struct teimgr {
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									int			ri;
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									int			rcnt;
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									struct FsmInst		tei_m;
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									struct FsmTimer		timer;
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									int			tval, nval;
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									struct layer2		*l2;
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									struct manager		*mgr;
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								};
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								struct laddr {
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									u_char	A;
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									u_char	B;
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								};
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								struct layer2 {
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									struct list_head	list;
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									struct mISDNchannel	ch;
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									u_long			flag;
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									int			id;
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									struct mISDNchannel	*up;
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									signed char		sapi;
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									signed char		tei;
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									struct laddr		addr;
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									u_int			maxlen;
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									struct teimgr		*tm;
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									u_int			vs, va, vr;
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									int			rc;
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									u_int			window;
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									u_int			sow;
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									struct FsmInst		l2m;
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									struct FsmTimer		t200, t203;
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									int			T200, N200, T203;
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									u_int			next_id;
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									u_int			down_id;
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									struct sk_buff		*windowar[MAX_WINDOW];
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									struct sk_buff_head	i_queue;
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									struct sk_buff_head	ui_queue;
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									struct sk_buff_head	down_queue;
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									struct sk_buff_head	tmp_queue;
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								};
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								enum {
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									ST_L2_1,
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									ST_L2_2,
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									ST_L2_3,
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									ST_L2_4,
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									ST_L2_5,
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									ST_L2_6,
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									ST_L2_7,
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									ST_L2_8,
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								};
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								#define L2_STATE_COUNT (ST_L2_8 + 1)
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								extern struct layer2	*create_l2(struct mISDNchannel *, u_int,
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												   u_long, int, int);
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								extern int		tei_l2(struct layer2 *, u_int, u_long arg);
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								/* from tei.c */
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								extern int		l2_tei(struct layer2 *, u_int, u_long arg);
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								extern void		TEIrelease(struct layer2 *);
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								extern int		TEIInit(u_int *);
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								extern void		TEIFree(void);
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								#define MAX_L2HEADER_LEN 4
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								#define RR	0x01
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								#define RNR	0x05
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								#define REJ	0x09
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								#define SABME	0x6f
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								#define SABM	0x2f
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								#define DM	0x0f
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								#define UI	0x03
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								#define DISC	0x43
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								#define UA	0x63
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								#define FRMR	0x87
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								#define XID	0xaf
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								#define CMD	0
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								#define RSP	1
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								#define LC_FLUSH_WAIT 1
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								#define FLG_LAPB	0
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								#define FLG_LAPD	1
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								#define FLG_ORIG	2
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								#define FLG_MOD128	3
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								#define FLG_PEND_REL	4
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								#define FLG_L3_INIT	5
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								#define FLG_T200_RUN	6
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								#define FLG_ACK_PEND	7
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								#define FLG_REJEXC	8
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								#define FLG_OWN_BUSY	9
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								#define FLG_PEER_BUSY	10
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								#define FLG_DCHAN_BUSY	11
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								#define FLG_L1_ACTIV	12
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								#define FLG_ESTAB_PEND	13
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								#define FLG_PTP		14
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								#define FLG_FIXED_TEI	15
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								#define FLG_L2BLOCK	16
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								#define FLG_L1_NOTREADY	17
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								#define FLG_LAPD_NET	18
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