# Maintainer: Antoine Martin (ayakael) # Contributor: Antoine Martin (ayakael) # Contributor: ovf pkgname=slade pkgver=3.2.1 pkgrel=0 pkgdesc="A modern editor for Doom-engine based games and source ports" url="http://slade.mancubus.net/" arch="all" license="GPL-2.0-or-later" makedepends=" cmake fluidsynth-dev freeimage-dev ftgl-dev lua-dev mpg123-dev sfml-dev wxwidgets-dev zip " source="https://github.com/sirjuddington/SLADE/archive/refs/tags/$pkgver/slade-$pkgver.tar.gz" builddir="$srcdir/SLADE-$pkgver" options="!check" # there are no tests build() { if [ "$CBUILD" != "$CHOST" ]; then CMAKE_CROSSOPTS="-DCMAKE_SYSTEM_NAME=Linux -DCMAKE_HOST_SYSTEM_NAME=Linux" fi cmake -B build \ -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_INSTALL_LIBDIR=lib \ -DCMAKE_BUILD_TYPE=None \ -DNO_COTIRE=ON \ $CMAKE_CROSSOPTS . cmake --build build } package() { DESTDIR="$pkgdir" cmake --install build } sha512sums=" b7d5a91c759c5a68af63aa9a8412452a5b2986e70f7189ca92ee99ce4953ef47381be907c8ce1166e479f24679904bf5f0e0b1a5da846fe7873c5b97f4315449 slade-3.2.1.tar.gz "