# Maintainer: Antoine Martin (ayakael) <dev@ayakael.net>
# Contributor: Antoine Martin (ayakael) <dev@ayakael.net>
# Contributor: ovf <ovf@mm.st>
pkgname=slade
pkgver=3.2.1
pkgrel=0
pkgdesc="A modern editor for Doom-engine based games and source ports"
url="http://slade.mancubus.net/"
# aarch64 build failure
arch="all !aarch64"
license="GPL-2.0-or-later"
makedepends="
	cmake
	fluidsynth-dev
	freeimage-dev
	ftgl-dev
	lua-dev
	mpg123-dev
	sfml-dev
	wxwidgets-dev
	zip
"
source="https://github.com/sirjuddington/SLADE/archive/refs/tags/$pkgver/slade-$pkgver.tar.gz"
builddir="$srcdir/SLADE-$pkgver"

options="!check" # there are no tests

build() {
	if [ "$CBUILD" != "$CHOST" ]; then
		CMAKE_CROSSOPTS="-DCMAKE_SYSTEM_NAME=Linux -DCMAKE_HOST_SYSTEM_NAME=Linux"
	fi
	cmake -B build \
		-DCMAKE_INSTALL_PREFIX=/usr \
		-DCMAKE_INSTALL_LIBDIR=lib \
		-DCMAKE_BUILD_TYPE=None \
		-DNO_COTIRE=ON \
	$CMAKE_CROSSOPTS .
	cmake --build build
}

package() {
	DESTDIR="$pkgdir" cmake --install build
}

sha512sums="
b7d5a91c759c5a68af63aa9a8412452a5b2986e70f7189ca92ee99ce4953ef47381be907c8ce1166e479f24679904bf5f0e0b1a5da846fe7873c5b97f4315449  slade-3.2.1.tar.gz
"
